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市场调查报告书
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1356813

3D 游戏机市场报告:2030 年趋势、预测与竞争分析

3D Gaming Consoles Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 Pages | 商品交期: 3个工作天内

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简介目录

3D游戏机趋势与预测

预计到 2030 年,全球 3D 游戏机市场将达到约 234 亿美元,2024 年至 2030 年的年复合成长率为 11.1%。该市场的主要驱动因素是对顶级游戏体验的日益渴望、多人线上游戏选项的日益采用以及云端游戏解决方案领域的不断增长的趋势。未来全球3D游戏机市场,微软Xbox、索尼PlayStation、任天堂Wii市场很可能有商机。

3D 游戏机市场洞察

Lucintel 预测,软体预计将在预测期内实现高速成长。

Sony PlayStation 将继续成为该市场最大的细分市场。

预计亚太地区在预测期内将出现最高成长。

本报告回答了 11 个关键问题:

  • Q.1. 细分市场中最有前途和高成长的机会是什么?
  • Q.2.哪个细分市场将以更快的速度成长?为什么?
  • Q.3.您认为哪些地区未来会出现更快的成长?为什么?
  • Q.4. 影响市场动态的主要因素有哪些?市场的主要挑战和商业风险是什么?
  • Q.5. 这个市场的商业风险和竞争威胁是什么?
  • Q.6.这个市场有哪些新趋势?为什么?
  • Q.7.市场客户需求有何改变?
  • Q.8. 该市场有哪些新发展以及哪些公司处于领先地位?
  • Q.9.这个市场的主要企业有哪些?主要企业采取哪些策略配合措施来发展业务?
  • Q.10. 该市场上的竞争产品有哪些,由于材料或产品替代导致市场占有率下降的威胁有多大?
  • Q.11.过去年度发生了哪些併购事件,对产业产生了哪些影响?

目录

第1章执行摘要

第2章全球3D游戏机市场:市场动态

  • 简介、背景、分类
  • 供应链
  • 产业驱动因素与挑战

第3章2018-2030年市场趋势及预测分析

  • 宏观经济趋势(2018-2023)与预测(2024-2030)
  • 全球3D游戏机市场趋势(2018-2023)与预测(2024-2030)
  • 全球 3D 游戏机市场(按组件)
    • 硬体
    • 软体
  • 全球3D游戏机市场(依游戏机划分)
    • 家用游戏机
    • 手持控制台
    • 微型控制台
    • 专用控制台
  • 按平台分類的全球 3D 游戏机市场
    • 微软Xbox
    • 索尼游戏机
    • 任天堂Wii
    • 其他平台

第4章2018-2030年分地区市场趋势及预测分析

  • 全球3D游戏机市场区域分布
  • 北美3D游戏机市场
  • 欧洲3D游戏机市场
  • 亚太3D游戏机市场
  • 其他地区3D游戏机市场

第5章竞争分析

  • 产品系列分析
  • 营运整合
  • 波特五力分析

第6章成长机会与策略分析

  • 成长机会分析
    • 全球 3D 游戏机市场成长机会(按组件)
    • 全球 3D 游戏机市场成长机会(按游戏机划分)
    • 全球 3D 游戏机市场成长机会(按平台)
    • 全球 3D 游戏机市场成长机会(按地区)
  • 全球3D游戏机市场新趋势
  • 战略分析
    • 新产品开发
    • 扩大全球3D游戏机市场容量
    • 全球3D游戏机市场的合併、收购与合资
    • 认证和许可

第7章主要企业概况

  • A4Tech
  • Activision Publishing
  • Electronic Art
  • Guillemot Corporation
  • Kaneva
  • Logitech
  • Microsoft Corporation
  • Nintendo
  • Oculus
  • Sony Corporation
简介目录

3D Gaming Consoles Trends and Forecast

The future of the global 3D gaming consoles market looks promising with opportunities in the microsoft Xbox, sony playstation, and nintendo wii markets. The global 3D gaming consoles market is expected to reach an estimated $23.4 billion by 2030 with a CAGR of 11.1% from 2024 to 2030. The major drivers for this market are rising appetite for top-tier gaming experiences, growing adoption of multiplayer online gaming options, and increasing trend of cloud gaming solutions across the globe.

A more than 150-page report is developed to help in your business decisions.

3D Gaming Consoles by Segment

The study includes a forecast for the global 3D gaming consoles by component, console, platform, and region.

3D Gaming Consoles Market by Component [Shipment Analysis by Value from 2018 to 2030]:

  • Hardware
  • Software

3D Gaming Consoles Market by Console [Shipment Analysis by Value from 2018 to 2030]:

  • Home Consoles
  • Handheld Consoles
  • Micro Consoles
  • Dedicated Consoles

3D Gaming Consoles Market by Platform [Shipment Analysis by Value from 2018 to 2030]:

  • Microsoft Xbox
  • Sony PlayStation
  • Nintendo Wii
  • Other Platforms

3D Gaming Consoles Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of 3D Gaming Consoles Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies 3D gaming consoles companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the 3D gaming consoles companies profiled in this report include-

  • A4Tech
  • Activision Publishing
  • Electronic Art
  • Guillemot Corporation
  • Kaneva
  • Logitech
  • Microsoft Corporation
  • Nintendo
  • Oculus
  • Sony Corporation

3D Gaming Consoles Market Insights

Lucintel forecasts that software is expected to witness higher growth over the forecast period.

Within this market, sony playstation will remain the largest segment.

APAC is expected to witness highest growth over the forecast period.

Features of the Global 3D Gaming Consoles Market

Market Size Estimates: 3D gaming consoles market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: 3D gaming consoles market size by component, console, platform, and region. in terms of value ($B).

Regional Analysis: 3D gaming consoles market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different components, consoles, platforms, and region.s for the 3D gaming consoles market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the 3D gaming consoles market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q.1. What is the 3D gaming consoles market size?

Answer: The global 3D gaming consoles market is expected to reach an estimated $23.4 billion by 2030.

Q.2. What is the growth forecast for 3D gaming consoles market?

Answer: The global 3D gaming consoles market is expected to grow with a CAGR of 11.1% from 2024 to 2030.

Q.3. What are the major drivers influencing the growth of the 3D gaming consoles market?

Answer: The major drivers for this market are rising appetite for top-tier gaming experiences, growing adoption of multiplayer online gaming options, and increasing trend of cloud gaming solutions across the globe.

Q.4. What are the major segments for 3D gaming consoles market?

Answer: The future of the 3D gaming consoles market looks promising with opportunities in the microsoft Xbox, sony playstation, and nintendo wii markets.

Q.5. Who are the key 3D gaming consoles market companies?

Answer: Some of the key 3D gaming consoles companies are as follows:

  • A4Tech
  • Activision Publishing
  • Electronic Art
  • Guillemot Corporation
  • Kaneva
  • Logitech
  • Microsoft Corporation
  • Nintendo
  • Oculus
  • Sony Corporation

Q.6. Which 3D gaming consoles market segment will be the largest in future?

Answer: Lucintel forecasts that software is expected to witness higher growth over the forecast period.

Q.7. In 3D gaming consoles market, which region is expected to be the largest in next 5 years?

Answer: APAC is expected to witness highest growth over the forecast period.

Q.8. Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the 3D gaming consoles market by component (hardware and software), console (home consoles, handheld consoles, micro consoles, and dedicated consoles), platform (microsoft Xbox, sony playstation, nintendo wii, and other platforms), and region. (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global 3D Gaming Consoles Market : Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global 3D Gaming Consoles Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global 3D Gaming Consoles Market by Component
    • 3.3.1: Hardware
    • 3.3.2: Software
  • 3.4: Global 3D Gaming Consoles Market by Console
    • 3.4.1: Home Consoles
    • 3.4.2: Handheld Consoles
    • 3.4.3: Micro Consoles
    • 3.4.4: Dedicated Consoles
  • 3.5: Global 3D Gaming Consoles Market by Platform
    • 3.5.1: Microsoft Xbox
    • 3.5.2: Sony PlayStation
    • 3.5.3: Nintendo Wii
    • 3.5.4: Other Platforms

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global 3D Gaming Consoles Market by Region
  • 4.2: North American 3D Gaming Consoles Market
    • 4.2.2: North American 3D Gaming Consoles Market by Platform: Microsoft Xbox, Sony PlayStation, Nintendo Wii, and Other Platforms
  • 4.3: European 3D Gaming Consoles Market
    • 4.3.1: European 3D Gaming Consoles Market by Component: Hardware and Software
    • 4.3.2: European 3D Gaming Consoles Market by Platform: Microsoft Xbox, Sony PlayStation, Nintendo Wii, and Other Platforms
  • 4.4: APAC 3D Gaming Consoles Market
    • 4.4.1: APAC 3D Gaming Consoles Market by Component: Hardware and Software
    • 4.4.2: APAC 3D Gaming Consoles Market by Platform: Microsoft Xbox, Sony PlayStation, Nintendo Wii, and Other Platforms
  • 4.5: ROW 3D Gaming Consoles Market
    • 4.5.1: ROW 3D Gaming Consoles Market by Component: Hardware and Software
    • 4.5.2: ROW 3D Gaming Consoles Market by Platform: Microsoft Xbox, Sony PlayStation, Nintendo Wii, and Other Platforms

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global 3D Gaming Consoles Market by Component
    • 6.1.2: Growth Opportunities for the Global 3D Gaming Consoles Market by Console
    • 6.1.3: Growth Opportunities for the Global 3D Gaming Consoles Market by Platform
    • 6.1.4: Growth Opportunities for the Global 3D Gaming Consoles Market by Region
  • 6.2: Emerging Trends in the Global 3D Gaming Consoles Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global 3D Gaming Consoles Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global 3D Gaming Consoles Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: A4Tech
  • 7.2: Activision Publishing
  • 7.3: Electronic Art
  • 7.4: Guillemot Corporation
  • 7.5: Kaneva
  • 7.6: Logitech
  • 7.7: Microsoft Corporation
  • 7.8: Nintendo
  • 7.9: Oculus
  • 7.10: Sony Corporation