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市场调查报告书
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1686461

2025年扩增实境中的生成式人工智慧全球市场报告

Generative AI In Augmented Reality Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 200 Pages | 商品交期: 2-10个工作天内

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简介目录

扩增实境生成人工智慧的市场规模预计将在未来几年呈指数级增长。到 2029 年,这一数字将成长至 119.5 亿美元,复合年增长率为 36.0%。预测期内的成长可以归因于扩增实境(AR)虚拟会议和演示带来的协作和沟通的增强、人工智慧(AI)产生的声音和音乐带来的扩增实境(AR)体验的沉浸感和参与度、物件识别和追踪的准确性和速度的提高、人工智慧(AI)生成的加密和身份验证带来的安全性和隐私性的增强,以及内容和分发的可扩展性和成本效益的提高性。预测期内的关键趋势包括生成对抗网路 (GAN) 的日益普及、 变压器模型的兴起、将生成 AI 与其他技术相结合的混合方法、语音同步和凝视,以及对用户参与度和个性化的关注。

随着远距工作变得越来越普遍,生成人工智慧和扩增实境市场预计未来将会扩大。远距工作,也称为在家工作或远程办公,是指员工无需前往实体办公室或职场的工作安排。远距办公的日益增长的趋势已成为采用和开发增强工业现实 (AIR) 解决方案的主要驱动力。产生扩增实境 (GAR) 在远距工作环境中具有巨大潜力,尤其是依赖实体操作并需要现场和远端团队之间协作的行业。例如,美国媒体公司福布斯媒体有限责任公司报告称,到2023年,美国12.7%的全职员工将在家工作,而28.2%的员工将采用混合工作模式。预计到2025年,约有3,260万美国人将远距工作,约占劳动力的22%。因此,远距办公的日益普及是支持生成式人工智慧和扩增实境市场成长的关键驱动因素。

扩增实境市场中生成式人工智慧的主要企业正在积极开发创新解决方案,例如用于 AR 的神经网络,以增强 3D AR 平台。透过将神经网路整合到该公司的生成 AR 平台中,用户现在可以为扩增实境计划创建优化的 3D 物件和影像,即使在低阶智慧型手机上也是如此。例如,2023 年 4 月,美国科技公司 Devar 推出了第一个用于 AR 的神经网路。此神经网路产生高品质的 3D 模型,满足 WebAR 物件的效能标准,包括最佳多边形数量、正确的拓扑和纹理。利用 DEVAR 专有的 3D 内容资料和来自 MyWebAR 平台的用户回馈,该神经网路简化了 AR 资产创建,并使没有 AR 内容创建经验的用户也可以进行 AR 开发。

目录

第一章执行摘要

第二章 市场特征

第三章 市场趋势与策略

第四章 市场 - 宏观经济情景,包括利率、通膨、地缘政治、新冠疫情以及復苏对市场的影响

第五章 全球成长分析与策略分析框架

  • 全球扩增实境中的生成人工智慧 PESTEL 分析(政治、社会、技术、环境、法律因素、驱动因素、限制因素)
  • 最终用途产业分析
  • 全球扩增实境市场中的生成式人工智慧:成长率分析
  • 全球扩增实境生成人工智慧市场表现:规模与成长,2019-2024
  • 全球扩增实境产生人工智慧市场预测:规模与成长,2024-2029 年,2034 年
  • 扩增实境中的全球生成人工智慧总可寻址市场(TAM)

第六章市场区隔

  • 全球扩增实境市场中的生成式人工智慧:按组件、效能和预测,2019-2024 年、2024-2029 年、2034 年
  • 软体
  • 服务
  • 全球扩增实境市场中的生成式人工智慧:按应用、效能和预测,2019-2024 年、2024-2029 年、2034 年
  • 游戏和娱乐
  • 企业
  • 教育
  • 全球扩增实境市场中的生成式人工智慧:按最终用户、实际和预测,2019-2024 年、2024-2029 年、2034 年
  • 企业
  • 消费者
  • 全球扩增实境市场中的生成人工智慧、软体细分、按类型、效能和预测,2019-2024 年、2024-2029 年、2034 年
  • AR开发软体
  • 人工智慧驱动的 AR 工具
  • 用于内容创作的生成式人工智慧
  • AR视觉化软体
  • 全球扩增实境市场中的生成人工智慧,按服务类型、效能和预测细分,2019-2024 年、2024-2029 年、2034 年
  • 咨询服务
  • 整合服务
  • 培训和支援服务
  • 託管服务

第七章 区域和国家分析

  • 全球扩增实境市场中的生成式人工智慧:按地区、表现和预测,2019-2024 年、2024-2029 年、2034 年
  • 全球扩增实境市场中的生成式人工智慧:按国家/地区、表现和预测,2019-2024 年、2024-2029 年、2034 年

第八章 亚太市场

第九章:中国市场

第十章 印度市场

第十一章 日本市场

第十二章 澳洲市场

第十三章 印尼市场

第十四章 韩国市场

第十五章 西欧市场

第十六章英国市场

第十七章 德国市场

第十八章 法国市场

第十九章:义大利市场

第20章:西班牙市场

第21章 东欧市场

第22章 俄罗斯市场

第23章 北美市场

第24章美国市场

第25章:加拿大市场

第26章 南美洲市场

第27章:巴西市场

第28章 中东市场

第29章:非洲市场

第30章竞争格局与公司概况

  • 扩增实境中的生成式人工智慧:竞争格局
  • 扩增实境市场中的生成式人工智慧:公司简介
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章 其他大型创新企业

  • Qualcomm Technologies Inc.
  • NVIDIA Corporation
  • Snap Inc.
  • PTC Inc.
  • Epic Games Inc.
  • Magic Leap Inc.
  • Niantic Inc.
  • WayRay AG
  • DAQRI
  • RE'FLEKT GmbH
  • Ubimax GmbH
  • Seabery
  • Vuzix Corporation
  • Scope AR
  • Upskill

第 32 章全球市场竞争基准化分析与仪表板

第33章 重大併购

第34章近期市场趋势

第 35 章 高市场潜力国家、细分市场与策略

  • 2029年扩增实境市场中的生成式人工智慧:提供新机会的国家
  • 2029 年扩增实境市场中的生成式人工智慧:细分领域将带来新机会
  • 2029年扩增实境市场中的生成式人工智慧:成长策略
    • 基于市场趋势的策略
    • 竞争对手的策略

第36章 附录

简介目录
Product Code: r28149

Generative AI in augmented reality (AR) involves employing artificial intelligence algorithms to generate content, including images, videos, or 3D models, within an AR environment. This technology facilitates the creation of dynamic and interactive virtual elements that enhance the user's real-world experience in AR applications.

The primary components of generative AI in augmented reality comprise software and services. Software is instrumental in developing algorithms for generative AI in augmented reality, enabling the creation of virtual objects or environments based on real-world data. This technology is applied across various sectors, including gaming, entertainment, enterprise, and education, serving the needs of both consumer and enterprise end-users.

The generative AI in augmented reality market research report is one of a series of new reports from The Business Research Company that provides Generative AI in augmented reality market statistics, including generative AI in augmented reality industry global market size, regional shares, competitors with a generative AI in augmented reality market share, detailed generative AI in augmented reality market segments, market trends and opportunities, and any further data you may need to thrive in the generative AI in augmented reality industry. This generative AI in augmented reality market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The generative AI in augmented reality market size has grown exponentially in recent years. It will grow from $2.56 billion in 2024 to $3.49 billion in 2025 at a compound annual growth rate (CAGR) of 36.4%. The growth in the historic period can be attributed to improved user experience through personalized content and interactions, enhanced visualization and simulation capabilities for design and engineering, increased productivity and efficiency in content creation and design processes, real-time data integration and analysis for better decision-making, improved accessibility and inclusivity through AI-generated language translation and captioning.

The generative AI in augmented reality market size is expected to see exponential growth in the next few years. It will grow to $11.95 billion in 2029 at a compound annual growth rate (CAGR) of 36.0%. The growth in the forecast period can be attributed to enhanced collaboration and communication through AR-enabled virtual meetings and presentations, increased immersion and engagement in AR experiences through AI-generated sound and music, improved accuracy and speed in object recognition and tracking, enhanced security and privacy through AI-generated encryption and authentication, increased scalability and cost-effectiveness in content production and distribution. Major trends in the forecast period include growing adoption of generative adversarial networks (GANs), rise of transformer models, hybrid approaches that combine generative AI with other technologies, speech synchronization and eye gazing and focus on user engagement and personalization.

The growing prevalence of remote work is expected to drive the expansion of the generative AI augmented reality market in the future. Remote work, also known as telecommuting or telework, refers to a work arrangement where employees do not need to commute to a physical office or workplace. This increasing trend of remote work has emerged as a significant driver for the adoption and development of augmented industrial reality (AIR) solutions. Generative augmented reality (GAR) holds immense potential in remote work settings, particularly in industries reliant on physical operations and necessitating collaboration between on-site and remote teams. For example, Forbes Media LLC, a US-based media company, reported in 2023 that 12.7% of full-time employees in the United States work from home, while 28.2% follow a hybrid work model. It is estimated that by 2025, approximately 32.6 million Americans will be working remotely, constituting about 22% of the workforce. Hence, the growing prevalence of remote work is a key driver behind the growth of the generative AI augmented reality market.

Major players in the generative AI in augmented reality market are actively developing innovative solutions such as neural networks for AR to enhance the 3D AR platform. The integration of neural networks into their Generative AR Platform enables users to create optimized 3D objects and images suitable for augmented reality projects, even on low-end smartphones. For instance, in April 2023, Devar, a US-based technology company, unveiled the first neural network for AR. This neural network generates high-quality 3D models meeting the performance standards for webAR objects, including the optimal number of polygons, correct topology, and textures, which are typically labor-intensive for 3D specialists to create. Leveraging DEVAR's proprietary 3D content datasets and user feedback from the MyWebAR platform, the neural network streamlines AR asset creation, making AR development accessible to users lacking prior experience in AR content creation.

In March 2024, Apple Inc., a multinational technology company based in the US, acquired DarwinAI for an undisclosed amount. This acquisition is intended to strengthen Apple's artificial intelligence capabilities, especially in the inspection of manufacturing components. By incorporating DarwinAI's technologies, Apple aims to improve quality control processes and attain greater precision within the manufacturing sector. DarwinAI is a Canadian startup that specializes in artificial intelligence and focuses on creating solutions for visual quality inspection in manufacturing processes.

Major companies operating in the generative AI in augmented reality market report are Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Meta Platforms Inc.; Qualcomm Technologies Inc.; NVIDIA Corporation; Snap Inc.; PTC Inc.; Epic Games Inc.; Magic Leap Inc.; Niantic Inc.; WayRay AG; DAQRI; RE'FLEKT GmbH; Ubimax GmbH; Seabery; Vuzix Corporation; Scope AR; Upskill; Blippar; Atheer Inc.; Wikitude GmbH; ViewAR; 8th Wall

North America was the largest region in the generative AI in augmented reality market in 2024. The regions covered in the generative AI in augmented reality market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the generative AI in augmented reality market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The generative AI in augmented reality market consists of revenues earned by entities by providing services such as augmented reality development, content creation, product visualization services, consulting and integration services. The market value includes the value of related goods sold by the service provider or included within the service offering. The generative AI in augmented reality market also includes sales of smart glasses, headsets, smartphones, and AR-enabled tablets. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Generative AI In Augmented Reality Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on generative ai in augmented reality market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for generative ai in augmented reality ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The generative ai in augmented reality market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the Russia-Ukraine war, rising inflation, higher interest rates, and the legacy of the COVID-19 pandemic.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Component: Software; Services
  • 2) By Application: Gaming And Entertainment; Enterprise; Education
  • 3) By End-User: Enterprise; Consumer
  • Subsegments:
  • 1) By Software: AR Development Software; AI-Powered AR Tools; Generative AI For Content Creation; AR Visualization Software
  • 2) By Services: Consulting Services; Integration Services; Training And Support Services; Managed Services
  • Companies Mentioned: Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Meta Platforms Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Generative AI In Augmented Reality Market Characteristics

3. Generative AI In Augmented Reality Market Trends And Strategies

4. Generative AI In Augmented Reality Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Covid And Recovery On The Market

5. Global Generative AI In Augmented Reality Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Generative AI In Augmented Reality PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Generative AI In Augmented Reality Market Growth Rate Analysis
  • 5.4. Global Generative AI In Augmented Reality Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Generative AI In Augmented Reality Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Generative AI In Augmented Reality Total Addressable Market (TAM)

