封面
市场调查报告书
商品编码
1843497

2025年全球媒体与娱乐产业数位版权管理市场报告

Digital Rights Management In Media And Entertainment Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 250 Pages | 商品交期: 2-10个工作天内

价格
简介目录

近年来,媒体和娱乐领域的数位版权管理市场规模迅速扩张,从2024年的34.2亿美元成长到2025年的39.7亿美元,复合年增长率达16.3%。这一成长主要归功于数位化发行、内容全球化、内容格式多样化、线上串流媒体的增加、智慧财产权保护以及消费者对内容可访问性的需求。

预计未来几年,媒体和娱乐产业的数位版权管理(DRM)市场将快速成长,到2029年市场规模将达到80.7亿美元,复合年增长率(CAGR)为19.4%。预测期间的成长可归因于新类型内容平台的涌现、使用者生成内容的兴起、跨平台内容消费、内容投资的增加、对资料隐私的重视以及动态内容传送模式的出现。预测期内的关键趋势包括:云端基础的DRM解决方案、用于增强安全性的区块链技术、跨平台相容性、用于内容监控的人工智慧和机器学习技术、标准化的DRM解决方案以及多通路分发策略。

数位版权管理 (DRM) 在媒体和娱乐领域透过运用版权和授权金钥,为即时串流媒体和数位媒体提供保护。这项服务确保媒体内容的安全分发,同时维护内容拥有者的权利和隐私。 DRM 限制只有授权使用者才能访问,并防止未经授权的媒体复製和分发。

数位版权管理 (DRM) 被各种规模的企业所采用,包括中小企业 (SME) 和大型企业。中小企业是指员工人数少于 250 人的独立企业,它们部署 DRM 来保护数位资产并增强组织隐私。 DRM 的应用领域十分广泛,涵盖行动内容、随选视讯 (VOD)、行动游戏和应用程式以及电子书等。银行、金融服务和保险 (BFSI)、医疗保健、印刷出版、教育以及电视和电影等行业也利用 DRM 来保护其数位内容。

美国在2025年春季突然提高关税及其引发的贸易摩擦,对资讯科技产业,特别是硬体製造、资料基础设施和软体部署领域,产生了重大影响。进口半导体、电路基板和网路设备的关税上涨,推高了高科技公司、云端服务供应商和资料中心的生产和营运成本。在全球范围内采购笔记型电脑、伺服器和消费电子产品零件的公司,面临更长的前置作业时间和价格压力。同时,对专用软体征收的关税以及主要国际市场的报復性措施,扰乱了全球IT供应链,并降低了海外对美国製造技术的需求。为了应对这些挑战,该产业正在加大对国内晶片生产的投资,扩大供应商网络,并利用人工智慧驱动的自动化技术来增强韧性,更有效地控製成本。

《媒体与娱乐产业数位版权管理市场研究报告》是商业研究公司最新发布的系列报告之一,提供媒体与娱乐产业数位版权管理市场的统计数据,包括全球市场规模、区域份额、市场份额及竞争对手、详细的市场细分、市场趋势和商机,助您在该行业取得成功。本报告对媒体与娱乐产业数位版权管理市场的现状和未来发展趋势进行了深入分析,为您提供所需的全面观点。

未来五年19.4%的成长预测较我们先前对该市场的预测略微下调了0.4%。这一下调主要归因于美国与其他国家之间的关税影响。关税可能会限制美国对嵌入式晶片组和加密模组的获取,从而阻碍先进数位版权管理(DRM)解决方案在美国的部署,因为这些组件通常来自台湾和中国。此外,由于相互关税以及贸易紧张局势和限制措施升级对全球经济和贸易造成的负面影响,关税的影响范围将更加广泛。

对OTT( Over-The-Top)内容日益增长的需求预计将推动媒体和娱乐市场数位版权管理(DRM)的Over-The-Top。 OTT是指透过网路提供数位娱乐内容(例如电影),以满足不同消费者的特定需求和偏好。 OTT媒体和娱乐领域的数位版权管理可协助内容拥有者实施存取限制,防止使用者复製内容或将其转换为其他媒体格式。内容拥有者内容拥有者存取策略,以规范内容的存取和使用方式。例如,总部位于印度的音讯设备和解决方案公司Ormax Media在2023年11月报告称,OTT平台的用户总数将在2023年超过4.81亿,比2022年估计的4.24亿增长13.5%。因此,对OTT内容日益增长的需求正在推动媒体和娱乐市场数位版权管理的发展。

