全球家庭音讯设备市场:预测(2023-2028)
市场调查报告书
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1410259

全球家庭音讯设备市场:预测(2023-2028)

Home Audio Equipment Market - Forecasts from 2023 to 2028

出版日期: | 出版商: Knowledge Sourcing Intelligence | 英文 130 Pages | 商品交期: 最快1-2个工作天内

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简介目录

预计2021年全球家庭音讯设备市场规模将达218.68亿美元,预测期内复合年增长率为7.17%,预计2028年将达355.10亿美元。

由于可支配收入的增加,消费者对高性能家庭剧院体验的需求预计将推动市场成长。此外,由于越来越少的製造商重视电视内建音讯的音质,因此预计对外部音讯解决方案的需求将会增加,从而加速市场扩张。此外,消费性电子产业的公司正在透过发布人工智慧产品来推动市场扩张。例如,Sensory 于 2023 年 4 月宣布将 ChatGPT 和其他人工智慧 (AI) 整合到其消费性设备中,以支援会话语音回应。

此外,三星电子和苹果等高阶设备製造商的高阶电子产品预计在预测期内需求将增加,特别是在美国、英国和德国等已开发国家。

增加技术进步

市场扩张归因于消费性电子产品中多种数位技术的整合以及优先考虑为客户提供卓越体验的製造商的大量支出。在电子产品上省钱的趋势正在全球迅速蔓延。轻型便携式电子设备在寻求智慧家居的客户中越来越受欢迎。随着紧凑型电子产品的采用,全球家庭音讯电子产品市场正在不断扩大。

例如,根据LG电子2022年年报,其收益从2021年的264574.49亿韩元增至2022年的274577.77亿韩元。

此外,采用 Ambisound 技术的 Hi-Fi 无线条形音箱因其成本低且易于使用而变得越来越受欢迎。为了改善娱乐体验,家庭娱乐设备製造商正致力于提供采用智慧技术的连网型产品,例如智慧音箱和家庭助理。事实证明,这些设备可以透过语音控制的自动化来提高电影和电视节目的音质。

预计北美将占据最大的市场占有率

推动北美家庭音讯设备产业发展的重要原因有很多。随着对互联智慧设备的需求不断增长,客户需要适合其智慧家庭的音讯系统。此外,音讯技术的持续改进,例如沉浸式声音格式和高解析度音讯,正在促使消费者升级音讯系统。

由于几个重要因素,美国家庭音讯设备产业正在迅速扩张。随着智慧家庭技术的普及,对适合网路环境的音讯解决方案的需求日益增加。消费者对高品质音讯体验的偏好推动了对支援高解析度音讯格式的设备的需求。

此外,越来越多的人在家庭娱乐和使用串流媒体服务上花钱,增加了对音讯设备的需求,使内容观看更加身临其境。例如,根据劳工统计局的数据,2021 年娱乐支出增加了 22.7%。与 2019 年相比,2021 年娱乐支出成长了 15.5%。这是由于 2021 年其他娱乐用品、机械和服务支出增加了 60.6%,包括购买和租赁机动和非机动休閒车。继费用和入场费增加53.9%之后,玩具、嗜好和游乐设备增加了17.1%。

市场开拓的主要进展

2020 年 11 月,微软的 Xbox One 游戏机将推出 DTS Sound Unbound,支援 DTS:X 家庭剧院,这是一款允许存取 DTS 高级音讯功能的音讯应用程式。此公告由 XPERI INC. 的完全子公司Digital Theater Systems (DTS) Inc. 发布。 2023 年 3 月和 2022 年 8 月,JBL 推出了功能丰富的 JBL Bar 1000,在其最新的条形音箱型号中提供 3D 环绕声体验。 7.1.4 声道 JB​​L Bar 1000 配备四个向上发射加速器,可透过 Dolby Atmos(R) 和 DTS:X 3D 环绕声提供完全无线的家庭剧院体验。 JBL Bar 1000 是全新 JBL Bar 系列的亮点,该系列包括 JBL Bar 300、JBL Bar 500 和 JBL Bar 800。 2023 年 1 月,Apple 发布了 HomePod(第二代),这是一款功能强大的智慧扬声器,具有尖端的声学性能和引人注目的标誌性外观。 HomePod 支援先进的运算音讯功能和沈浸式空间音轨,将 Apple 创新与 Siri 的智慧结合,带来全新的聆听体验。使用者可以使用 Siri 建立智慧家庭自动化,在家中检测到烟雾或一氧化碳警报时接收警报,并且无需用手即可检查室温和湿度。Masu。

目录

第一章简介

  • 市场概况
  • 市场定义
  • 调查范围
  • 市场区隔
  • 货币
  • 先决条件
  • 基准年和预测年时间表

第二章调查方法

  • 研究设计
  • 调查资料
  • 检验

第三章执行摘要

  • 主要发现

第四章市场动态

  • 市场驱动因素
  • 市场抑制因素
  • 波特五力分析
  • 产业价值链分析

第五章家用音讯设备市场:依产品类型

  • 介绍
  • 蓝光/DVD 播放器
  • 家庭电影院
  • 条形音箱

第六章家用音讯设备市场:依通路划分

  • 介绍
  • 在线的
  • 离线

第七章家用音讯设备市场:依地区

  • 介绍
  • 北美洲
  • 南美洲
  • 欧洲
  • 中东/非洲
  • 亚太地区

第八章竞争环境及分析

  • 主要企业及策略分析
  • 市场占有率分析
  • 合併、收购、协议和合作

第九章 公司简介

  • Hon Hai Precision Industry Co., Ltd.
  • Panasonic
  • Bose Corporation
  • Akai
  • Intex Technologies
  • LG Electronics
  • Koninklijke Philips NV
  • Sony Corporation
  • Yamaha Corporation
  • Qualcomm Technologies, Inc.
简介目录
Product Code: KSI061610765

The home audio equipment market is projected to grow at a CAGR of 7.17% over the forecast period, increasing from US$21.868 billion in 2021 to reach US$35.501 billion by 2028.

Due to rising disposable incomes, consumer demand for high-performance home theater experiences is expected to fuel market growth. Further, it is anticipated that a decrease in the emphasis placed by manufacturers on the integrated audio quality of televisions will raise demand for external audio solutions and accelerate market expansion. Additionally, businesses in the consumer electronics sector have been propelling market expansion by releasing AI-enabled products. For instance, Sensory announced the integration of ChatGPT and other Artificial Intelligence (AI) into its consumer devices in April 2023 to drive conversational voice answers.

Moreover, high-end electronic devices from premium device makers like Samsung Electronics and Apple Inc. are anticipated to see an increase in demand during the forecast period, particularly in developed nations like the U.S., Canada, the UK, and Germany.

Rising technological advancements

The market's expansion can be ascribed to the integration of diverse digital technologies in consumer electronics and significant expenditures made by manufacturers who prioritize providing customers with superior experiences. The trend of cutting back on electronics is quickly gaining traction worldwide. Lightweight and portable electronics are growing in popularity with customers for smart homes. The global market for electronics for home audio equipment is growing because of the adoption of compact electric varieties.

The increased technological advancement has also increased the sales of home theatres and soundbars which has resulted in the increase in revenue of major home audio equipment providers, for instance, as per the 2022 annual report of LG Electronics, the revenue increased from 26,457,449 million of Korean won in 2021 to 27,045,777 million of Korean won in 2022.

Moreover, due to their lower cost and easy usage, hi-fi wireless soundbars use ambisound technology which has become more popular. To improve the entertainment experience, makers of home entertainment equipment are focusing their efforts on providing connected items through smart technologies like smart speakers and home assistance. It has been demonstrated that these devices, through voice control automation, improve the sound quality of movies and TV shows.

North America is predicted to hold the largest market share for the market

Numerous important reasons are driving the home audio equipment industry in North America. Customers are looking for audio systems that fit in well with their smart homes due to the growing need for linked and smart devices. Furthermore, consumers are upgrading their audio systems as a result of continuous improvements in audio technologies, such as immersive sound formats and high-resolution audio.

The home audio equipment industry in the United States is expanding rapidly due to several important factors. The growing popularity of smart home technologies is creating a need for audio solutions that fit in well with networked environments. The need for devices that support high-resolution audio formats is being driven by consumers' preference for high-quality audio experiences.

Furthermore, a large number of people are spending more money on home entertainment and using streaming services, which is driving up demand for audio equipment that makes watching content more immersive. For instance, as per the BLS, entertainment spending climbed by 22.7 percent in 2021. Spending on entertainment increased by 15.5 percent in 2021 compared to 2019 levels. This was caused by a 60.6 percent increase in 2021 spending on other amusement supplies, machinery, and services, which includes the buying and leasing of recreational vehicles with and without motors. After fees and admissions, which increased by 53.9 percent, toys, hobbies, and playground equipment saw a 17.1 percent increase.

Market Key Developments

  • In November 2020, Microsoft's Xbox One video game console will support DTS:X Home Theater with the availability of DTS Sound Unbound, an audio application that grants access to premium DTS audio capabilities and features. This announcement was made by Digital Theater Systems (DTS) Inc., a wholly owned subsidiary of XPERI INC. The business also intended to provide compatibility with the Xbox Series S and Xbox Series X .In March 2023,
  • In August 2022, JBL introduced the feature-rich JBL Bar 1000 for customers to experience 3D surround sound with the most recent soundbar models. With four up-firing drivers, the 7.1.4 channel JBL Bar 1000 creates a completely wire-free home theatre experience that surrounds Dolby Atmos® and DTS:X 3D surround sound. The JBL Bar 1000 is the centerpiece of the brand-new JBL Bar Series, which is completed by the JBL Bar 300, 500, and 800.
  • In January 2023, the HomePod (2nd generation), a potent smart speaker with cutting-edge acoustics and a stunning, iconic appearance, was unveiled by Apple. With its advanced computational audio capabilities and support for immersive Spatial Audio tracks, HomePod is a new listening experience that combines Apple innovations and Siri intelligence. Users can establish smart home automation using Siri, receive alerts when a smoke or carbon monoxide alarm is detected in their house, and check the temperature and humidity in a room all without using their hands to handy new ways to handle daily tasks and control the smart home.

Segmentation:

By Product Type

  • Blu-ray and DVD players
  • Home Theatres
  • Soundbars

By Distribution Channel

  • Online
  • Offline

By Geography

  • North America
  • United States
  • Canada
  • Mexico
  • South America
  • Brazil
  • Argentina
  • Others
  • Europe
  • United Kingdom
  • Germany
  • France
  • Spain
  • Others
  • Middle East and Africa
  • Saudi Arabia
  • UAE
  • Israel
  • Others
  • Asia Pacific
  • Japan
  • China
  • India
  • South Korea
  • Indonesia
  • Thailand
  • Others

TABLE OF CONTENTS

1. INTRODUCTION

  • 1.1. Market Overview
  • 1.2. Market Definition
  • 1.3. Scope of the Study
  • 1.4. Market Segmentation
  • 1.5. Currency
  • 1.6. Assumptions
  • 1.7. Base, and Forecast Years Timeline

2. RESEARCH METHODOLOGY

  • 2.1. Research Design
  • 2.2. Research Data
  • 2.3. Validation

3. EXECUTIVE SUMMARY

  • 3.1. Key Findings

4. MARKET DYNAMICS

  • 4.1. Market Drivers
  • 4.2. Market Restraints
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers
    • 4.3.2. Bargaining Power of Buyers
    • 4.3.3. Threat of New Entrants
    • 4.3.4. Threat of Substitutes
    • 4.3.5. Competitive Rivalry in the Industry
  • 4.4. Industry Value Chain Analysis

5. HOME AUDIO EQUIPMENT MARKET BY PRODUCT TYPE

  • 5.1. Introduction
  • 5.2. Blu-ray and DVD players
  • 5.3. Home Theatres
  • 5.4. Soundbars

6. HOME AUDIO EQUIPMENT MARKET BY DISTRIBUTION CHANNEL

  • 6.1. Introduction
  • 6.2. Online
  • 6.3. Offline

7. HOME AUDIO EQUIPMENT MARKET BY GEOGRAPHY

  • 7.1. Introduction
  • 7.2. North America
    • 7.2.1. By Product Type
    • 7.2.2. By Distribution Channel
    • 7.2.3. By Country
    • 7.2.3.1. USA
    • 7.2.3.2. Canada
    • 7.2.3.3. Mexico
  • 7.3. South America
    • 7.3.1. By Product Type
    • 7.3.2. By Distribution Channel
    • 7.3.3. By Country
    • 7.3.3.1. Brazil
    • 7.3.3.2. Argentina
    • 7.3.3.3. Others
  • 7.4. Europe
    • 7.4.1. By Product Type
    • 7.4.2. By Distribution Channel
    • 7.4.3. By Country
    • 7.4.3.1. UK
    • 7.4.3.2. Germany
    • 7.4.3.3. France
    • 7.4.3.4. Spain
    • 7.4.3.5. Italy
    • 7.4.3.6. Others
  • 7.5. Middle East and Africa
    • 7.5.1. By Product Type
    • 7.5.2. By Distribution Channel
    • 7.5.3. By Country
    • 7.5.3.1. Saudi Arabia
    • 7.5.3.2. UAE
    • 7.5.3.3. Israel
    • 7.5.3.4. Others
  • 7.6. Asia Pacific
    • 7.6.1. By Product Type
    • 7.6.2. By Distribution Channel
    • 7.6.3. By Country
    • 7.6.3.1. Japan
    • 7.6.3.2. China
    • 7.6.3.3. India
    • 7.6.3.4. South Korea
    • 7.6.3.5. Taiwan
    • 7.6.3.6. Thailand
    • 7.6.3.7. Indonesia
    • 7.6.3.8. Others

8. COMPETITIVE ENVIRONMENT AND ANALYSIS

  • 8.1. Major Players and Strategy Analysis
  • 8.2. Market Share Analysis
  • 8.3. Mergers, Acquisition, Agreements, and Collaborations

9. COMPANY PROFILES

  • 9.1. Hon Hai Precision Industry Co., Ltd.
  • 9.2. Panasonic
  • 9.3. Bose Corporation
  • 9.4. Akai
  • 9.5. Intex Technologies
  • 9.6. LG Electronics
  • 9.7. Koninklijke Philips N.V.
  • 9.8. Sony Corporation
  • 9.9. Yamaha Corporation
  • 9.10. Qualcomm Technologies, Inc.