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市场调查报告书
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1716696

老虎机市场机会、成长动力、产业趋势分析及 2025 - 2034 年预测

Slot Machine Market Opportunity, Growth Drivers, Industry Trend Analysis, and Forecast 2025 - 2034

出版日期: | 出版商: Global Market Insights Inc. | 英文 190 Pages | 商品交期: 2-3个工作天内

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简介目录

2024 年全球老虎机市场价值为 168 亿美元,预计 2025 年至 2034 年的复合年增长率为 5.6%。赌场游戏的吸引力日益增强,加上老虎机技术的进步,推动了这一成长。现代老虎机现在提供的不仅仅是旋转捲轴——它们结合了数位支付系统、触控萤幕介面和人工智慧游戏功能以及高清图形,以增强玩家体验。随着线上赌场和行动赌场的快速成长,实体赌场面临升级机器以吸引和留住顾客的压力。透过多种游戏选项增强玩家参与度,并且无需转到另一台机器即可在各种游戏之间切换的能力进一步增加了老虎机的日益普及。这种适应性吸引了从休閒游戏玩家到高风险赌徒的广泛玩家,为博彩运营商带来了更高的收入。

老虎机市场 - IMG1

2024 年,多币种/多支付线老虎机的收入将达到 50 亿美元,预计在预测期内的复合年增长率为 5.6%。这些机器允许玩家同时在多条线上投注,增加了刺激性和潜在的支出,从而鼓励更长的游戏时间并增加收入。多游戏老虎机也正成为人们的首选,因为它们能够在一台机器上提供多样化的主题、游戏风格和投注选项。

市场范围
起始年份 2024
预测年份 2025-2034
起始值 168亿美元
预测值 283亿美元
复合年增长率 5.6%

2024 年,纸币部分占据了超过 47.9% 的市场份额,预计到 2034 年将以 5.8% 的速度成长。纸币被广泛接受,并成为高价值交易的首选,使玩家能够快速有效地进行更大的投注。这种便利性增加了投注金额并延长了游戏时间,从而为赌场带来了更高的收入。

赌场仍然是最大的应用领域,2024 年占据 44.8% 的市场。赌场对老虎机的需求不断增长,加上对博彩设施的持续投资,正在推动市场成长。游戏营运商正致力于透过先进的功能升级他们的老虎机,为休閒玩家和资深玩家提供引人入胜的体验。因此,预计该领域在未来几年仍将保持主导地位。

2024 年,北美引领全球老虎机市场,占据 34.9% 的收入份额,创造 58 亿美元的收入。纽约、佛罗里达和德克萨斯等州赌博合法化的扩张大大增加了对老虎机的需求。游戏技术的进步,包括无现金系统、人工智慧驱动功能和多游戏设备,增强了整体玩家体验,吸引了越来越多的客户群。此外,部落赌场的兴起和游戏中心游客数量的增加进一步促进了该地区老虎机的强劲增长。

目录

第一章:方法论与范围

第二章:执行摘要

第三章:行业洞察

  • 产业生态系统分析
  • 供应商格局
  • 定价分析
  • 技术与创新格局
  • 重要新闻和倡议
  • 监管格局
  • 製造商
  • 经销商
  • 对部队的影响
    • 成长动力
      • 区块链和虚拟实境等持续的技术进步
      • 赌场游戏日益流行
    • 产业陷阱与挑战
      • 游戏产业的政府和监管政策
      • 竞争加剧
  • 成长潜力分析
  • 消费者购买行为
  • 波特的分析
  • PESTEL分析

第四章:竞争格局

  • 介绍
  • 公司市占率分析
  • 竞争定位矩阵
  • 战略展望矩阵

第五章:市场估计与预测:按机器类型,2021 - 2034 年(十亿美元)

  • 主要趋势
  • 单币老虎机
  • 多币种/多支付线老虎机
  • 购买付费老虎机
  • 累积奖金老虎机
  • 多游戏老虎机
  • 视讯/触控萤幕老虎机
  • 其他老虎机

第六章:市场估计与预测:按产品类型,2021 - 2034 年(十亿美元)

  • 主要趋势
  • 数位的
  • 机械的

第七章:市场估计与预测:按货币,2021 - 2034 年(十亿美元)

  • 主要趋势
  • 硬币
  • 钞票
  • 代金券
  • 代币

第八章:市场估计与预测:按应用,2021 - 2034 年(十亿美元)

  • 主要趋势
  • 赌场
  • 游戏中心
  • 其他(酒吧和俱乐部、游轮、酒店和度假村)

第九章:市场估计与预测:按地区,2021 - 2034 年(十亿美元)

  • 主要趋势
  • 北美洲
    • 我们
    • 加拿大
  • 欧洲
    • 英国
    • 德国
    • 法国
    • 义大利
    • 西班牙
    • 俄罗斯
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 澳洲
    • 韩国
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 阿根廷
  • MEA
    • 阿联酋
    • 南非
    • 沙乌地阿拉伯

第十章:公司简介

  • Ainsworth Game Technology
  • Amatic Industries
  • Apollo Games
  • Aries Technology
  • Aristocrat
  • Aruze Gaming
  • Eclipse Game
  • Everi Holdings
  • IGT
  • Incredible Technologies
  • Inspired Entertainment
  • Interblock Luxury Products
  • Konami Gaming
  • Novomatics
  • Recreativos Franco
简介目录
Product Code: 10394

The Global Slot Machine Market was valued at USD 16.8 billion in 2024 and is projected to grow at a CAGR of 5.6% from 2025 to 2034. The rising appeal of casino games, coupled with advancements in slot machine technology, is driving this growth. Modern slot machines now offer more than just spinning reels-they incorporate digital payment systems, touchscreen interfaces, and AI-powered gaming features with high-definition graphics to enhance the player experience. With the rapid growth of online and mobile casinos, land-based casinos are under pressure to upgrade their machines to attract and retain customers. Enhanced player engagement through multi-game options and the ability to switch between various games without moving to another machine further adds to the growing popularity of slot machines. This adaptability has drawn a wide range of players, from casual gamers to high-stakes gamblers, contributing to higher revenues for gaming operators.

Slot Machine Market - IMG1

In 2024, multiple-coin/multiple-payline slot machines accounted for USD 5 billion in revenue and are expected to grow at a CAGR of 5.6% during the forecast period. These machines allow players to bet on multiple lines simultaneously, increasing excitement and potential payouts, which encourages longer playtimes and boosts revenue. Multi-game slot machines are also becoming a preferred choice due to their ability to offer diverse themes, gaming styles, and betting options within a single machine.

Market Scope
Start Year2024
Forecast Year2025-2034
Start Value$16.8 Billion
Forecast Value$28.3 Billion
CAGR5.6%

The banknote segment accounted for over 47.9% of the market share in 2024 and is expected to grow at a rate of 5.8% until 2034. Banknotes are widely accepted and preferred for high-value transactions, allowing players to place larger bets quickly and efficiently. This convenience increases betting amounts and extends playing time, leading to higher revenue generation for casinos.

Casinos remained the largest application segment, holding a 44.8% market share in 2024. The growing demand for slot machines in casinos, along with continued investments in gaming facilities, is fueling market growth. Gaming operators are focusing on upgrading their slot machines with advanced features to provide an engaging experience for casual and veteran players alike. As a result, the segment is expected to maintain its dominance in the coming years.

North America led the global slot machine market in 2024, accounting for 34.9% of the revenue share and generating USD 5.8 billion. The expansion of legalized gambling in states like New York, Florida, and Texas has significantly boosted demand for slot machines. Advancements in gaming technology, including cashless systems, AI-driven features, and multi-game devices, have enhanced the overall player experience, attracting a growing customer base. Additionally, the rise of tribal casinos and increasing tourist inflow into gaming centers have further contributed to the strong growth of slot machines in the region.

Table of Contents

Chapter 1 Methodology & Scope

  • 1.1 Research design
    • 1.1.1 Research approach
    • 1.1.2 Data collection methods
  • 1.2 Base estimates and calculations
    • 1.2.1 Base year calculation
    • 1.2.2 Key trends for market estimates
  • 1.3 Forecast model
  • 1.4 Primary research & validation
    • 1.4.1 Primary sources
    • 1.4.2 Data mining sources
  • 1.5 Market definitions

Chapter 2 Executive Summary

  • 2.1 Industry synopsis, 2021 - 2034

Chapter 3 Industry Insights

  • 3.1 Industry ecosystem analysis
  • 3.2 Supplier landscape
  • 3.3 Pricing analysis
  • 3.4 Technology & innovation landscape
  • 3.5 Key news & initiatives
  • 3.6 Regulatory landscape
  • 3.7 Manufacturers
  • 3.8 Distributors
  • 3.9 Impact on forces
    • 3.9.1 Growth drivers
      • 3.9.1.1 Ongoing technological advancements such as blockchain and virtual reality
      • 3.9.1.2 The growing popularity of casino games
    • 3.9.2 Industry pitfalls & challenges
      • 3.9.2.1 Government and regulatory policies in the gaming industry
      • 3.9.2.2 Increase in competition
  • 3.10 Growth potential analysis
  • 3.11 Consumer buying behavior
  • 3.12 Porter's analysis
  • 3.13 PESTEL analysis

Chapter 4 Competitive Landscape, 2024

  • 4.1 Introduction
  • 4.2 Company market share analysis
  • 4.3 Competitive positioning matrix
  • 4.4 Strategic outlook matrix

Chapter 5 Market Estimates & Forecast, By Machine Type, 2021 - 2034 ($Bn) (Thousand Units)

  • 5.1 Key trends
  • 5.2 Single-coin slot machines
  • 5.3 Multiple coin/multiple payline slot machines
  • 5.4 Buy-your-pay slot machines
  • 5.5 Progressive slot machines
  • 5.6 Multi-game slot machines
  • 5.7 Video/touch-screen slot machines
  • 5.8 Other slot machines

Chapter 6 Market Estimates & Forecast, By Product Type, 2021 - 2034 ($Bn) (Thousand Units)

  • 6.1 Key trends
  • 6.2 Digital
  • 6.3 Mechanical

Chapter 7 Market Estimates & Forecast, By Currency, 2021 - 2034 ($Bn) (Thousand Units)

  • 7.1 Key trends
  • 7.2 Coin
  • 7.3 Banknote
  • 7.4 Voucher
  • 7.5 Token

Chapter 8 Market Estimates & Forecast, By Application, 2021 - 2034 ($Bn) (Thousand Units)

  • 8.1 Key trends
  • 8.2 Casino
  • 8.3 Game centers
  • 8.4 Others (bars & clubs, Cruise Ships, Hotels and Resorts)

Chapter 9 Market Estimates & Forecast, By Region, 2021 - 2034 ($Bn) (Thousand Units)

  • 9.1 Key trends
  • 9.2 North America
    • 9.2.1 U.S.
    • 9.2.2 Canada
  • 9.3 Europe
    • 9.3.1 UK
    • 9.3.2 Germany
    • 9.3.3 France
    • 9.3.4 Italy
    • 9.3.5 Spain
    • 9.3.6 Russia
  • 9.4 Asia Pacific
    • 9.4.1 China
    • 9.4.2 India
    • 9.4.3 Japan
    • 9.4.4 Australia
    • 9.4.5 South Korea
  • 9.5 Latin America
    • 9.5.1 Brazil
    • 9.5.2 Mexico
    • 9.5.3 Argentina
  • 9.6 MEA
    • 9.6.1 UAE
    • 9.6.2 South Africa
    • 9.6.3 Saudi Arabia

Chapter 10 Company Profiles

  • 10.1 Ainsworth Game Technology
  • 10.2 Amatic Industries
  • 10.3 Apollo Games
  • 10.4 Aries Technology
  • 10.5 Aristocrat
  • 10.6 Aruze Gaming
  • 10.7 Eclipse Game
  • 10.8 Everi Holdings
  • 10.9 IGT
  • 10.10 Incredible Technologies
  • 10.11 Inspired Entertainment
  • 10.12 Interblock Luxury Products
  • 10.13 Konami Gaming
  • 10.14 Novomatics
  • 10.15 Recreativos Franco