网路普及率的不断提高预计将持续加速媒体和娱乐市场中数位版权管理(DRM)的发展。网路普及率指的是特定地理区域内能够接触和使用网路的人口或家庭比例。随着网路普及率的提高,媒体和娱乐产业对强大的数位版权管理(DRM)解决方案的需求日益增长,以保护智慧财产权并规范数位内容的存取。例如,英国政府行政机构-下议院图书馆在2023年7月发布的报告显示,截至2023年1月,英国72%的场所已接入Gigabit宽频,高于2022年1月的64%,也较2021年1月的36%显着增长。因此,网路普及率的提高正在推动媒体和娱乐市场中数位版权管理的发展。

科技进步正成为塑造媒体和娱乐产业数位版权管理 (DRM) 的关键趋势。新兴市场的关键参与者正积极开发尖端技术和软体,以巩固其市场地位。例如,2023 年 4 月,亚马逊云端服务 (AWS) 宣布推出媒体和娱乐 (M&E) 产业的免费 AWS 学习计画和数位徽章,专注于直接面向消费者 (D2C) 和广播基础架构。这项由 AWS 为 M&E 解决方案专业人员设计的教育计画旨在帮助高阶主管、产业专家和技术人员了解适用于云端广播和 D2C 工作流程的 AWS 服务和最佳实践。这项技术创新彰显了这家领先公司致力于不断提升其在媒体和娱乐 DRM 领域的产品和服务以及专业知识的决心。

媒体和娱乐市场中的数位版权管理包括提供软体授权和金钥、代理伺服器、使用者身分验证、IP身分验证通讯协定、虚拟专用网路和地理限制等服务的营业单位所获得的收入。市场价值包括服务提供者销售的或包含在其服务产品中的相关商品的价值。仅包括在企业之间交易或出售给最终消费者的商品和服务。

目录

第一章执行摘要

第二章 市场特征

第三章 市场趋势与策略

第四章 市场:宏观经济情景,包括利率、通货膨胀、地缘政治、贸易战和关税,以及新冠疫情及其復苏对市场的影响

第五章 全球成长分析与策略分析框架

  • 全球媒体和娱乐产业的数位版权管理:PESTEL 分析(政治、社会、科技、环境、法律因素、驱动因素和限制因素)
  • 终端用户产业分析
  • 全球媒体和娱乐产业数位版权管理市场:成长率分析
  • 全球媒体与娱乐产业数位版权管理市场表现:规模与成长,2019-2024 年
  • 全球媒体与娱乐产业数位版权管理市场预测:规模与成长,2024-2029年,2034年预测
  • 全球媒体和娱乐产业数位版权管理:潜在市场规模 (TAM)

第六章 市场细分

  • 全球媒体与娱乐数位版权管理市场:依公司规模、实际值及预测值划分,2019-2024年、2024-2029年预测值、2034年预测值
  • 小型企业
  • 大公司
  • 全球媒体和娱乐产业数位版权管理市场:按应用领域划分,实际数据和预测数据,2019-2024年、2024-2029年预测数据、2034年预测数据
  • 行动内容
  • 视讯点播 (VoD)
  • 手机游戏和应用
  • 电子书
  • 全球媒体与娱乐产业数位版权管理市场:按产业划分,实际数据与预测数据,2019-2024年、2024-2029年预测数据、2034年预测数据
  • 银行、金融服务和保险(BFSI)
  • 卫生保健
  • 印刷与出版(教育)
  • 电视和电影
  • 全球媒体与娱乐产业数位版权管理市场:细分市场、中小企业(按类型)、实际结果与预测,2019-2024年、2024-2029年预测、2034年预测
  • 小型企业
  • 中型公司
  • 全球媒体及娱乐产业数位版权管理市场:细分市场、主要参与者(按类型)、绩效及预测,2019-2024年、2024-2029年预测、2034年预测
  • 全球公司
  • 区域公司

第七章 区域和国家分析

  • 全球媒体与娱乐产业数位版权管理市场:按地区划分,实际数据和预测数据(2019-2024年、2024-2029年预测、2034年预测)
  • 全球媒体与娱乐产业数位版权管理市场:按国家/地区划分,实际数据和预测数据,2019-2024 年、2024-2029 年预测数据、2034 年预测数据

第八章 亚太市场

第九章:中国市场

第十章 印度市场

第十一章 日本市场

第十二章:澳洲市场

第十三章 印尼市场

第十四章 韩国市场

第十五章 西欧市场

第十六章英国市场

第十七章:德国市场

第十八章:法国市场

第十九章:义大利市场

第二十章:西班牙市场

第21章 东欧市场

第22章 俄罗斯市场

第23章 北美市场

第24章美国市场

第25章:加拿大市场

第26章 南美洲市场

第27章:巴西市场

第28章 中东市场

第29章:非洲市场

第三十章:竞争格局与公司概况

  • 媒体与娱乐领域的数位版权管理:竞争格局
  • 媒体与娱乐市场中的数位版权管理:公司简介
    • Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Irdeto BV Overview, Products and Services, Strategy and Financial Analysis
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Vitrium Systems Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章:其他领先和创新企业

  • Bitmovin Inc.
  • Kudelski Group
  • Intertrust Technologies Corporation
  • BuyDRM Inc.
  • EditionGuard LLC
  • EZDRM Inc.
  • Verimatrix Inc.
  • Oracle Corporation
  • Fasoo Inc.
  • International Business Machines Corporation
  • NextLabs Inc.
  • Sony Corporation
  • Adobe Systems Incorporated
  • Conax AS
  • Locklizard Limited

第32章 全球市场竞争基准化分析与仪錶板

第33章 重大併购

第34章 近期市场趋势

第35章:高潜力市场国家、细分市场与策略

  • 2029年媒体与娱乐市场数位版权管理:提供新机会的国家
  • 2029年媒体与娱乐市场数位版权管理:新兴领域机会
  • 2029年媒体与娱乐市场数位版权管理:成长策略
    • 基于市场趋势的策略
    • 竞争对手策略

第36章附录

简介目录
Product Code: r23305u

Digital Rights Management (DRM) in media and entertainment serves as a protective service for real-time streaming and digital media by employing copyrights and license keys. This service ensures the secure delivery of media content while upholding the rights and privacy of content owners. It restricts access to authorized users, preventing unauthorized duplication and distribution of media.

DRM is utilized by businesses of varying sizes, including small and medium enterprises (SMEs) and large enterprises. SMEs, characterized as independent businesses with fewer than 250 employees, deploy DRM to safeguard their digital assets and enhance organizational privacy. DRM finds applications in diverse sectors such as mobile content, video on demand (VOD), mobile gaming and apps, and ebooks. Industries such as banking, financial services, insurance (BFSI), healthcare, printing and publication, education, and television and film leverage DRM to protect their digital content.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The sharp rise in U.S. tariffs and the ensuing trade tensions in spring 2025 are having a significant impact on the information technology sector, especially in hardware manufacturing, data infrastructure, and software deployment. Increased duties on imported semiconductors, circuit boards, and networking equipment have driven up production and operating costs for tech companies, cloud service providers, and data centers. Firms that depend on globally sourced components for laptops, servers, and consumer electronics are grappling with extended lead times and mounting pricing pressures. At the same time, tariffs on specialized software and retaliatory actions by key international markets have disrupted global IT supply chains and dampened foreign demand for U.S.-made technologies. In response, the sector is ramping up investments in domestic chip production, broadening its supplier network, and leveraging AI-powered automation to improve resilience and manage costs more effectively.

The digital rights management in media and entertainment market research report is one of a series of new reports from The Business Research Company that provides digital rights management in media and entertainment market statistics, including digital rights management in the media and entertainment industry global market size, regional shares, competitors with a digital rights management in media and entertainment market share, detailed digital rights management in media and entertainment market segments, market trends, and opportunities, and any further data you may need to thrive in the digital rights management in media and entertainment industry. This digital rights management in media and entertainment market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The digital rights management in media and entertainment market size has grown rapidly in recent years. It will grow from $3.42 billion in 2024 to $3.97 billion in 2025 at a compound annual growth rate (CAGR) of 16.3%. The growth in the historic period can be attributed to shift to digital distribution, globalization of content, diverse content formats, increase in online streaming, protecting intellectual property, consumer demand for accessibility.