6. Generative AI In Augmented Reality Market Segmentation

  • 6.1. Global Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Software
  • Services
  • 6.2. Global Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Gaming And Entertainment
  • Enterprise
  • Education
  • 6.3. Global Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Enterprise
  • Consumer
  • 6.4. Global Generative AI In Augmented Reality Market, Sub-Segmentation Of Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AR Development Software
  • AI-Powered AR Tools
  • Generative AI For Content Creation
  • AR Visualization Software
  • 6.5. Global Generative AI In Augmented Reality Market, Sub-Segmentation Of Services, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consulting Services
  • Integration Services
  • Training And Support Services
  • Managed Services

7. Generative AI In Augmented Reality Market Regional And Country Analysis

  • 7.1. Global Generative AI In Augmented Reality Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Generative AI In Augmented Reality Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Generative AI In Augmented Reality Market

  • 8.1. Asia-Pacific Generative AI In Augmented Reality Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Generative AI In Augmented Reality Market

  • 9.1. China Generative AI In Augmented Reality Market Overview
  • 9.2. China Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Generative AI In Augmented Reality Market

  • 10.1. India Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Generative AI In Augmented Reality Market

  • 11.1. Japan Generative AI In Augmented Reality Market Overview
  • 11.2. Japan Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Generative AI In Augmented Reality Market

  • 12.1. Australia Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Generative AI In Augmented Reality Market

  • 13.1. Indonesia Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Generative AI In Augmented Reality Market

  • 14.1. South Korea Generative AI In Augmented Reality Market Overview
  • 14.2. South Korea Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Generative AI In Augmented Reality Market

  • 15.1. Western Europe Generative AI In Augmented Reality Market Overview
  • 15.2. Western Europe Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Generative AI In Augmented Reality Market

  • 16.1. UK Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Generative AI In Augmented Reality Market

  • 17.1. Germany Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Generative AI In Augmented Reality Market

  • 18.1. France Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Generative AI In Augmented Reality Market

  • 19.1. Italy Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Generative AI In Augmented Reality Market

  • 20.1. Spain Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Generative AI In Augmented Reality Market

  • 21.1. Eastern Europe Generative AI In Augmented Reality Market Overview
  • 21.2. Eastern Europe Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Generative AI In Augmented Reality Market

  • 22.1. Russia Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Generative AI In Augmented Reality Market

  • 23.1. North America Generative AI In Augmented Reality Market Overview
  • 23.2. North America Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Generative AI In Augmented Reality Market

  • 24.1. USA Generative AI In Augmented Reality Market Overview
  • 24.2. USA Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Generative AI In Augmented Reality Market

  • 25.1. Canada Generative AI In Augmented Reality Market Overview
  • 25.2. Canada Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Generative AI In Augmented Reality Market

  • 26.1. South America Generative AI In Augmented Reality Market Overview
  • 26.2. South America Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Generative AI In Augmented Reality Market

  • 27.1. Brazil Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Generative AI In Augmented Reality Market

  • 28.1. Middle East Generative AI In Augmented Reality Market Overview
  • 28.2. Middle East Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Generative AI In Augmented Reality Market

  • 29.1. Africa Generative AI In Augmented Reality Market Overview
  • 29.2. Africa Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Generative AI In Augmented Reality Market Competitive Landscape And Company Profiles

  • 30.1. Generative AI In Augmented Reality Market Competitive Landscape
  • 30.2. Generative AI In Augmented Reality Market Company Profiles
    • 30.2.1. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Generative AI In Augmented Reality Market Other Major And Innovative Companies

  • 31.1. Qualcomm Technologies Inc.
  • 31.2. NVIDIA Corporation
  • 31.3. Snap Inc.
  • 31.4. PTC Inc.
  • 31.5. Epic Games Inc.
  • 31.6. Magic Leap Inc.
  • 31.7. Niantic Inc.
  • 31.8. WayRay AG
  • 31.9. DAQRI
  • 31.10. RE'FLEKT GmbH
  • 31.11. Ubimax GmbH
  • 31.12. Seabery
  • 31.13. Vuzix Corporation
  • 31.14. Scope AR
  • 31.15. Upskill

32. Global Generative AI In Augmented Reality Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Generative AI In Augmented Reality Market

34. Recent Developments In The Generative AI In Augmented Reality Market

35. Generative AI In Augmented Reality Market High Potential Countries, Segments and Strategies

  • 35.1 Generative AI In Augmented Reality Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Generative AI In Augmented Reality Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Generative AI In Augmented Reality Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer