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市场调查报告书
商品编码
1544600

沉浸式分析市场、机会、成长动力、产业趋势分析与预测,2024-2032

Immersive Analytics Market, Opportunity, Growth Drivers, Industry Trend Analysis and Forecast, 2024-2032

出版日期: | 出版商: Global Market Insights Inc. | 英文 210 Pages | 商品交期: 2-3个工作天内

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简介目录

在资料视觉化技术的重大进步和各行业广泛采用的推动下,全球沉浸式分析市场从 2024 年到 2032 年的复合年增长率将超过 46%。沉浸式分析将先进的资料视觉化与虚拟和扩增实境结合,可实现更直观、互动式的资料探索和决策流程。

这种增长归因于对复杂资料分析工具的需求不断增加,这些工具可以处理复杂的数据集并在沉浸式环境中提供可行的见解。领先公司的新进展为市场提供了支持。例如,2023 年 3 月,资料连接、分析和管理领域的全球领导者 TIBCO 推出了其分析套件的一系列升级。这些增强功能提供了沉浸式、即时和智慧的分析。

随着各产业寻求利用巨量资料获得策略优势,对沉浸式分析解决方案的需求正在激增。技术创新,包括开发更先进的 VR/AR 系统和改进的资料整合工具,正在进一步推动市场扩张。

整个沉浸式分析行业根据最终用途、应用、组件和地区进行分类。

到 2032 年,解决方案细分市场可能成为沉浸式分析市场的主要驱动力。先进的软体解决方案提供增强的资料视觉化功能、即时分析以及与其他资料管理系统的整合。同时,高性能 VR 和 AR 硬体(例如耳机和空间感测器)的开发支援提供沉浸式和互动式分析体验。随着组织越来越多地采用沉浸式技术来从资料中获得更深入的见解,按组件细分市场的解决方案有望实现显着成长。

到 2032 年,医疗保健最终用途细分市场将占据重要的沉浸式分析市场资料。将沉浸式分析整合到医疗保健系统中有助于理解复杂的医疗资料并简化工作流程。随着对个人化医疗和数据驱动的医疗保健解决方案的日益关注,医疗保健行业对沉浸式分析的需求将急剧上升。在三维环境中可视化资料的能力可以实现更准确的诊断和更好的治疗计划,从而支持细分市场的成长。

欧洲沉浸式分析市场将在预测期内经历显着成长。该地区完善的技术基础设施、对数位转型的高度重视以及对研发的大量投资是推动市场扩张的关键因素。欧洲国家越来越多地在金融、製造和医疗保健等各行业采用沉浸式分析解决方案,以增强数据驱动的决策流程。随着欧洲企业和医疗保健提供者采用沉浸式分析来获得竞争优势并提高营运效率,该地区的市场必将蓬勃发展。

目录

第 1 章:方法与范围

第 2 章:执行摘要

第 3 章:产业洞察

  • 产业生态系统分析
  • 供应商矩阵
  • 利润率分析
  • 技术与创新格局
  • 专利分析
  • 重要新闻和倡议
  • 监管环境
  • 衝击力
    • 成长动力
      • 扩增实境 (AR) 的采用率不断提高
      • 对即时资料视觉化解决方案的需求
      • 人工智慧与机器学习的融合
      • 对数据驱动决策工具的需求不断增长
      • 虚拟实境 (VR) 技术的进步
    • 产业陷阱与挑战
      • 整合不同资料来源的复杂性
      • 实施初期投资成本高
  • 成长潜力分析
  • 波特的分析
  • PESTEL分析

第 4 章:竞争格局

  • 介绍
  • 公司市占率分析
  • 竞争定位矩阵
  • 战略展望矩阵

第 5 章:市场估计与预测:按组成部分,2021 - 2032 年

  • 硬体
    • 头戴式显示器 (HMD)
    • 洞穴自动虚拟环境(CAVE)系统
    • 大型高解析度显示器
    • 触觉设备
  • 解决方案
  • 服务
    • 咨询服务
    • 实施服务
    • 支援和维护服务
    • 其他的

第 6 章:市场估计与预测:按最终用途产业,2021 - 2032 年

  • 卫生保健
  • 製造业
  • 汽车和交通
  • 政府和国防
  • 媒体和娱乐
  • 其他的

第 7 章:市场估计与预测:按应用分类,2021 - 2032

  • 教育训练
  • 销售和行销
  • 设计和视觉化

第 8 章:市场估计与预测:按地区,2021 - 2032

  • 主要趋势
  • 北美洲
    • 我们
    • 加拿大
  • 欧洲
    • 英国
    • 德国
    • 法国
    • 义大利
    • 西班牙
    • 欧洲其他地区
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 韩国
    • 澳新银行
    • 亚太地区其他地区
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 拉丁美洲其他地区
  • MEA
    • 阿联酋
    • 南非
    • 沙乌地阿拉伯
    • MEA 的其余部分

第 9 章:公司简介

  • Accenture
  • Adobe Inc.
  • Amazon Web Services (AWS)
  • Cisco Systems, Inc.
  • Dassault Systemes SE
  • Deloitte Touche Tohmatsu Limited
  • Google LLC
  • Hitachi Vantara Corporation
  • HTC Corporation (HTC Vive)
  • International Business Machines Corporation (IBM)
  • Magic Leap, Inc.
  • Microsoft Corporation
  • Oracle Corporation
  • PTC Inc.
  • QlikTech International AB (Qlik)
  • SAP SE
  • SAS Institute Inc.
  • Tableau Software, LLC (a Salesforce company)
  • TIBCO Software Inc.
  • Unity Technologies SF
简介目录
Product Code: 10135

Global Immersive Analytics Market will register over 46% CAGR from 2024 to 2032, driven by significant advancements in data visualization technologies and the expanding adoption across various sectors. Immersive analytics, which combines advanced data visualization with virtual and augmented reality, enables more intuitive and interactive data exploration and decision-making processes.

This growth is attributed to the increasing need for sophisticated data analysis tools that can handle complex datasets and provide actionable insights in an immersive environment. New advancements from leading companies support the market. For instance, in March 2023, TIBCO, a global leader in data connectivity, analytics, and management, unveiled a series of upgrades to its analytics suite. These enhancements offered immersive, real-time, and intelligent analytics.

As industries seek to leverage big data for strategic advantages, the demand for immersive analytics solutions is surging. Technological innovations, including the development of more advanced VR/AR systems and improved data integration tools, are further propelling market expansion.

The overall Immersive Analytics Industry is classified based on the end-use, application, component, and region.

The solutions segment could be a major driver of the Immersive Analytics Market by 2032. This segment includes hardware and software components essential for creating immersive analytics environments. Advanced software solutions offer enhanced data visualization capabilities, real-time analytics, and integration with other data management systems. Meanwhile, the development of high-performance VR and AR hardware, such as headsets and spatial sensors, supports the delivery of immersive and interactive analytics experiences. As organizations increasingly adopt immersive technologies to gain deeper insights from their data, the solutions by component segment are poised for significant growth.

The healthcare end-use segment will capture a significant Immersive Analytics Market share by 2032. Immersive analytics is transforming healthcare by providing innovative ways to visualize and analyze medical data, improve patient outcomes, and enhance clinical decision-making. The integration of immersive analytics into healthcare systems helps understand complex medical data and streamline workflows. With the increasing focus on personalized medicine and data-driven healthcare solutions, the demand for immersive analytics in the healthcare sector will rise sharply. The ability to visualize data in three-dimensional environments allows for more accurate diagnostics and better treatment planning, supporting segment growth.

Europe Immersive Analytics Market will experience significant growth over the forecast period. The region's well-established technology infrastructure, strong focus on digital transformation, and substantial investment in research and development are key factors driving market expansion. European countries are increasingly adopting immersive analytics solutions across various industries, including finance, manufacturing, and healthcare, to enhance data-driven decision-making processes. As European businesses and healthcare providers embrace immersive analytics for competitive advantages and improved operational efficiency, the market in the region is set to thrive.

Table of Contents

Chapter 1 Methodology and Scope

  • 1.1 Market scope and definition
  • 1.2 Base estimates and calculations
  • 1.3 Forecast calculation
  • 1.4 Data sources
    • 1.4.1 Primary
    • 1.4.2 Secondary
      • 1.4.2.1 Paid sources
      • 1.4.2.2 Public sources

Chapter 2 Executive Summary

  • 2.1 Industry 360° synopsis, 2021 - 2032

Chapter 3 Industry Insights

  • 3.1 Industry ecosystem analysis
  • 3.2 Vendor matrix
  • 3.3 Profit margin analysis
  • 3.4 Technology and innovation landscape
  • 3.5 Patent analysis
  • 3.6 Key news and initiatives
  • 3.7 Regulatory landscape
  • 3.8 Impact forces
    • 3.8.1 Growth drivers
      • 3.8.1.1 Increasing adoption of augmented reality (AR)
      • 3.8.1.2 Demand for real-time data visualization solutions
      • 3.8.1.3 Integration of AI and machine learning
      • 3.8.1.4 Rising need for data-driven decision-making tools
      • 3.8.1.5 Advancements in virtual reality (VR) technology
    • 3.8.2 Industry pitfalls and challenges
      • 3.8.2.1 Complexity in integrating diverse data sources
      • 3.8.2.2 High initial investment costs for implementation
  • 3.9 Growth potential analysis
  • 3.10 Porter's analysis
    • 3.10.1 Supplier power
    • 3.10.2 Buyer power
    • 3.10.3 Threat of new entrants
    • 3.10.4 Threat of substitutes
    • 3.10.5 Industry rivalry
  • 3.11 PESTEL analysis

Chapter 4 Competitive Landscape, 2023

  • 4.1 Introduction
  • 4.2 Company market share analysis
  • 4.3 Competitive positioning matrix
  • 4.4 Strategic outlook matrix

Chapter 5 Market Estimates and Forecast, By Component, 2021 - 2032 (USD Million)

  • 5.1 Hardware
    • 5.1.1 Head-Mounted displays (HMDs)
    • 5.1.2 Cave automatic virtual environments (CAVE) systems
    • 5.1.3 Large high-resolution displays
    • 5.1.4 Haptic devices
  • 5.2 Solutions
  • 5.3 Services
    • 5.3.1 Consulting services
    • 5.3.2 Implementation services
    • 5.3.3 Support and maintenance services
    • 5.3.4 Others

Chapter 6 Market Estimates and Forecast, By End Use Industry, 2021 - 2032 (USD Million)

  • 6.1 Healthcare
  • 6.2 Manufacturing
  • 6.3 Automotive and transportation
  • 6.4 Government and defense
  • 6.5 Media and entertainment
  • 6.6 Others

Chapter 7 Market Estimates and Forecast, By Application, 2021 - 2032 (USD Million)

  • 7.1 Education and training
  • 7.2 Sales and marketing
  • 7.3 Design and visualization

Chapter 8 Market Estimates and Forecast, By Region, 2021 - 2032 (USD Million)

  • 8.1 Key trends
  • 8.2 North America
    • 8.2.1 U.S.
    • 8.2.2 Canada
  • 8.3 Europe
    • 8.3.1 UK
    • 8.3.2 Germany
    • 8.3.3 France
    • 8.3.4 Italy
    • 8.3.5 Spain
    • 8.3.6 Rest of Europe
  • 8.4 Asia Pacific
    • 8.4.1 China
    • 8.4.2 India
    • 8.4.3 Japan
    • 8.4.4 South Korea
    • 8.4.5 ANZ
    • 8.4.6 Rest of Asia Pacific
  • 8.5 Latin America
    • 8.5.1 Brazil
    • 8.5.2 Mexico
    • 8.5.3 Rest of Latin America
  • 8.6 MEA
    • 8.6.1 UAE
    • 8.6.2 South Africa
    • 8.6.3 Saudi Arabia
    • 8.6.4 Rest of MEA

Chapter 9 Company Profiles

  • 9.1 Accenture
  • 9.2 Adobe Inc.
  • 9.3 Amazon Web Services (AWS)
  • 9.4 Cisco Systems, Inc.
  • 9.5 Dassault Systemes SE
  • 9.6 Deloitte Touche Tohmatsu Limited
  • 9.7 Google LLC
  • 9.8 Hitachi Vantara Corporation
  • 9.9 HTC Corporation (HTC Vive)
  • 9.10 International Business Machines Corporation (IBM)
  • 9.11 Magic Leap, Inc.
  • 9.12 Microsoft Corporation
  • 9.13 Oracle Corporation
  • 9.14 PTC Inc.
  • 9.15 QlikTech International AB (Qlik)
  • 9.16 SAP SE
  • 9.17 SAS Institute Inc.
  • 9.18 Tableau Software, LLC (a Salesforce company)
  • 9.19 TIBCO Software Inc.
  • 9.20 Unity Technologies SF