虚拟活动全球市场规模、份额和增长分析:按活动类型、按服务、按组织规模、按最终用户、按应用、按行业 - 2023-2030 年行业预测
市场调查报告书
商品编码
1285913

虚拟活动全球市场规模、份额和增长分析:按活动类型、按服务、按组织规模、按最终用户、按应用、按行业 - 2023-2030 年行业预测

Global Virtual Events Market Size, Share, Growth Analysis, By Event Type, By Service, By Establishment Size, By End-User, By Application, By Industry - Industry Forecast 2023-2030

出版日期: | 出版商: SkyQuest | 英文 157 Pages | 商品交期: 3-5个工作天内

价格
简介目录

全球虚拟活动市场规模预计将从 2022 年的 1,385.4 亿美元增至 2030 年的 7,935 亿美元,在预测期内(2023-2030 年)复合年增长率为 21.4%。技术进步、沉浸式体验需求不断增长、远程协作需求等是市场的主要增长动力。

本报告提供了全球虚拟活动市场的研究分析,提供市场动态和前景、细分分析、公司简介等。

内容

执行摘要

调查方法

母市场分析

主要市场考虑因素

  • 技术分析
  • 价格分析
  • 供应链分析
  • 价值链分析
  • 市场生态系统
  • 知识产权分析
  • 贸易分析
  • 启动分析
  • 原材料分析
  • 创新矩阵
  • 管道产品分析
  • 宏观经济指标
  • 主要投资分析
  • 关键成功因素
  • 争用程度

市场动态与展望

  • 市场动态
  • 促进因素
  • 机会
  • 抑制因素
  • 任务
  • 监管情况
  • 波特五力分析
  • 对未来混乱的特殊考虑

全球虚拟活动市场:按活动类型划分

  • 市场概况
  • 内部
  • 外部
  • 扩张

全球虚拟活动市场:按服务划分

  • 市场概况
  • 通讯
  • 招聘
  • 销售和营销
  • 培训

按组织规模划分的全球虚拟活动市场

  • 市场概况
  • 中小企业
  • 大公司

全球虚拟活动市场:按最终用户划分

  • 市场概况
  • 教育机构
  • 公司
  • 组织
  • 其他

全球虚拟活动市场:按应用划分

  • 市场概况
  • 会议
  • 展览/交易会
  • 峰会
  • 其他

按行业划分的全球虚拟活动市场

  • 市场概况
  • BFSI
  • 消费电子产品
  • 医疗
  • IT
  • 製造业
  • 媒体和娱乐
  • 沟通
  • 其他

按地区划分的全球虚拟活动市场规模

  • 市场概况
  • 北美
  • 美国
  • 加拿大
  • 欧洲
  • 德国
  • 西班牙
  • 法国
  • 英国
  • 欧洲其他地区
  • 亚太地区
  • 中国
  • 印度
  • 日本
  • 韩国
  • 亚太地区其他地区
  • 拉丁美洲
  • 巴西
  • 其他拉丁美洲地区
  • 中东和非洲
  • 海湾合作委员会国家
  • 南非
  • 其他中东和非洲地区

竞争格局

  • 前 5 家公司的比较
  • 主要公司的市场定位(2021 年)
  • 主要市场公司采用的策略
  • 关键成功策略
  • 最近的市场活动
  • 主要公司的市场份额(2021 年)

主要公司简介

  • Adobe Systems
  • Cisco Systems
  • Zoom Video Communications, Inc.
  • Cvent Inc.
  • Microsoft Corporation
  • Google LLC
  • Hopin Inc.
  • VFairs LLC
  • Intrado Corporation
  • 6Connex Inc.
  • ON24 Inc.
  • Social27 Inc.
  • vFairs
  • SpotMe
  • Bizzabo Ltd.
  • Whova Inc.
  • Airmeet Inc.
  • Attendify
  • WorkCast Corporation
  • Swapcard SAS
简介目录
Product Code: SQSG45D2019

Global Virtual Events Market size was valued at USD 114.12 billion in 2021 and is poised to grow from USD 138.54 billion in 2022 to USD 793.5 billion by 2030, growing at a CAGR of 21.4% in the forecast period (2023-2030).

The global virtual events market is witnessing rapid growth due to its convenience and scalability. Virtual events offer a range of benefits, including reduced costs, increased accessibility, and improved audience engagement. Key factors driving market growth include advancements in technology, rising demand for immersive experiences, and the need for remote collaboration. The market is expected to continue expanding as businesses and organizations embrace virtual platforms to connect with their target audiences.

Top-down and bottom-up approaches were used to estimate and validate the size of Virtual Events In Manufacturing Industry and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined by using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Segments covered in this report:

Global virtual events market is segmented based on the event type, service, establishment size, end user, application, industry vertical, use case, and region. Based on the event type, the global virtual events market is segmented into internal, external, and extended. On the basis of service, the virtual events market is segmented into communication, recruitment, sales & marketing, and training. On the basis of establishment size, the global virtual events market is segmented into SMBS, and large enterprises. On the basis of end-user, the global virtual events market is segmented into educational institutions, enterprises, organizations, and others. On the basis of application, the global virtual events market is segmented into conferences, exhibitions/trade shows, summits, and others. On the basis of industry vertical, the global virtual events market is segmented into banking, financial services, and insurance (BFSI), consumer electronics, healthcare, information technology (IT), manufacturing, media & entertainment, telecom, and others. Based on Region virtual events market is categorized into North America, Europe, Asia-Pacific, Latin America, and MEA.

Driver

India has witnessed a significant rise in the number of startups in the past six years. In 2016-17, only 733 new companies were established, but the figure has surged to nearly 14,000 in 2021-22. As a result, India has now emerged as the world's third-largest startup ecosystem after the United States and China. Additionally, 44 Indian firms achieved unicorn status in 2021, setting a new record and bringing the country's total number of unicorns to 83, with most of them operating in the services industry. This highlights the remarkable growth and potential of India's startup landscape.

Restrain

During the projection period, the growth of the market is anticipated to be limited by increasing apprehensions regarding data security and privacy protection. The continuing release of free, open-source event management systems is among the primary factors impeding the market's expansion. Nevertheless, several countries are taking steps to address security concerns by establishing norms, standards, and regulations that ensure data security and privacy protection.

Trends

In order to facilitate the growth of the global virtual event market, businesses must maintain consistent communication with their remote service providers for a variety of purposes, including holding meetings, sharing data, and conducting training sessions. The popularity of outsourcing has contributed to an increase in the use of virtual events, and the market is expected to continue expanding as more organizations utilize virtual platforms to engage remote audiences in events and gatherings held in various locations. Furthermore, many companies have implemented work-from-home strategies in response to the COVID-19 pandemic, resulting in a rise in the number of internal digital events being organized.

Table of Contents

Executive Summary

  • Market Overview
  • Wheel of Fortune
  • Research Methodology
  • Information Procurement
  • Secondary & Primary Data Sources
  • Market Size Estimation
  • Market Assumptions & Limitations

Parent Market Analysis

  • Market Overview
  • Market Size
  • Market Dynamics
  • Drivers
  • Opportunities
  • Restraints
  • Challenges
  • Key Market Insights
  • Technology Analysis
  • Pricing Analysis
  • Supply Chain Analysis
  • Value Chain Analysis
  • Ecosystem of the Market
  • IP Analysis
  • Trade Analysis
  • Startup Analysis
  • Raw Material Analysis
  • Innovation Matrix
  • Pipeline Product Analysis
  • Macroeconomic Indicators
  • Top Investment Analysis
  • Key Success Factor
  • Degree of Competition
  • Market Dynamics & Outlook
  • Market Dynamics
  • Drivers
  • Opportunities
  • Restraints
  • Challenges
  • Regulatory Landscape
  • Porters Analysis
  • Competitive rivalry
  • Threat of Substitute Products
  • Bargaining Power of Buyers
  • Threat of New Entrants
  • Bargaining Power of Suppliers
  • Skyquest Special Insights on Future Disruptions
  • Political Impact
  • Economic Impact
  • Social Impact
  • Technical Impact
  • Environmental Impact
  • Legal Impact
  • Global Virtual Events Market by Event Type
  • Market Overview
  • Internal
  • External
  • Extended
  • Global Virtual Events Market by Service
  • Market Overview
  • Communication
  • Recruitment
  • Sales & Marketing
  • Training
  • Global Virtual Events Market by Establishment Size
  • Market Overview
  • SMBS
  • Large Enterprises
  • Global Virtual Events Market by End-User
  • Market Overview
  • Educational Institutions
  • Enterprises
  • Organizations
  • Other

Global Virtual Events Market by Application

  • Market Overview
  • Conferences
  • Exhibitions/Trade Shows
  • Summits
  • Others
  • Global Virtual Events Market by Industry
  • Market Overview
  • Banking
  • Financial Services
  • Insurance (BFSI)
  • Consumer Electronics
  • Healthcare
  • Information Technology (IT)
  • Manufacturing
  • Media & Entertainment
  • Telecom
  • Others
  • Global Virtual Events Market Size by Region
  • Market Overview
  • North America
  • USA
  • Canada
  • Europe
  • Germany
  • Spain
  • France
  • UK
  • Rest of Europe
  • Asia Pacific
  • China
  • India
  • Japan
  • South Korea
  • Rest of Asia-Pacific
  • Latin America
  • Brazil
  • Rest of Latin America
  • Middle East & Africa (MEA)
  • GCC Countries
  • South Africa
  • Rest of MEA
  • Competitive Landscape
  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2021
  • Strategies Adopted by Key Market Players
  • Top Winning Strategies
  • By Development
  • By Company
  • By Year
  • Recent Activities in the Market
  • Key Companies Market Share (%), 2021
  • Key Company Profiles
  • Adobe Systems
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Cisco Systems
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Zoom Video Communications, Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Cvent Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Microsoft Corporation
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Google LLC
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Hopin Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • VFairs LLC
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Intrado Corporation
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • 6Connex Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • ON24 Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Social27 Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • vFairs
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • SpotMe
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Bizzabo Ltd.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Whova Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Airmeet Inc.
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Attendify
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • WorkCast Corporation
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments
  • Swapcard SAS
  • Company Overview
  • Business Segment Overview
  • Financial Updates
  • Key Developments