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市场调查报告书
商品编码
1481948
到 2030 年北美视觉化和 3D 渲染软体市场预测 - 区域分析 - 按应用程式、部署和最终用户North America Visualization & 3D Rendering Software Market Forecast to 2030 - Regional Analysis - by Application, Deployment, and End User |
北美视觉化和3D渲染软体市场预计将从2022年的9.8556亿美元成长到2030年的40.5761亿美元。
对更快、更有效率的解决方案的需求增加推动了北美视觉化和 3D 渲染软体市场
设计 3D 模型的传统方法既耗时又昂贵。因此,视觉化和模拟已成为企业寻求推出新产品的核心因素。视觉化和 3D 渲染软体在各个垂直行业中都被广泛采用了。它们允许用户在构建任何东西之前创建快速且真实的图片、设计原型并提供完整的空间视觉化和透彻的理解。他们还帮助公司优化可用空间和资源。此外,它们还帮助公司在创建实际产品之前主动避免错误并确保更好的设计。视觉化和 3D 渲染软体是企业有效的行销工具,因为这些工具使他们能够更好地视觉化客户简报和其他活动的可用空间。
目前,市场上有许多视觉化和 3D 渲染软体,这些软体是根据各个行业垂直领域和领域的要求专门设计的。它们可以轻鬆融入企业现有的工作流程,并提供高度真实的显示,并具有即时互动和优化能力。它们也帮助企业增强整个产品工程流程的设计,帮助企业提升决策能力。
透过支援动画开发和快速视觉化,该软体有助于加速动画、影像处理和图形设计的整个过程。此外,它消除了对额外模型的需求。所有这些因素都在推动北美视觉化和 3D 渲染软体市场的发展。
北美视觉化和 3D 渲染软体市场概述
北美的可视化和 3D 渲染软体市场分为加拿大、美国和墨西哥。其中,美国和加拿大是已开发国家,对现代科技的接受度较高,生活水准较高,基础建设先进。此外,该地区是世界上最大的媒体和娱乐产业的所在地,该产业利用最新的设计和动画工具来製作增强的图形内容。全球大多数财富 500 强公司都位于该地区,其中包括大型设计和研发中心。製造公司在可视化和 3D 渲染等设计工具上投入了大量资金,以提供有竞争力的产品。
庞大的製造业的存在随后补充了北美的物流业。物流业专注于优化资源,目前正在积极投资先进技术,包括视觉化和 3D 渲染工具,以最大限度地利用其仓库设施。医疗保健、基础设施和建筑是该地区的主要产业。设计师和工程师在规划和施工操作中使用视觉化和 3D 渲染。此外,对维护交通和公共基础设施的高度重视是推动对这些工具的需求的其他因素之一。北美的几家公司采用产品推出和扩张等有机成长策略,以维持其在动态市场中的地位。例如,2022 年,Autodesk 宣布收购 Moxion,Moxion 是一家纽西兰开发商,为领先的电影製片人使用强大的基于云端的数位样片平台。
随着智慧型装置、数位看板和网路的日益普及,北美行销和广告中视觉化和 3D 渲染内容的使用率非常高。这些先进的设计工具用于动画、视觉特效、数位媒体和电影。此外,该地区拥有庞大的内容创作者社群以及电子艺界、动视暴雪和 Rockstar Games, Inc. 等电玩巨头的总部,有助于视觉化和 3D 渲染工具在北美的采用。
北美视觉化和 3D 渲染软体市场收入及 2030 年预测(百万美元)
北美视觉化和 3D 渲染软体市场细分
北美视觉化和 3D 渲染软体市场分为应用程式、部署、最终用户和国家。
根据应用,北美视觉化和 3D 渲染软体市场分为培训模拟、行销和广告、视讯游戏、产品视觉化和建筑视觉化。 2022 年,建筑视觉化领域在北美视觉化和 3D 渲染软体市场中占据最大份额。
根据部署,北美视觉化和 3D 渲染软体市场分为本地和云端。 2022 年,本地部署细分市场在北美视觉化和 3D 渲染软体市场中占据更大份额。
根据最终用户,北美视觉化和 3D 渲染软体市场分为媒体和娱乐、建筑和施工、设计和工程、医疗保健等。 2022 年,建筑和施工领域在北美视觉化和 3D 渲染软体市场中占据最大份额。
根据国家/地区,北美视觉化和 3D 渲染软体市场分为美国、加拿大和墨西哥。 2022 年,美国在北美视觉化和 3D 渲染软体市场占据主导地位。
Autodesk Inc、Chaos Group、Christie Digital Systems、Dassault Systemes SE、Luxion Inc.、NVIDIA Corp、OTOY Inc. 和 Thea Render by Altair 是北美视觉化和 3D 渲染软体市场的领先公司。
The North America visualization & 3D rendering software market is expected to grow from US$ 985.56 million in 2022 to US$ 4,057.61 million by 2030. It is estimated to grow at a CAGR of 19.4% from 2022 to 2030.