The digital rights management in media and entertainment market size is expected to see rapid growth in the next few years. It will grow to $8.07 billion in 2029 at a compound annual growth rate (CAGR) of 19.4%. The growth in the forecast period can be attributed to emergence of new content platforms, rise of user-generated content, cross-platform content consumption, increased content investment, focus on data privacy, dynamic content delivery models. Major trends in the forecast period include cloud-based DRM solutions, blockchain for enhanced security, cross-platform compatibility, ai and machine learning for content monitoring, standardized DRM solutions, multi-channel distribution strategies.

The forecast of 19.4% growth over the next five years reflects a modest reduction of 0.4% from the previous estimate for this market. This reduction is primarily due to the impact of tariffs between the US and other countries. Tariffs may hinder the deployment of advanced DRM solutions in the U.S. by restricting access to embedded chipsets and encryption modules, which are frequently sourced from Taiwan and China. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

The growing demand for over-the-top (OTT) content is anticipated to drive the growth of digital rights management in the media and entertainment market in the future. Over-the-top (OTT) refers to the delivery of digital entertainment content, such as movies, via the internet, catering to the specific needs and preferences of individual consumers. Digital rights management in the media and entertainment sector for OTT helps content owners enforce access regulations by preventing users from duplicating and converting content to other media formats. The content owner establishes these access policies, which dictate how the content can be accessed and utilized. For instance, in November 2023, Ormax Media, an India-based company specializing in audio equipment and solutions, reported that the total audience for OTT platforms grew to over 481 million in 2023, marking a 13.5% increase from an estimated 424 million in 2022. Therefore, the rising demand for OTT content is propelling the growth of digital rights management in the media and entertainment market.

The increasing penetration of the internet is expected to boost the growth of digital rights management in the media and entertainment market going forward. Internet penetration refers to the proportion of the population or households in a particular geographic area that has access to and utilizes the internet. As internet penetration rises, there is a growing demand for robust digital rights management (DRM) solutions in the media and entertainment industry to protect intellectual property and regulate access to digital content. For example, in July 2023, the House of Commons Library, a UK government administration, reported that as of January 2023, 72% of premises in the UK had access to gigabit-capable broadband, up from 64% in January 2022 and a significant increase from 36% in January 2021. Therefore, the rising internet penetration is driving the growth of digital rights management in the media and entertainment market.

Technological advancements emerge as a pivotal trend shaping DRM in the media and entertainment industry. Key players in the market are actively developing sophisticated technologies and software to solidify their market positions. For instance, in April 2023, Amazon Web Services (AWS) introduced a free AWS Learning Plan and Digital Badge tailored for Media and Entertainment (M&E) focused on Direct-to-Consumer (D2C) and Broadcast Foundations. This educational plan, designed by AWS for M&E solution experts, aims to educate executives, industry professionals, and technologists on AWS services and best practices applicable to Broadcast and D2C workflows in the cloud. This technological innovation underscores the commitment of major companies to evolve their offerings and expertise in the realm of DRM for media and entertainment.

Major companies in the digital rights management market within the media and entertainment sector are increasingly focusing on partnerships and collaborations to enhance their product offerings and expand their geographical reach. Strategic partnerships and collaborations involve companies leveraging each other's strengths and resources to achieve mutual benefits and success. For instance, in June 2023, CDNetworks, a Singapore-based company specializing in delivering edge services, teamed up with Irdeto, a Netherlands-based IT services and consulting firm, to integrate CDNetworks' media delivery platform with built-in digital rights management (DRM) capabilities. This integrated solution offers content creators and distributors a comprehensive approach to digital content protection for their video streaming operations.

In March 2022, Bynder, a US-based digital asset management firm, made an undisclosed acquisition of GatherContent, a UK-based content operations platform operating in the domain of digital rights management in media and entertainment. This strategic acquisition expands the capabilities of both companies' centralized platforms, augmenting collaborative workflows and editorial processes for content creation. The integration empowers teams across diverse industries to efficiently manage the entire content creation lifecycle-from visual production to text creation-ensuring structured content approval, ready for distribution across multiple channels in an omnichannel strategy. By pooling their expertise, Bynder and GatherContent aim to streamline content creation processes and bolster the delivery of structured, high-quality content across various channels.S217

Major companies operating in the digital rights management in media and entertainment market include Google LLC, Microsoft Corporation, Irdeto BV, Apple Inc., Vitrium Systems Inc., Bitmovin Inc., Kudelski Group, Intertrust Technologies Corporation, BuyDRM Inc., EditionGuard LLC, EZDRM Inc., Verimatrix Inc., Oracle Corporation, Fasoo Inc., International Business Machines Corporation, NextLabs Inc., Sony Corporation, Adobe Systems Incorporated, Conax AS, Locklizard Limited, OpenText Corp, Seclore Technology, Vera Security Inc., Amazon Web Services Inc., Akamai Technologies Inc., Brightcove Inc., Cisco Systems Inc.

North America was the largest region in the digital rights management in media and entertainment market in 2024. The regions covered in the digital rights management in media and entertainment market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa

The countries covered in the digital rights management in media and entertainment market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

Digital rights management in the media and entertainment market includes revenues earned by entities by providing services such as software licenses and keys, proxy servers, user authentication, and IP authentication protocols, virtual private networks, regional restriction. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Digital Rights Management In Media And Entertainment Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on digital rights management in media and entertainment market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
  • Assess the impact of key macro factors such as geopolitical conflicts, trade policies and tariffs, post-pandemic supply chain realignment, inflation and interest rate fluctuations, and evolving regulatory landscapes.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for digital rights management in media and entertainment ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The digital rights management in media and entertainment market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Enterprise Size: Small And Medium Enterprises; Large Enterprises
  • 2) By Application: Mobile Content; Video On Demand (VoD); Mobile Gaming And Apps; eBook
  • 3) By Industry Vertical: Banking, Financial Services, And Insurance (BFSI); Healthcare; Printing And Publication Educational; Television And Film
  • Subsegments:
  • 1) By Small And Medium Enterprises (SMEs): Small Enterprises; Medium Enterprises
  • 2) By Large Enterprises: Global Corporations; Regional Corporations
  • Companies Mentioned: Google LLC; Microsoft Corporation; Irdeto BV; Apple Inc.; Vitrium Systems Inc.; Bitmovin Inc.; Kudelski Group; Intertrust Technologies Corporation; BuyDRM Inc.; EditionGuard LLC; EZDRM Inc.; Verimatrix Inc.; Oracle Corporation; Fasoo Inc.; International Business Machines Corporation; NextLabs Inc.; Sony Corporation; Adobe Systems Incorporated; Conax AS; Locklizard Limited; OpenText Corp; Seclore Technology; Vera Security Inc.; Amazon Web Services Inc.; Akamai Technologies Inc.; Brightcove Inc.; Cisco Systems Inc.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Digital Rights Management In Media And Entertainment Market Characteristics

3. Digital Rights Management In Media And Entertainment Market Trends And Strategies

4. Digital Rights Management In Media And Entertainment Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Digital Rights Management In Media And Entertainment Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Digital Rights Management In Media And Entertainment PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Digital Rights Management In Media And Entertainment Market Growth Rate Analysis
  • 5.4. Global Digital Rights Management In Media And Entertainment Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Digital Rights Management In Media And Entertainment Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Digital Rights Management In Media And Entertainment Total Addressable Market (TAM)

6. Digital Rights Management In Media And Entertainment Market Segmentation

  • 6.1. Global Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Small And Medium Entreprises
  • Large Enterprises
  • 6.2. Global Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Mobile Content
  • Video On Demand (VoD)
  • Mobile Gaming And Apps
  • Ebook
  • 6.3. Global Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Banking, Financial Services, And Insurance (BFSI)
  • Healthcare
  • Printing And Publication Educational
  • Television And Film
  • 6.4. Global Digital Rights Management In Media And Entertainment Market, Sub-Segmentation Of Small And Medium Enterprises (SMEs), By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Small Enterprises
  • Medium Enterprises
  • 6.5. Global Digital Rights Management In Media And Entertainment Market, Sub-Segmentation Of Large Enterprises, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Global Corporations
  • Regional Corporations

7. Digital Rights Management In Media And Entertainment Market Regional And Country Analysis

  • 7.1. Global Digital Rights Management In Media And Entertainment Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Digital Rights Management In Media And Entertainment Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Digital Rights Management In Media And Entertainment Market

