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市场调查报告书
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1685865

内容传输网路(CDN):市场占有率分析、产业趋势与统计、成长预测(2025-2030 年)

Content Delivery Network (CDN) - Market Share Analysis, Industry Trends & Statistics, Growth Forecasts (2025 - 2030)

出版日期: | 出版商: Mordor Intelligence | 英文 134 Pages | 商品交期: 2-3个工作天内

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简介目录

内容传输网路(CDN) 市场规模预计在 2025 年为 264.7 亿美元,预计到 2030 年将达到 451.3 亿美元,预测期内(2025-2030 年)的复合年增长率为 11.26%。

内容传递网路 (CDN)-市场-IMG1

网路使用者数量的增加以及用户在行动装置上玩游戏的倾向(其中许多装置有储存问题)是该研究市场的主要驱动因素。云端基础的游戏的一大优点是,您可以随时从几乎任何装置(包括智慧型手机或平板电脑)玩游戏。此外,内容传输网路(CDN) 是游戏分发的一个有前途的范例,允许用户无论使用什么作业系统或装置都可以玩游戏。

主要亮点

  • 随着 4K 和超高清等新技术的推出,线上游戏变得越来越流行。虽然这些新技术可以让游戏变得更有趣,但它们也会对游戏前的体验产生负面影响,例如让你等待数小时才能完成下载。在开放平台上,游戏玩家可能会对此做出负面反应,这可能导致提供者遭受损失。
  • 此外,游戏下载的漫长等待时间也会打击玩家的积极性,并阻碍游戏公司吸引更广泛的受众。因此,为了避免效能滞后,企业正在投资 CDN 解决方案来在全球范围内提供高品质的内容。随着低成本资料通讯服务的出现,网路速度不断提高,刺激了云端游戏平台的采用,进而推动了基于影片串流的云端游戏订阅。
  • 随着智慧型手机的广泛普及,对原创高品质内容的需求以及内容消费的持续成长需要有效的 CDN 解决方案来提高内容交付和网路效能。由于确保透过高速资料网路持续传输内容的Over-The-Top (OTT)和随选视讯(VOD)服务的需求不断增加,预计整个预测期内市场将快速发展。
  • 一些最具影响力的组织正在放弃第三方 CDN 服务,转而采用根据其需求量身定制的内容交付网路。随着越来越多的人转向影片串流服务观看电影和广告,病毒和网路攻击也随之增加。缺乏足够的标准和程序来发现和管理影片内容可能会阻碍市场扩张。

内容传输网路(CDN) 市场趋势

媒体和娱乐(M&E)产业将经历显着成长

  • 由于媒体播放器对高品质线上内容广播的需求不断增加、全球 OTT 平台的发展以及对 CDN 解决方案的需求不断增加,预计媒体和娱乐领域将在预测期内为市场成长做出重大贡献。据Netflix称,截至2023年第四季度,Netflix全球付费用户数量约为2.6亿。
  • 媒体和娱乐领域对内容传输网路的需求表现为串流媒体和富媒体服务的需求不断增长、线上游戏的普及以及对影片串流和内容交付的效率、可靠性和品质的需求不断增加。此外,不断发展的线上游戏产业需要改善用户体验、无缝的游戏效能和减少延迟,这为 CDN 市场提供了丰厚的成长机会。
  • 媒体和娱乐 (M&E) 公司面临着巨大的压力,需要不断提供高品质的内容和体验来吸引和留住观众。这推动了媒体和娱乐领域对 CDN 解决方案和服务的需求增加,以扩展实况活动和串流媒体频道,并保护内容、网站和应用程式免受攻击。
  • 在我们快速变化的数位环境中,内容传输网路的效率和速度对于向全世界交付影片内容至关重要。市场上的供应商已经认识到这种需求,并正在与串流媒体公司伙伴关係提供领先的视讯串流服务。
  • 随着越来越多的用户对线上内容的需求,媒体和娱乐公司将面临对内容传输网路解决方案和服务日益增长的需求,以便向大量受众持续可靠地提供优质内容。此外,预计未来几年视讯串流和即时网路通讯协定语音 (VoIP) 将在游戏中变得越来越流行。 CDN 可以透过提供低延迟、高品质的串流媒体体验来促进这一趋势。

亚太地区成长迅速

  • 中国对 CDN 的需求正在不断增长,这反映出数位经济的成长、上网人口的增加以及各行业的数位内容消费增加。
  • 此外,中国是世界上成长最快的电子商务市场之一。随着数百万的线上消费者和不断增长的数位经济,企业依靠 CDN 快速可靠地向全国各地的用户提供产品图片、影片和网页等数位内容。 CDN 帮助电子商务平台优化网站效能、减少延迟并改善整体用户体验,从而提高客户满意度和转换率。因此,大多数电子商务公司都在采用内容分发网络,这增加了中国对CDN的需求。
  • 此外,Netflix、Amazon Prime Video 和 Hulu 等 OTT 平台在日本也正在迅速普及。这些平台提供广泛的视讯内容,包括电影、电视节目和原创剧集,需要可靠且扩充性的内容交付基础设施。使用 CDN,OTT 供应商可以向日本各地的观众提供串流影片内容,即使在高峰尖峰时段也能保持最小的延迟和缓衝。
  • 此外,为了满足不断变化的数位期望并保持竞争力,媒体和娱乐公司优先考虑专为日本终端用户以及内容传输网路设计的解决方案。此外,为了加强日本的科技基础设施,日本政府正在积极支持媒体和娱乐领域的数位革命。

内容传输网路(CDN) 市场概览

内容传输网路(CDN) 市场较为分散,主要企业包括 Amazon Web Services Inc.(Amazon.com Inc.)、Akamai Technologies Inc.、Google LLC(Alphabet Inc.)、Cloudflare Inc. 和 Edgio Inc.。市场参与者正在采用联盟、合併、投资和收购等策略来加强其产品供应并获得永续的竞争优势。

  • 2024 年 2 月,非上市的云端处理平台 Vultr 宣布推出最新产品:Vultr CDN。此内容传送服务优先考虑接近用户,同时保持强大的安全措施。透过此公告,Vultr 扩大了其影响范围,提供全球内容和媒体快取功能。这为 Vultr 超过 225,000 名开发者的庞大社群提供了简化的服务,使他们能够轻鬆扩展网站和应用程式。与传统网路不同,Vultr CDN 以其简单性而脱颖而出,提供无与伦比的性价比,并拥有业界最具竞争力的频宽成本。
  • 2024 年 4 月:专门从事行动、视讯和人工智慧技术研究的公司 InterDigital Inc. 与康考迪亚大学的 IN2GM 实验室合作。此次多年的合作旨在探索有助于透过 5G 网路实现人工智慧主导的身临其境型媒体传输的工具。此次伙伴关係将专注于开拓媒体交付模式、开发原型工具和分析结果。

其他福利

  • Excel 格式的市场预测 (ME) 表
  • 3 个月的分析师支持

目录

第 1 章 简介

  • 研究假设和市场定义
  • 研究范围

第二章调查方法

第三章执行摘要

第四章 市场洞察

  • 市场概况
  • 价值链分析
  • 产业吸引力-波特五力分析
    • 供应商的议价能力
    • 买家的议价能力
    • 新进入者的威胁
    • 替代品的威胁
    • 竞争对手之间的竞争
  • 微观经济因素对产业的影响

第五章 市场动态

  • 市场驱动因素
    • 上网用户数、人均上网消费、高画质影片内容需求增加
    • 线上游戏产业的需求不断增长
  • 市场限制
    • 大公司自建CDNS的趋势
    • 频宽问题,尤其是在新兴和欠发达经济体

第六章 市场细分

  • 按服务
    • 解决方案
      • 媒体交付
      • 云端安全
      • Web 效能
    • 服务
  • 按最终用户
    • 媒体与娱乐
    • 广告
    • 电子商务
    • 卫生保健
    • 商业和金融服务
    • 研究与教育
    • 其他最终用户
  • 按地区
    • 北美洲
      • 美国
      • 加拿大
    • 欧洲
      • 德国
      • 英国
      • 法国
      • 其他欧洲国家
    • 亚太地区
      • 中国
      • 日本
      • 印度
      • 韩国
      • 其他亚太地区
    • 拉丁美洲
      • 巴西
      • 墨西哥
      • 其他拉丁美洲国家
    • 中东和非洲
      • 阿拉伯聯合大公国
      • 南非
      • 沙乌地阿拉伯
      • 其他中东和非洲地区

第七章 竞争格局

  • 公司简介
    • Amazon Web Services Inc.(Amazon.com Inc.)
    • Akamai Technologies Inc.
    • Google LLC(Alphabet Inc.)
    • Cloudflare Inc.
    • Edgio Inc.
    • CDNetworks Inc.
    • Fastly Inc.
    • Microsoft Corporation
    • AT&T Inc.
    • Tata Communications Limited

第八章投资分析

第九章:未来市场展望

简介目录
Product Code: 48725

The Content Delivery Network Market size is estimated at USD 26.47 billion in 2025, and is expected to reach USD 45.13 billion by 2030, at a CAGR of 11.26% during the forecast period (2025-2030).

Content Delivery Network (CDN) - Market - IMG1

The growing number of internet users and the tendency of users to play games on mobile devices, with storage issues in many devices, is one of the major drivers for the market studied. A significant advantage of cloud-based gaming is that games are available anytime from almost any device, such as smartphones and tablets. Moreover, a content delivery network (CDN) is a promising paradigm for gaming delivery, as users can play games on any OS or device.

Key Highlights

  • The popularity of online gaming is increasing along with the introduction of new technology, such as 4K and Ultra HD. While these new technologies make gaming more enjoyable, they can negatively impact the pre-gaming experience by making players wait hours for the download to finish. Gamers may respond negatively to this on open platforms, which could cost the providers money.
  • Moreover, gamers may be discouraged, and gaming companies may be unable to reach a wider audience due to long wait times for downloads of games. Therefore, to avoid any lag in performance, companies are investing in CDNs to deliver high-quality content globally for CDN solutions. The increasing internet speed supported by the emergence of low-cost data-based telecom services is fueling the adoption of cloud gaming platforms, which is driving the subscription of video streaming-based cloud gaming.
  • With the growing smartphone adoption, the demand for original, high-quality content and the ongoing growth of content consumption has made effective CDN solutions necessary to boost content delivery and network performance. The market is anticipated to develop faster throughout the forecast period due to the increased demand for over-the-top (OTT) and video-on-demand (VOD) services, guaranteeing continuous content delivery over a high-speed data network.
  • Some of the most influential organizations are moving away from third-party CDN services and toward deploying a content delivery network tailored to their needs. As more people use video streaming services to watch movies and advertise, viruses and cyber-attacks are rising. The lack of appropriate standards and procedures for discovering and regulating video content could hinder the market's expansion.

Content Delivery Network (CDN) Market Trends

Media and Entertainment (M&E) Segment to Witness Major Growth

  • The media and entertainment segment is expected to contribute significantly to the market's growth during the forecast period, supported by the demand for high-quality online content broadcasting among the media players and the development of OTT platforms worldwide, increasing the demand for CDN solutions. According to Netflix, Netflix had around 260 million paid subscribers worldwide as of the fourth quarter of 2023.
  • The content delivery network demand in the media and entertainment sector is characterized by the growing demand for streaming and rich media services, the proliferation of online gaming, and the ever-increasing demand for efficiency, reliability, and quality in video streaming and content delivery. Furthermore, the ever-evolving online gaming industry necessitates enhanced user experience, seamless game performance, and reduced latency, thus further offering lucrative growth opportunities for the CDN market.
  • Media and entertainment (M&E) companies face significant pressure to continuously deliver high-quality content and experiences that attract and retain viewers. This further drives the demand for CDN solutions and services in the media and entertainment sector to scale live events and streaming channels and secure content, websites, and applications from attacks.
  • In the fast-paced digital landscape, the efficiency and speed of content delivery networks are crucial for distributing video content globally. Market vendors are recognizing the need and entering into partnerships with streaming companies for advanced video streaming services.
  • As increasing numbers of users demand online content, the demand for content delivery network solutions and services in the media and entertainment companies is expected to grow to deliver top-tier content consistently and reliably to large audiences. Moreover, in the coming years, video streaming and real-time voice-over-internet protocol (VoIP) are anticipated to become increasingly popular in gaming. CDNs are well-positioned to facilitate these trends by delivering low-latency, high-quality streaming experiences.

Asia-Pacific to Register Significant Growth

  • There has been a mounting demand for CDNs in China, reflecting the country's growing digital economy, expanding online population, and increasing digital content consumption across various industries.
  • Moreover, China is among the fastest-growing e-commerce markets globally. With millions of online shoppers and a growing digital economy, businesses rely on CDNs to ensure fast and reliable delivery of digital content to users across the country, including product images, videos, and web pages. CDNs help e-commerce platforms optimize website performance, reduce latency, and enhance the overall user experience, increasing customer satisfaction and higher conversion rates. Hence, most e-commerce companies are adopting content delivery networks, which has led to a growing demand for CDNs in China.
  • Furthermore, OTT platforms like Netflix, Amazon Prime Video, and Hulu are witnessing rapid adoption in Japan. These platforms offer a wide range of video content, including movies, TV shows, and original series, which require reliable and scalable content delivery infrastructure. CDNs enable OTT providers to deliver streaming video content to viewers across Japan with minimal latency and buffering, even during peak traffic.
  • In addition, the media and entertainment companies give the solutions designed for the content delivery network the highest precedence, in addition to end users in Japan, to meet shifting digital expectations and continue to be competitive. Moreover, to reinforce the country's technology infrastructure, the Government of Japan is aggressively supporting the digital revolution in the media and entertainment segment.

Content Delivery Network (CDN) Market Overview

The content delivery network (CDN) market is fragmented, with the presence of major players like Amazon Web Services Inc. (Amazon.com Inc.), Akamai Technologies Inc., Google LLC (Alphabet Inc.), Cloudflare Inc., and Edgio Inc. Players in the market are adopting strategies such as partnerships, mergers, investments, and acquisitions to enhance their product offerings and gain sustainable competitive advantage.

  • February 2024: Vultr, a privately-held cloud computing platform, unveiled its latest offering, Vultr CDN. The content delivery service prioritizes proximity to users while maintaining robust security measures. With this launch, Vultr extends its reach, providing global content and media caching capabilities. This move equips Vultr's extensive community of over 225,000 developers with streamlined services, facilitating the scaling of their websites and applications. Unlike traditional networks, Vultr CDN stands out for its simplicity, offering unmatched price-to-performance ratios and boasting the industry's most competitive bandwidth costs.
  • April 2024: InterDigital Inc., a company specializing in mobile, video, and AI technology research, partnered with Concordia University's IN2GM Lab. The collaboration, spanning multiple years, aims to delve into tools that facilitate AI-driven delivery of immersive media over 5G networks. This partnership focuses on pioneering media delivery paradigms, developing prototype tools, and analyzing their outcomes.

Additional Benefits:

  • The market estimate (ME) sheet in Excel format
  • 3 months of analyst support

TABLE OF CONTENTS

1 INTRODUCTION

  • 1.1 Study Assumptions and Market Definition
  • 1.2 Scope of the Study

2 RESEARCH METHODOLOGY

3 EXECUTIVE SUMMARY

4 MARKET INSIGHTS

  • 4.1 Market Overview
  • 4.2 Value Chain Analysis
  • 4.3 Industry Attractiveness - Porter's Five Forces Analysis
    • 4.3.1 Bargaining Power of Suppliers
    • 4.3.2 Bargaining Power of Buyers
    • 4.3.3 Threat of New Entrants
    • 4.3.4 Threat of Substitutes
    • 4.3.5 Intensity of Competitive Rivalry
  • 4.4 Impact of Microeconomic Factors on the Industry

5 MARKET DYNAMICS

  • 5.1 Market Drivers
    • 5.1.1 Increasing Online Users, Per Capita Online Consumption, and Demand for High -quality Video Content
    • 5.1.2 Growing Demand from Online Gaming Industries
  • 5.2 Market Restraints
    • 5.2.1 Larger Organizations Tending to Build their Own CDNS
    • 5.2.2 Bandwidth Concerns, Particularly in Developing and Undeveloped Economies

6 MARKET SEGMENTATION

  • 6.1 By Offering
    • 6.1.1 Solutions
      • 6.1.1.1 Media Delivery
      • 6.1.1.2 Cloud Security
      • 6.1.1.3 Web Performance
    • 6.1.2 Services
  • 6.2 By End User
    • 6.2.1 Media and Entertainment
    • 6.2.2 Advertising
    • 6.2.3 E-commerce
    • 6.2.4 Healthcare
    • 6.2.5 Business and Financial Services
    • 6.2.6 Research and Education
    • 6.2.7 Other End Users
  • 6.3 By Geography
    • 6.3.1 North America
      • 6.3.1.1 United States
      • 6.3.1.2 Canada
    • 6.3.2 Europe
      • 6.3.2.1 Germany
      • 6.3.2.2 United Kingdom
      • 6.3.2.3 France
      • 6.3.2.4 Rest of Europe
    • 6.3.3 Asia-Pacific
      • 6.3.3.1 China
      • 6.3.3.2 Japan
      • 6.3.3.3 India
      • 6.3.3.4 South Korea
      • 6.3.3.5 Rest of Asia-Pacific
    • 6.3.4 Latin America
      • 6.3.4.1 Brazil
      • 6.3.4.2 Mexico
      • 6.3.4.3 Rest of Latin America
    • 6.3.5 Middle East and Africa
      • 6.3.5.1 United Arab Emirates
      • 6.3.5.2 South Africa
      • 6.3.5.3 Saudi Arabia
      • 6.3.5.4 Rest of Middle East & Africa

7 COMPETITIVE LANDSCAPE

  • 7.1 Company Profiles
    • 7.1.1 Amazon Web Services Inc. (Amazon.com Inc.)
    • 7.1.2 Akamai Technologies Inc.
    • 7.1.3 Google LLC (Alphabet Inc.)
    • 7.1.4 Cloudflare Inc.
    • 7.1.5 Edgio Inc.
    • 7.1.6 CDNetworks Inc.
    • 7.1.7 Fastly Inc.
    • 7.1.8 Microsoft Corporation
    • 7.1.9 AT&T Inc.
    • 7.1.10 Tata Communications Limited

8 INVESTMENT ANALYSIS

9 FUTURE OUTLOOK OF THE MARKET