Increase in Need for Faster and Efficient Solutions Fuels North America Visualization & 3D Rendering Software Market
The conventional way of designing 3D models is time-consuming and expensive. Hence, visualization and simulation have become the core factors for businesses that seek to introduce a new product. Visualization and 3D rendering software are experiencing high adoption among various industry verticals. They allow users to create a fast and realistic picture, design prototypes, and provide complete visualization of space and thorough understanding before building anything. They also help companies optimize their available space and resources. Moreover, they help companies proactively avoid errors and ensure better design before creating real products. Visualization and 3D rendering software work as effective marketing tools for enterprises as these tools allow them to visualize available space for client presentations and other activities better.
Currently, there are many visualizations and 3D rendering software available in the market, specifically designed according to the requirements of various industry verticals and domains. They easily fit into the existing workflow of enterprises and provide a highly realistic display with real-time interaction and optimization ability. They also aid enterprises in enhancing their design for the entire product engineering process and help companies achieve improved decision-making abilities.
By enabling animation development and quick visualization, the software aids in accelerating the entire process of animation, image processing, and graphics designing. Further, it eliminates the need for additional models. All these factors are driving the North America visualization and 3D rendering software market.
North America Visualization & 3D Rendering Software Market Overview
The visualization and 3D rendering software market in North America is segmented into Canada, the US, and Mexico. Of these, the US and Canada are the developed countries with significant acceptance of modern technologies, a high standard of living, and advanced infrastructure. Moreover, the region is home to the worlds largest media & entrainment sector, which harnesses the latest designing and animation tools for producing enhanced graphical content. Most Fortune 500 companies worldwide, including extensive designing and R&D centers, are present in the region. Manufacturing companies invest ample amounts in designing tools such as visualization and 3D rendering to deliver competitive products.
The presence of a vast manufacturing sector subsequently complements the logistics industry in North America. With a focus on optimizing resources, logistics industries are now actively investing in advanced technologies, including visualization and 3D rendering tools, to maximize the use of their warehouse facilities. Healthcare, infrastructure, and construction are among the major sectors in the region. Designers and engineers use visualization and 3D rendering in planning and construction operations. Also, the high emphasis on maintaining transport and public infrastructure is among the other factors propelling the demand for these tools. Several companies across North America adopt organic growth strategies such as product launches and expansions to sustain their position in the dynamic market. For instance, in 2022, Autodesk announced the acquisition of Moxion, the New Zealand-based developer of a powerful, cloud-based platform for digital dailies used by the leading filmmaker.
With the increasing adoption of smart devices, digital signage, and the internet, the use of visualization and 3D rendering content for marketing and advertisement is remarkably high in North America. These advanced design tools are used for animation, VFX, digital media, and films. Further, the presence of a huge content creator community and the headquarters of video game giants, such as Electronic Arts, Activision Blizzard, and Rockstar Games, Inc., in the region is contributing to the adoption of visualization and 3D rendering tools in North America.
North America Visualization & 3D Rendering Software Market Revenue and Forecast to 2030 (US$ Million)
North America Visualization & 3D Rendering Software Market Segmentation
The North America visualization & 3D rendering software market is segmented into application, deployment, end user, and country.
Based on application, the North America visualization & 3D rendering software market is segmented into training simulation, marketing and advertisement, video games, product visualization, and architectural visualization. The architectural visualization segment held the largest share of the North America visualization & 3D rendering software market in 2022.
Based on deployment, the North America visualization & 3D rendering software market is segmented into on-premise and cloud. The on-premise segment held a larger share of the North America visualization & 3D rendering software market in 2022.
Based on end user, the North America visualization & 3D rendering software market is segmented into media and entertainment, architecture and construction, design and engineering, healthcare, and others. The architecture and construction segment held the largest share of the North America visualization & 3D rendering software market in 2022.
Based on country, the North America visualization & 3D rendering software market is segmented into the US, Canada, and Mexico. The US dominated the North America visualization & 3D rendering software market in 2022.
Autodesk Inc, Chaos Group, Christie Digital Systems, Dassault Systemes SE, Luxion Inc., NVIDIA Corp, OTOY Inc., and Thea Render by Altair are some of the leading companies operating in the North America visualization & 3D rendering software market.