封面
市场调查报告书
商品编码
1732122

全球 3D 动画软体市场规模(按产品类型、应用、地区和预测):

Global 3D Animation Software Market Size By Product Type (Standard Version, Professional Version), By Application (Construction Field, Animation Field), By Geographic Scope And Forecast

出版日期: | 出版商: Verified Market Research | 英文 202 Pages | 商品交期: 2-3个工作天内

价格
简介目录

3D动画软体市场规模及预测

2024 年 3D 动画软体市场规模价值 260.1 亿美元,预计到 2032 年将达到 586.4 亿美元,预测期内(2026-2032 年)的复合年增长率为 11.80%。

预计在预测期内,技术的快速进步、医疗和科研领域对 3D 动画软体的需求不断增长以及娱乐和游戏产业对动画的需求不断增长将推动市场发展。本报告对全球 3D 动画软体市场进行了全面的评估。它对关键细分市场、趋势、市场驱动因素、限制因素、竞争格局以及在市场中发挥关键作用的因素进行了全面的分析。

定义全球3D动画软体市场

3D动画软体被定义为一种用于设计、开发和製作3D图形和动画的电脑图形软体。该软体允许对3D内的任何物件、环境和图形元素进行视觉化、设计和控制。该软体包括电脑辅助设计(CAD)程式和动画套件。它主要基于数学几何的概念,其中每个设计元素都映射到三个不同的轴上 - X代表宽度,Y代表长度,Z代表深度。

3D 动画软体广泛应用于各行各业,包括娱乐和媒体、电脑游戏、建筑以及时尚和纺织。根据产品类型,市场分为标准版和专业版。依用途可分为建筑、动画、媒体、其他等。

全球3D动画软体市场概况

预计娱乐和游戏产业的快速技术进步和对动画日益增长的需求将在未来几年推动市场发展。此外,医疗和科学研究领域对 3D 动画软体的需求不断增长,预计将在未来几年推动市场发展。此外,娱乐产业广泛采用 3D 动画来製作特效预计将在预测期内推动市场发展。

也有一些因素和挑战阻碍了市场成长。对盗版的担忧以及开放原始码软体的易取得等因素可能会成为市场限制因素。

目录

第一章:全球3D动画软体市场简介

  • 市场概览
  • 研究范围
  • 先决条件

第二章执行摘要

第三章:已验证的市场研究调查方法

  • 资料探勘
  • 验证
  • 第一手资料
  • 资料来源列表

第四章 全球3D动画软体市场展望

  • 概述
  • 市场动态
    • 驱动程式
    • 限制因素
    • 机会
  • 波特五力模型
  • 价值链分析
  • 法律规范

第五章全球 3D 动画软体市场(依产品类型)

  • 概述
  • 标准版
  • 专业版

第六章全球 3D 动画软体市场(按应用)

  • 概述
  • 建筑领域
  • 动画领域
  • 媒体领域
  • 其他的

7. 全球 3D 动画软体市场(按地区)

  • 概述
  • 北美洲
    • 美国
    • 加拿大
    • 墨西哥
  • 欧洲
    • 德国
    • 英国
    • 法国
    • 其他欧洲国家
  • 亚太地区
    • 中国
    • 日本
    • 印度
    • 其他亚太地区
  • 世界其他地区
    • 拉丁美洲
    • 中东和非洲

第八章全球3D动画软体市场竞争格局

  • 概述
  • 企业市场排名
  • 供应商格局
  • 主要发展策略

第九章 公司简介

  • Adobe Systems Inc.
  • Autodesk Inc.
  • Smith Micro Software
  • Corel Corporation
  • Maxon Computer
  • Toon Boom Animation Inc
  • Maxon
  • Magix
  • NewTek
  • Smith Micro Software, GmbH

第十章 附录

  • 相关调查
简介目录
Product Code: 30840

3D Animation Software Market Size And Forecast

3D Animation Software Market size was valued at USD 26.01 Billion in 2024 and is projected to reach USD 58.64 Billion by 2032, growing at a CAGR of 11.80% during the forecast period 2026-2032.

Rapid technological advancements, growing demand for 3D animation software in the medical, and scientific research field, and increasing demand for animation in the entertainment & gaming industry are expected to drive the market over the predicted years. The Global 3D Animation Software Market report provides a holistic evaluation of the market. The report offers a comprehensive analysis of key segments, trends, drivers, restraints, competitive landscape, and factors that are playing a substantial role in the market.

Global 3D Animation Software Market Definition

3-D animation software is defined as a type of computer graphics software that enables the design, development, and production of 3-D graphics and animations. It allows visualization, designing, and control of any object, environment, or graphical element within a three-dimensional scope. This software includes computer-aided design (CAD) programs and animation packages. It mainly functions on the mathematical concept of geometry, where each designed element is mapped into three different axes: X for breadth, Y for length, and Z for depth.

3D animation software is widely adopted across various industry verticals such as entertainment & media, computer gaming, architecture, fashion & textile, and many others. Based on the product type, the market is classified into Standard Version and Professional Version. Based on the application, the market is bifurcated into Construction Field, Animation Field, Media Field, and Others.

Global 3D Animation Software Market Overview

Rapid technological advancements and increasing demand for animation in the entertainment & gaming industry are expected to drive the market over the predicted years. The growing demand for 3D animation software in the medical and scientific research field expects a boost to the market in the coming years. Moreover, the broad adoption of 3D animation for creating special effects in the entertainment industry is anticipated to fuel the market during the forecasted period.

There are certain restraints and challenges faced which can hinder market growth. Factors such as piracy concerns and easy access to open-sourced software are likely to act as market restraints.

Global 3D Animation Software Market Segmentation Analysis

The Global 3D Animation Software Market is Segmented on the basis of Product Type, Application, And Geography.

3D Animation Software Market, By Product Type

  • Standard Version
  • Professional Version

Based on the Product Type, the market is bifurcated into Standard Version and Professional Version. The segment is expected to hold the largest market share. Blender, Autodesk Maya, Cinema 4D, Daz Studio, ZBrush are some of the 3D animation software.

3D Animation Software Market, By Application

  • Construction Field
  • Animation Field
  • Media Field
  • Other

Based on the Application, the market is bifurcated into Construction Field, Animation Field, Media Field, and Other. The Media Field is anticipated to have the highest CAGR in the forecasted period. With the introduction of social media and video sharing platforms like YouTube, many stand-alone short movie makers are trying their hands on animated short films.

3D Animation Software Market, By Geography

  • North America
  • Europe
  • Asia Pacific
  • Rest of the world

Based on regional analysis, the Global 3D Animation Software Market is classified into North America, Europe, Asia Pacific, and the Rest of the world. The largest share in the market will be dominated by North America owing to the presence of multinational studios such as Walt Disney, Fox Studios, Nickelodeon, and Cartoon Network, which majorly employs the 3D animation technology in their production processes.

Key Players

The "Global 3D Animation Software Market" study report will provide a valuable insight with an emphasis on the global market including some of the major players such as Adobe Systems, Corel Corp., Autodesk Inc., Toon Boom Animation Inc., Electric Image, Maxon, Corastar, Magix, NewTek, Smith Micro Software, GmbH and Side Effects Software.

Our market analysis also entails a section solely dedicated to such major players wherein our analysts provide an insight into the financial statements of all the major players, along with its product benchmarking and SWOT analysis. The competitive landscape section also includes key development strategies, market share, and market ranking analysis of the above-mentioned players globally.

TABLE OF CONTENTS

1 INTRODUCTION OF GLOBAL 3D ANIMATION SOFTWARE MARKET

  • 1.1 Overview of the Market
  • 1.2 Scope of Report
  • 1.3 Assumptions

2 EXECUTIVE SUMMARY

3 RESEARCH METHODOLOGY OF VERIFIED MARKET RESEARCH

  • 3.1 Data Mining
  • 3.2 Validation
  • 3.3 Primary Interviews
  • 3.4 List of Data Sources

4 GLOBAL 3D ANIMATION SOFTWARE MARKET OUTLOOK

  • 4.1 Overview
  • 4.2 Market Dynamics
    • 4.2.1 Drivers
    • 4.2.2 Restraints
    • 4.2.3 Opportunities
  • 4.3 Porters Five Force Model
  • 4.4 Value Chain Analysis
  • 4.5 Regulatory Framework

5 GLOBAL 3D ANIMATION SOFTWARE MARKET, BY PRODUCT TYPE

  • 5.1 Overview
  • 5.2 Standard Version
  • 5.3 Professional Version

6 GLOBAL 3D ANIMATION SOFTWARE MARKET, BY APPLICATION

  • 6.1 Overview
  • 6.2 Construction Field
  • 6.3 Animation Field
  • 6.4 Media Field
  • 6.5 Other

7 GLOBAL 3D ANIMATION SOFTWARE MARKET, BY GEOGRAPHY

  • 7.1 Overview
  • 7.2 North America
    • 7.2.1 U.S.
    • 7.2.2 Canada
    • 7.2.3 Mexico
  • 7.3 Europe
    • 7.3.1 Germany
    • 7.3.2 U.K.
    • 7.3.3 France
    • 7.3.4 Rest of Europe
  • 7.4 Asia Pacific
    • 7.4.1 China
    • 7.4.2 Japan
    • 7.4.3 India
    • 7.4.4 Rest of Asia Pacific
  • 7.5 Rest of the World
    • 7.5.1 Latin America
    • 7.5.2 Middle East & Africa

8 GLOBAL 3D ANIMATION SOFTWARE MARKET COMPETITIVE LANDSCAPE

  • 8.1 Overview
  • 8.2 Company Market ranking
  • 8.3 Vendor Landscape
  • 8.4 Key Development Strategies

9 COMPANY PROFILES

  • 9.1 Adobe Systems Inc.
    • 9.1.1 Overview
    • 9.1.2 Financial Performance
    • 9.1.3 Product Outlook
    • 9.1.4 Key Developments
  • 9.2 Autodesk Inc.
    • 9.2.1 Overview
    • 9.2.2 Financial Performance
    • 9.2.3 Product Outlook
    • 9.2.4 Key Developments
  • 9.3 Smith Micro Software
    • 9.3.1 Overview
    • 9.3.2 Financial Performance
    • 9.3.3 Product Outlook
    • 9.3.4 Key Developments
  • 9.4 Corel Corporation
    • 9.4.1 Overview
    • 9.4.2 Financial Performance
    • 9.4.3 Product Outlook
    • 9.4.4 Key Developments
  • 9.5 Maxon Computer
    • 9.5.1 Overview
    • 9.5.2 Financial Performance
    • 9.5.3 Product Outlook
    • 9.5.4 Key Developments
  • 9.6 Toon Boom Animation Inc
    • 9.6.1 Overview
    • 9.6.2 Financial Performance
    • 9.6.3 Product Outlook
    • 9.6.4 Key Developments
  • 9.7 Maxon
    • 9.7.1 Overview
    • 9.7.2 Financial Performance
    • 9.7.3 Product Outlook
    • 9.7.4 Key Developments
  • 9.8 Magix
    • 9.8.1 Overview
    • 9.8.2 Financial Performance
    • 9.8.3 Product Outlook
    • 9.8.4 Key Developments
  • 9.9 NewTek
    • 9.9.1 Overview
    • 9.9.2 Financial Performance
    • 9.9.3 Product Outlook
    • 9.9.4 Key Developments
  • 9.10 Smith Micro Software, GmbH
    • 9.10.1 Overview
    • 9.10.2 Financial Performance
    • 9.10.3 Product Outlook
    • 9.10.4 Key Developments

10 APPENDIX

  • 10.1 Related Research