封面
市场调查报告书
商品编码
1573850

压铸玩具市场、机会、成长动力、产业趋势分析与预测,2024-2032

Die-cast Toys Market, Opportunity, Growth Drivers, Industry Trend Analysis and Forecast, 2024-2032

出版日期: | 出版商: Global Market Insights Inc. | 英文 135 Pages | 商品交期: 2-3个工作天内

价格
简介目录

2023 年,全球压铸玩具市场估值为 39 亿美元,预计 2024 年至 2032 年复合年增长率为 4.2%,这主要是由于人们对收藏品(尤其是成年消费者)兴趣​​激增的推动。

收藏家正在寻找限量版车型和经典车辆的复製品。对精緻、高品质压铸玩具的需求不断增加,催生了一个以独特性和工艺为主导的利基市场,将这些物品从单纯的玩具提升为爱好者梦寐以求的珍宝。

为了回应日益增长的环保意识,压铸玩具製造商正在转向永续发展。透过采用环保材料并尽量减少包装中的塑料,它们不仅满足了市场需求,而且还创造了重要的卖点。这种转变引起了家长和收藏家的共鸣,玩具协会的一项调查证明,73% 的家长现在更倾向于购买由永续材料製成或透过环保方法生产的玩具。

整个产业分为类型、材料、动力来源、价格、规模、最终用户、控制方式、配销通路和地区。

按产品类型细分,市场包括汽车和卡车、摩托车和自行车、飞机和火车。 2023 年,汽车和卡车细分市场以 19 亿美元的收入引领市场,预计 2024 年至 2032 年复合年增长率为 4.4%。从日常车辆到豪华和经典汽车,该系列对休閒买家和专业收藏家都有吸引力。与法拉利、保时捷和福特等知名汽车品牌的合作使製造商能够生产精緻的授权压铸模型,以增强其真实性和对汽车爱好者的吸引力。

依动力源分类,压铸玩具市场分为电池动力与风力动力。电池动力细分市场到2023 年将占据65.3% 的市场份额,预计2024 年至2032 年复合年增长率为3.4%。主导地位。这些玩具不仅具有娱乐性,还整合了遥控器和马达等现代技术,完全符合消费者的需求。

亚太地区成为压铸玩具市场的主导地区,2023 年收入达 15 亿美元,预计 2024 年至 2032 年复合年增长率为 4.5%。的收入以及对收藏品的浓厚兴趣。城市移民和可支配收入的增加正在刺激对优质玩具,特别是压铸模型的需求。此外,中国作为领先製造中心的地位增强了市场的实力。

目录

第 1 章:方法与范围

第 2 章:执行摘要

第 3 章:产业洞察

  • 产业生态系统分析
    • 影响价值链的因素
    • 利润率分析
    • 干扰
    • 未来展望
    • 製造商
    • 经销商
    • 零售商
  • 衝击力
    • 成长动力
      • 收藏品越来越受欢迎
      • 怀旧和復古趋势
      • 品牌合作与授权
    • 产业陷阱与挑战
      • 原料成本上涨
      • 人们越来越喜欢数位和互动玩具
  • 技术和创新格局
  • 消费者购买行为分析
    • 人口趋势
    • 影响购买决策的因素
    • 消费品采用
    • 首选配销通路
  • 成长潜力分析
  • 监管环境
  • 定价分析
  • 波特的分析
  • PESTEL分析

第 4 章:竞争格局

  • 介绍
  • 公司市占率分析
  • 竞争定位矩阵
  • 战略展望矩阵

第 5 章:市场估计与预测:按产品类型,2021 - 2032

  • 主要趋势
    • 汽车和卡车
    • 运动的
    • 极佳的
    • 皮卡车
    • 卡车
    • 其他(老式、工程卡车等)
  • 摩托车和自行车
    • 运动自行车
    • 直升机自行车
    • 越野车
    • 巡洋舰自行车
  • 飞机
    • 商用飞机
    • 军用机
    • 直升机
  • 火车
    • 机车
    • 搭乘用车
    • 货车

第 6 章:市场估计与预测:按材料划分,2021 - 2032 年

  • 主要趋势
  • 金属
  • 塑胶
  • 橡皮

第 7 章:市场估计与预测:按电源划分,2021 - 2032 年

  • 主要趋势
  • 电池电量
  • 风力

第 8 章:市场估计与预测:按价格,2021 - 2032

  • 主要趋势
  • 低的
  • 中等的
  • 高的

第 9 章:市场估计与预测:按规模,2021 - 2032

  • 主要趋势
  • 1:8-1:18
  • 1:24-1: 1:43
  • 1:43- 1:76
  • 1:87- 3'

第 10 章:市场估计与预测:按最终用户划分,2021 - 2032 年

  • 主要趋势
  • 个人消费者
  • 教育机构

第 11 章:市场估计与预测:按控制方法,2021 - 2032

  • 主要趋势
  • 手动控制
  • 遥控
  • 互动的

第 12 章:市场估计与预测:按配销通路,2021 - 2032

  • 主要趋势
  • 网路零售
    • 电子商务网站
    • 公司网站
  • 线下零售
    • 玩具店
    • 百货公司
    • 专卖店

第 13 章:市场估计与预测:按地区,2021 - 2032

  • 主要趋势
  • 北美洲
    • 我们
    • 加拿大
  • 欧洲
    • 德国
    • 英国
    • 法国
    • 义大利
    • 西班牙
    • 欧洲其他地区
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 韩国
    • 澳洲
    • 马来西亚
    • 印尼
    • 亚太地区其他地区
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 拉丁美洲其他地区
  • MEA
    • 沙乌地阿拉伯
    • 阿联酋
    • 南非
    • MEA 的其余部分

第 14 章:公司简介

  • 布布拉戈
  • 布雷基纳·莫德尔
  • 压铸模型批发
  • 小玩具
  • 绿光收藏品
  • 孩之宝公司
  • 风火轮
  • 贾达玩具公司
  • 乐高集团
  • 迈斯托国际有限公司
  • 火柴盒
  • 美泰公司
  • Tomica(TOMY株式会社)
  • 威利压铸
  • 一鸣
简介目录
Product Code: 11079

The Global Die-Cast Toys Market was valued at USD 3.9 billion in 2023 and is projected to grow at a CAGR of 4.2% from 2024 to 2032 largely fueled by a surge in interest in collectibles, especially among adult consumers.

Collectors are on the lookout for limited-edition models and replicas of classic vehicles. This heightened demand for detailed, high-quality die-cast toys has birthed a niche market where exclusivity and craftsmanship reign supreme, elevating these items from mere toys to coveted treasures for enthusiasts.

In response to growing environmental awareness, die-cast toy manufacturers are pivoting towards sustainability. By adopting eco-friendly materials and minimizing plastic in packaging, they are not just meeting the market demand but also carving out a significant selling point. This shift is resonating with both parents and collectors, as evidenced by a survey from The Toy Association, which found that 73% of parents are now more inclined to buy toys made from sustainable materials or produced through eco-friendly methods.

The overall industry is divided into Type, material, power source, price, scale, end-user, control method, distribution channel, and region.

Segmented by product type, the market includes cars and trucks, motorcycles and bikes, airplanes, and trains. In 2023, the cars and trucks segment led the market with a revenue of USD 1.9 billion and is projected to grow at a CAGR of 4.4% from 2024 to 2032. This segment captivates children, adult collectors, and car enthusiasts alike. Spanning from everyday vehicles to luxury and classic cars, the range appeals to both casual buyers and dedicated collectors. Collaborations with renowned automotive brands, such as Ferrari, Porsche, and Ford enable manufacturers to produce detailed, licensed die-cast models, enhancing their authenticity and allure for car aficionados.

Classified by power source, the die-cast toys market divides into battery power and wind power. The battery power segment led with a 65.3% share in 2023 and is anticipated to grow at a CAGR of 3.4% from 2024 to 2032. Battery-powered die-cast toys, often equipped with interactive features like lights, sounds, and movement, hold a distinct appeal for both children and parents. These toys not only entertain but also integrate modern technology, such as remote controls and motors, aligning perfectly with consumer desires.

Asia Pacific emerged as the dominant region in the die-cast toys market, generating a revenue of USD 1.5 billion in 2023, and is projected to grow at a CAGR of 4.5% from 2024 to 2032. This growth trajectory is driven by a combination of a vast population, rising incomes, and a pronounced interest in collectibles. Urban migration and increasing disposable income are fueling a demand for premium toys, particularly die-cast models. Furthermore, China's stature as a leading manufacturing hub bolsters the market's strength.

Table of Contents

Chapter 1 Methodology and Scope

  • 1.1 Market scope and definition
  • 1.2 Base estimates and calculations
  • 1.3 Forecast parameters
  • 1.4 Data sources
    • 1.4.1 Primary
    • 1.4.2 Secondary
      • 1.4.2.1 Paid sources
      • 1.4.2.2 Public sources

Chapter 2 Executive Summary

  • 2.1 Industry 360° synopsis, 2018 - 2032

Chapter 3 Industry Insights

  • 3.1 Industry ecosystem analysis
    • 3.1.1 Factors affecting the value chain
    • 3.1.2 Profit margin analysis
    • 3.1.3 Disruptions
    • 3.1.4 Future outlook
    • 3.1.5 Manufacturers
    • 3.1.6 Distributors
    • 3.1.7 Retailers
  • 3.2 Impact forces
    • 3.2.1 Growth drivers
      • 3.2.1.1 Increasing popularity of collectibles
      • 3.2.1.2 Nostalgia and retro trends
      • 3.2.1.3 Brand collaborations and licensing
    • 3.2.2 Industry pitfalls and challenges
      • 3.2.2.1 Rising cost of raw materials
      • 3.2.2.2 Growing preference for digital and interactive toys
  • 3.3 Technology and innovation landscape
  • 3.4 Consumer buying behavior analysis
    • 3.4.1 Demographic trends
    • 3.4.2 Factors affecting buying decision
    • 3.4.3 Consumer product adoption
    • 3.4.4 Preferred distribution channel
  • 3.5 Growth potential analysis
  • 3.6 Regulatory landscape
  • 3.7 Pricing analysis
  • 3.8 Porter's analysis
  • 3.9 PESTEL analysis

