封面
市场调查报告书
商品编码
1628987

AR 和 VR 智慧眼镜市场规模、份额、成长分析,按设备类型、按产品类型、按应用、按最终用户、按地区 - 行业预测,2025 年至 2032 年

AR and VR Smart Glasses Market Size, Share, Growth Analysis, By Device Type (Monocular, Binocular), By Product (External smart glasses, Mobile phone smart glasses), By Applications, By End-users, By Region - Industry Forecast 2025-2032

出版日期: | 出版商: SkyQuest | 英文 247 Pages | 商品交期: 3-5个工作天内

价格
简介目录

2023 年全球 AR 和 VR 智慧眼镜市场规模价值 166 亿美元,预测期内(2025-2032 年)的复合年增长率为 15.4%,从 2024 年的 191.6 亿美元增长至 2032 年的 166 亿美元。增长至602.5亿美元。

随着企业探索创新应用以提高生产力和职场设计,AR/VR 智慧眼镜市场预计将见证显着成长。这些先进的穿戴式装置利用扩增实境来提高效率和增加消费,而且随着科技的发展,它们的潜力只会越来越大。人工智慧和机器视觉以及巨量资料分析的重大进步预计将为该领域带来更多商机。 Facebook 和亚马逊等知名公司正在寻求彻底改变这个市场,Facebook 与 Luxottica 合作推出了首款 AR 智慧眼镜,并得到了 Facebook Reality Labs 的研究支持。同时,亚马逊正准备推出智慧眼镜,眼镜将采用碳纤维和钛结构,具有语音互动功能、防水功能以及与 Alexa 的无缝集成,以改善用户体验。

目录

介绍

  • 调查目的
  • 研究范围
  • 定义

调查方法

  • 资讯采购
  • 次要和资料资料
  • 市场规模预测
  • 市场假设与限制

执行摘要

  • 全球市场展望
  • 供需趋势分析
  • 细分市场机会分析

市场动态及展望

  • 市场概况
  • 市场规模
  • 市场动态
    • 驱动因素和机会
    • 限制与挑战
  • 波特的分析

主要市场考察

  • 关键成功因素
  • 竞争程度
  • 主要投资机会
  • 市场生态系统
  • 市场吸引力指数(2024 年)
  • PESTEL 分析
  • 总体经济指标
  • 价值链分析
  • 定价分析
  • 技术分析
  • 监管分析
  • 专利分析
  • 案例研究分析

AR 和 VR 智慧眼镜市场规模(按设备类型)

  • 市场概况
  • 单筒望远镜
  • 双筒望远镜

AR 和 VR 智慧眼镜市场规模(按产品划分)

  • 市场概况
  • 外置智能眼镜
  • 行动电话智慧型眼镜
  • 整合智慧眼镜

AR 和 VR 智慧眼镜市场规模(按应用划分)

  • 市场概况
  • 游戏
  • 军队
  • 产业
  • 教育

AR 和 VR 智慧眼镜市场规模(按最终用户划分)

  • 市场概况
  • 饭店业
  • 技术投资者
  • 顾问公司
  • 零售商
  • 政府部门

AR和VR智慧眼镜市场规模

  • 北美洲
    • 美国
    • 加拿大
  • 欧洲
    • 德国
    • 西班牙
    • 法国
    • 英国
    • 义大利
    • 其他欧洲国家
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 韩国
    • 其他亚太地区
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲国家
  • 中东和非洲
    • 海湾合作委员会国家
    • 南非
    • 其他中东和非洲地区

竞争资讯

  • 前 5 家公司对比
  • 主要企业市场定位(2024年)
  • 主要市场参与者所采用的策略
  • 近期市场趋势
  • 公司市场占有率分析(2024 年)
  • 主要企业简介
    • 公司简介
    • 产品系列分析
    • 按细分市场分析市场份额
    • 收益与前一年同期比较(2022-2024 年)

主要企业简介

  • Google Inc.(US)
  • Seiko Epson Corporation(Japan)
  • Samsung Group(South Korea)
  • HTC Corporation(Taiwan)
  • FlexEl, LLC.(US)
  • Microsoft Corporation(US)
  • Sony Corporation(Japan)
  • Apple Inc.(US)
  • Vuzix Corporation(US)
  • Magic Leap, Inc.(US)
  • Pimax Technology(China)
  • RealWear, Inc.(US)
  • Lenovo Group Ltd.(China)
  • ODG(Oakley Digital Group)(US)
  • Snap Inc.(US)
  • LG Electronics(South Korea)
  • Facebook Technologies, LLC(Meta)(US)
  • Intel Corporation(US)
  • North Inc.(Canada)
  • Huawei Technologies Co., Ltd.(China)

结论和建议

简介目录
Product Code: SQMIG45J2225

Global AR and VR Smart Glasses Market size was valued at USD 16.6 billion in 2023 and is poised to grow from USD 19.16 billion in 2024 to USD 60.25 billion by 2032, growing at a CAGR of 15.4% during the forecast period (2025-2032).

The AR/VR smart glasses market is poised for significant growth as companies explore innovative applications that enhance productivity and workplace design. These advanced wearables leverage augmented reality to drive efficiency and increased consumption, with their potential becoming more pronounced as the technology develops. Key advancements in artificial intelligence and machine vision, alongside big data analytics, are expected to unlock further opportunities in this sector. Notable players like Facebook and Amazon are set to revolutionize the market, with Facebook launching its inaugural AR smart glasses in collaboration with Luxottica, backed by research from Facebook's Reality Labs. Meanwhile, Amazon is preparing to introduce smart specs featuring carbon fiber and titanium construction, voice interaction capabilities, and water resistance, integrating seamlessly with Alexa for enhanced user experience.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Ar And Vr Smart Glasses market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global AR And VR Smart Glasses Market Segmental Analysis

Global AR and VR Smart Glasses Market is segmented by Device Type, Product, Applications, End-users and region. Based on Device Type, the market is segmented into Monocular and Binocular. Based on Product, the market is segmented into External smart glasses, Mobile phone smart glasses and Integrated smart glasses. Based on Applications, the market is segmented into Gaming, Military, Industrial and Education. Based on End-users, the market is segmented into Hospitality sector, Technology investors, Consultancy firm, Retailers and Government Sector. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global AR And VR Smart Glasses Market

The global market for AR and VR smart glasses is significantly driven by the surging demand for AR and VR technologies within the gaming industry. As the gaming sector continues to grow rapidly worldwide, the appeal of augmented and virtual reality is becoming increasingly pronounced. These technologies enhance the immersive experience, offering superior graphics and realistic visuals that create lifelike virtual environments. VR headsets provide gamers with captivating 360-degree experiences and high-definition imagery, while AR seamlessly integrates digital elements into the real world, allowing players to interact with virtual objects as if they were part of their physical surroundings. This convergence between digital innovation and entertainment fuels the market's expansion.

Restraints in the Global AR And VR Smart Glasses Market

The global AR and VR smart glasses market faces significant restraints primarily due to the high costs associated with these technologies. The expenses stem from various factors, including the sophisticated manufacturing processes that require advanced hardware and software, which raise the overall price point. Additionally, customizing applications to meet users' specific needs adds to the expenses, while ongoing maintenance and repair requirements further exacerbate the situation. Inflation and economic barriers limit access and deter potential consumers from investing in this technology. For broader adoption, manufacturers and developers must explore strategies to lower production costs and enhance software efficiency, ensuring that these innovations remain affordable without sacrificing quality or performance.

Market Trends of the Global AR And VR Smart Glasses Market

The Global AR and VR Smart Glasses market is experiencing significant growth, driven by the integration of AR and VR technologies across various industries such as e-commerce, healthcare, military, and education. This surge is fueled by advancements in Artificial Intelligence (AI), Machine Learning (ML), and the Internet of Things (IoT), which enhance data analytics capabilities. The increasing popularity of augmented reality games and the expanding user base, supported by rapid digitization and the rollout of high-speed 5G networks, are further propelling market expansion. Continuous innovation, including the development of immersive 3D interactive content, enhanced facial tracking, and improved speech recognition, continues to attract consumers and businesses alike, solidifying the market's positive outlook.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Technology Analysis
  • Regulatory Analysis
  • Patent Analysis
  • Case Study Analysis

Global AR and VR Smart Glasses Market Size by Device Type & CAGR (2025-2032)

  • Market Overview
  • Monocular
  • Binocular

Global AR and VR Smart Glasses Market Size by Product & CAGR (2025-2032)

  • Market Overview
  • External smart glasses
  • Mobile phone smart glasses
  • Integrated smart glasses

Global AR and VR Smart Glasses Market Size by Applications & CAGR (2025-2032)

  • Market Overview
  • Gaming
  • Military
  • Industrial
  • Education

Global AR and VR Smart Glasses Market Size by End-users & CAGR (2025-2032)

  • Market Overview
  • Hospitality sector
  • Technology investors
  • Consultancy firm
  • Retailers
  • Government Sector

Global AR and VR Smart Glasses Market Size & CAGR (2025-2032)

  • North America (Device Type, Product, Applications, End-users)
    • US
    • Canada
  • Europe (Device Type, Product, Applications, End-users)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Device Type, Product, Applications, End-users)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Device Type, Product, Applications, End-users)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Device Type, Product, Applications, End-users)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • Google Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Seiko Epson Corporation (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Samsung Group (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • HTC Corporation (Taiwan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • FlexEl, LLC. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Microsoft Corporation (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Sony Corporation (Japan)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Apple Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Vuzix Corporation (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Magic Leap, Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Pimax Technology (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • RealWear, Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Lenovo Group Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • ODG (Oakley Digital Group) (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Snap Inc. (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • LG Electronics (South Korea)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Facebook Technologies, LLC (Meta) (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Intel Corporation (US)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • North Inc. (Canada)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Huawei Technologies Co., Ltd. (China)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations