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市场调查报告书
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1844006

2025年情感计算全球市场报告

Affective Computing Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 250 Pages | 商品交期: 2-10个工作天内

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简介目录

近年来,情绪运算市场呈指数级成长,从2024年的804.1亿美元成长到2025年的1027.4亿美元,复合年增长率达27.8%。这段时期的成长可归因于电子设备的普及、支援手势控制的物联网设备在智慧家庭自动化领域的激增、对声控工作站和导航系统的需求不断增长、车载资讯娱乐系统的整合以及先进电子设备的普及。

预计未来几年,情绪运算市场规模将呈指数级成长,到2029年将达到2,764.7亿美元,复合年增长率为28.1%。预测期内的成长归因于网路普及率的提高、智慧穿戴装置的普及、手势控制物联网设备在智慧家庭自动化中的应用、穿戴式科技的日益普及以及云端基础服务的大规模应用。预测期内的主要趋势包括新产品和新技术的推出、满足消费者需求的技术创新、情感运算研究的需求以及应对沟通和情绪调节方面的挑战。

情感计算是指研究和开发能够识别、解释和回应人类情感的系统和设备。情绪运算的主要目标是创造能够理解个人情绪状态并做出适当反应的机器。

情感计算的关键技术包括触觉和非触觉方法。触觉技术使用触控萤幕和其他触觉介面来分析和解读人类的情绪和情绪状态。该技术涉及各种组件,包括硬体、分析软体、摄影机和其他相关组件。情感运算可应用于众多领域,包括媒体和娱乐、医疗保健和生命科学、政府和国防以及银行、金融服务和保险 (BFSI)。

2025年春季美国突然提高关税以及由此引发的贸易摩擦对资讯科技产业产生了重大影响,尤其是硬体製造、资料基础设施和软体部署。对进口半导体、电路基板和网路设备征收更高的关税,并推高了高科技公司、云端服务供应商和资料中心的生产和营运成本。在全球范围内采购笔记型电脑、伺服器和消费电子产品零件的公司面临更长的前置作业时间和价格压力。同时,对专业软体征收的关税以及主要国际市场的报復性措施扰乱了全球IT供应链,减少了海外对美国製造技术的需求。作为应对措施,该行业正在增加对国内晶片生产的投资,扩大供应商网络,并利用人工智慧驱动的自动化来提高弹性并更有效地管理成本。

本研究报告是商业研究公司(The Business Research Company)新报告系列的一部分,该系列提供情感计算市场统计数据,例如全球情感计算行业市场规模、各地区份额、情感计算市场份额的竞争对手、详细的情感计算市场细分、市场趋势和商业机会,为您提供在情感计算行业取得成功所需的数据。这份情感计算市场研究报告对该行业的现状和未来情况进行了详细分析,为您提供全面观点所需的一切。

未来五年28.1%的成长预测比我们先前的预测略有下降,下降了0.2%。这一下降主要源自于美国与其他国家之间关税的影响。专用生物识别感测器主要在中国和以色列生产,这可能会减缓人工智慧情绪辨识的进展,并直接影响美国。此外,由于互惠关税以及贸易紧张局势和限制措施升级对全球经济和贸易的负面影响,这种影响也将更加广泛地显现。

物联网 (IoT) 设备的日益普及有望在短期内推动情感运算市场的成长。物联网设备是一种非标准运算硬件,能够无线连接到网路并传输资料。它们透过使技术能够理解和处理人类情感,在情感计算中发挥关键作用。根据塞尔维亚共和国网路安全资讯公司 DataProt 的数据,物联网设备的使用预计将大幅成长,到 2030 年将达到 254 亿台。此外,到 2025 年,连接到互联网的物联网设备数量预计将达到每分钟 152,200 台。物联网设备的强劲普及是情感运算市场扩张的主要驱动力。

为了保持竞争力,情感运算市场的主要企业正在积极创新解决方案,包括先进的AI脸部辨识和情绪检测技术。 AI脸部辨识和情绪侦测解决方案结合人工智慧(AI)和电脑视觉来分析脸部表情并识别个人所展现的情绪。例如,2022年8月,美国软体开发公司Intetics推出了一款全新的AI脸部辨识和情绪侦测解决方案。该解决方案利用机器学习和人工智慧,透过分析面部表情、肢体语言和其他非语言线索来自动评估情绪和情绪。情绪侦测解决方案超越了脸部辨识,涵盖范围更广,包括分析肢体语言、语音模式和其他非语言讯号,从而全面了解个人的情绪状态。情感运算解决方案的这项创新符合产业不断变化的需求和技术进步。

2022年4月,总部位于美国的跨国企业集团Alphabet收购了Vicarious,收购金额未揭露。此次收购旨在增强Alphabet的机器人技术实力,并加速各领域的智慧自动化解决方案创新。 Vicarious是一家总部位于美国的人工智慧公司,专注于开发能够自动执行传统自动化方法无法完成的复杂任务的软体。

情感计算市场报告中介绍的主要公司包括亚马逊公司、苹果公司、Alphabet 公司、微软公司、SONY集团公司、Panasonic Corporation公司、英特尔公司、国际商业机器公司、高通技术公司、日本电气公司、Tobii Technology AB、Gorilla Technology Group、Noldus Information Technology、Entropic Technologies、Affect Inc.、Bffect 仪表GmbH、Gesturetek Inc.、NuraLogix Corporation、NVISO Inc.、Numenta Inc.、Kairos AR Inc. 和 Cipia Vision Ltd.。

2024年,北美是情感计算市场最大的地区。预计亚太地区将成为预测期内成长最快的地区。情绪运算市场报告涵盖亚太地区、西欧、中欧和东欧、北美、南美以及中东和非洲。

情绪计算市场报告涵盖的国家有澳洲、巴西、中国、法国、德国、印度、印尼、日本、俄罗斯、韩国、美国、英国、加拿大、义大利和西班牙。

情感计算市场由营业单位透过客製化解决方案、分析服务和咨询服务所产生的收益所构成。市场价值包括服务供应商销售或包含在其服务产品中的相关商品的价值。情感运算市场还包括用于提供服务的情绪感知摄影机、穿戴式装置和情绪监测系统的销售。该市场的价值是指“出厂价”,即商品製造商或生产商销售给其他营业单位(包括下游製造商、批发商、经销商和零售商)或直接销售给最终客户的商品价值。该市场中的商品价值还包括商品製造商销售的任何相关服务。

目录

第一章执行摘要

第二章 市场特征

第三章 市场趋势与策略

第四章 市场:宏观经济情景,包括利率、通膨、地缘政治、贸易战和关税,以及新冠疫情和復苏对市场的影响

第五章 全球成长分析与策略分析框架

  • 全球情感计算:PESTEL分析(政治、社会、技术、环境、法律因素、驱动因素与限制因素)
  • 最终用途产业分析
  • 全球情感运算市场:成长率分析
  • 全球情感运算市场表现:规模与成长,2019-2024
  • 全球情绪运算市场预测:规模与成长,2024-2029 年,2034 年预测
  • 全球情感运算:总潜在市场(TAM)

第六章 市场细分

  • 全球情绪运算市场:依技术、效能与预测,2019-2024 年、2024-2029 年、2034 年
  • 接触基地
  • 非接触式
  • 全球情绪运算市场:按组件、实际结果和预测,2019-2024 年、2024-2029 年、2034 年
  • 硬体
  • 分析软体
  • 相机
  • 其他组件
  • 全球情绪运算市场:依产业、绩效及预测,2019-2024 年、2024-2029 年、2034 年
  • 媒体和娱乐
  • 医疗保健和生命科学
  • 政府和国防
  • 银行、金融服务和保险(BFSI)
  • 其他行业
  • 全球情绪运算市场:按触控方式、类型、效能和预测的细分,2019-2024 年、2024-2029 年、2034 年
  • 手势姿态辨识
  • 脸部辨识
  • 生物识别感测器
  • 全球情绪运算市场:按非接触式、类型、效能和预测的细分,2019-2024 年、2024-2029 年、2034 年
  • 语音辨识
  • 透过影片分析检测情绪
  • 环境感测器

第七章 区域和国家分析

  • 全球情绪运算市场:区域表现与预测(2019-2024 年、2024-2029 年预测、2034 年预测)
  • 全球情绪运算市场:国家、绩效及预测(2019-2024 年、2024-2029 年及 2034 年)

