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市场调查报告书
商品编码
1359047
到 2030 年 3D 测绘和建模市场预测 - 按产品、技术、部署模式、组织规模、用途、最终用户和区域进行的全球分析3D Mapping and Modeling Market Forecasts to 2030 - Global Analysis By Offering, Technology, Deployment Mode, Organization Size, Application, End User and By Geography |
根据 Stratistics MRC 的数据,2023 年全球 3D 测绘和建模市场规模为 87 亿美元,预计到 2030 年将达到 240.9 亿美元,预测期内年复合成长率为 15.7%。
3D 映射和 3D 建模是允许观看者在虚拟实境中观察 3D 模拟的技术,提供尽可能接近现实生活的体验。 3D 映射和 3D 建模是一种允许观看者在虚拟实境中观察 3D 模拟、提供近乎真实体验的技术,用于视讯娱乐和游戏产业,为观众提供逼真的体验。通常用于创建动作场面给人一种身临其境的感觉。
根据游戏开发者大会的说法,游戏世界正在迅速发展。 2023 年的调查发现,全球 36% 的参与游戏开发商正在积极为 MetaQuest 的虚拟实境装置开发游戏。
用户对高清体验不断增长的需求预计将成为 3D 地图进步的驱动力。 3D 观看技术已经上市一段时间了,但为消费者提供的品质却很糟糕。客户需要尽可能最佳的 3D 观赏体验,接近物体的外观。新技术已经开始进入市场,为客户提供轻鬆的高画质观看体验。他们提供看起来真实且有足够细节的事物图片。透过智慧型手机、平板电脑和个人电脑 (PC) 等支援 3D 的小工具,使用者可以即时探索周围的结构和地形。这是透过 3D 映射和建模技术实现的。
3D 绘图和建模需要收集和处理大量地理空间资料。当这些资料资讯。这些技术的使用可能会受到诈欺的存取、资料外洩和资料滥用的阻碍,所有这些都可能产生严重的后果。这些要素阻碍了市场的成长。
透过将 3D 绘图和建模解决方案与物联网 (IoT) 和感测器技术整合,可以实现即时资料收集和视觉化。它具有广泛的优点和在各个行业的用途。物联网设备和感测器收集来自实体物品、机器和环境的即时资料。这些小工具可以记录各种资料,例如位置、运动、温度、湿度和压力。透过将 3D 测绘和建模解决方案与物联网设备整合,企业可以连续、即时地收集大量资料。
3D 建模和地图市场缺乏成长是由于缺乏投资。研究与开发 (R&D)、僱用新人才以及购买新技术都因缺乏资金而受到阻碍。投资引进最新技术将确保工作系统的有效性并扩大该领域的机会。动漫部门的低投资收益(ROI)是投资人缺乏兴趣的一个要素。因此,散户投资者对于投资 3D 测绘和建模业务犹豫不决。
COVID-19 情况刺激了消费者对 3D 绘图和建模软体的需求,推动了该领域的市场扩张。在电子商务、物流、线上学习、食品配送和医疗保健等各种线上业务和协作领域,对内部和麵向客户的应用程式的需求正在超过供给能力。例如,iMap9是一款地板清洁机器人,可自行检查和消毒地板。 3D映射技术用于地板清洁。为了管理大量地理资料并满足客户期望,该公司选择 3D 测绘和建模软体解决方案。
预计软体领域将占据最大份额,因为工程和医学领域越来越需要 CAD 软体进行非视觉模拟。物件的 3D 表示是使用专用软体透过 3D 建模过程创建的。可以使用电脑模拟方法进行示范。扫描器可用于撷取各种资料点,以从 3D 物件建立 3D 模型。可以透过软体的建筑模型查看3D模型中的规划结构和景观。这些因素正在推动细分市场的需求。
建筑、工程与施工 (AEC) 领域预计在预测期内将出现良好成长。由于世界各地基础设施的快速发展,建筑设计和施工要求似乎正在稳步提高。建筑师或许能够更专注于创意设计概念,因为他们不必担心 3D 建模的技术细节。使用 3D 建模软体也可以轻鬆创建创新架构。此外,透过使用 3D 建模软体,您可以创建更具创新性的建筑。
在预测期内,亚太地区占据最大的市场占有率。由美国和加拿大结构的北美地区因其拥有先进的技术基础设施和创新公司而享有盛誉,已成为采用 3D 测绘和建模技术的中心。该地区也是游戏和娱乐产业的基地,3D 映射和建模工具对于创建美观且真实的游戏环境至关重要。此外,随着这些技术的发展并在各个行业中找到新的用途,预计北美地区 3D 测绘和建模解决方案的使用将会增加。凭藉其强大的技术生态系统和持续创新,该地区在推动全球范围内创新解决方案的开发和采用方面发挥关键作用。
预计亚太地区在预测期内将实现获利成长。亚太地区是 3D 建模和绘图技术的重要市场。中国、印度、日本和韩国等国家的快速都市化、基础设施的改善以及最尖端科技的采用正在推动对 3D 测绘和建模解决方案的需求。此外,该地区拥有蓬勃发展的娱乐和媒体产业,利用 3D 地图和建模来实现视觉效果、动画、游戏和虚拟实境体验。
According to Stratistics MRC, the Global 3D Mapping and Modeling Market is accounted for $8.70 billion in 2023 and is expected to reach $24.09 billion by 2030 growing at a CAGR of 15.7% during the forecast period. 3D mapping and 3D modelling are the technologies that enable the viewer to observe the 3D simulation in a virtual reality that provides an experience as close to real life as is feasible. It is commonly used in the video entertainment and gaming industries to create action scenes that give viewers the impression that they are actually in the scenario.
According to the Game Developers Conference, the gaming world is fast evolving. In a 2023 study, 36% of participating game developers worldwide are actively developing games for the Meta Quest virtual reality gear.
The growing demand for HD experiences among users is anticipated to be the driving force behind advancements in 3D mapping. Although 3D viewing technology has been on the market for a while, the quality it provided to consumers was terrible. Customers require the finest possible 3D viewing experience that closely resembles how objects appear. New technologies have already begun to enter the market, providing customers with a relaxing HD viewing experience. They offer pictures of things that seem real and have sufficient details. Through 3D-capable gadgets like smart phones, tablets, and personal computers (PCs), users can explore the surrounding structures and terrain in real time. This has been made possible by 3D mapping and modelling technology.
3D mapping and modelling require the collection and processing of significant amounts of geospatial data. When sensitive or confidential information is involved, maintaining the privacy and security of this data can be a major problem. The use of these technologies may be hampered by unauthorised access, data breaches, or misuse of data, all of which might have major repercussions. These factors are hampering market growth.
Real-time data gathering and visualisation are made feasible by the integration of 3D mapping and modelling solutions with the Internet of Things (IoT) and sensor technologies. This has a wide range of advantages and uses in a variety of industries. Real-time data from physical items, machinery, and environments is collected by IoT devices and sensors. These gadgets are able to record a variety of data, such as location, motion, temperature, humidity, and pressure. By integrating 3D mapping and modelling solutions with IoT devices, businesses can collect vast amounts of data continuously and in real time.
The market for 3D modelling and mapping fails to grow due to insufficient investment. Research and development (R&D), hiring new talent, and purchasing novel technology are all hampered by a lack of finance. Investments in implementing the most recent technologies ensure the effectiveness of the work system and expand the number of opportunities for the sector. The low return on investment (ROI) in the animation sector is a significant factor in the low interest from investors. Private investors are hesitant to invest in the 3D mapping and modelling business as a result.
The COVID-19 situation has boosted consumer demand for 3D mapping and modelling software, fuelling market expansion for this sector. In various online business collaboration areas, including ecommerce, logistics, online learning, food delivery, healthcare, and many more, the demand for their internal and customer-facing apps has surpassed availability. For instance, the iMap9 is a floor cleaning robot that can inspect and sanitise the floors on its own. It used 3D mapping technology for cleaning the floors. To manage vast amounts of geographic data and satisfy customer expectations, businesses choose 3D mapping and modelling software solutions.
The Software segment is estimated to hold the largest share, due to the growing need for CAD software in the engineering and medical areas for non-visual simulations. A 3D representation of an object is produced via the 3D modelling process, which makes use of specialised software. A method of computer simulation can be used to demonstrate it. In order to create 3D models from 3D objects, scanners can be used to capture a variety of data points. The planned structures and landscapes of 3D models can be seen through software architectural models. These elements are increasing segment demand.
The Architecture, Engineering & Construction (AEC) segment is anticipated to have lucrative growth during the forecast period. Building designs and architectural requirements seem to be improving steadily as a result of the quick infrastructural development happening in many parts of the world. Because they are not concerned about the technical details of 3D modelling, architects may be able to concentrate more on original design concepts. The creation of novel architectural buildings is also made simple by 3D modelling software. They are also more capable of experimenting with approaches or picture structures.
Asia Pacific commanded the largest market share during the extrapolated period. North America, comprising the United States and Canada, is a centre for the adoption of 3D mapping and modelling technologies due to its reputation for having a sophisticated technical infrastructure and innovative companies. The gaming and entertainment industries are also based in this region, and 3D mapping and modelling tools are essential to producing aesthetically appealing and authentic gaming settings. Moreover, as these technologies develop and find novel applications in a range of industries, the use of 3D mapping and modelling solutions in North America is expected to increase. The region plays a significant role in promoting the development and adoption of innovative solutions on a worldwide scale owing to its robust technology ecosystem and continuous innovation.
Asia-Pacific region is expected to witness profitable growth over the projection period. The Asia-Pacific region is a significant market for 3D modelling and mapping technologies. The demand for 3D mapping and modelling solutions has been rising as a result of the quick urbanisation, rise in infrastructure, and adoption of cutting-edge technology in nations like China, India, Japan, and South Korea. Moreover, this region has a thriving entertainment and media industry that utilises 3D mapping and modelling for visual effects, animation, gaming, and virtual reality experiences.
Some of the key players in the 3D Mapping and Modeling Market include: Google, Trimble, Autodesk, Bentley Systems, Adobe, Dassault Systemes, Hexagon, Golden Software, Apple, Intermap Technologies, Dynamic Map Platform, Astrivis Technologies, Saab AB, Onionlab, The Foundry Visionmongers, Maxon, Esri, Airbus, Alphabet and CyberCity 3D.
In June 2023, Dassault Systemes advanced the portfolio transformation of its GEOVIA mining software solutions to integrate them into its 3DEXPERIENCE platform.
In May 2023, Trimble announced the latest version of Trimble Business Center includes enhancements for CenterPoint RTX corrections, mobile mapping, comparing TBC + TRW for scanning.
In April 2023, Trimble and the University of Applied Sciences and Arts Northwestern Switzerland FHNW have collaborated to establish a state-of-the-art Trimble Technology Lab at FHNW's School of Architecture, Civil Engineering and Geomatics program in Muttenz, Switzerland.
In February 2023, Bentley's acquisition of EasyPower, to extend integrated and iterative power systems design and analysis for infrastructure digital twins of every type, broadens its comprehensiveness in infrastructure engineering.
Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.