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市场调查报告书
商品编码
1475830

2023-2030 年全球视讯串流市场规模研究与预测,依串流媒体类型、按解决方案类型、按平台、按服务、按收入、按部署、按用户和区域分析

Global Video Streaming Market Size Study & Forecast, By Streaming Type By Solution Type, By Platform, By Service, By Revenue, By Deployment, by User and Regional Analysis, 2023-2030

出版日期: | 出版商: Bizwit Research & Consulting LLP | 英文 200 Pages | 商品交期: 2-3个工作天内

价格

2022 年全球视讯串流媒体市场价值约为 879.3 亿美元,预计在 2023-2030 年预测期内将以超过 21.50% 的健康成长率成长。视讯串流是指透过网路即时传送影片内容的方法,允许使用者无需事先下载即可观看影片。该技术使用户能够在智慧型手机、平板电脑、电脑和智慧电视等各种设备上存取各种视讯内容,包括电影、电视节目、现场活动和用户生成的内容。视讯串流平台使用压缩演算法透过网路有效传输视讯资料,即使在频宽有限或网路连线速度较慢的装置上也能确保流畅播放。由于网路普及率不断提高、对点播内容的需求不断增长以及低延迟串流媒体协定视讯的采用不断增加等因素,视讯串流市场正在不断扩大。

低延迟视讯串流的日益普及以及社交媒体平台直播在消费者中的日益普及推动了市场的成长。市场主要参与者也透过开发先进的低延迟直播视讯平台来促进这一成长。用户对即时参与的日益偏好推动了需求的激增,进一步推动了全球视讯串流媒体市场的扩张。例如,2022 年 1 月,视讯技术公司 THEO Technologies Inc. 推出了 hesp。 live,一个低延迟的直播平台。这个基于 HTTP 的平台打破了多秒延迟的行业标准,提供了最快的即时串流解决方案。 THEO Technologies 利用高效串流媒体协议 (HESP),在各行业实现大规模的即时视讯交互,包括投注、游戏、拍卖、体育和现场活动。该平台为行动用户提供低延迟串流传输,支援线上课程、体育比赛、游戏串流媒体和电子商务平台等活动的即时直播。此外,技术的不断进步和5G技术的出现正在为市场成长创造新的机会。然而,内容盗版和版权问题以及高昂的授权成本在 2023 年至 2030 年的预测期内抑制了市场成长。

全球视讯串流市场研究考虑的关键区域包括亚太地区、北美、欧洲、拉丁美洲以及中东和非洲。北美在 2022 年占据主导地位。此外,美国和加拿大视讯点播和视讯游戏平台不断扩大的用户群对市场成长做出了重大贡献。预计亚太地区在预测期内将以最快的速度成长。由于消费者越来越多地采用各种视讯串流解决方案,包括视讯点播和 OTT 平台,该地区正在经历显着的市场扩张。此外,迪士尼+ Hotstar、腾讯控股有限公司等亚太地区的主要参与者也积极参与串流媒体软体的开发和服务产品的扩展。

研究的目的是确定近年来不同细分市场和国家的市场规模,并预测未来几年的价值。该报告旨在纳入参与研究的国家内该行业的定性和定量方面。

该报告还提供了有关决定市场未来成长的驱动因素和挑战等关键方面的详细资讯。此外,它还纳入了利害关係人投资的微观市场的潜在机会,以及对主要参与者的竞争格局和产品供应的详细分析。

目录

第 1 章:执行摘要

  • 市场概况
  • 2020-2030 年全球与细分市场估计与预测
    • 2020-2030 年视讯串流市场(按地区)
    • 视讯串流媒体市场(按串流媒体类型),2020-2030 年
    • 2020-2030 年视讯串流市场(按解决方案类型)
    • 视讯串流媒体市场(按平台),2020-2030 年
    • 视讯串流市场(按服务),2020-2030 年
    • 视讯串流市场,按收入划分,2020-2030 年
    • 视讯串流市场,按部署划分,2020-2030 年
    • 视讯串流市场,按用户划分,2020-2030 年
  • 主要趋势
  • 估算方法
  • 研究假设

第 2 章:全球视讯串流市场定义与范围

  • 研究目的
  • 市场定义和范围
    • 产业演变
    • 研究范围
  • 研究考虑的年份
  • 货币兑换率

第 3 章:全球视讯串流市场动态

  • 视讯串流市场影响分析(2020-2030)
    • 市场驱动因素
      • 提高网路渗透率
      • 随选内容的需求不断增长
      • 低延迟串流媒体协定影片的采用率不断上升
    • 市场挑战
      • 内容盗版和版权问题
      • 许可成本高
    • 市场机会
      • 科技不断进步
      • 5G技术的出现

第 4 章:全球视讯串流市场产业分析

  • 波特的五力模型
    • 供应商的议价能力
    • 买家的议价能力
    • 新进入者的威胁
    • 替代品的威胁
    • 竞争竞争
  • 波特的 5 力影响分析
  • PEST分析
    • 政治的
    • 经济
    • 社会的
    • 技术性
    • 环境的
    • 合法的
  • 顶级投资机会
  • 最佳制胜策略
  • COVID-19 影响分析
  • 颠覆性趋势
  • 产业专家视角
  • 分析师推荐与结论

第 5 章:全球视讯串流市场(按串流类型)

  • 市场概况
  • 全球视讯串流市场(按串流类型、效能)-潜力分析
  • 2020-2030 年按串流媒体类型分類的全球视讯串流市场估计和预测
  • 视讯串流市场,细分市场分析
    • 即时视讯串流
    • 非线性视讯串流(视讯点播)

第 6 章:全球视讯串流市场(按解决方案类型)

  • 市场概况
  • 按解决方案类型、效能分類的全球视讯串流市场 - 潜力分析
  • 2020-2030 年按解决方案类型分類的全球视讯串流市场估计与预测
  • 视讯串流市场,细分市场分析
    • 网际网路协定电视
    • 顶级 (OTT)
    • 付费电视

第 7 章:全球视讯串流市场(按平台)

  • 市场概况
  • 全球视讯串流市场(按平台、效能)-潜力分析
  • 2020-2030 年按平台分類的全球视讯串流市场估计与预测
  • 视讯串流市场,细分市场分析
    • 游戏机
    • 笔记型电脑和桌上型电脑
    • 智慧型手机和平板电脑
    • 智慧电视

第 8 章:全球视讯串流市场(按服务)

  • 市场概况
  • 全球视讯串流市场(按服务、效能)-潜力分析
  • 2020-2030 年按服务分類的全球视讯串流市场估计与预测
  • 视讯串流市场細項分析
    • 咨询
    • 管理服务
    • 培训与支援

第 9 章:全球视讯串流市场(按服务)

  • 市场概况
  • 全球视讯串流市场(按服务、效能)-潜力分析
  • 2020-2030 年按服务分類的全球视讯串流市场估计与预测
  • 视讯串流市场,细分市场分析
    • 咨询
    • 管理服务
    • 培训与支援

第 10 章:全球视讯串流市场(按收入)

  • 市场概况
  • 全球视讯串流市场(按收入、性能)-潜力分析
  • 2020-2030 年全球视讯串流媒体市场收入估计与预测
  • 视讯串流市场,细分市场分析
    • 广告
    • 出租
    • 订阅

第 11 章:全球视讯串流市场(按部署)

  • 市场概况
  • 全球视讯串流市场(按部署、效能)-潜力分析
  • 2020-2030 年全球视讯串流市场部署预测
  • 视讯串流市场,细分市场分析
    • 本地部署

第 12 章:全球视讯串流市场(按用户)

  • 市场概况
  • 全球视讯串流市场(按用户、效能)-潜力分析
  • 2020-2030 年全球视讯串流媒体市场按用户估计和预测
  • 视讯串流市场,细分市场分析
    • 企业
    • 消费者

第 13 章:全球视讯串流市场,区域分析

  • 领先国家
  • 顶尖新兴国家
  • 视讯串流市场、区域市场概况
  • 北美洲
    • 我们
      • 2020-2030 年串流类型细分估计与预测
      • 2020-2030 年解决方案类型细分估计与预测
      • 2020-2030 年平台细分估计与预测
      • 2020-2030 年服务细分估计与预测
      • 2020-2030 年收入细目估计与预测
      • 2020-2030 年部署细分估计与预测
      • 2020-2030 年收入细目估计与预测
      • 2020-2030 年用户细分估计与预测
    • 加拿大
  • 欧洲视讯串流媒体市场概况
    • 英国
    • 德国
    • 法国
    • 西班牙
    • 义大利
    • 欧洲其他地区
  • 亚太地区视讯串流市场概况
    • 中国
    • 印度
    • 日本
    • 澳洲
    • 韩国
    • 亚太地区其他地区
  • 拉丁美洲视讯串流媒体市场概况
    • 巴西
    • 墨西哥
  • 中东和非洲
    • 沙乌地阿拉伯
    • 南非
    • 中东和非洲其他地区

第14章:竞争情报

  • 重点企业SWOT分析
  • 顶级市场策略
  • 公司简介
    • Akamai Technologies
      • 关键讯息
      • 概述
      • 财务(视数据可用性而定)
      • 产品概要
      • 最近的发展
    • Amazon Web Services, Inc.
    • Apple Inc.
    • Cisco Systems, Inc.
    • Google LLC
    • Kaltura, Inc.
    • Netflix, Inc.
    • International Business Machine Corporation (IBM Cloud Video)
    • Wowza Media Systems, LLC
    • Hulu, LLC

第 15 章:研究过程

  • 研究过程
    • 资料探勘
    • 分析
    • 市场预测
    • 验证
    • 出版
  • 研究属性
  • 研究假设

Global Video Streaming Market is valued at approximately USD 87.93 billion in 2022 and is anticipated to grow with a healthy growth rate of more than 21.50% over the forecast period 2023-2030. Video streaming refers to the method of delivering video content over the internet in real time, allowing users to watch videos without having to download them beforehand. This technology enables users to access a wide range of video content, including movies, TV shows, live events, and user-generated content, on various devices such as smartphones, tablets, computers, and smart TVs. Video streaming platforms use compression algorithms to transmit video data efficiently over the internet, ensuring smooth playback even on devices with limited bandwidth or slower internet connections. The Video Streaming market is expanding because of factors such as increasing internet penetration, rising demand for on-demand content, and rising adoption of low-latency streaming protocol videos.

The growth of the market is being driven by the increasing adoption of low-latency video streaming and the rising popularity of live streaming through social media platforms among consumers. Major players in the market are also contributing to this growth by developing advanced low-latency live-streaming video platforms. This surge in demand is fueled by the growing preference for real-time engagement among users, further propelling the expansion of the global video streaming market. For example, in January 2022, THEO Technologies Inc., a video technology company, launched hesp. live, a live streaming platform with low latency. This HTTP-based platform disrupts the industry's standard of multiple-second latency, offering the fastest live-streaming solution available. Utilizing the High-Efficiency Streaming Protocol (HESP), THEO Technologies enables live video interactivity at a large scale across various industries, including betting, gaming, auctions, sports, and live events. The platform facilitates low-latency streaming for mobile users, enabling real-time broadcasting of events such as online courses, sports games, game streaming, and e-commerce platforms. In addition, rising advancements in technologies and the emergence of 5G Technology are creating new opportunities for market growth. However, content piracy and copyright issues as well as high licensing costs stifle market growth throughout the forecast period of 2023-2030.

The key regions considered for the Global Video Streaming Market study include Asia Pacific, North America, Europe, Latin America, and Middle East & Africa. North America dominated the market in 2022. The Video Streaming Market benefits from the strong presence of industry leaders such as Netflix, Inc., Alphabet Inc., Amazon.com, Inc., Microsoft Corporation, and other key players. Moreover, the expanding user base for video on-demand and video gaming platforms in the United States and Canada contributes significantly to market growth. Asia Pacific is expected to grow at the fastest rate during the forecast period. The region is experiencing significant market expansion, driven by the increasing adoption of various video streaming solutions, including video on-demand and Over-the-Top (OTT) platforms, among consumers. Additionally, key players in Asia Pacific, such as Disney+ Hotstar, Tencent Holdings Ltd., and others, are actively involved in the development of streaming software and the expansion of their service offerings.

Major market players included in this report are:

  • Akamai Technologies
  • Amazon Web Services, Inc.
  • Apple Inc.
  • Cisco Systems, Inc.
  • Google LLC
  • Kaltura, Inc.
  • Netflix, Inc.
  • International Business Machine Corporation (IBM Cloud Video)
  • Wowza Media Systems, LLC
  • Hulu, LLC

Recent Developments in the Market:

  • In March 2023, Brightcove, Inc., a U.S.-based internet company, unveiled integrations with Instagram, Shopify, and Salesforce Sales Cloud within their video cloud platform. This integration is designed to empower companies to effectively engage, captivate, and mobilize audiences through interactive, immersive, and both live and on-demand video content.
  • In March 2023, IBM Watson Media, an American virtual events platform company, introduced new event registration features integrated into IBM Enterprise Video Streaming. This enhancement in the enterprise video streaming registration form aims to provide customers with enhanced capabilities to streamline event management processes.

Global Video Streaming Market Report Scope:

  • Historical Data - 2020 - 2021
  • Base Year for Estimation - 2022
  • Forecast period - 2023-2030
  • Report Coverage - Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
  • Segments Covered - Streaming Type, Solution Type, Platform, Service, Revenue, Deployment, User, Region
  • Regional Scope - North America; Europe; Asia Pacific; Latin America; Middle East & Africa
  • Customization Scope - Free report customization (equivalent to up to 8 analysts' working hours) with purchase. Addition or alteration to country, regional & segment scope*

The objective of the study is to define the market sizes of different segments & countries in recent years and to forecast the values for the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.

The report also caters to detailed information about the crucial aspects such as driving factors & challenges that will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with a detailed analysis of the competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:

By Streaming Type:

  • Live Video Streaming
  • Non-Linear Video Streaming (Video on Demand)

By Solution Type:

  • Internet Protocol TV
  • Over-the-Top (OTT)
  • Pay-TV

By Platform:

  • Gaming Consoles
  • Laptops & Desktops
  • Smartphones & Tablets
  • Smart TV

By Service:

  • Consulting
  • Managed Services
  • Training & Support

By Revenue:

  • Advertising
  • Rental
  • Subscription

By Deployment:

  • Cloud
  • On-Premises

By User:

  • Enterprise
  • Consumer

By Region:

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • France
  • Spain
  • Italy
  • ROE
  • Asia Pacific
  • China
  • India
  • Japan
  • Australia
  • South Korea
  • RoAPAC
  • Latin America
  • Brazil
  • Mexico
  • Middle East & Africa
  • Saudi Arabia
  • South Africa
  • Rest of Middle East & Africa

Table of Contents

Chapter 1.Executive Summary

  • 1.1.Market Snapshot
  • 1.2.Global & Segmental Market Estimates & Forecasts, 2020-2030 (USD Billion)
    • 1.2.1.Video Streaming Market, by Region, 2020-2030 (USD Billion)
    • 1.2.2.Video Streaming Market, by Streaming Type, 2020-2030 (USD Billion)
    • 1.2.3.Video Streaming Market, by Solution Type, 2020-2030 (USD Billion)
    • 1.2.4.Video Streaming Market, by Platform, 2020-2030 (USD Billion)
    • 1.2.5.Video Streaming Market, by Service, 2020-2030 (USD Billion)
    • 1.2.6. Video Streaming Market, by Revenue, 2020-2030 (USD Billion)
    • 1.2.7. Video Streaming Market, by Deployment, 2020-2030 (USD Billion)
    • 1.2.8. Video Streaming Market, by User, 2020-2030 (USD Billion)
  • 1.3.Key Trends
  • 1.4.Estimation Methodology
  • 1.5.Research Assumption

Chapter 2.Global Video Streaming Market Definition and Scope

  • 2.1.Objective of the Study
  • 2.2.Market Definition & Scope
    • 2.2.1.Industry Evolution
    • 2.2.2.Scope of the Study
  • 2.3.Years Considered for the Study
  • 2.4.Currency Conversion Rates

Chapter 3.Global Video Streaming Market Dynamics

  • 3.1.Video Streaming Market Impact Analysis (2020-2030)
    • 3.1.1.Market Drivers
      • 3.1.1.1.Increasing Internet Penetration
      • 3.1.1.2.Rising Demand for On-Demand Content
      • 3.1.1.3. Rising Adoption of Low Latency Streaming Protocol Videos
    • 3.1.2.Market Challenges
      • 3.1.2.1.Content Piracy and Copyright Issues
      • 3.1.2.2. High Licensing Costs
    • 3.1.3.Market Opportunities
      • 3.1.3.1.Rising Advancement in Technologies
      • 3.1.3.2.Emergence of 5G Technology

Chapter 4.Global Video Streaming Market Industry Analysis

  • 4.1.Porter's 5 Force Model
    • 4.1.1.Bargaining Power of Suppliers
    • 4.1.2.Bargaining Power of Buyers
    • 4.1.3.Threat of New Entrants
    • 4.1.4.Threat of Substitutes
    • 4.1.5.Competitive Rivalry
  • 4.2.Porter's 5 Force Impact Analysis
  • 4.3.PEST Analysis
    • 4.3.1.Political
    • 4.3.2.Economical
    • 4.3.3.Social
    • 4.3.4.Technological
    • 4.3.5.Environmental
    • 4.3.6.Legal
  • 4.4.Top investment opportunity
  • 4.5.Top winning strategies
  • 4.6.COVID-19 Impact Analysis
  • 4.7.Disruptive Trends
  • 4.8.Industry Expert Perspective
  • 4.9.Analyst Recommendation & Conclusion

Chapter 5.Global Video Streaming Market, by Streaming Type

  • 5.1.Market Snapshot
  • 5.2.Global Video Streaming Market by Streaming Type, Performance - Potential Analysis
  • 5.3.Global Video Streaming Market Estimates & Forecasts by Streaming Type 2020-2030 (USD Billion)
  • 5.4.Video Streaming Market, Sub Segment Analysis
    • 5.4.1. Live Video Streaming
    • 5.4.2.Non-Linear Video Streaming (Video on Demand)

Chapter 6.Global Video Streaming Market, by Solution Type

  • 6.1.Market Snapshot
  • 6.2.Global Video Streaming Market by Solution Type, Performance - Potential Analysis
  • 6.3.Global Video Streaming Market Estimates & Forecasts by Solution Type 2020-2030 (USD Billion)
  • 6.4.Video Streaming Market, Sub Segment Analysis
    • 6.4.1. Internet Protocol TV
    • 6.4.2.Over-the-Top (OTT)
    • 6.4.3. Pay-TV

Chapter 7.Global Video Streaming Market, by Platform

  • 7.1.Market Snapshot
  • 7.2.Global Video Streaming Market by Platform, Performance - Potential Analysis
  • 7.3.Global Video Streaming Market Estimates & Forecasts by Platform 2020-2030 (USD Billion)
  • 7.4.Video Streaming Market, Sub Segment Analysis
    • 7.4.1. Gaming Consoles
    • 7.4.2.Laptops & Desktops
    • 7.4.3.Smartphones & Tablets
    • 7.4.4.Smart TV

Chapter 8.Global Video Streaming Market, by Service

  • 8.1.Market Snapshot
  • 8.2.Global Video Streaming Market by Service, Performance - Potential Analysis
  • 8.3.Global Video Streaming Market Estimates & Forecasts by Service 2020-2030 (USD Billion)
  • 8.4.Video Streaming Market, Sub Segment Analysis
    • 8.4.1. Consulting
    • 8.4.2.Managed Services
    • 8.4.3.Training & Support

Chapter 9.Global Video Streaming Market, by Service

  • 9.1.Market Snapshot
  • 9.2.Global Video Streaming Market by Service, Performance - Potential Analysis
  • 9.3.Global Video Streaming Market Estimates & Forecasts by Service 2020-2030 (USD Billion)
  • 9.4.Video Streaming Market, Sub Segment Analysis
    • 9.4.1. Consulting
    • 9.4.2.Managed Services
    • 9.4.3.Training & Support

Chapter 10.Global Video Streaming Market, by Revenue

  • 10.1.Market Snapshot
  • 10.2.Global Video Streaming Market by Revenue, Performance - Potential Analysis
  • 10.3.Global Video Streaming Market Estimates & Forecasts by Revenue 2020-2030 (USD Billion)
  • 10.4.Video Streaming Market, Sub Segment Analysis
    • 10.4.1. Advertising
    • 10.4.2.Rental
    • 10.4.3.Subscription

Chapter 11.Global Video Streaming Market, by Deployment

  • 11.1.Market Snapshot
  • 11.2.Global Video Streaming Market by Deployment, Performance - Potential Analysis
  • 11.3.Global Video Streaming Market Estimates & Forecasts by Deployment 2020-2030 (USD Billion)
  • 11.4.Video Streaming Market, Sub Segment Analysis
    • 11.4.1. Cloud
    • 11.4.2.On-Premises

Chapter 12.Global Video Streaming Market, by User

  • 12.1.Market Snapshot
  • 12.2.Global Video Streaming Market by User, Performance - Potential Analysis
  • 12.3.Global Video Streaming Market Estimates & Forecasts by User 2020-2030 (USD Billion)
  • 12.4.Video Streaming Market, Sub Segment Analysis
    • 12.4.1.Enterprise
    • 12.4.2.Consumer

Chapter 13.Global Video Streaming Market, Regional Analysis

  • 13.1.Top Leading Countries
  • 13.2.Top Emerging Countries
  • 13.3.Video Streaming Market, Regional Market Snapshot
  • 13.4.North America Video Streaming Market
    • 13.4.1.U.S. Video Streaming Market
      • 13.4.1.1.Streaming Type breakdown estimates & forecasts, 2020-2030
      • 13.4.1.2.Solution Type breakdown estimates & forecasts, 2020-2030
      • 13.4.1.3.Platform breakdown estimates & forecasts, 2020-2030
      • 13.4.1.4.Service breakdown estimates & forecasts, 2020-2030
      • 13.4.1.5.Revenue breakdown estimates & forecasts, 2020-2030
      • 13.4.1.6.Deployment breakdown estimates & forecasts, 2020-2030
      • 13.4.1.7.Revenue breakdown estimates & forecasts, 2020-2030
      • 13.4.1.8.User breakdown estimates & forecasts, 2020-2030
    • 13.4.2.Canada Video Streaming Market
  • 13.5.Europe Video Streaming Market Snapshot
    • 13.5.1.U.K. Video Streaming Market
    • 13.5.2.Germany Video Streaming Market
    • 13.5.3.France Video Streaming Market
    • 13.5.4.Spain Video Streaming Market
    • 13.5.5.Italy Video Streaming Market
    • 13.5.6.Rest of Europe Video Streaming Market
  • 13.6.Asia-Pacific Video Streaming Market Snapshot
    • 13.6.1.China Video Streaming Market
    • 13.6.2.India Video Streaming Market
    • 13.6.3.Japan Video Streaming Market
    • 13.6.4.Australia Video Streaming Market
    • 13.6.5.South Korea Video Streaming Market
    • 13.6.6.Rest of Asia Pacific Video Streaming Market
  • 13.7.Latin America Video Streaming Market Snapshot
    • 13.7.1.Brazil Video Streaming Market
    • 13.7.2.Mexico Video Streaming Market
  • 13.8.Middle East & Africa Video Streaming Market
    • 13.8.1.Saudi Arabia Video Streaming Market
    • 13.8.2.South Africa Video Streaming Market
    • 13.8.3.Rest of Middle East & Africa Video Streaming Market

Chapter 14.Competitive Intelligence

  • 14.1.Key Company SWOT Analysis
  • 14.2.Top Market Strategies
  • 14.3.Company Profiles
    • 14.3.1. Akamai Technologies
      • 14.3.1.1.Key Information
      • 14.3.1.2.Overview
      • 14.3.1.3.Financial (Subject to Data Availability)
      • 14.3.1.4.Product Summary
      • 14.3.1.5.Recent Developments
    • 14.3.2. Amazon Web Services, Inc.
    • 14.3.3.Apple Inc.
    • 14.3.4.Cisco Systems, Inc.
    • 14.3.5.Google LLC
    • 14.3.6.Kaltura, Inc.
    • 14.3.7.Netflix, Inc.
    • 14.3.8.International Business Machine Corporation (IBM Cloud Video)
    • 14.3.9.Wowza Media Systems, LLC
    • 14.3.10.Hulu, LLC

Chapter 15.Research Process

  • 15.1.Research Process
    • 15.1.1.Data Mining
    • 15.1.2.Analysis
    • 15.1.3.Market Estimation
    • 15.1.4.Validation
    • 15.1.5.Publishing
  • 15.2.Research Attributes
  • 15.3.Research Assumption

LIST OF TABLES

  • TABLE 1.Global Video Streaming Market, report scope
  • TABLE 2.Global Video Streaming Market estimates & forecasts by Region 2020-2030 (USD Billion)
  • TABLE 3.Global Video Streaming Market estimates & forecasts by Streaming Type 2020-2030 (USD Billion)
  • TABLE 4.Global Video Streaming Market estimates & forecasts by Solution Type 2020-2030 (USD Billion)
  • TABLE 5.Global Video Streaming Market estimates & forecasts by Platform 2020-2030 (USD Billion)
  • TABLE 6.Global Video Streaming Market estimates & forecasts by Service 2020-2030 (USD Billion)
  • TABLE 7.Global Video Streaming Market estimates & forecasts by Revenue 2020-2030 (USD Billion)
  • TABLE 8.Global Video Streaming Market estimates & forecasts by Deployment 2020-2030 (USD Billion)
  • TABLE 9.Global Video Streaming Market estimates & forecasts by User 2020-2030 (USD Billion)
  • TABLE 10.Global Video Streaming Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 11.Global Video Streaming Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 12.Global Video Streaming Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 13.Global Video Streaming Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 14.Global Video Streaming Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 15.Global Video Streaming Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 16.Global Video Streaming Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 17.Global Video Streaming Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 18.Global Video Streaming Market by segment, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 19.Global Video Streaming Market by region, estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 20.U.S. Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 21.U.S. Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 22.U.S. Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 23.Canada Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 24.Canada Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 25.Canada Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 26.UK Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 27.UK Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 28.UK Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 29.Germany Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 30.Germany Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 31.Germany Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 32.France Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 33.France Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 34.France Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 35.Italy Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 36.Italy Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 37.Italy Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 38.Spain Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 39.Spain Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 40.Spain Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 41.RoE Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 42.RoE Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 43.RoE Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 44.China Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 45.China Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 46.China Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 47.India Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 48.India Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 49.India Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 50.Japan Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 51.Japan Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 52.Japan Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 53.South Korea Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 54.South Korea Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 55.South Korea Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 56.Australia Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 57.Australia Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 58.Australia Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 59.RoAPAC Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 60.RoAPAC Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 61.RoAPAC Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 62.Brazil Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 63.Brazil Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 64.Brazil Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 65.Mexico Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 66.Mexico Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 67.Mexico Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 68.RoLA Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 69.RoLA Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 70.RoLA Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 71.Saudi Arabia Video Streaming Market estimates & forecasts, 2020-2030 (USD Billion)
  • TABLE 72.South Africa Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 73.RoMEA Video Streaming Market estimates & forecasts by segment 2020-2030 (USD Billion)
  • TABLE 74.List of secondary sources, used in the study of Global Video Streaming Market
  • TABLE 75.List of primary sources, used in the study of Global Video Streaming Market
  • TABLE 76.Years considered for the study
  • TABLE 77.Exchange rates considered

List of tables and figures and dummy in nature, final lists may vary in the final deliverable

LIST OF FIGURES

  • FIG 1.Global Video Streaming Market, research methodology
  • FIG 2.Global Video Streaming Market, Market estimation techniques
  • FIG 3.Global Market size estimates & forecast methods
  • FIG 4.Global Video Streaming Market, key trends 2022
  • FIG 5.Global Video Streaming Market, growth prospects 2023-2030
  • FIG 6.Global Video Streaming Market, porters 5 force model
  • FIG 7.Global Video Streaming Market, pest analysis
  • FIG 8.Global Video Streaming Market, value chain analysis
  • FIG 9.Global Video Streaming Market by segment, 2020 & 2030 (USD Billion)
  • FIG 10.Global Video Streaming Market by segment, 2020 & 2030 (USD Billion)
  • FIG 11.Global Video Streaming Market by segment, 2020 & 2030 (USD Billion)
  • FIG 12.Global Video Streaming Market by segment, 2020 & 2030 (USD Billion)
  • FIG 13.Global Video Streaming Market by segment, 2020 & 2030 (USD Billion)
  • FIG 14.Global Video Streaming Market, regional snapshot 2020 & 2030
  • FIG 15.North America Video Streaming Market 2020 & 2030 (USD Billion)
  • FIG 16.Europe Video Streaming Market 2020 & 2030 (USD Billion)
  • FIG 17.Asia Pacific Video Streaming Market 2020 & 2030 (USD Billion)
  • FIG 18.Latin America Video Streaming Market 2020 & 2030 (USD Billion)
  • FIG 19.Middle East & Africa Video Streaming Market 2020 & 2030 (USD Billion)

List of tables and figures and dummy in nature, final lists may vary in the final deliverable