封面
市场调查报告书
商品编码
1755587

全球人工智慧头像市场规模研究与预测(按产品、类别、产业垂直和区域划分)2025 年至 2035 年预测

Global AI Avatar Market Size Study & Forecast, by Product, Category, Industry Vertical, and Regional Forecasts 2025-2035

出版日期: | 出版商: Bizwit Research & Consulting LLP | 英文 285 Pages | 商品交期: 2-3个工作天内

价格
简介目录

2024 年全球人工智慧虚拟形象市场价值约为 272.5 亿美元,预计在 2025-2035 年预测期内将以 49.80% 的惊人复合年增长率扩张。人工智慧虚拟形像是一种由人工智慧驱动的数位拟人化介面,正在彻底改变各行各业的沟通和互动模式。这些虚拟形象能够即时情绪反应、脸部辨识和情境语音,不仅重塑了使用者体验,也重塑了人机互动。随着数位化的快速发展和人工智慧驱动的客户互动工具的普及,全球对人工智慧虚拟形象的需求急剧飙升。对虚拟环境、沉浸式体验和元宇宙平台的投资不断增加,对于推动这一市场的成长至关重要,使人工智慧虚拟形象成为未来数位身分和自动化框架的基石。

人工智慧虚拟形象的采用率呈指数级增长,这可以归因于其在客户服务、教育、娱乐和医疗保健领域带来的变革性影响。这些虚拟形象可以充当虚拟助理、品牌代表和培训师,简化营运流程并实现个人化互动。例如,大型零售和银行业业者正在部署互动式数位虚拟形象,以提升客户体验并降低营运成本。虚拟形象能够与使用者进行多语言对话、模拟同理心并提供全天候持续支持,使其成为现代商业生态系统中不可或缺的一部分。同时,生成式人工智慧和即时渲染技术进一步增强了其功能,为超现实且可扩展的虚拟人物创造了机会。然而,资料隐私、人工智慧的道德使用以及对强大后端基础设施的需求等挑战可能会阻碍其在某些地区的应用。

从地区来看,北美在2024年主导了人工智慧虚拟形象市场,预计到2035年仍将保持主导地位。该地区的技术成熟度、虚拟代理的早期采用、科技巨头的稳固地位以及不断增长的人工智慧投资,为虚拟形象的部署创造了肥沃的土壤。硅谷的创新格局,加上对专注于数位人类技术的新创企业的大量资金投入,进一步巩固了该地区的市场地位。另一方面,预计亚太地区将在预测期内呈现最快的成长速度。中国、日本和韩国等国家在虚拟人类研究、元宇宙开发和人工智慧电商平台方面取得了巨大进展。此外,该地区不断增长的年轻人口、行动优先的消费行为以及对互动学习和数位影响力人士日益增长的需求,正在催化人工智慧虚拟形象的采用。欧洲凭藉其严格的资料治理和强大的媒体製作生态系统,也正在成为虚拟形象创新和人工智慧道德应用的关键竞争者。

本研究旨在确定近年来不同细分市场和国家的市场规模,并预测未来几年的市场规模。报告旨在结合研究对象国家/地区的产业定性和定量分析。报告还提供了决定市场未来成长的关键因素(例如驱动因素和挑战)的详细资讯。此外,报告还涵盖了微观市场中利害关係人的潜在投资机会,以及对竞争格局和主要参与者产品供应的详细分析。市场区隔和子细分市场的详细解释如下:

目录

第一章:全球人工智慧头像市场报告范围与方法

  • 研究目标
  • 研究方法
    • 预测模型
    • 案头研究
    • 自上而下和自下而上的方法
  • 研究属性
  • 研究范围
    • 市场定义
    • 市场区隔
  • 研究假设
    • 包容与排斥
    • 限制
    • 研究考虑的年份

第二章:执行摘要

  • CEO/CXO 立场
  • 战略洞察
  • ESG分析
  • 主要发现

第三章:全球人工智慧虚拟形象市场力量分析

  • 塑造全球人工智慧化身市场的市场力量(2024-2035)
  • 驱动程式
    • 个性化虚拟助理的需求不断增长
    • 与元宇宙和沈浸式平台的集成
  • 限制
    • 资料隐私和安全问题
    • 实施和维护成本高
  • 机会
    • 新兴经济体的扩张
    • 即时渲染和生成式人工智慧的进步

第四章:全球人工智慧角色产业分析

  • 波特五力模型
    • 买家的议价能力
    • 供应商的议价能力
    • 新进入者的威胁
    • 替代品的威胁
    • 竞争对手
  • 波特五力预测模型(2024-2035)
  • PESTEL分析
    • 政治的
    • 经济的
    • 社会的
    • 科技
    • 环境的
    • 合法的
  • 最佳投资机会
  • 最佳制胜策略(2025年)
  • 市占率分析(2024-2025)
  • 全球定价分析与趋势(2025年)
  • 分析师建议与结论

第五章:全球人工智慧头像市场规模与预测:按产品(2025-2035 年)

  • 市场概览
  • 全球人工智慧头像市场表现-潜力分析(2025年)
  • 互动式数位化身
    • 2024-2035 年主要国家细分估计与预测
    • 2025 年至 2035 年各地区市场规模分析
  • 非互动式数位化身
    • 2024-2035 年主要国家细分估计与预测
    • 2025 年至 2035 年各地区市场规模分析

第六章:全球人工智慧头像市场规模与预测:按类别(2025-2035)

  • 市场概览
  • 全球人工智慧头像市场表现-潜力分析(2025年)
  • 2D头像
    • 2024-2035 年主要国家细分估计与预测
    • 2025 年至 2035 年各地区市场规模分析
  • 3D头像
    • 2024-2035 年主要国家细分估计与预测
    • 2025 年至 2035 年各地区市场规模分析

第七章:全球人工智慧头像市场规模及预测:按地区(2025-2035)

  • 人工智慧头像市场,区域市场简介
  • 领先国家和新兴国家
  • 北美人工智慧形象市场
    • 美国人工智慧形象市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 加拿大人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
  • 欧洲人工智慧形象市场
    • 英国人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 德国人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 法国人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 西班牙人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 义大利人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 欧洲其他地区人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
  • 亚太人工智慧形象市场
    • 中国人工智慧形象市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 印度人工智慧市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 日本AI角色市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 澳洲人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 韩国AI虚拟形象市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 亚太地区其他人工智慧形象市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
  • 拉丁美洲人工智慧头像市场
    • 巴西人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 墨西哥人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
  • 中东和非洲人工智慧头像市场
    • 阿联酋人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 沙乌地阿拉伯人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 南非人工智慧头像市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测
    • 中东和非洲其他地区的人工智慧形象市场
      • 2025-2035年产品细分规模及预测
      • 2025-2035 年类别细分规模及预测

第 8 章:竞争情报

  • 顶级市场策略
  • 微软公司
    • 公司概况
    • 主要高阶主管
    • 公司概况
    • 财务表现(取决于数据可用性)
    • 产品/服务组合
    • 最新动态
    • 市场策略
    • SWOT分析
  • NVIDIA公司
  • 谷歌有限责任公司
  • Meta Platforms 公司
  • 亚马逊网路服务公司
  • 灵魂机器有限公司
  • 第一小时人工智慧
  • ObEN公司
  • DeepBrain AI
  • 合成
  • Tafi 头像
  • UneeQ
  • 针萤幕
  • 虚拟世界人工智慧
  • Reallusion公司
简介目录

The Global AI Avatar Market is valued approximately at USD 27.25 billion in 2024 and is expected to expand at a remarkable CAGR of 49.80% over the forecast period 2025-2035. An AI Avatar, the digitally personified interface powered by artificial intelligence, is revolutionizing communication and interaction paradigms across industries. These avatars, capable of real-time emotional responses, facial recognition, and contextual speech, are not only reshaping user experiences but are also reimagining human-machine interactions. With rapid digitization and the proliferation of AI-driven customer engagement tools, the global demand for AI avatars has surged dramatically. Increasing investments in virtual environments, immersive experiences, and metaverse platforms have been pivotal in propelling the growth of this market, making AI avatars a cornerstone of future digital identity and automation frameworks.

The exponential rise in adoption of AI avatars can be attributed to their transformative impact across customer service, education, entertainment, and healthcare sectors. These avatars serve as virtual assistants, brand representatives, and training facilitators, streamlining operations while personalizing interactions. For instance, major retail and banking players are deploying interactive digital avatars to elevate customer experiences and reduce operational overhead. The ability of avatars to engage users in multilingual conversations, simulate empathy, and provide consistent 24/7 support makes them indispensable in the modern business ecosystem. Meanwhile, generative AI and real-time rendering technologies have further bolstered their capabilities, creating opportunities for hyper-realistic and scalable virtual personalities. However, challenges such as data privacy, ethical use of AI, and the need for robust backend infrastructure may impede adoption in certain regions.

Regionally, North America commanded the AI Avatar Market in 2024 and is expected to maintain its dominance through 2035. The region's technological maturity, early adoption of virtual agents, strong foothold of tech giants, and rising AI investments create a fertile ground for avatar deployment. Silicon Valley's innovation landscape, coupled with substantial funding for startups specializing in digital human technology, further strengthens the region's market position. On the other hand, Asia Pacific is anticipated to exhibit the fastest growth during the forecast period. Countries such as China, Japan, and South Korea are making massive strides in virtual human research, metaverse development, and AI-enabled e-commerce platforms. Additionally, the region's expanding youth demographic, mobile-first behavior, and burgeoning demand for interactive learning and digital influencers are catalyzing the adoption of AI avatars. Europe, with its stringent data governance and strong media production ecosystem, is also emerging as a key contender in avatar innovation and ethical AI use.

Major market players included in this report are:

  • Microsoft Corporation
  • NVIDIA Corporation
  • Google LLC
  • Meta Platforms Inc.
  • Amazon Web Services Inc.
  • Soul Machines Ltd.
  • Hour One AI
  • ObEN Inc.
  • DeepBrain AI
  • Synthesia
  • Tafi Avatars
  • UneeQ
  • Pinscreen
  • Inworld AI
  • Reallusion Inc.

Global AI Avatar Market Report Scope:

  • Historical Data - 2023, 2024
  • Base Year for Estimation - 2024
  • Forecast period - 2025-2035
  • Report Coverage - Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
  • Regional Scope - North America; Europe; Asia Pacific; Latin America; Middle East & Africa
  • Customization Scope - Free report customization (equivalent up to 8 analysts' working hours) with purchase. Addition or alteration to country, regional & segment scope*

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values for the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within the countries involved in the study. The report also provides detailed information about crucial aspects, such as driving factors and challenges, which will define the future growth of the market. Additionally, it incorporates potential opportunities in micro-markets for stakeholders to invest, along with a detailed analysis of the competitive landscape and product offerings of key players. The detailed segments and sub-segments of the market are explained below:

By Product:

  • Interactive Digital Avatar
  • Non-interactive Digital Avatar

By Category:

  • 2D Avatar
  • 3D Avatar

By Industry Vertical:

  • BFSI
  • Healthcare
  • Retail & E-commerce
  • Education
  • Media & Entertainment
  • IT & Telecommunication
  • Travel & Hospitality
  • Others

By Region:

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • France
  • Spain
  • Italy
  • ROE
  • Asia Pacific
  • China
  • India
  • Japan
  • Australia
  • South Korea
  • RoAPAC
  • Latin America
  • Brazil
  • Mexico
  • Middle East & Africa
  • UAE
  • Saudi Arabia
  • South Africa
  • Rest of Middle East & Africa

Key Takeaways:

  • Market Estimates & Forecast for 10 years from 2025 to 2035.
  • Annualized revenues and regional level analysis for each market segment.
  • Detailed analysis of geographical landscape with Country level analysis of major regions.
  • Competitive landscape with information on major players in the market.
  • Analysis of key business strategies and recommendations on future market approach.
  • Analysis of competitive structure of the market.
  • Demand side and supply side analysis of the market.

Table of Contents

Chapter 1. Global AI Avatar Market Report Scope & Methodology

  • 1.1. Research Objective
  • 1.2. Research Methodology
    • 1.2.1. Forecast Model
    • 1.2.2. Desk Research
    • 1.2.3. Top-Down and Bottom-Up Approach
  • 1.3. Research Attributes
  • 1.4. Scope of the Study
    • 1.4.1. Market Definition
    • 1.4.2. Market Segmentation
  • 1.5. Research Assumption
    • 1.5.1. Inclusion & Exclusion
    • 1.5.2. Limitations
    • 1.5.3. Years Considered for the Study

Chapter 2. Executive Summary

  • 2.1. CEO/CXO Standpoint
  • 2.2. Strategic Insights
  • 2.3. ESG Analysis
  • 2.4. Key Findings

Chapter 3. Global AI Avatar Market Forces Analysis

  • 3.1. Market Forces Shaping The Global AI Avatar Market 2024-2035
  • 3.2. Drivers
    • 3.2.1. Rising Demand for Personalized Virtual Assistants
    • 3.2.2. Integration with Metaverse and Immersive Platforms
  • 3.3. Restraints
    • 3.3.1. Data Privacy and Security Concerns
    • 3.3.2. High Implementation and Maintenance Costs
  • 3.4. Opportunities
    • 3.4.1. Expansion in Emerging Economies
    • 3.4.2. Advances in Real-Time Rendering & Generative AI

Chapter 4. Global AI Avatar Industry Analysis

  • 4.1. Porter's Five Forces Model
    • 4.1.1. Bargaining Power of Buyers
    • 4.1.2. Bargaining Power of Suppliers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
  • 4.2. Porter's Five Forces Forecast Model 2024-2035
  • 4.3. PESTEL Analysis
    • 4.3.1. Political
    • 4.3.2. Economic
    • 4.3.3. Social
    • 4.3.4. Technological
    • 4.3.5. Environmental
    • 4.3.6. Legal
  • 4.4. Top Investment Opportunities
  • 4.5. Top Winning Strategies 2025
  • 4.6. Market Share Analysis 2024-2025
  • 4.7. Global Pricing Analysis and Trends 2025
  • 4.8. Analyst Recommendation & Conclusion

Chapter 5. Global AI Avatar Market Size & Forecasts by Product 2025-2035

  • 5.1. Market Overview
  • 5.2. Global AI Avatar Market Performance - Potential Analysis 2025
  • 5.3. Interactive Digital Avatar
    • 5.3.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
    • 5.3.2. Market Size Analysis, by Region, 2025-2035
  • 5.4. Non-interactive Digital Avatar
    • 5.4.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
    • 5.4.2. Market Size Analysis, by Region, 2025-2035

Chapter 6. Global AI Avatar Market Size & Forecasts by Category 2025-2035

  • 6.1. Market Overview
  • 6.2. Global AI Avatar Market Performance - Potential Analysis 2025
  • 6.3. 2D Avatar
    • 6.3.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
    • 6.3.2. Market Size Analysis, by Region, 2025-2035
  • 6.4. 3D Avatar
    • 6.4.1. Top Countries Breakdown Estimates & Forecasts, 2024-2035
    • 6.4.2. Market Size Analysis, by Region, 2025-2035

Chapter 7. Global AI Avatar Market Size & Forecasts by Region 2025-2035

  • 7.1. AI Avatar Market, Regional Market Snapshot
  • 7.2. Top Leading & Emerging Countries
  • 7.3. North America AI Avatar Market
    • 7.3.1. U.S. AI Avatar Market
      • 7.3.1.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.3.1.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.3.2. Canada AI Avatar Market
      • 7.3.2.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.3.2.2. Category Breakdown Size & Forecasts, 2025-2035
  • 7.4. Europe AI Avatar Market
    • 7.4.1. UK AI Avatar Market
      • 7.4.1.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.4.1.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.4.2. Germany AI Avatar Market
      • 7.4.2.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.4.2.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.4.3. France AI Avatar Market
      • 7.4.3.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.4.3.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.4.4. Spain AI Avatar Market
      • 7.4.4.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.4.4.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.4.5. Italy AI Avatar Market
      • 7.4.5.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.4.5.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.4.6. Rest of Europe AI Avatar Market
      • 7.4.6.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.4.6.2. Category Breakdown Size & Forecasts, 2025-2035
  • 7.5. Asia Pacific AI Avatar Market
    • 7.5.1. China AI Avatar Market
      • 7.5.1.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.5.1.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.5.2. India AI Avatar Market
      • 7.5.2.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.5.2.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.5.3. Japan AI Avatar Market
      • 7.5.3.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.5.3.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.5.4. Australia AI Avatar Market
      • 7.5.4.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.5.4.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.5.5. South Korea AI Avatar Market
      • 7.5.5.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.5.5.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.5.6. Rest of APAC AI Avatar Market
      • 7.5.6.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.5.6.2. Category Breakdown Size & Forecasts, 2025-2035
  • 7.6. Latin America AI Avatar Market
    • 7.6.1. Brazil AI Avatar Market
      • 7.6.1.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.6.1.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.6.2. Mexico AI Avatar Market
      • 7.6.2.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.6.2.2. Category Breakdown Size & Forecasts, 2025-2035
  • 7.7. Middle East & Africa AI Avatar Market
    • 7.7.1. UAE AI Avatar Market
      • 7.7.1.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.7.1.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.7.2. Saudi Arabia AI Avatar Market
      • 7.7.2.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.7.2.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.7.3. South Africa AI Avatar Market
      • 7.7.3.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.7.3.2. Category Breakdown Size & Forecasts, 2025-2035
    • 7.7.4. Rest of Middle East & Africa AI Avatar Market
      • 7.7.4.1. Product Breakdown Size & Forecasts, 2025-2035
      • 7.7.4.2. Category Breakdown Size & Forecasts, 2025-2035

Chapter 8. Competitive Intelligence

  • 8.1. Top Market Strategies
  • 8.2. Microsoft Corporation
    • 8.2.1. Company Overview
    • 8.2.2. Key Executives
    • 8.2.3. Company Snapshot
    • 8.2.4. Financial Performance (Subject to Data Availability)
    • 8.2.5. Product/Services Portfolio
    • 8.2.6. Recent Developments
    • 8.2.7. Market Strategies
    • 8.2.8. SWOT Analysis
  • 8.3. NVIDIA Corporation
  • 8.4. Google LLC
  • 8.5. Meta Platforms Inc.
  • 8.6. Amazon Web Services Inc.
  • 8.7. Soul Machines Ltd.
  • 8.8. Hour One AI
  • 8.9. ObEN Inc.
  • 8.10. DeepBrain AI
  • 8.11. Synthesia
  • 8.12. Tafi Avatars
  • 8.13. UneeQ
  • 8.14. Pinscreen
  • 8.15. Inworld AI
  • 8.16. Reallusion Inc.