Chapter 4 Competitive Landscape, 2023

  • 4.1 Introduction
  • 4.2 Company market share analysis
  • 4.3 Competitive positioning matrix
  • 4.4 Strategic outlook matrix

Chapter 5 Market Estimates and Forecast, By Product Type, 2021 - 2032, (USD Million) (Million Units)

  • 5.1 Key trends
    • 5.1.1 Cars and trucks
    • 5.1.2 Sports
    • 5.1.3 Super
    • 5.1.4 Road
    • 5.1.5 Pickup trucks
    • 5.1.6 lorries
    • 5.1.7 Other (Vintage, construction trucks etc.)
  • 5.2 Motorcycles and bikes
    • 5.2.1 Sports bikes
    • 5.2.2 Chopper bikes
    • 5.2.3 Dirt bikes
    • 5.2.4 Cruiser Bikes
  • 5.3 Airplanes
    • 5.3.1 Commercial jets
    • 5.3.2 Military aircraft
    • 5.3.3 Helicopters
  • 5.4 Trains
    • 5.4.1 Locomotives
    • 5.4.2 Passenger cars
    • 5.4.3 Freight cars

Chapter 6 Market Estimates and Forecast, By Material, 2021 - 2032, (USD Million) (Thousand Units)

  • 6.1 Key trends
  • 6.2 Metal
  • 6.3 Aluminum
  • 6.4 Plastic
  • 6.5 Rubber

Chapter 7 Market Estimates and Forecast, By Power Source, 2021 - 2032, (USD Million) (Million Units)

  • 7.1 Key trends
  • 7.2 Battery Power
  • 7.3 Wind Power

Chapter 8 Market Estimates and Forecast, By Price, 2021 - 2032, (USD Million) (Million Units)

  • 8.1 Key trends
  • 8.2 Low
  • 8.3 Medium
  • 8.4 High

Chapter 9 Market Estimates and Forecast, By Scale, 2021 - 2032, (USD Million) (Million Units)

  • 9.1 Key trends
  • 9.2 1:8-1:18
  • 9.3 1:24-1: 1:43
  • 9.4 1:43- 1:76
  • 9.5 1:87- 3'

Chapter 10 Market Estimates and Forecast, By End-User, 2021 - 2032, (USD Million) (Million Units)

  • 10.1 Key trends
  • 10.2 Individual Consumers
  • 10.3 Educational Institutions

Chapter 11 Market Estimates and Forecast, By Control Method, 2021 - 2032, (USD Million) (Million Units)

  • 11.1 Key trends
  • 11.2 Manual control
  • 11.3 Remote control
  • 11.4 Interactive

Chapter 12 Market Estimates and Forecast, By Distribution Channel, 2021 - 2032, (USD Million) (Million Units)

  • 12.1 Key trends
  • 12.2 Online Retail
    • 12.2.1 E-commerce websites
    • 12.2.2 Company website
  • 12.3 Offline Retail
    • 12.3.1 Toy stores
    • 12.3.2 Department stores
    • 12.3.3 Specialty stores

Chapter 13 Market Estimates and Forecast, By Region, 2021 - 2032, (USD Million) (Million Units)

  • 13.1 Key trends
  • 13.2 North America
    • 13.2.1 U.S.
    • 13.2.2 Canada
  • 13.3 Europe
    • 13.3.1 Germany
    • 13.3.2 UK
    • 13.3.3 France
    • 13.3.4 Italy
    • 13.3.5 Spain
    • 13.3.6 Rest of Europe
  • 13.4 Asia Pacific
    • 13.4.1 China
    • 13.4.2 India
    • 13.4.3 Japan
    • 13.4.4 South Korea
    • 13.4.5 Australia
    • 13.4.6 Malaysia
    • 13.4.7 Indonesia
    • 13.4.8 Rest of Asia Pacific
  • 13.5 Latin America
    • 13.5.1 Brazil
    • 13.5.2 Mexico
    • 13.5.3 Rest of Latin America
  • 13.6 MEA
    • 13.6.1 Saudi Arabia
    • 13.6.2 UAE
    • 13.6.3 South Africa
    • 13.6.4 Rest of MEA

Chapter 14 Company Profiles (Business Overview, Financial Data, Product Landscape, Strategic Outlook, SWOT Analysis)

  • 14.1 Bburago
  • 14.2 Brekina Modelle
  • 14.3 Diecast Models Wholesale
  • 14.4 Dinky Toys
  • 14.5 Greenlight Collectibles
  • 14.6 Hasbro, Inc.
  • 14.7 Hot Wheels
  • 14.8 Jada Toys, Inc.
  • 14.9 LEGO Group
  • 14.10 Maisto International, Inc.
  • 14.11 Matchbox
  • 14.12 Mattel, Inc.
  • 14.13 Tomica (TOMY Company, Ltd.)
  • 14.14 Welly Diecast
  • 14.15 Yat Ming