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市场调查报告书
商品编码
1938923

3D显示器市场-全球产业规模、份额、趋势、机会及预测(依产品、技术、应用、地区及竞争格局划分,2021-2031年)

3D Display Market - Global Industry Size, Share, Trends, Opportunity, and Forecast, Segmented By Product, By Technology, By Application, By Region & Competition, 2021-2031F

出版日期: | 出版商: TechSci Research | 英文 185 Pages | 商品交期: 2-3个工作天内

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简介目录

全球 3D 显示市场预计将从 2025 年的 1,165.7 亿美元成长到 2031 年的 3,124.5 亿美元,复合年增长率为 17.86%。

该行业细分领域涵盖旨在透过立体、裸眼立体或全像技术传递深度感的萤幕技术,无需实体物体即可产生三维影像。推动这一成长的关键因素包括:精准视觉化在医疗手术规划中的重要性,以及抬头显示器在汽车领域日益普及,以提高驾驶安全性。此外,娱乐产业也透过身临其境型游戏数位电子看板持续扩张,利用深度资讯的广告比传统的二维广告更能有效地吸引消费者。

市场概览
预测期 2027-2031
市场规模:2025年 1165.7亿美元
市场规模:2031年 3124.5亿美元
复合年增长率:2026-2031年 17.86%
成长最快的细分市场 体积显示
最大的市场 亚太地区

然而,高品质原生3D内容的匮乏仍然是一个重要的市场障碍,限制了消费者的接受度,并限制了硬体的效用。此外,先进的裸眼立体萤幕的高製造成本也阻碍了其在价格敏感型市场的广泛应用。为了凸显支撑这些先进视觉技术应用的金融生态系统,视听与整合体验协会(AVIA)预测,到2024年,全球专业视听收入将达到3,250亿美元,凸显了身临其境型技术和高效能显示解决方案领域的巨额投资。

市场驱动因素

医学影像和手术规划工具的快速普及是推动3D显示领域发展的主要动力。在现代医学中,立体显示系统越来越多地整合到机器人手术主机中,为外科医生提供标准显示器无法提供的关键深度感知。这种立体显示精确度对于微创手术至关重要,有助于减少手术误差并改善患者预后。随着机器人系统应用的不断扩展,对这些高效能介面的需求也同步成长。例如,Intuitive Surgical公司在2024年2月发布的2023年10-K报告中指出,2023年全球达文西手术量成长了约22%,凸显了依赖显示技术的手术平台日益普及。

同时,扩增实境(AR)和虚拟实境(VR)头戴式显示器的普及为市场创造了可观的收入来源。这些设备完全依赖先进的立体面板来创造身临其境型的游戏和娱乐环境,促使製造商大力投资有机发光二极体(OLED)和微显示技术。随着互动媒体成为消费者关注的焦点,头戴式显示器的商业性成功直接影响着小巧3D面板的产量。 Meta Platforms公司的案例就反映了这一趋势,该公司在2024年2月发布的「2023年第四季度财务业绩」中报告称,其Reality Labs部门的收入超过10亿美元。更广泛的经济趋势也在推动这一需求成长,美国消费科技协会(CTA)预测,到2024年,美国消费科技产品的零售收入将达到5,120亿美元,显示消费者对高阶电子产品的购买力强劲。

市场挑战

先进的裸眼立体萤幕製造成本高昂,严重阻碍了全球3D显示市场的扩张。製造这类显示器需要精密的光学元件和特殊的层压技术,才能实现裸眼立体观赏。这些复杂的生产需求需要大量的资本投入,从而推高了硬体的最终价格。因此,这种价格结构限制了3D显示器在价格敏感地区的普及,使其应用主要局限于专业工业和高端商业领域,难以拓展到大众消费电子市场。

这些财务需求的影响也体现在显示器製造基础设施所需的大量投资。 SEMI预测,随着製造商升级设备以支援先进面板技术,到2024年,全球显示设备总支出将达到约78亿美元。如此庞大的资本投资凸显了生产生态系统的高成本。这些高昂的基础设施成本不可避免地导致零售价格高企,从而限制了潜在基本客群,并阻碍了这项技术成为更广泛显示器类别中的标准配置。

市场趋势

裸眼立体技术的出现正在重塑消费者的体验,因为它消除了配戴式配件带来的身体负担。製造商正越来越多地将可切换式透镜技术和眼动追踪感测器整合到显示器和笔记型电脑中,使用户能够长时间舒适地体验3D深度。这种硬体革新尤其针对专业创作者和游戏玩家,他们追求大规模式体验,却又不想承受传统头戴式装置带来的疲劳。联想集团有限公司在2024年5月发布的2023/24公布财报中,其智慧设备事业部(负责裸眼3D显示引擎的创新)仅在第四季度就创造了105亿美元的收入,这充分证明了这些先进界面技术背后雄厚的资金实力。

同时,人工智慧驱动的即时2D到3D内容转换技术的集成,正在打破原生立体媒体长期以来的限制。生成式人工智慧演算法正直接整合到显示处理器和专业视觉化软体中,使其能够从标准平面图像中即时估算深度图,并建立具有高度精细素材的全像萤幕。这项功能对于将3D显示器的效用从小众工业应用扩展到更广泛的娱乐和设计工作流程至关重要。为了反映市场对生成式视觉化工具的激增需求,NVIDIA在2024年11月发布的2025财年第三季财报中指出,其专业视觉化部门的营收达到4.86亿美元,年增17%。

目录

第一章概述

第二章调查方法

第三章执行摘要

第四章:客户评价

第五章 全球3D显示器市场展望

  • 市场规模及预测
    • 按金额
  • 市占率及预测
    • 依产品分类(3D显示器、立体显示器、头戴式显示器)
    • 依技术(DLP、PDP、OLED、LED)
    • 依应用领域(电视、智慧型手机、显示器、行动运算装置、投影机、头戴式显示器(HMD)等)
    • 按地区
    • 按公司(2025 年)
  • 市场地图

第六章:北美3D显示器市场展望

  • 市场规模及预测
  • 市占率及预测
  • 北美洲:国家分析
    • 我们
    • 加拿大
    • 墨西哥

第七章:欧洲3D显示器市场展望

  • 市场规模及预测
  • 市占率及预测
  • 欧洲:国家分析
    • 德国
    • 法国
    • 英国
    • 义大利
    • 西班牙

第八章:亚太地区3D显示市场展望

  • 市场规模及预测
  • 市占率及预测
  • 亚太地区:国家分析
    • 中国
    • 印度
    • 日本
    • 韩国
    • 澳洲

第九章:中东和非洲3D显示器市场展望

  • 市场规模及预测
  • 市占率及预测
  • 中东和非洲:国家分析
    • 沙乌地阿拉伯
    • 阿拉伯聯合大公国
    • 南非

第十章:南美洲3D显示器市场展望

  • 市场规模及预测
  • 市占率及预测
  • 南美洲:国家分析
    • 巴西
    • 哥伦比亚
    • 阿根廷

第十一章 市场动态

  • 司机
  • 任务

第十二章 市场趋势与发展

  • 併购
  • 产品发布
  • 最新进展

第十三章 全球3D显示器市场:SWOT分析

第十四章:波特五力分析

  • 产业竞争
  • 新进入者的可能性
  • 供应商电力
  • 顾客权力
  • 替代品的威胁

第十五章 竞争格局

  • AUO Corporation
  • BOE Technology Group Co., Ltd.
  • Innolux Corporation
  • Japan Display Inc.
  • LG Electronics
  • SAMSUNG
  • SHARP CORPORATION
  • Sony Corporation
  • Truly Semiconductor Co., Ltd.
  • Vision ox Company

第十六章 策略建议

第十七章:关于研究公司及免责声明

简介目录
Product Code: 17623

The Global 3D Display Market is projected to expand from USD 116.57 Billion in 2025 to USD 312.45 Billion by 2031, registering a CAGR of 17.86%. This industry sector comprises screen technologies designed to convey depth perception through stereoscopic, autostereoscopic, or holographic methods, generating volumetric imagery without physical objects. Key drivers fueling this growth include the critical need for precise visualization in medical surgical planning and the increasing integration of heads-up displays within the automotive sector to improve driver safety. Furthermore, the entertainment industry continues to boost market expansion through immersive gaming and digital signage, where depth-enabled advertising engages consumers more effectively than standard two-dimensional formats.

Market Overview
Forecast Period2027-2031
Market Size 2025USD 116.57 Billion
Market Size 2031USD 312.45 Billion
CAGR 2026-203117.86%
Fastest Growing SegmentVolumetric Display
Largest MarketAsia Pacific

However, the market faces a significant obstacle in the shortage of high-quality native 3D content, creating a bottleneck for consumer adoption and limiting hardware utility. Additionally, the high manufacturing costs of advanced autostereoscopic screens restrict their reach in price-sensitive markets. Highlighting the financial ecosystem supporting these advanced visual deployments, the Audiovisual and Integrated Experience Association forecast that global professional audiovisual revenues would reach $325 billion in 2024, underscoring the massive investment scale available for immersive technologies and high-performance display solutions.

Market Driver

The rapid adoption of medical imaging and surgical planning tools serves as a primary catalyst for the 3D display sector. In modern healthcare, stereoscopic visualization systems are increasingly integrated into robotic-assisted surgical consoles, offering surgeons critical depth perception that standard monitors cannot provide. This volumetric accuracy is vital for minimally invasive procedures, helping to reduce operational errors and improve patient outcomes. The demand for these high-performance interfaces parallels the rising utilization of robotic systems; for instance, Intuitive Surgical noted in its '2023 Annual Report on Form 10-K' from February 2024 that worldwide da Vinci procedures grew by approximately 22% in 2023, emphasizing the expanding use of display-dependent surgical platforms.

Simultaneously, the proliferation of augmented and virtual reality head-mounted displays is generating a substantial revenue stream for the market. These devices depend entirely on advanced stereoscopic panels to create immersive environments for gaming and entertainment, prompting manufacturers to invest heavily in OLED and micro-display technologies. As interactive media becomes a consumer priority, the commercial success of headsets directly influences the production volume of compact 3D panels. This is evidenced by Meta Platforms, Inc., which reported in its 'Fourth Quarter 2023 Results' in February 2024 that the Reality Labs segment achieved over $1 billion in revenue. Broader economic trends support this uptake, with the Consumer Technology Association projecting U.S. consumer technology retail revenues to rise to $512 billion in 2024, indicating strong financial capacity for premium electronics.

Market Challenge

The high manufacturing costs associated with advanced autostereoscopic screens pose a significant barrier to the expansion of the global 3D display market. Producing these displays requires precise optical components and specialized layering techniques to enable depth perception without glasses. These complex production requirements necessitate substantial capital expenditure, resulting in higher final prices for the hardware. Consequently, this pricing structure limits the adoption of 3D displays in price-sensitive regions and restricts their application primarily to specialized industrial or high-end commercial sectors rather than mass-market consumer electronics.

The impact of these financial demands is reflected in the massive investment required for display manufacturing infrastructure. SEMI forecast that worldwide total display equipment spending would reach approximately $7.8 billion in 2024 as manufacturers upgraded facilities for advanced panel technologies. This magnitude of capital commitment underscores the expensive nature of the production ecosystem. Such high foundational costs inevitably sustain elevated retail prices, thereby narrowing the potential customer base and impeding the technology from becoming a standard feature across broader display categories.

Market Trends

The shift toward autostereoscopic glasses-free solutions is redefining consumer engagement by removing the physical burden of wearable accessories. Manufacturers are increasingly integrating switchable lenticular lens technologies and eye-tracking sensors into monitors and laptops, allowing users to experience volumetric depth comfortably for extended periods. This hardware evolution specifically targets professional creators and gamers who require immersive fidelity without the ergonomic fatigue associated with traditional headsets. Validating the substantial financial scale supporting these advanced interface technologies, Lenovo Group Limited reported in its 'FY2023/24 Annual Results Announcement' in May 2024 that its Intelligent Devices Group, which drives innovations in glasses-free 3D display engines, generated US$10.5 billion in revenue during the fourth fiscal quarter alone.

Concurrently, the integration of AI-driven real-time 2D-to-3D content conversion is dismantling the longstanding barrier of limited native volumetric media. Generative artificial intelligence algorithms are now embedded directly into display processors and professional visualization software, instantly extrapolating depth maps from standard flat imagery to populate holographic screens with high-fidelity assets. This capability is critical for expanding the utility of 3D displays beyond niche industrial use cases into broader entertainment and design workflows. Reflecting the surging demand for such generative visualization tools, NVIDIA Corporation reported in its 'NVIDIA Announces Financial Results for Third Quarter Fiscal 2025' in November 2024 that revenue for the Professional Visualization segment reached $486 million, marking a 17% increase from the previous year.

Key Market Players

  • AUO Corporation
  • BOE Technology Group Co., Ltd.
  • Innolux Corporation
  • Japan Display Inc.
  • LG Electronics
  • SAMSUNG
  • SHARP CORPORATION
  • Sony Corporation
  • Truly Semiconductor Co., Ltd.
  • Vision ox Company

Report Scope

In this report, the Global 3D Display Market has been segmented into the following categories, in addition to the industry trends which have also been detailed below:

3D Display Market, By Product

  • Volumetric Display
  • Stereoscopic Display
  • Head Mounted Display

3D Display Market, By Technology

  • DLP
  • PDP
  • OLED
  • LED

3D Display Market, By Application

  • TV
  • Smartphones
  • Monitor
  • Mobile Computing Devices
  • Projectors
  • Head Mounted Display (HMD)
  • Others

3D Display Market, By Region

  • North America
    • United States
    • Canada
    • Mexico
  • Europe
    • France
    • United Kingdom
    • Italy
    • Germany
    • Spain
  • Asia Pacific
    • China
    • India
    • Japan
    • Australia
    • South Korea
  • South America
    • Brazil
    • Argentina
    • Colombia
  • Middle East & Africa
    • South Africa
    • Saudi Arabia
    • UAE

Competitive Landscape

Company Profiles: Detailed analysis of the major companies present in the Global 3D Display Market.

Available Customizations:

Global 3D Display Market report with the given market data, TechSci Research offers customizations according to a company's specific needs. The following customization options are available for the report:

Company Information

  • Detailed analysis and profiling of additional market players (up to five).

Table of Contents

1. Product Overview

  • 1.1. Market Definition
  • 1.2. Scope of the Market
    • 1.2.1. Markets Covered
    • 1.2.2. Years Considered for Study
    • 1.2.3. Key Market Segmentations

2. Research Methodology

  • 2.1. Objective of the Study
  • 2.2. Baseline Methodology
  • 2.3. Key Industry Partners
  • 2.4. Major Association and Secondary Sources
  • 2.5. Forecasting Methodology
  • 2.6. Data Triangulation & Validation
  • 2.7. Assumptions and Limitations

3. Executive Summary

  • 3.1. Overview of the Market
  • 3.2. Overview of Key Market Segmentations
  • 3.3. Overview of Key Market Players
  • 3.4. Overview of Key Regions/Countries
  • 3.5. Overview of Market Drivers, Challenges, Trends

4. Voice of Customer

5. Global 3D Display Market Outlook

  • 5.1. Market Size & Forecast
    • 5.1.1. By Value
  • 5.2. Market Share & Forecast
    • 5.2.1. By Product (Volumetric Display, Stereoscopic Display, Head Mounted Display)
    • 5.2.2. By Technology (DLP, PDP, OLED, LED)
    • 5.2.3. By Application (TV, Smartphones, Monitor, Mobile Computing Devices, Projectors, Head Mounted Display (HMD), Others)
    • 5.2.4. By Region
    • 5.2.5. By Company (2025)
  • 5.3. Market Map

6. North America 3D Display Market Outlook

  • 6.1. Market Size & Forecast
    • 6.1.1. By Value
  • 6.2. Market Share & Forecast
    • 6.2.1. By Product
    • 6.2.2. By Technology
    • 6.2.3. By Application
    • 6.2.4. By Country
  • 6.3. North America: Country Analysis
    • 6.3.1. United States 3D Display Market Outlook
      • 6.3.1.1. Market Size & Forecast
        • 6.3.1.1.1. By Value
      • 6.3.1.2. Market Share & Forecast
        • 6.3.1.2.1. By Product
        • 6.3.1.2.2. By Technology
        • 6.3.1.2.3. By Application
    • 6.3.2. Canada 3D Display Market Outlook
      • 6.3.2.1. Market Size & Forecast
        • 6.3.2.1.1. By Value
      • 6.3.2.2. Market Share & Forecast
        • 6.3.2.2.1. By Product
        • 6.3.2.2.2. By Technology
        • 6.3.2.2.3. By Application
    • 6.3.3. Mexico 3D Display Market Outlook
      • 6.3.3.1. Market Size & Forecast
        • 6.3.3.1.1. By Value
      • 6.3.3.2. Market Share & Forecast
        • 6.3.3.2.1. By Product
        • 6.3.3.2.2. By Technology
        • 6.3.3.2.3. By Application

7. Europe 3D Display Market Outlook

  • 7.1. Market Size & Forecast
    • 7.1.1. By Value
  • 7.2. Market Share & Forecast
    • 7.2.1. By Product
    • 7.2.2. By Technology
    • 7.2.3. By Application
    • 7.2.4. By Country
  • 7.3. Europe: Country Analysis
    • 7.3.1. Germany 3D Display Market Outlook
      • 7.3.1.1. Market Size & Forecast
        • 7.3.1.1.1. By Value
      • 7.3.1.2. Market Share & Forecast
        • 7.3.1.2.1. By Product
        • 7.3.1.2.2. By Technology
        • 7.3.1.2.3. By Application
    • 7.3.2. France 3D Display Market Outlook
      • 7.3.2.1. Market Size & Forecast
        • 7.3.2.1.1. By Value
      • 7.3.2.2. Market Share & Forecast
        • 7.3.2.2.1. By Product
        • 7.3.2.2.2. By Technology
        • 7.3.2.2.3. By Application
    • 7.3.3. United Kingdom 3D Display Market Outlook
      • 7.3.3.1. Market Size & Forecast
        • 7.3.3.1.1. By Value
      • 7.3.3.2. Market Share & Forecast
        • 7.3.3.2.1. By Product
        • 7.3.3.2.2. By Technology
        • 7.3.3.2.3. By Application
    • 7.3.4. Italy 3D Display Market Outlook
      • 7.3.4.1. Market Size & Forecast
        • 7.3.4.1.1. By Value
      • 7.3.4.2. Market Share & Forecast
        • 7.3.4.2.1. By Product
        • 7.3.4.2.2. By Technology
        • 7.3.4.2.3. By Application
    • 7.3.5. Spain 3D Display Market Outlook
      • 7.3.5.1. Market Size & Forecast
        • 7.3.5.1.1. By Value
      • 7.3.5.2. Market Share & Forecast
        • 7.3.5.2.1. By Product
        • 7.3.5.2.2. By Technology
        • 7.3.5.2.3. By Application

8. Asia Pacific 3D Display Market Outlook

  • 8.1. Market Size & Forecast
    • 8.1.1. By Value
  • 8.2. Market Share & Forecast
    • 8.2.1. By Product
    • 8.2.2. By Technology
    • 8.2.3. By Application
    • 8.2.4. By Country
  • 8.3. Asia Pacific: Country Analysis
    • 8.3.1. China 3D Display Market Outlook
      • 8.3.1.1. Market Size & Forecast
        • 8.3.1.1.1. By Value
      • 8.3.1.2. Market Share & Forecast
        • 8.3.1.2.1. By Product
        • 8.3.1.2.2. By Technology
        • 8.3.1.2.3. By Application
    • 8.3.2. India 3D Display Market Outlook
      • 8.3.2.1. Market Size & Forecast
        • 8.3.2.1.1. By Value
      • 8.3.2.2. Market Share & Forecast
        • 8.3.2.2.1. By Product
        • 8.3.2.2.2. By Technology
        • 8.3.2.2.3. By Application
    • 8.3.3. Japan 3D Display Market Outlook
      • 8.3.3.1. Market Size & Forecast
        • 8.3.3.1.1. By Value
      • 8.3.3.2. Market Share & Forecast
        • 8.3.3.2.1. By Product
        • 8.3.3.2.2. By Technology
        • 8.3.3.2.3. By Application
    • 8.3.4. South Korea 3D Display Market Outlook
      • 8.3.4.1. Market Size & Forecast
        • 8.3.4.1.1. By Value
      • 8.3.4.2. Market Share & Forecast
        • 8.3.4.2.1. By Product
        • 8.3.4.2.2. By Technology
        • 8.3.4.2.3. By Application
    • 8.3.5. Australia 3D Display Market Outlook
      • 8.3.5.1. Market Size & Forecast
        • 8.3.5.1.1. By Value
      • 8.3.5.2. Market Share & Forecast
        • 8.3.5.2.1. By Product
        • 8.3.5.2.2. By Technology
        • 8.3.5.2.3. By Application

9. Middle East & Africa 3D Display Market Outlook

  • 9.1. Market Size & Forecast
    • 9.1.1. By Value
  • 9.2. Market Share & Forecast
    • 9.2.1. By Product
    • 9.2.2. By Technology
    • 9.2.3. By Application
    • 9.2.4. By Country
  • 9.3. Middle East & Africa: Country Analysis
    • 9.3.1. Saudi Arabia 3D Display Market Outlook
      • 9.3.1.1. Market Size & Forecast
        • 9.3.1.1.1. By Value
      • 9.3.1.2. Market Share & Forecast
        • 9.3.1.2.1. By Product
        • 9.3.1.2.2. By Technology
        • 9.3.1.2.3. By Application
    • 9.3.2. UAE 3D Display Market Outlook
      • 9.3.2.1. Market Size & Forecast
        • 9.3.2.1.1. By Value
      • 9.3.2.2. Market Share & Forecast
        • 9.3.2.2.1. By Product
        • 9.3.2.2.2. By Technology
        • 9.3.2.2.3. By Application
    • 9.3.3. South Africa 3D Display Market Outlook
      • 9.3.3.1. Market Size & Forecast
        • 9.3.3.1.1. By Value
      • 9.3.3.2. Market Share & Forecast
        • 9.3.3.2.1. By Product
        • 9.3.3.2.2. By Technology
        • 9.3.3.2.3. By Application

10. South America 3D Display Market Outlook

  • 10.1. Market Size & Forecast
    • 10.1.1. By Value
  • 10.2. Market Share & Forecast
    • 10.2.1. By Product
    • 10.2.2. By Technology
    • 10.2.3. By Application
    • 10.2.4. By Country
  • 10.3. South America: Country Analysis
    • 10.3.1. Brazil 3D Display Market Outlook
      • 10.3.1.1. Market Size & Forecast
        • 10.3.1.1.1. By Value
      • 10.3.1.2. Market Share & Forecast
        • 10.3.1.2.1. By Product
        • 10.3.1.2.2. By Technology
        • 10.3.1.2.3. By Application
    • 10.3.2. Colombia 3D Display Market Outlook
      • 10.3.2.1. Market Size & Forecast
        • 10.3.2.1.1. By Value
      • 10.3.2.2. Market Share & Forecast
        • 10.3.2.2.1. By Product
        • 10.3.2.2.2. By Technology
        • 10.3.2.2.3. By Application
    • 10.3.3. Argentina 3D Display Market Outlook
      • 10.3.3.1. Market Size & Forecast
        • 10.3.3.1.1. By Value
      • 10.3.3.2. Market Share & Forecast
        • 10.3.3.2.1. By Product
        • 10.3.3.2.2. By Technology
        • 10.3.3.2.3. By Application

11. Market Dynamics

  • 11.1. Drivers
  • 11.2. Challenges

12. Market Trends & Developments

  • 12.1. Merger & Acquisition (If Any)
  • 12.2. Product Launches (If Any)
  • 12.3. Recent Developments

13. Global 3D Display Market: SWOT Analysis

14. Porter's Five Forces Analysis

  • 14.1. Competition in the Industry
  • 14.2. Potential of New Entrants
  • 14.3. Power of Suppliers
  • 14.4. Power of Customers
  • 14.5. Threat of Substitute Products

15. Competitive Landscape

  • 15.1. AUO Corporation
    • 15.1.1. Business Overview
    • 15.1.2. Products & Services
    • 15.1.3. Recent Developments
    • 15.1.4. Key Personnel
    • 15.1.5. SWOT Analysis
  • 15.2. BOE Technology Group Co., Ltd.
  • 15.3. Innolux Corporation
  • 15.4. Japan Display Inc.
  • 15.5. LG Electronics
  • 15.6. SAMSUNG
  • 15.7. SHARP CORPORATION
  • 15.8. Sony Corporation
  • 15.9. Truly Semiconductor Co., Ltd.
  • 15.10. Vision ox Company

16. Strategic Recommendations

17. About Us & Disclaimer