封面
市场调查报告书
商品编码
1433365

全球运动管理软体市场 2023-2030

Global Sports Management Software Market 2023-2030

出版日期: | 出版商: Orion Market Research | 英文 120 Pages | 商品交期: 2-3个工作天内

价格

由于体育数位革命、全球国内和国际体育赛事的增加以及政府对体育产业投资的增加,预计全球体育管理软体市场在预测期内(2023-2030年)将以9.2%的CAGR增长。体育领域对专业管理平台需求增加的主要因素之一是体育分析技术的快速进步。现代分析技术可以对表现进行多维度评估,包括玩家指标和游戏策略。数据使教练、球队经理甚至运动员本身能够做出即时明智的决策,从而不仅提高比赛水平,而且增加获胜的机会。该软体提供了一个用于收集和分析资料的中心枢纽,从而使资讯能够轻鬆存取以进行策略规划和营运决策。

细分市场前景

全球体育管理软体市场按部署模型、应用程式和最终用户进行细分。根据部署,市场分为云端和本地。此外,根据应用,市场细分为活动管理和调度、团队管理、行销管理、客户管理等。在部署模式中,由于许多体育组织可以藉助笔记型电脑、手机、平板电脑等设备轻鬆存取体育资料,因此云子细分市场预计将占据相当大的市场份额。此外,基于云端的平台易于安装且成本低廉,这推动了这一领域的发展。

团队管理细分市场预计将在全球体育管理软体市场中占据相当大的份额

在应用程式中,由于板球、足球、棒球、曲棍球等不同运动项目的国际和本地锦标赛数量的增加,团队管理细分市场预计将在全球体育管理软体市场中占据相当大的份额,这刺激了对团队管理领域的需求。体育管理软体提供对团队战术、阵型和策略的深入了解。透过分析比赛和训练赛季的资料,教练、球员和分析师可以评估不同方法的有效性,对比赛计画做出数据驱动的决策,并根据对手的优势和劣势调整策略。分析在球员招募和球探过程中发挥着至关重要的作用。俱乐部分析球员统计数据,例如进球、助攻、传球完成率和其他表现指标,以确定潜在的转会目标并评估他们对球队比赛风格的适合性。

区域展望

全球运动管理软体市场根据地理位置进一步细分,包括北美(美国和加拿大)、欧洲(英国、义大利、西班牙、德国、法国和欧洲其他地区)、亚太地区(印度、中国、日本、韩国和亚洲其他地区)以及世界其他地区(中东和非洲以及拉丁美洲)。其中,由于云端服务的采用增加、物联网的采用增加以及该地区IT基础设施开发支出的增加,预计亚太地区将在全球市场中占据显着份额。此外,粉丝参与度的上升支持了市场的整体扩张。

北美地区全球体育管理软体市场预计将以显着的复合CAGR成长

在所有地区中,由于体育运动的日益普及以及基于新技术的解决方案供应商的出现,预计北美地区在预测期内将以相当大的CAGR增长。该地区是各种体育运动的发源地,包括足球、橄榄球、曲棍球、篮球和棒球,以及体育联盟,其中最有价值的是国家橄榄球联盟。国家美式足球联盟 (NFL) 是一个美国职业美式足球联盟,由 32 支球队组成。此外,该地区对巨量资料分析、人工智慧和云端运算等先进技术的采用率较高,导致体育管理软体的采用率不断上升。

市场参与者展望

服务于运动管理软体市场的主要公司包括 ACTIVE Network, LLC、Omnify、SportsEngine, Inc.、Engage Sports, LLC、TeamSnap, Inc.、WildApricot Inc.、RhinoFit、LeagueApps 等。市场参与者透过各种策略(包括併购、合作、合作、融资和新产品发布),为市场成长做出了巨大贡献,以保持市场竞争力。例如,2022 年 9 月,Sport 80 开发了应用程序,将美国养犬俱乐部 (AKC) 敏捷联盟数位化。 AKC 敏捷联盟允许来自全国各地的团队在本地运行课程,同时在全国范围内竞争,并且该应用程式将允许其成员轻鬆管理他们的团队、註册、评分和结果追踪。

透过该应用程序,Agility 参赛者将能够创建和註册他们的团队,存取和下载课程资讯以方便地设定本地课程,并在完成后上传他们的分数。

目录

第 1 章:报告摘要

  • 目前行业分析及成长潜力展望
  • 研究方法和工具
  • 市场区隔
    • 按细分
    • 按地区

第 2 章:市场概述与见解

  • 报告范围
  • 分析师见解和当前市场趋势
    • 主要发现
    • 建议
    • 结论

第 3 章:竞争格局

  • 主要公司分析
  • Omnify
    • 概述
    • 财务分析
    • SWOT分析
    • 最近的发展
  • SportsEngine, Inc.
    • 概述
    • 财务分析
    • SWOT分析
    • 最近的发展
  • ACTIVE Network, LLC
    • 概述
    • 财务分析
    • SWOT分析
    • 最近的发展
  • 关键策略分析

第 4 章:市场细分

  • 按部署模式分類的全球运动管理软体市场
    • 等级云
    • 本地
  • 全球运动管理软体市场按应用
    • 活动管理和日程安排
    • 团队管理
    • 行销管理
    • 客户管理
    • 其他(球员健康状况、推广报告)
  • 最终用户的全球运动管理软体市场
    • 保护俱乐部
    • 联赛
    • 体育协会

第 5 章:区域分析

  • 北美洲
    • 美国
    • 加拿大
  • 欧洲
    • 英国
    • 德国
    • 义大利
    • 西班牙
    • 法国
    • 欧洲其他地区
  • 亚太
    • 中国
    • 印度
    • 日本
    • 韩国
    • 亚太其他地区
  • 世界其他地区

第 6 章:公司简介

  • CommunityPass
  • Engage Sports, LLC
  • EZFacility, Inc.
  • LeagueApps
  • Logismico LLC
  • MonClubSportif
  • Owlwise
  • PowerUp Sports.
  • Regpack Inc.
  • RhinoFit
  • SportLoMo
  • Sports CRM
  • SquadFusion
  • Stack Sports
  • TeamSnap, Inc.
  • WildApricot Inc.
Product Code: OMR2028028

Global Sports Management Software Market Size, Share & Trends Analysis Report by Deployment Model (Cloud and On-Premises), by Application (Event Management and Scheduling, Team Management, Marketing Management, Client Management, and Others), and by End Users (Clubs, Leagues, and Sports Association), Forecast Period (2023-2030)

The global sports management software market is anticipated to grow at a CAGR of 9.2% during the forecast period (2023-2030) owing to the digital revolution in sports, rise in national and international sports events globally and increasing government investment in the sports industry. One of the major factors augmenting the demand for specialized management platforms in the sports sector is the rapid technological advancement in sports analytics. Modern analytics technology enables a multi-dimensional evaluation of performance, including player metrics and game strategies. Data allows coaches, team managers, and even the athletes themselves to make real-time informed decisions, thereby not only elevating the level of play but also increasing the chance of victory. The software provides a central hub for collecting and analyzing data, subsequently making the information readily accessible for strategic planning and operational decision-making.

Segmental Outlook

The global sports management software market is segmented by the deployment model, application, and end users. Based on the deployment, the market is sub-segmented into cloud and on premises. Further, based on application, the market is sub-segmented into event management and scheduling, team management, marketing management, client management and others. Among the deployment model, the cloud sub-segment is anticipated to hold a considerable share of the market owing to easy access to sports data by many sports organizations with the help of devices such as laptops, mobiles, tablets, and others. Additionally, cloud-based platforms are easy to install and low cost, which drives this segment.

Team Management Sub-Segment is Anticipated to Hold a Considerable Share of the Global Sports management software Market

Among the application, the team management sub-segment is expected to hold a considerable share of the global sports management software market owing to increase in number of international and local tournaments in different sports like cricket, football, baseball, hockey, and many others, which fueled the demand for the team management segment. Sports management software provides insights into team tactics, formations, and strategies. By analyzing data from matches and training seasons, coaches, players, and analysts can assess the effectiveness of different approaches, make data-driven decisions on game plans, and adapt strategies based on the strengths and weaknesses of the opposition. Analytics plays a vital role in player recruitment and scouting processes. Clubs analyze player statistics, such as goals, assists, pass completion rates, and other performance indicators, to identify potential transfer targets and assess their suitability for the team's playing style.

Regional Outlook

The global sports management software market is further segmented based on geography including North America (the US, and Canada), Europe (UK, Italy, Spain, Germany, France, and the Rest of Europe), Asia-Pacific (India, China, Japan, South Korea, and Rest of Asia), and the Rest of the World (the Middle East & Africa, and Latin America). Among these, Asia-Pacific is anticipated to hold a prominent share of the market across the globe, owing to increase adoption of cloud-based services, increased adoption of internet of things and rising expenditure for the development of IT infrastructure the region. Additionally, rise in fan engagement support the market's overall expansion.

The North America Region is Expected to Grow at a Significant CAGR in the Global Sports Management software Market

Among all regions, the North America regions is anticipated to grow at a considerable CAGR over the forecast period due to the rising popularity of sports and the presence of new technology-based solution vendors. The region is home to various sports, including soccer, rugby, hockey, basketball, and baseball, as well as sports leagues, the most valuable of which is the National Football League. The National Football League (NFL) is a professional American football league that consists of 32 teams. Additionally, the region has a higher adoption rate of advanced technologies, including big data analytics, AI, and cloud computing, thereby resulting in the rising adoption of sports management software.

Market Players Outlook

The major companies serving the sports management software market include ACTIVE Network, LLC, Omnify, SportsEngine, Inc., Engage Sports, LLC, TeamSnap, Inc., WildApricot Inc., RhinoFit, LeagueApps and others. The market players are considerably contributing to the market growth by the adoption of various strategies including mergers and acquisitions, partnerships, collaborations, funding, and new product launches, to stay competitive in the market. For instance, in September 2022, Sport 80 develop app to digitise the American Kennel Club's (AKC) Agility League. The AKC Agility League allows teams from across the country to run courses locally, while competing on a national scale, and the application will allow their members to manage their team, registrations, scoring and the tracking of results with ease.

Through the app, Agility competitors will be able to create and register their teams, access and download course information to set up local courses at their convenience, and upload their scores upon completion.

The Report Covers:

  • Market value data analysis of 2022 and forecast to 2030.
  • Annualized market revenues ($ million) for each market segment.
  • Country-wise analysis of major geographical regions.
  • Key companies operating in the global sports management software market. Based on the availability of data, information related to new product launches, and relevant news is also available in the report.
  • Analysis of business strategies by identifying the key market segments positioned for strong growth in the future.
  • Analysis of market-entry and market expansion strategies.
  • Competitive strategies by identifying 'who-stands-where' in the market.

Table of Contents

1. Report Summary

  • Current Industry Analysis and Growth Potential Outlook
  • 1.1. Research Methods and Tools
  • 1.2. Market Breakdown
    • 1.2.1. By Segments
    • 1.2.2. By Region

2. Market Overview and Insights

  • 2.1. Scope of the Report
  • 2.2. Analyst Insight & Current Market Trends
    • 2.2.1. Key Findings
    • 2.2.2. Recommendations
    • 2.2.3. Conclusion

3. Competitive Landscape

  • 3.1. Key Company Analysis
  • 3.2. Omnify
    • 3.2.1. Overview
    • 3.2.2. Financial Analysis
    • 3.2.3. SWOT Analysis
    • 3.2.4. Recent Developments
  • 3.3. SportsEngine, Inc.
    • 3.3.1. Overview
    • 3.3.2. Financial Analysis
    • 3.3.3. SWOT Analysis
    • 3.3.4. Recent Developments
  • 3.4. ACTIVE Network, LLC
    • 3.4.1. Overview
    • 3.4.2. Financial Analysis
    • 3.4.3. SWOT Analysis
    • 3.4.4. Recent Developments
  • 3.5. Key Strategy Analysis

4. Market Segmentation

  • 4.1. Global Sports Management Software Market by Deployment Model
    • 4.1.1. Grade Cloud
    • 4.1.2. On Premises
  • 4.2. Global Sports Management Software Market by Application
    • 4.2.1. Event Management and Scheduling
    • 4.2.2. Team Management
    • 4.2.3. Marketing Management
    • 4.2.4. Client Management
    • 4.2.5. Others (Player Fitness, Pitch Report)
  • 4.3. Global Sports Management Software Market by End Users
    • 4.3.1. Protection Clubs
    • 4.3.2. Leagues
    • 4.3.3. Sports Association

5. Regional Analysis

  • 5.1. North America
    • 5.1.1. United States
    • 5.1.2. Canada
  • 5.2. Europe
    • 5.2.1. UK
    • 5.2.2. Germany
    • 5.2.3. Italy
    • 5.2.4. Spain
    • 5.2.5. France
    • 5.2.6. Rest of Europe
  • 5.3. Asia-Pacific
    • 5.3.1. China
    • 5.3.2. India
    • 5.3.3. Japan
    • 5.3.4. South Korea
    • 5.3.5. Rest of Asia-Pacific
  • 5.4. Rest of the World

6. Company Profiles

  • 6.1. CommunityPass
  • 6.2. Engage Sports, LLC
  • 6.3. EZFacility, Inc.
  • 6.4. LeagueApps
  • 6.5. Logismico LLC
  • 6.6. MonClubSportif
  • 6.7. Owlwise
  • 6.8. PowerUp Sports.
  • 6.9. Regpack Inc.
  • 6.10. RhinoFit
  • 6.11. SportLoMo
  • 6.12. Sports CRM
  • 6.13. SquadFusion
  • 6.14. Stack Sports
  • 6.15. TeamSnap, Inc.
  • 6.16. WildApricot Inc.

LIST OF TABLES

  • 1. GLOBAL SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT MODEL, 2022-2030 ($ MILLION)
  • 2. GLOBAL CLOUD SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 3. GLOBAL ON PREMISES SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 4. GLOBAL SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)
  • 5. GLOBAL SPORTS EVENT MANAGEMENT AND SCHEDULING SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 6. GLOBAL SPORTS TEAM MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 7. GLOBAL SPORTS MARKETING MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 8. GLOBAL SPORTS CLIENT MANAGEMENT MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)
  • 9. GLOBAL SPORTS MANAGEMENT SOFTWARE FOR OTHER MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 10. GLOBAL SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY END USERS, 2022-2030 ($ MILLION)
  • 11. GLOBAL SPORTS MANAGEMENT SOFTWARE FOR CLUBS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)

12. GLOBAL SPORTS MANAGEMENT SOFTWARE FOR LEAGUES MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION) SPORTS ASSOCIATION

  • 13. GLOBAL SPORTS MANAGEMENT SOFTWARE FOR SPORTS ASSOCIATION MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 14. GLOBAL SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 15. NORTH AMERICAN SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 16. NORTH AMERICAN SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT MODEL, 2022-2030 ($ MILLION)
  • 17. NORTH AMERICAN SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)
  • 18. NORTH AMERICAN SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY END USERS, 2022-2030 ($ MILLION)
  • 19. EUROPEAN SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 20. EUROPEAN SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT MODEL, 2022-2030 ($ MILLION)
  • 21. EUROPEAN SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)
  • 22. EUROPEAN SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY END USERS, 2022-2030 ($ MILLION)
  • 23. ASIA- PACIFIC SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 24. ASIA- PACIFIC SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT MODEL, 2022-2030 ($ MILLION)
  • 25. ASIA- PACIFIC SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)
  • 26. ASIA- PACIFIC SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY END USERS, 2022-2030 ($ MILLION)
  • 27. REST OF THE WORLD SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 28. REST OF THE WORLD SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT MODEL, 2022-2030 ($ MILLION)
  • 29. REST OF THE WORLD SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022-2030 ($ MILLION)
  • 30. REST OF THE WORLD SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY END USERS, 2022-2030 ($ MILLION)

LIST OF FIGURES

  • 1. GLOBAL SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY DEPLOYMENT MODEL, 2022 VS 2030 (%)
  • 2. GLOBAL CLOUD SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 3. GLOBAL ON PREMISES SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 4. GLOBAL SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022 VS 2030 (%)
  • 5. GLOBAL SPORTS EVENT MANAGEMENT AND SCHEDULING SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 6. GLOBAL SPORTS TEAM MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 7. GLOBAL SPORTS MARKETING MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 8. GLOBAL SPORTS CLIENT MANAGEMENT MARKET RESEARCH AND ANALYSIS BY APPLICATION, 2022 VS 2030 (%)
  • 9. GLOBAL SPORTS MANAGEMENT SOFTWARE FOR OTHER MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 10. GLOBAL SPORTS MANAGEMENT SOFTWARE MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 11. US SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 12. CANADA SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 13. UK SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 14. FRANCE SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 15. GERMANY SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 16. ITALY SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 17. SPAIN SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 18. REST OF EUROPE SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 19. INDIA SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 20. CHINA SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 21. JAPAN SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 22. SOUTH KOREA SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 23. REST OF ASIA-PACIFIC SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)
  • 24. REST OF THE WORLD SPORTS MANAGEMENT SOFTWARE MARKET SIZE, 2022-2030 ($ MILLION)