封面
市场调查报告书
商品编码
1577356

3D显示市场、机会、成长动力、产业趋势分析与预测,2024-2032

3D Display Market, Opportunity, Growth Drivers, Industry Trend Analysis and Forecast, 2024-2032

出版日期: | 出版商: Global Market Insights Inc. | 英文 220 Pages | 商品交期: 2-3个工作天内

价格
简介目录

2023 年全球 3D 显示市场价值为 1,275 亿美元,预计 2024 年至 2032 年复合年增长率将超过 15%,主要由技术进步推动。

随着技术的成熟和成本效益的提高,其采用可能会扩展到消费性电子、汽车显示器和医学成像等领域。例如,2023年2月,联建光电在ISE 2023上展示了其创新的「W」-3D显示器解决方案。和震撼的视觉效果吸引了观众。

以索尼空间内容创建系统为代表的先进 XR(延展实境)技术正在推动 3D 显示器产业的发展。高解析度 4K OLED 微显示器、视讯透视功能和用户友好的控制器等功能提升了 3D 显示器的品质和适应性。这些增强功能增强了使用者的沉浸感和互动性,放大了 3D 显示器在从内容创建和娱乐到工业设计等各种应用中的价值。例如,2024 年 1 月,索尼公司推出了其尖端的空间内容创建系统。

整个产业分为产品、技术、应用、最终用户、显示技术、解析度、尺寸和区域。

3D 显示器市场根据尺寸对其产品进行分类:小型(20 吋以下)、中型(20-50 吋)和大型(50 吋以上)。超过50 吋的大型显示器成长最快,2024 年至2032 年的复合年增长率超过20%。 。在动态广告和互动式公共资讯系统需求的推动下,它们的高可见性和身临其境的性质使其成为高流量区域的主要候选者。

从解析度来看,细分市场包括2K、4K、8K等。 4K 市场将在 2023 年占据主导地位,预计到 2032 年将突破 2300 亿美元。随着消费者越来越寻求高清内容和卓越的视觉体验,对 4K 显示器相对于低解析度显示器的偏好不断增强。

北美的3D 显示市场正在蓬勃发展,预计到2032 年将超过2000 亿美元。 。

目录

第 1 章:方法与范围

第 2 章:执行摘要

第 3 章:产业洞察

  • 产业生态系统分析
  • 供应商矩阵
  • 技术与创新格局
  • 专利分析
  • 重要新闻和倡议
  • 监管环境
  • 衝击力
    • 成长动力
      • 3D显示技术的进步
      • XR(延展实境)的进步
      • 对沉浸式体验的需求不断增长
      • 整合 AI 以增强 3D 内容创建和个人化
      • 3D 显示器在广告和数位看板中越来越受欢迎
    • 产业陷阱与挑战
      • 高成本和负担能力问题
      • 内容可用性和相容性有限
  • 成长潜力分析
  • 波特的分析
  • PESTEL分析

第 4 章:竞争格局

  • 公司市占率分析
  • 竞争定位矩阵
  • 战略展望矩阵

第 5 章:市场估计与预测:按产品分类,2021 - 2032 年

  • 主要趋势
  • 体积显示
  • 立体显示
    • 玻璃立体显示
    • 自动立体显示
  • 头戴式显示器 (HMD)
  • 全息显示
  • 其他的

第 6 章:市场估计与预测:按技术分类,2021 - 2032 年

  • 主要趋势
  • 立体视觉
  • 全息术
  • 体积显示技术
  • 光场技术
  • 自动立体技术
  • 其他的

第 7 章:市场估计与预测:按应用分类,2021 - 2032

  • 主要趋势
  • 消费性电子产品
    • 电视
    • 智慧型手机
    • 显示器
    • 游戏机
  • 娱乐
    • 投影机设备
    • 虚拟实境耳机
    • 扩增实境耳机
  • 医学影像
  • 汽车显示器
  • 广告和数位看板
  • 其他的

第 8 章:市场估计与预测:按最终用户分类,2021 - 2032 年

  • 主要趋势
  • 消费者
  • 商业的
  • 工业的
  • 卫生保健
  • 汽车
  • 航太和国防
  • 其他的

第 9 章:市场估计与预测:按显示技术划分,2021 - 2032 年

  • 主要趋势
  • 数位光处理 (DLP)
  • 有机发光二极体(OLED)
  • 发光二极体(LED)
  • 微型LED
  • 量子点显示器(QLED)
  • 雷射萤光粉显示
  • 其他的

第 10 章:市场估计与预测:按决议,2021 - 2032

  • 主要趋势
  • 2K
  • 4K
  • 8K
  • 其他的

第 11 章:市场估计与预测:按规模,2021 - 2032

  • 主要趋势
  • 小(小于 20 英吋)
  • 中号(20-50 英吋)
  • 大号(50吋以上)

第 12 章:市场估计与预测:按地区划分,2021 - 2032 年

  • 主要趋势
  • 北美洲
    • 我们
    • 加拿大
  • 欧洲
    • 英国
    • 德国
    • 法国
    • 义大利
    • 西班牙
    • 欧洲其他地区
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 韩国
    • 澳新银行
    • 亚太地区其他地区
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 拉丁美洲其他地区
  • MEA
    • 阿联酋
    • 沙乌地阿拉伯
    • 南非
    • MEA 的其余部分

第 13 章:公司简介

  • Acer Inc.
  • Apple Inc.
  • ASUS
  • AU Optronics
  • BenQ
  • BOE Technology Group
  • Dell Technologies
  • Eizo
  • Epson Corporation
  • HannStar Display
  • Hisense
  • HP Inc.
  • Innolux Corporation
  • JDI (Japan Display Inc.)
  • LG Display
  • LG Electronics
  • NEC Display Solutions
  • O-film Tech
  • Panasonic Corporation
  • Philips
  • Samsung Electronics Co, Ltd.
  • Sharp Corporation
  • Sony Corporation
  • Toshiba
  • ViewSonic
  • Xiaomi
简介目录
Product Code: 4116

The Global 3D Display Market was valued at USD 127.5 billion in 2023 and is projected to grow at a CAGR of over 15% from 2024 to 2032, primarily driven by technological advancements.

As technology matures and becomes more cost-effective, its adoption is likely to expand across sectors like consumer electronics, automotive displays, and medical imaging. For instance, in February 2023, Liantronics showcased its innovative "W"-3D Display Solution at ISE 2023. This glasses-free 3D display, with its unique "W" wave curved shape, is crafted to mesmerize audiences with its vivid visual effects and engaging content.

Advanced XR (Extended Reality) technologies, highlighted by Sony's spatial content creation system, are propelling the growth of the 3D display industry. Features like high-resolution 4K OLED Microdisplays, video see-through functions, and user-friendly controllers elevate the quality and adaptability of 3D displays. Such enhancements boost user immersion and interaction, amplifying the value of 3D displays across diverse applications, from content creation and entertainment to industrial design. For instance, in January 2024, Sony Corporation unveiled its cutting-edge spatial content creation system.

The overall industry is classified into product, technology, application, end use r, display technology, resolution, size, and region.

The 3D display market categorizes its offerings based on size: small (under 20 inches), medium (20-50 inches), and large (over 50 inches). The large segment, exceeding 50 inches, is the fastest growing, boasting a CAGR of over 20% from 2024 to 2032. These expansive displays are gaining traction in commercial and public sectors, finding applications in digital signage, information kiosks, and advertising. Their high visibility and immersive nature make them prime candidates for high-traffic areas, driven by a demand for dynamic advertising and interactive public information systems.

Resolution-wise, the market segments include 2K, 4K, 8K, and others. Dominating in 2023, the 4K segment is projected to surge past USD 230 billion by 2032. The 4K resolution's rise is largely attributed to its widespread adoption in consumer electronics, including TVs, monitors, and gaming consoles. As consumers increasingly seek high-definition content and superior visual experiences, the preference for 4K displays over their lower-resolution counterparts has intensified.

North America is witnessing a burgeoning 3D display market, with projections to surpass USD 200 billion by 2032. The region's robust technological infrastructure and heightened consumer spending on electronics are key drivers, complemented by a rising demand across diverse sectors.

Table of Contents

Chapter 1 Methodology and Scope

  • 1.1 Market scope and definition
  • 1.2 Base estimates and calculations
  • 1.3 Forecast parameters
  • 1.4 Data sources
    • 1.4.1 Primary
    • 1.4.2 Secondary
      • 1.4.2.1 Paid sources
      • 1.4.2.2 Public sources

Chapter 2 Executive Summary

  • 2.1 Industry 360° synopsis, 2024 - 2032
  • 2.2 Business trends
    • 2.2.1 Total addressable market (TAM), 2024-2032

Chapter 3 Industry Insights

  • 3.1 Industry ecosystem analysis
  • 3.2 Vendor matrix
  • 3.3 Technology and innovation landscape
  • 3.4 Patent analysis
  • 3.5 Key news and initiatives
  • 3.6 Regulatory landscape
  • 3.7 Impact forces
    • 3.7.1 Growth drivers
      • 3.7.1.1 Advancements in 3D display technology
      • 3.7.1.2 Advancement in XR (Extended Reality)
      • 3.7.1.3 Growing demand for immersive experiences
      • 3.7.1.4 Integration of AI for enhanced 3D content creation and personalization
      • 3.7.1.5 Rising popularity of 3D displays in advertising and digital signage
    • 3.7.2 Industry pitfalls and challenges
      • 3.7.2.1 High costs and affordability issues
      • 3.7.2.2 Limited content availability and compatibility
  • 3.8 Growth potential analysis
  • 3.9 Porter's analysis
    • 3.9.1 Supplier power
    • 3.9.2 Buyer power
    • 3.9.3 Threat of new entrants
    • 3.9.4 Threat of substitutes
    • 3.9.5 Industry rivalry
  • 3.10 PESTEL analysis

Chapter 4 Competitive Landscape, 2023

  • 4.1 Company market share analysis
  • 4.2 Competitive positioning matrix
  • 4.3 Strategic outlook matrix

Chapter 5 Market Estimates and Forecast, By Product, 2021 - 2032 (USD Million and Units)

  • 5.1 Key trends
  • 5.2 Volumetric display
  • 5.3 Stereoscopic display
    • 5.3.1 Glass-based stereoscopic display
    • 5.3.2 Autostereoscopic display
  • 5.4 Head-Mounted display (HMD)
  • 5.5 Holographic display
  • 5.6 Others

Chapter 6 Market Estimates and Forecast, By Technology, 2021 - 2032 (USD Million and Units)

  • 6.1 Key trends
  • 6.2 Stereoscopy
  • 6.3 Holography
  • 6.4 Volumetric display technology
  • 6.5 Light field technology
  • 6.6 Autostereoscopic technology
  • 6.7 Others

Chapter 7 Market Estimates and Forecast, By Application, 2021 - 2032 (USD Million and Units)

  • 7.1 Key trends
  • 7.2 Consumer electronics
    • 7.2.1 Television
    • 7.2.2 Smartphones
    • 7.2.3 Monitors
    • 7.2.4 Gaming consoles
  • 7.3 Entertainment
    • 7.3.1 Projector devices
    • 7.3.2 Virtual reality headsets
    • 7.3.3 Augmented reality headsets
  • 7.4 Medical imaging
  • 7.5 Automotive displays
  • 7.6 Advertising and digital signage
  • 7.7 Others

Chapter 8 Market Estimates and Forecast, By End-User, 2021 - 2032 (USD Million and Units)

  • 8.1 Key trends
  • 8.2 Consumer
  • 8.3 Commercial
  • 8.4 Industrial
  • 8.5 Healthcare
  • 8.6 Automotive
  • 8.7 Aerospace and defense
  • 8.8 Others

Chapter 9 Market Estimates and Forecast, By Display Technology, 2021 - 2032 (USD Million and Units)

  • 9.1 Key trends
  • 9.2 Digital light processing (DLP)
  • 9.3 Organic light emitting diode (OLED)
  • 9.4 Light emitting diode (LED)
  • 9.5 MicroLED
  • 9.6 Quantum dot display (QLED)
  • 9.7 Laser phosphor display
  • 9.8 Others

Chapter 10 Market Estimates and Forecast, By Resolution, 2021 - 2032 (USD Million and Units)

  • 10.1 Key trends
  • 10.2 2K
  • 10.3 4K
  • 10.4 8K
  • 10.5 Others

Chapter 11 Market Estimates and Forecast, By Size, 2021 - 2032 (USD Million and Units)

  • 11.1 Key trends
  • 11.2 Small (less than 20 inches)
  • 11.3 Medium (20-50 inches)
  • 11.4 Large (more than 50 inches)

Chapter 12 Market Estimates and Forecast, By Region, 2021 - 2032 (USD Million and Units)

  • 12.1 Key trends
  • 12.2 North America
    • 12.2.1 U.S.
    • 12.2.2 Canada
  • 12.3 Europe
    • 12.3.1 UK
    • 12.3.2 Germany
    • 12.3.3 France
    • 12.3.4 Italy
    • 12.3.5 Spain
    • 12.3.6 Rest of Europe
  • 12.4 Asia Pacific
    • 12.4.1 China
    • 12.4.2 India
    • 12.4.3 Japan
    • 12.4.4 South Korea
    • 12.4.5 ANZ
    • 12.4.6 Rest of Asia Pacific
  • 12.5 Latin America
    • 12.5.1 Brazil
    • 12.5.2 Mexico
    • 12.5.3 Rest of Latin America
  • 12.6 MEA
    • 12.6.1 UAE
    • 12.6.2 Saudi Arabia
    • 12.6.3 South Africa
    • 12.6.4 Rest of MEA

Chapter 13 Company Profiles

  • 13.1 Acer Inc.
  • 13.2 Apple Inc.
  • 13.3 ASUS
  • 13.4 AU Optronics
  • 13.5 BenQ
  • 13.6 BOE Technology Group
  • 13.7 Dell Technologies
  • 13.8 Eizo
  • 13.9 Epson Corporation
  • 13.10 HannStar Display
  • 13.11 Hisense
  • 13.12 HP Inc.
  • 13.13 Innolux Corporation
  • 13.14 JDI (Japan Display Inc.)
  • 13.15 LG Display
  • 13.16 LG Electronics
  • 13.17 NEC Display Solutions
  • 13.18 O-film Tech
  • 13.19 Panasonic Corporation
  • 13.20 Philips
  • 13.21 Samsung Electronics Co, Ltd.
  • 13.22 Sharp Corporation
  • 13.23 Sony Corporation
  • 13.24 Toshiba
  • 13.25 ViewSonic
  • 13.26 Xiaomi