  • 8.1. Asia-Pacific Digital Rights Management In Media And Entertainment Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Digital Rights Management In Media And Entertainment Market

  • 9.1. China Digital Rights Management In Media And Entertainment Market Overview
  • 9.2. China Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Digital Rights Management In Media And Entertainment Market

  • 10.1. India Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Digital Rights Management In Media And Entertainment Market

  • 11.1. Japan Digital Rights Management In Media And Entertainment Market Overview
  • 11.2. Japan Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Digital Rights Management In Media And Entertainment Market

  • 12.1. Australia Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Digital Rights Management In Media And Entertainment Market

  • 13.1. Indonesia Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Digital Rights Management In Media And Entertainment Market

  • 14.1. South Korea Digital Rights Management In Media And Entertainment Market Overview
  • 14.2. South Korea Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Digital Rights Management In Media And Entertainment Market

  • 15.1. Western Europe Digital Rights Management In Media And Entertainment Market Overview
  • 15.2. Western Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Digital Rights Management In Media And Entertainment Market

  • 16.1. UK Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Digital Rights Management In Media And Entertainment Market

  • 17.1. Germany Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Digital Rights Management In Media And Entertainment Market

  • 18.1. France Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Digital Rights Management In Media And Entertainment Market

  • 19.1. Italy Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Digital Rights Management In Media And Entertainment Market

  • 20.1. Spain Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Digital Rights Management In Media And Entertainment Market

  • 21.1. Eastern Europe Digital Rights Management In Media And Entertainment Market Overview
  • 21.2. Eastern Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Digital Rights Management In Media And Entertainment Market

  • 22.1. Russia Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Digital Rights Management In Media And Entertainment Market

  • 23.1. North America Digital Rights Management In Media And Entertainment Market Overview
  • 23.2. North America Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Digital Rights Management In Media And Entertainment Market

  • 24.1. USA Digital Rights Management In Media And Entertainment Market Overview
  • 24.2. USA Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Digital Rights Management In Media And Entertainment Market

  • 25.1. Canada Digital Rights Management In Media And Entertainment Market Overview
  • 25.2. Canada Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Digital Rights Management In Media And Entertainment Market

  • 26.1. South America Digital Rights Management In Media And Entertainment Market Overview
  • 26.2. South America Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Digital Rights Management In Media And Entertainment Market

  • 27.1. Brazil Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Digital Rights Management In Media And Entertainment Market

  • 28.1. Middle East Digital Rights Management In Media And Entertainment Market Overview
  • 28.2. Middle East Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Digital Rights Management In Media And Entertainment Market

  • 29.1. Africa Digital Rights Management In Media And Entertainment Market Overview
  • 29.2. Africa Digital Rights Management In Media And Entertainment Market, Segmentation By Enterprise Size, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Digital Rights Management In Media And Entertainment Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Digital Rights Management In Media And Entertainment Market, Segmentation By Industry Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Digital Rights Management In Media And Entertainment Market Competitive Landscape And Company Profiles

  • 30.1. Digital Rights Management In Media And Entertainment Market Competitive Landscape
  • 30.2. Digital Rights Management In Media And Entertainment Market Company Profiles
    • 30.2.1. Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Irdeto BV Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Vitrium Systems Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Digital Rights Management In Media And Entertainment Market Other Major And Innovative Companies

  • 31.1. Bitmovin Inc.
  • 31.2. Kudelski Group
  • 31.3. Intertrust Technologies Corporation
  • 31.4. BuyDRM Inc.
  • 31.5. EditionGuard LLC
  • 31.6. EZDRM Inc.
  • 31.7. Verimatrix Inc.
  • 31.8. Oracle Corporation
  • 31.9. Fasoo Inc.
  • 31.10. International Business Machines Corporation
  • 31.11. NextLabs Inc.
  • 31.12. Sony Corporation
  • 31.13. Adobe Systems Incorporated
  • 31.14. Conax AS
  • 31.15. Locklizard Limited

32. Global Digital Rights Management In Media And Entertainment Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Digital Rights Management In Media And Entertainment Market

34. Recent Developments In The Digital Rights Management In Media And Entertainment Market

35. Digital Rights Management In Media And Entertainment Market High Potential Countries, Segments and Strategies

  • 35.1 Digital Rights Management In Media And Entertainment Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Digital Rights Management In Media And Entertainment Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Digital Rights Management In Media And Entertainment Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer