封面
市场调查报告书
商品编码
1412158

免费游戏市场:按实体平台、作业系统、收益模式、游戏类型、年龄层、平台划分 - 2024-2030 年全球预测

Free-to-Play Market by Physical Platform (Computer, Console, Smartphone), Operating System (Android, FreeBSD, iOS), Revenue Model, Game Type, Age Group, Platform - Global Forecast 2024-2030

出版日期: | 出版商: 360iResearch | 英文 196 Pages | 商品交期: 最快1-2个工作天内

价格

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免费游戏市场规模预计 2023 年为 469.9 亿美元,2024 年达到 545.1 亿美元,预计 2030 年将达到 1,412.6 亿美元,复合年增长率为 17.02%。

免费的全球市场

主要市场统计
基准年[2023] 469.9亿美元
预测年份 [2024] 545.1亿美元
预测年份 [2030] 1412.6亿美元
复合年增长率(%) 17.02%
免费游戏市场-IMG1

FPNV定位矩阵

FPNV 定位矩阵对于评估免费游戏市场至关重要。我们检视与业务策略和产品满意度相关的关键指标,以对供应商进行全面评估。这种深入的分析使用户能够根据自己的要求做出资讯的决策。根据评估,供应商被分为四个成功程度不同的像限:前沿(F)、探路者(P)、利基(N)和重要(V)。

市场占有率分析

市场占有率分析是一个综合工具,可以对免费游戏市场中供应商的现状进行深入而详细的研究。全面比较和分析供应商在整体收益、基本客群和其他关键指标方面的贡献,以便更好地了解公司的绩效及其在争夺市场占有率时面临的挑战。此外,该分析还提供了对该行业竞争特征的宝贵考察,包括在研究基准年观察到的累积、分散主导地位和合併特征等因素。这种详细程度的提高使供应商能够做出更资讯的决策并制定有效的策略,从而在市场上获得竞争优势。

该报告对以下几个方面提供了宝贵的见解:

1-市场渗透率:提供有关主要企业所服务的市场的全面资讯。

2-市场开拓:我们深入研究利润丰厚的新兴市场,并分析它们在成熟细分市场中的渗透率。

3- 市场多元化:提供有关新产品发布、开拓地区、最新发展和投资的详细资讯。

4-竞争力评估与资讯:对主要企业的市场占有率、策略、产品、认证、监管状况、专利状况、製造能力等进行全面评估。

5- 产品开发与创新:提供对未来技术、研发活动和突破性产品开发的见解。

本报告解决了以下关键问题:

1-免费游戏市场的市场规模和预测是多少?

2-免费游戏市场预测期内需要考虑投资的产品、细分市场、应用程式和领域有哪些?

3-免费市场的技术趋势和法律规范是什么?

4-免费游戏市场主要供应商的市场占有率是多少?

5-进入免费市场的适当型态或策略手段是什么?

目录

第一章 前言

第二章调查方法

第三章执行摘要

第四章市场概况

第五章市场洞察

  • 市场动态
    • 促进因素
      • 动画和游戏越来越受年轻人欢迎
      • 普及宽频网路服务并改善接取
      • 增加新游戏开发的投资和资金
    • 抑制因素
      • 与免费游戏相关的延迟和安全问题
    • 机会
      • 扩增实境和虚拟实境在游戏平台中的渗透
      • 区块链免费游戏的出现
    • 任务
      • 攻击性和暴力手机游戏对心理健康的负面影响
  • 市场区隔分析
  • 市场趋势分析
  • 高通膨的累积效应
  • 波特五力分析
  • 价值炼和关键路径分析
  • 法律规范

第 6 章 实体平台免费游戏市场

  • 电脑
  • 主机
  • 智慧型手机
  • 药片

第 7 章:按作业系统分類的免费市场

  • 安卓
  • FreeBSD
  • iOS
  • 视窗

第 8 章按收益模式分類的免费游戏市场

  • 游戏内广告
  • 游戏内购买

第 9 章 按游戏类型分類的免费市场

  • 行动
  • 冒险
  • 游乐场
  • 运动的
  • 策略

第 10 章 免费游戏市场:依年龄段

  • 超过50
  • 10-20岁
  • 21-35岁
  • 36-50岁

第 11 章 免费游戏市场:依平台划分

  • 离线
  • 在线的

第十二章 美洲免费游戏市场

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美国

第十三章 亚太地区免费游戏市场

  • 澳洲
  • 中国
  • 印度
  • 印尼
  • 日本
  • 马来西亚
  • 菲律宾
  • 新加坡
  • 韩国
  • 台湾
  • 泰国
  • 越南

第14章欧洲、中东和非洲的免费游戏市场

  • 丹麦
  • 埃及
  • 芬兰
  • 法国
  • 德国
  • 以色列
  • 义大利
  • 荷兰
  • 奈及利亚
  • 挪威
  • 波兰
  • 卡达
  • 俄罗斯
  • 沙乌地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公国
  • 英国

第十五章竞争形势

  • FPNV定位矩阵
  • 市场占有率分析:主要企业
  • 主要企业竞争情境分析

第16章竞争组合

  • 主要公司简介
    • Activision Blizzard, Inc.
    • Animoca Brands Corporation Limited
    • Arkadium, Inc.
    • Bandai Namco Entertainment Inc.
    • CBS Studios Inc.
    • Electronic Arts Inc.
    • Epic Games, Inc.
    • Gamigo AG
    • Garena Online Private Limited
    • GungHo Online Entertainment, Inc.
    • Jagex Ltd.
    • Jam City, Inc.
    • King.com Ltd.
    • Mediaworker GmbH
    • miHoYo Co., Ltd.
    • NCSOFT Corporation
    • NetEase, Inc
    • Nintendo Co., Ltd.
    • now.gg, Inc.
    • Outplay Entertainment Ltd.
    • Pixel United
    • Play Games24x7 Private Limited
    • PLAYSTUDIOS, Inc.
    • SEGA Group Corporation
    • Take-Two Interactive Software, Inc.
    • Tencent Holdings Ltd.
    • Ubisoft Entertainment SA
    • Valve Corporation
  • 主要产品系列

第十七章附录

  • 讨论指南
  • 关于许可证和定价
Product Code: MRR-560ABC0C59D9

[196 Pages Report] The Free-to-Play Market size was estimated at USD 46.99 billion in 2023 and expected to reach USD 54.51 billion in 2024, at a CAGR 17.02% to reach USD 141.26 billion by 2030.

Global Free-to-Play Market

KEY MARKET STATISTICS
Base Year [2023] USD 46.99 billion
Estimated Year [2024] USD 54.51 billion
Forecast Year [2030] USD 141.26 billion
CAGR (%) 17.02%
Free-to-Play Market - IMG1

FPNV Positioning Matrix

The FPNV Positioning Matrix is pivotal in evaluating the Free-to-Play Market. It offers a comprehensive assessment of vendors, examining key metrics related to Business Strategy and Product Satisfaction. This in-depth analysis empowers users to make well-informed decisions aligned with their requirements. Based on the evaluation, the vendors are then categorized into four distinct quadrants representing varying levels of success: Forefront (F), Pathfinder (P), Niche (N), or Vital (V).

Market Share Analysis

The Market Share Analysis is a comprehensive tool that provides an insightful and in-depth examination of the current state of vendors in the Free-to-Play Market. By meticulously comparing and analyzing vendor contributions in terms of overall revenue, customer base, and other key metrics, we can offer companies a greater understanding of their performance and the challenges they face when competing for market share. Additionally, this analysis provides valuable insights into the competitive nature of the sector, including factors such as accumulation, fragmentation dominance, and amalgamation traits observed over the base year period studied. With this expanded level of detail, vendors can make more informed decisions and devise effective strategies to gain a competitive edge in the market.

Key Company Profiles

The report delves into recent significant developments in the Free-to-Play Market, highlighting leading vendors and their innovative profiles. These include Activision Blizzard, Inc., Animoca Brands Corporation Limited, Arkadium, Inc., Bandai Namco Entertainment Inc., CBS Studios Inc., Electronic Arts Inc., Epic Games, Inc., Gamigo AG, Garena Online Private Limited, GungHo Online Entertainment, Inc., Jagex Ltd., Jam City, Inc., King.com Ltd., Mediaworker GmbH, miHoYo Co., Ltd., NCSOFT Corporation, NetEase, Inc, Nintendo Co., Ltd., now.gg, Inc., Outplay Entertainment Ltd., Pixel United, Play Games24x7 Private Limited, PLAYSTUDIOS, Inc., SEGA Group Corporation, Take-Two Interactive Software, Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA, and Valve Corporation.

Market Segmentation & Coverage

This research report categorizes the Free-to-Play Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Physical Platform
    • Computer
    • Console
    • Smartphone
    • Tablet
  • Operating System
    • Android
    • FreeBSD
    • iOS
    • Windows
  • Revenue Model
    • In-Game Advertising
    • In-Game Purchase
  • Game Type
    • Action
    • Adventure
    • Arcade
    • Sports
    • Strategy
  • Age Group
    • Above 50
    • Age 10-20
    • Age 21-35
    • Age 36-50
  • Platform
    • Offline
    • Online
  • Region
    • Americas
      • Argentina
      • Brazil
      • Canada
      • Mexico
      • United States
        • California
        • Florida
        • Illinois
        • New York
        • Ohio
        • Pennsylvania
        • Texas
    • Asia-Pacific
      • Australia
      • China
      • India
      • Indonesia
      • Japan
      • Malaysia
      • Philippines
      • Singapore
      • South Korea
      • Taiwan
      • Thailand
      • Vietnam
    • Europe, Middle East & Africa
      • Denmark
      • Egypt
      • Finland
      • France
      • Germany
      • Israel
      • Italy
      • Netherlands
      • Nigeria
      • Norway
      • Poland
      • Qatar
      • Russia
      • Saudi Arabia
      • South Africa
      • Spain
      • Sweden
      • Switzerland
      • Turkey
      • United Arab Emirates
      • United Kingdom

The report offers valuable insights on the following aspects:

1. Market Penetration: It presents comprehensive information on the market provided by key players.

2. Market Development: It delves deep into lucrative emerging markets and analyzes the penetration across mature market segments.

3. Market Diversification: It provides detailed information on new product launches, untapped geographic regions, recent developments, and investments.

4. Competitive Assessment & Intelligence: It conducts an exhaustive assessment of market shares, strategies, products, certifications, regulatory approvals, patent landscape, and manufacturing capabilities of the leading players.

5. Product Development & Innovation: It offers intelligent insights on future technologies, R&D activities, and breakthrough product developments.

The report addresses key questions such as:

1. What is the market size and forecast of the Free-to-Play Market?

2. Which products, segments, applications, and areas should one consider investing in over the forecast period in the Free-to-Play Market?

3. What are the technology trends and regulatory frameworks in the Free-to-Play Market?

4. What is the market share of the leading vendors in the Free-to-Play Market?

5. Which modes and strategic moves are suitable for entering the Free-to-Play Market?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Limitations
  • 1.7. Assumptions
  • 1.8. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

  • 4.1. Introduction
  • 4.2. Free-to-Play Market, by Region

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Rising popularity of animation and gaming among younger generations
      • 5.1.1.2. Greater penetration and accessibility to broadband internet services
      • 5.1.1.3. Increasing investments and funding in new game development
    • 5.1.2. Restraints
      • 5.1.2.1. Lagging and security issues associated with free to play games
    • 5.1.3. Opportunities
      • 5.1.3.1. Penetration of augmented and virtual reality in gaming platforms
      • 5.1.3.2. Emergence of blockchain free-to-play games
    • 5.1.4. Challenges
      • 5.1.4.1. Adverse impact on mental health of aggressive and violent mobile games
  • 5.2. Market Segmentation Analysis
  • 5.3. Market Trend Analysis
  • 5.4. Cumulative Impact of High Inflation
  • 5.5. Porter's Five Forces Analysis
    • 5.5.1. Threat of New Entrants
    • 5.5.2. Threat of Substitutes
    • 5.5.3. Bargaining Power of Customers
    • 5.5.4. Bargaining Power of Suppliers
    • 5.5.5. Industry Rivalry
  • 5.6. Value Chain & Critical Path Analysis
  • 5.7. Regulatory Framework

6. Free-to-Play Market, by Physical Platform

  • 6.1. Introduction
  • 6.2. Computer
  • 6.3. Console
  • 6.4. Smartphone
  • 6.5. Tablet

7. Free-to-Play Market, by Operating System

  • 7.1. Introduction
  • 7.2. Android
  • 7.3. FreeBSD
  • 7.4. iOS
  • 7.5. Windows

8. Free-to-Play Market, by Revenue Model

  • 8.1. Introduction
  • 8.2. In-Game Advertising
  • 8.3. In-Game Purchase

9. Free-to-Play Market, by Game Type

  • 9.1. Introduction
  • 9.2. Action
  • 9.3. Adventure
  • 9.4. Arcade
  • 9.5. Sports
  • 9.6. Strategy

10. Free-to-Play Market, by Age Group

  • 10.1. Introduction
  • 10.2. Above 50
  • 10.3. Age 10-20
  • 10.4. Age 21-35
  • 10.5. Age 36-50

11. Free-to-Play Market, by Platform

  • 11.1. Introduction
  • 11.2. Offline
  • 11.3. Online

12. Americas Free-to-Play Market

  • 12.1. Introduction
  • 12.2. Argentina
  • 12.3. Brazil
  • 12.4. Canada
  • 12.5. Mexico
  • 12.6. United States

13. Asia-Pacific Free-to-Play Market

  • 13.1. Introduction
  • 13.2. Australia
  • 13.3. China
  • 13.4. India
  • 13.5. Indonesia
  • 13.6. Japan
  • 13.7. Malaysia
  • 13.8. Philippines
  • 13.9. Singapore
  • 13.10. South Korea
  • 13.11. Taiwan
  • 13.12. Thailand
  • 13.13. Vietnam

14. Europe, Middle East & Africa Free-to-Play Market

  • 14.1. Introduction
  • 14.2. Denmark
  • 14.3. Egypt
  • 14.4. Finland
  • 14.5. France
  • 14.6. Germany
  • 14.7. Israel
  • 14.8. Italy
  • 14.9. Netherlands
  • 14.10. Nigeria
  • 14.11. Norway
  • 14.12. Poland
  • 14.13. Qatar
  • 14.14. Russia
  • 14.15. Saudi Arabia
  • 14.16. South Africa
  • 14.17. Spain
  • 14.18. Sweden
  • 14.19. Switzerland
  • 14.20. Turkey
  • 14.21. United Arab Emirates
  • 14.22. United Kingdom

15. Competitive Landscape

  • 15.1. FPNV Positioning Matrix
  • 15.2. Market Share Analysis, By Key Player
  • 15.3. Competitive Scenario Analysis, By Key Player

16. Competitive Portfolio

  • 16.1. Key Company Profiles
    • 16.1.1. Activision Blizzard, Inc.
    • 16.1.2. Animoca Brands Corporation Limited
    • 16.1.3. Arkadium, Inc.
    • 16.1.4. Bandai Namco Entertainment Inc.
    • 16.1.5. CBS Studios Inc.
    • 16.1.6. Electronic Arts Inc.
    • 16.1.7. Epic Games, Inc.
    • 16.1.8. Gamigo AG
    • 16.1.9. Garena Online Private Limited
    • 16.1.10. GungHo Online Entertainment, Inc.
    • 16.1.11. Jagex Ltd.
    • 16.1.12. Jam City, Inc.
    • 16.1.13. King.com Ltd.
    • 16.1.14. Mediaworker GmbH
    • 16.1.15. miHoYo Co., Ltd.
    • 16.1.16. NCSOFT Corporation
    • 16.1.17. NetEase, Inc
    • 16.1.18. Nintendo Co., Ltd.
    • 16.1.19. now.gg, Inc.
    • 16.1.20. Outplay Entertainment Ltd.
    • 16.1.21. Pixel United
    • 16.1.22. Play Games24x7 Private Limited
    • 16.1.23. PLAYSTUDIOS, Inc.
    • 16.1.24. SEGA Group Corporation
    • 16.1.25. Take-Two Interactive Software, Inc.
    • 16.1.26. Tencent Holdings Ltd.
    • 16.1.27. Ubisoft Entertainment SA
    • 16.1.28. Valve Corporation
  • 16.2. Key Product Portfolio

17. Appendix

  • 17.1. Discussion Guide
  • 17.2. License & Pricing

LIST OF FIGURES

  • FIGURE 1. FREE-TO-PLAY MARKET RESEARCH PROCESS
  • FIGURE 2. FREE-TO-PLAY MARKET SIZE, 2023 VS 2030
  • FIGURE 3. FREE-TO-PLAY MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. FREE-TO-PLAY MARKET SIZE, BY REGION, 2023 VS 2030 (%)
  • FIGURE 5. FREE-TO-PLAY MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. FREE-TO-PLAY MARKET DYNAMICS
  • FIGURE 7. FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2023 VS 2030 (%)
  • FIGURE 8. FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 9. FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2023 VS 2030 (%)
  • FIGURE 10. FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 11. FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2023 VS 2030 (%)
  • FIGURE 12. FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 13. FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2023 VS 2030 (%)
  • FIGURE 14. FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 15. FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2023 VS 2030 (%)
  • FIGURE 16. FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 17. FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2023 VS 2030 (%)
  • FIGURE 18. FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 19. AMERICAS FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 20. AMERICAS FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 21. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 22. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 23. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 24. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 25. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 26. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 27. FREE-TO-PLAY MARKET, FPNV POSITIONING MATRIX, 2023
  • FIGURE 28. FREE-TO-PLAY MARKET SHARE, BY KEY PLAYER, 2023

LIST OF TABLES

  • TABLE 1. FREE-TO-PLAY MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. FREE-TO-PLAY MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL FREE-TO-PLAY MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 6. FREE-TO-PLAY MARKET SIZE, BY COMPUTER, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 7. FREE-TO-PLAY MARKET SIZE, BY CONSOLE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 8. FREE-TO-PLAY MARKET SIZE, BY SMARTPHONE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. FREE-TO-PLAY MARKET SIZE, BY TABLET, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 11. FREE-TO-PLAY MARKET SIZE, BY ANDROID, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. FREE-TO-PLAY MARKET SIZE, BY FREEBSD, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. FREE-TO-PLAY MARKET SIZE, BY IOS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. FREE-TO-PLAY MARKET SIZE, BY WINDOWS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 15. FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 16. FREE-TO-PLAY MARKET SIZE, BY IN-GAME ADVERTISING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. FREE-TO-PLAY MARKET SIZE, BY IN-GAME PURCHASE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 19. FREE-TO-PLAY MARKET SIZE, BY ACTION, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. FREE-TO-PLAY MARKET SIZE, BY ADVENTURE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. FREE-TO-PLAY MARKET SIZE, BY ARCADE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. FREE-TO-PLAY MARKET SIZE, BY SPORTS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. FREE-TO-PLAY MARKET SIZE, BY STRATEGY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 24. FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 25. FREE-TO-PLAY MARKET SIZE, BY ABOVE 50, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 26. FREE-TO-PLAY MARKET SIZE, BY AGE 10-20, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 27. FREE-TO-PLAY MARKET SIZE, BY AGE 21-35, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 28. FREE-TO-PLAY MARKET SIZE, BY AGE 36-50, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 29. FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 30. FREE-TO-PLAY MARKET SIZE, BY OFFLINE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 31. FREE-TO-PLAY MARKET SIZE, BY ONLINE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 32. AMERICAS FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 33. AMERICAS FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 34. AMERICAS FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 35. AMERICAS FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 36. AMERICAS FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 37. AMERICAS FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 38. AMERICAS FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 39. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 40. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 41. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 42. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 43. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 44. ARGENTINA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 45. BRAZIL FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 46. BRAZIL FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 47. BRAZIL FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 48. BRAZIL FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 49. BRAZIL FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 50. BRAZIL FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 51. CANADA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 52. CANADA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 53. CANADA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 54. CANADA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 55. CANADA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 56. CANADA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 57. MEXICO FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 58. MEXICO FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 59. MEXICO FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 60. MEXICO FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 61. MEXICO FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 62. MEXICO FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 63. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 64. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 65. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 66. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 67. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 68. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 69. UNITED STATES FREE-TO-PLAY MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 70. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 71. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 72. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 73. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 74. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 75. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 76. ASIA-PACIFIC FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 77. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 78. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 79. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 80. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 81. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 82. AUSTRALIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 83. CHINA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 84. CHINA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 85. CHINA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 86. CHINA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 87. CHINA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 88. CHINA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 89. INDIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 90. INDIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 91. INDIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 92. INDIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 93. INDIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 94. INDIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 95. INDONESIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 96. INDONESIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 97. INDONESIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 98. INDONESIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 99. INDONESIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 100. INDONESIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 101. JAPAN FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 102. JAPAN FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 103. JAPAN FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 104. JAPAN FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 105. JAPAN FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 106. JAPAN FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 107. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 108. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 109. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 110. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 111. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 112. MALAYSIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 113. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 114. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 115. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 116. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 117. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 118. PHILIPPINES FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 119. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 120. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 121. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 122. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 123. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 124. SINGAPORE FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 125. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 126. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 127. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 128. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 129. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 130. SOUTH KOREA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 131. TAIWAN FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 132. TAIWAN FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 133. TAIWAN FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 134. TAIWAN FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 135. TAIWAN FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 136. TAIWAN FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 137. THAILAND FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 138. THAILAND FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 139. THAILAND FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 140. THAILAND FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 141. THAILAND FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 142. THAILAND FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 143. VIETNAM FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 144. VIETNAM FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 145. VIETNAM FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 146. VIETNAM FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 147. VIETNAM FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 148. VIETNAM FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 149. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 150. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 151. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 152. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 153. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 154. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 155. EUROPE, MIDDLE EAST & AFRICA FREE-TO-PLAY MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 156. DENMARK FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 157. DENMARK FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 158. DENMARK FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 159. DENMARK FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 160. DENMARK FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 161. DENMARK FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 162. EGYPT FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 163. EGYPT FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 164. EGYPT FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 165. EGYPT FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 166. EGYPT FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 167. EGYPT FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 168. FINLAND FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 169. FINLAND FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 170. FINLAND FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 171. FINLAND FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 172. FINLAND FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 173. FINLAND FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 174. FRANCE FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 175. FRANCE FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 176. FRANCE FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 177. FRANCE FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 178. FRANCE FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 179. FRANCE FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 180. GERMANY FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 181. GERMANY FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 182. GERMANY FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 183. GERMANY FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 184. GERMANY FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 185. GERMANY FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 186. ISRAEL FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 187. ISRAEL FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 188. ISRAEL FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 189. ISRAEL FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 190. ISRAEL FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 191. ISRAEL FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 192. ITALY FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 193. ITALY FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 194. ITALY FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 195. ITALY FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 196. ITALY FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 197. ITALY FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 198. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 199. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 200. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 201. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 202. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 203. NETHERLANDS FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 204. NIGERIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 205. NIGERIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 206. NIGERIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 207. NIGERIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 208. NIGERIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 209. NIGERIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 210. NORWAY FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 211. NORWAY FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 212. NORWAY FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 213. NORWAY FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 214. NORWAY FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 215. NORWAY FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 216. POLAND FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 217. POLAND FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 218. POLAND FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 219. POLAND FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 220. POLAND FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 221. POLAND FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 222. QATAR FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 223. QATAR FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 224. QATAR FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 225. QATAR FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 226. QATAR FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 227. QATAR FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 228. RUSSIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 229. RUSSIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 230. RUSSIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 231. RUSSIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 232. RUSSIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 233. RUSSIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 234. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 235. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 236. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 237. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 238. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 239. SAUDI ARABIA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 240. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 241. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 242. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 243. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 244. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 245. SOUTH AFRICA FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 246. SPAIN FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 247. SPAIN FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 248. SPAIN FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 249. SPAIN FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 250. SPAIN FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 251. SPAIN FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 252. SWEDEN FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 253. SWEDEN FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 254. SWEDEN FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 255. SWEDEN FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 256. SWEDEN FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 257. SWEDEN FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 258. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 259. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 260. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 261. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 262. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 263. SWITZERLAND FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 264. TURKEY FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 265. TURKEY FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 266. TURKEY FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 267. TURKEY FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 268. TURKEY FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 269. TURKEY FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 270. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 271. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 272. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 273. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 274. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 275. UNITED ARAB EMIRATES FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 276. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY PHYSICAL PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 277. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY OPERATING SYSTEM, 2018-2030 (USD MILLION)
  • TABLE 278. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY REVENUE MODEL, 2018-2030 (USD MILLION)
  • TABLE 279. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY GAME TYPE, 2018-2030 (USD MILLION)
  • TABLE 280. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY AGE GROUP, 2018-2030 (USD MILLION)
  • TABLE 281. UNITED KINGDOM FREE-TO-PLAY MARKET SIZE, BY PLATFORM, 2018-2030 (USD MILLION)
  • TABLE 282. FREE-TO-PLAY MARKET, FPNV POSITIONING MATRIX, 2023
  • TABLE 283. FREE-TO-PLAY MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 284. FREE-TO-PLAY MARKET LICENSE & PRICING