第八章 亚太市场

第九章:中国市场

第十章 印度市场

第十一章 日本市场

第十二章:澳洲市场

第十三章 印尼市场

第十四章 韩国市场

第十五章:西欧市场

第十六章英国市场

第十七章:德国市场

第18章:法国市场

第十九章:义大利市场

第20章:西班牙市场

第21章 东欧市场

第22章:俄罗斯市场

第23章 北美市场

第24章美国市场

第25章:加拿大市场

第26章 南美洲市场

第27章:巴西市场

第28章 中东市场

第29章:非洲市场

第30章:竞争格局与公司概况

  • 情感运算市场:竞争格局
  • 情感运算市场:公司简介
    • Amazon.com Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Sony Group Corporation Overview, Products and Services, Strategy and Financial Analysis

第31章:其他领先和创新企业

  • Panasonic Corporation
  • Intel Corporation
  • International Business Machines Corporation
  • Qualcomm Technologies Inc.
  • NEC Corporation
  • Tobii Technology AB
  • Gorilla Technology Group
  • Noldus Information Technology
  • Entropic Technologies
  • Affectiva Inc.
  • Beyond Verbal Communication Ltd.
  • iMotions A/S
  • Sentiance NV
  • audEERING GmbH
  • Gesturetek Inc.

第 32 章全球市场竞争基准化分析与仪表板

第33章 重大併购

第34章近期市场趋势

第 35 章:高潜力市场国家、细分市场与策略

  • 2029年情绪运算市场:提供新机会的国家
  • 2029年情感运算市场:细分领域带来新机会
  • 2029年情感运算市场:成长策略
    • 基于市场趋势的策略
    • 竞争对手策略

第36章 附录

简介目录
Product Code: r27261u

Affective computing refers to the field of study and development of systems and devices capable of recognizing, interpreting, and responding to human emotions. The primary objective of affective computing is to create machines with the ability to understand and appropriately respond to the emotional states of individuals.

The key technologies in affective computing include touch-based and touchless approaches. Touch-based technology involves the use of touchscreens and other tactile interfaces to analyze and interpret human emotions and affective states. Various components are involved in this technology, including hardware, analytics software, cameras, and other relevant components. Affective computing finds applications across different sectors, including media and entertainment, healthcare and life sciences, government and defense, banking, financial services and insurance (BFSI), and others.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The sharp rise in U.S. tariffs and the ensuing trade tensions in spring 2025 are having a significant impact on the information technology sector, especially in hardware manufacturing, data infrastructure, and software deployment. Increased duties on imported semiconductors, circuit boards, and networking equipment have driven up production and operating costs for tech companies, cloud service providers, and data centers. Firms that depend on globally sourced components for laptops, servers, and consumer electronics are grappling with extended lead times and mounting pricing pressures. At the same time, tariffs on specialized software and retaliatory actions by key international markets have disrupted global IT supply chains and dampened foreign demand for U.S.-made technologies. In response, the sector is ramping up investments in domestic chip production, broadening its supplier network, and leveraging AI-powered automation to improve resilience and manage costs more effectively.

The affective computing market research report is one of a series of new reports from The Business Research Company that provides affective computing market statistics, including affective computing industry global market size, regional shares, competitors with affective computing market share, detailed affective computing market segments, market trends, and opportunities, and any further data you may need to thrive in the affective computing industry. This affective computing market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenarios of the industry.

The affective computing market size has grown exponentially in recent years. It will grow from $80.41 billion in 2024 to $102.74 billion in 2025 at a compound annual growth rate (CAGR) of 27.8%. The growth in the historic period can be attributed to growing adoption of electronic devices, proliferation of gesture-enabled IoT devices in smart home automation, growing demand for voice-driven workstations and navigation systems, integration of in-car infotainment systems, rising adoption of advanced electronic devices.

The affective computing market size is expected to see exponential growth in the next few years. It will grow to $276.47 billion in 2029 at a compound annual growth rate (CAGR) of 28.1%. The growth in the forecast period can be attributed to rising internet penetration, adaption of smart wearable device, adoption of gesture enabled IoT devices for smart home automation, increasing use of wearable technology, huge adoption of the cloud based services. Major trends in the forecast period include introduction of new products and technologies, innovation to fulfill consumer demand, need for affective computing research, address communication and emotion regulation challenges.

The forecast of 28.1% growth over the next five years reflects a slight reduction of 0.2% from the previous projection. This reduction is primarily due to the impact of tariffs between the US and other countries. This is likely to directly affect the US by slowing AI emotion recognition advancements, as specialized biometric sensors are primarily manufactured in China and Israel. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

The increasing adoption of Internet of Things (IoT) devices is poised to propel the growth of the affective computing market in the foreseeable future. IoT devices, which are nonstandard computing hardware connecting wirelessly to networks and transmitting data, play a crucial role in affective computing by enabling the understanding and processing of human emotions through technology. Data from DataProt, a Republic of Serbia-based cybersecurity information company, projects a substantial growth in the use of IoT devices, with an anticipated 25.4 billion devices in use by 2030. Furthermore, the rate of IoT devices connecting to the internet is expected to reach 152,200 per minute by 2025. This robust adoption of IoT devices serves as a key driver behind the expansion of the affective computing market.

Prominent companies in the affective computing market are actively innovating solutions, including advanced AI facial recognition and emotion detection technologies, to maintain their competitive positions. AI facial recognition and emotion detection solutions leverage a combination of artificial intelligence (AI) and computer vision to analyze facial expressions and identify emotions exhibited by individuals. For example, in August 2022, Intetics Inc., a US-based software development company, introduced a new AI facial recognition and emotion detection solution. This solution harnesses machine learning and AI to automatically evaluate sentiment and emotions by analyzing facial expressions, body language, and other non-verbal cues. Beyond facial recognition, emotion detection solutions encompass a broader scope, including the analysis of body language, voice patterns, and additional non-verbal signals, providing a comprehensive insight into an individual's emotional state. This innovation in affective computing solutions aligns with the industry's evolving demands and technological advancements.

In April 2022, Alphabet Inc., a US-based multinational conglomerate, acquired Vicarious for an undisclosed sum. This acquisition is intended to strengthen Alphabet Inc.'s robotics capabilities and expedite innovation in intelligent automation solutions across various sectors. Vicarious is a US-based artificial intelligence firm that specializes in software designed to automate tasks that are too complex for conventional automation methods.

Major companies operating in the affective computing market report are Amazon.com Inc., Apple Inc., Alphabet Inc., Microsoft Corporation, Sony Group Corporation, Panasonic Corporation, Intel Corporation, International Business Machines Corporation, Qualcomm Technologies Inc., NEC Corporation, Tobii Technology AB, Gorilla Technology Group, Noldus Information Technology, Entropic Technologies, Affectiva Inc., Beyond Verbal Communication Ltd., iMotions A/S, Sentiance NV, audEERING GmbH, Gesturetek Inc., NuraLogix Corporation, NVISO Inc., Numenta Inc., Kairos AR Inc., Cipia Vision Ltd.

North America was the largest region in the affective computing market in 2024. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the affective computing market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the affective computing market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain

The affective computing market consists of revenues earned by entities by customized solutions, analytics services, and consulting services. The market value includes the value of related goods sold by the service provider or included within the service offering. The affective computing market also includes sales of emotion-sensing cameras, wearables and system of emotion monitoring which are used in providing services. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Affective Computing Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on affective computing market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for affective computing ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The affective computing market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Technology: Touch-Based; Touchless
  • 2) By Component: Hardware; Analytics Software; Cameras; Other Components;
  • 3) By Vertical: Media And Entertainment; Healthcare And Life Sciences; Government And Defense; Banking, Financial Services And Insurance (BFSI); Other Verticals
  • Subsegments:
  • 1) By Touch-Based: Gesture Recognition; Facial Recognition; Biometric Sensors
  • 2) By Touchless: Voice Recognition; Emotion Detection via Video Analysis; Environmental Sensors
  • Companies Mentioned: Amazon.com Inc.; Apple Inc.; Alphabet Inc.; Microsoft Corporation; Sony Group Corporation; Panasonic Corporation; Intel Corporation ; International Business Machines Corporation; Qualcomm Technologies Inc.; NEC Corporation; Tobii Technology AB; Gorilla Technology Group; Noldus Information Technology; Entropic Technologies; Affectiva Inc.; Beyond Verbal Communication Ltd.; iMotions A/S; Sentiance NV; audEERING GmbH; Gesturetek Inc.; NuraLogix Corporation; NVISO Inc.; Numenta Inc.; Kairos AR Inc.; Cipia Vision Ltd.
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Affective Computing Market Characteristics

3. Affective Computing Market Trends And Strategies

4. Affective Computing Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Affective Computing Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Affective Computing PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Affective Computing Market Growth Rate Analysis
  • 5.4. Global Affective Computing Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Affective Computing Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Affective Computing Total Addressable Market (TAM)

6. Affective Computing Market Segmentation

  • 6.1. Global Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Touch-Based
  • Touchless
  • 6.2. Global Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Analytics Software
  • Cameras
  • Other Components
  • 6.3. Global Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Media And Entertainment
  • Healthcare And Life Sciences
  • Government And Defense
  • Banking, Financial Services And Insurance (BFSI)
  • Other Verticals
  • 6.4. Global Affective Computing Market, Sub-Segmentation Of Touch-Based, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Gesture Recognition
  • Facial Recognition
  • Biometric Sensors
  • 6.5. Global Affective Computing Market, Sub-Segmentation Of Touchless, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Voice Recognition
  • Emotion Detection via Video Analysis
  • Environmental Sensors

7. Affective Computing Market Regional And Country Analysis

  • 7.1. Global Affective Computing Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Affective Computing Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Affective Computing Market

  • 8.1. Asia-Pacific Affective Computing Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Affective Computing Market

  • 9.1. China Affective Computing Market Overview
  • 9.2. China Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Affective Computing Market

  • 10.1. India Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Affective Computing Market

  • 11.1. Japan Affective Computing Market Overview
  • 11.2. Japan Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Affective Computing Market

  • 12.1. Australia Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Affective Computing Market

  • 13.1. Indonesia Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Affective Computing Market

  • 14.1. South Korea Affective Computing Market Overview
  • 14.2. South Korea Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Affective Computing Market

  • 15.1. Western Europe Affective Computing Market Overview
  • 15.2. Western Europe Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Affective Computing Market

  • 16.1. UK Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Affective Computing Market

  • 17.1. Germany Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Affective Computing Market

  • 18.1. France Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Affective Computing Market

  • 19.1. Italy Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Affective Computing Market

  • 20.1. Spain Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Affective Computing Market

  • 21.1. Eastern Europe Affective Computing Market Overview
  • 21.2. Eastern Europe Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Affective Computing Market

  • 22.1. Russia Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Affective Computing Market

  • 23.1. North America Affective Computing Market Overview
  • 23.2. North America Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Affective Computing Market

  • 24.1. USA Affective Computing Market Overview
  • 24.2. USA Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Affective Computing Market

  • 25.1. Canada Affective Computing Market Overview
  • 25.2. Canada Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Affective Computing Market

  • 26.1. South America Affective Computing Market Overview
  • 26.2. South America Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Affective Computing Market

  • 27.1. Brazil Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Affective Computing Market

  • 28.1. Middle East Affective Computing Market Overview
  • 28.2. Middle East Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Affective Computing Market

  • 29.1. Africa Affective Computing Market Overview
  • 29.2. Africa Affective Computing Market, Segmentation By Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Affective Computing Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Affective Computing Market, Segmentation By Vertical, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Affective Computing Market Competitive Landscape And Company Profiles

  • 30.1. Affective Computing Market Competitive Landscape
  • 30.2. Affective Computing Market Company Profiles
    • 30.2.1. Amazon.com Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Sony Group Corporation Overview, Products and Services, Strategy and Financial Analysis

31. Affective Computing Market Other Major And Innovative Companies

  • 31.1. Panasonic Corporation
  • 31.2. Intel Corporation
  • 31.3. International Business Machines Corporation
  • 31.4. Qualcomm Technologies Inc.
  • 31.5. NEC Corporation
  • 31.6. Tobii Technology AB
  • 31.7. Gorilla Technology Group
  • 31.8. Noldus Information Technology
  • 31.9. Entropic Technologies
  • 31.10. Affectiva Inc.
  • 31.11. Beyond Verbal Communication Ltd.
  • 31.12. iMotions A/S
  • 31.13. Sentiance NV
  • 31.14. audEERING GmbH
  • 31.15. Gesturetek Inc.

32. Global Affective Computing Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Affective Computing Market

34. Recent Developments In The Affective Computing Market

35. Affective Computing Market High Potential Countries, Segments and Strategies

  • 35.1 Affective Computing Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Affective Computing Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Affective Computing Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer