封面
市场调查报告书
商品编码
1733417

全球保龄球市场规模(按球道材料、最终用户、区域覆盖范围和预测):

Global Bowling Market Size By Lane Material (Wooden Lane, Synthetic Lane), By End-User (Theme Parks, Shopping Malls, Gaming Centers), By Geographic Scope And Forecast

出版日期: | 出版商: Verified Market Research | 英文 202 Pages | 商品交期: 2-3个工作天内

价格
简介目录

保龄球市场规模及预测

2024 年保龄球市场规模价值 9.2711 亿美元,预计到 2032 年将达到 13.2047 亿美元,2026 年至 2032 年的复合年增长率为 4.52%。

保龄球市场包括经营保龄球馆、製造和销售保龄球设备(如球、球瓶和鞋子)以及提供保龄球联赛和比赛等相关服务的行业。

这个市场还包括保龄球中心的娱乐休閒产业功能,例如游乐场游戏、餐饮服务、活动管理等。保龄球馆种类繁多,从小型本地经营的保龄球馆到大型多球道设施的保龄球馆,既可满足休閒保龄球爱好者的需求,也可满足竞技保龄球爱好者的需求。该市场还包括评分系统、车道运营和消费者参与的技术和软体解决方案。

由于技术进步和消费者偏好的变化,保龄球市场预计未来将大幅扩张。自动计分系统、扩增实境(AR) 体验、互动式球道等旨在改善客户体验并吸引年轻人参与保龄球运动。

全球保龄球市场动态

影响全球保龄球市场的关键市场动态是:

关键市场驱动因素

保龄球联赛和锦标赛的参与度不断提高:有组织的保龄球锦标赛正在推动市场成长。根据美国保龄球联合会 (USBC) 的数据,2019-2020 赛季联赛的註册保龄球运动员人数超过 120 万,但由于疫情影响,这一数字略有下降。

保龄球中心的兴起:保龄球中心的激增正在推动该行业的发展。根据国际保龄球联合会的预测,到2022年,全球141个国家将拥有1万多个保龄球馆,13万多条保龄球道。

保龄球设备的技术进步:保龄球设备的技术发展正在吸引新参与企业。根据美国保龄球运动管理协会 (BPAA) 的预测,到 2020 年,美国 95% 以上的保龄球馆将采用自动计分系统,而 2000 年这一比例仅为 60%。

主要问题

参与率下降保龄球行业面临的最大问题是参与率下降,尤其是年轻一代的参与率下降。面对众多竞争对手的娱乐选择,包括电玩游戏、虚拟实境体验和其他被认为更具吸引力和现代感的休閒活动,传统保龄球开始失去吸引力。吸引新一代的年轻参与企业需要在行销、设施现代化和保龄球体验创新方面进行大量投资。

年轻人参与保龄球运动的人数正在下降:年轻一代参与保龄球运动的人数可能正在下降。保龄球馆需要找到吸引有小孩的家庭的策略,并创造吸引青少年的计画。

经济波动的影响:经济波动对保龄球市场有着很大的影响。在景气衰退时期,由于消费者优先考虑基本开支,保龄球等休閒活动的可自由支配支出通常会减少。这种不确定性使得保龄球中心难以产生稳定的收益并制定长期改善计画。

主要趋势

现代化与技术整合:保龄球设施正在进行现代化改造并融入创新技术,以提升客户体验。这包括使用自动评分系统、扩增实境和虚拟实境 (AR) 功能、互动式触控萤幕以及提供个人化游戏体验和社交共用的行动应用程式。这些发展旨在吸引更年轻、更精通技术的人群,并提供更具吸引力和沈浸感的体验。

注重社交和竞技性游戏:保龄球运动正变得越来越具有社交性和竞技性。虽然联赛和锦标赛仍然受到普通保龄球爱好者的欢迎,但人们越来越重视休閒的社交保龄球活动。许多中心组织主题之夜、商务活动和派对,以鼓励团体参与和社交互动。

家庭计划:我们提供特殊的家庭价格、幼儿保险桿和独家派对套餐,为有小孩的家庭提供一些东西。

客製化和个人化:提前预订、带有饮食限制的线上菜单和可自订的通道设定可提供更个人化的体验,满足个人偏好和饮食限制。

目录

第一章 全球保龄球市场简介

  • 市场介绍
  • 研究范围
  • 先决条件

第二章执行摘要

第三章:已验证的市场研究调查方法

  • 资料探勘
  • 验证
  • 第一手资料
  • 资料来源列表

第四章 世界保龄球市场展望

  • 概述
  • 市场动态
    • 驱动程式
    • 限制因素
    • 机会
  • 波特五力模型
  • 价值链分析

第五章 全球保龄球市场(按球道材料)

  • 概述
  • 木巷
  • 合成巷
  • 守护者巷

第六章 全球保龄球市场(依最终用户划分)

  • 概述
  • 主题乐园
  • 购物中心
  • 游戏中心
  • 饭店
  • 采取

第七章 全球保龄球市场(按地区)

  • 概述
  • 北美洲
    • 美国
    • 加拿大
    • 墨西哥
  • 欧洲
    • 德国
    • 英国
    • 法国
    • 其他欧洲国家
  • 亚太地区
    • 中国
    • 日本
    • 印度
    • 其他亚太地区
  • 其他的
    • 拉丁美洲
    • 中东

第八章全球保龄球市场的竞争格局

  • 概述
  • 各公司市场排名
  • 重点发展策略

第九章 公司简介

  • Brunswick
  • QubicaAMF
  • Steltronic
  • US Bowling Corporation
  • Computer Score
  • AK Microsystems
  • Twelve Strike
  • Switch Bowling

第十章 附录

  • 相关调查
简介目录
Product Code: 69529

Bowling Market Size And Forecast

Bowling Market size was valued at USD 927.11 Million in 2024 and is projected to reach USD 1320.47 Million by 2032, growing at a CAGR of 4.52% from 2026 to 2032.

The Bowling Market includes the industry that operates bowling alleys, manufactures and sells bowling equipment such as balls, pins, and shoes, and provides related services such as bowling leagues and competitions.

This market also encompasses the larger entertainment and leisure industry features of bowling centers, such as arcade games, food and beverage services, and event management. Bowling alleys range from small, local operations to big, multi-lane facilities that serve both casual and competitive bowlers. The market also includes technology and software solutions for scoring systems, lane operations, and consumer engagement.

The Bowling Market is expected to increase significantly in the future, owing to technological advancements and changing consumer tastes. Automated scoring systems, augmented reality (AR) experiences, and interactive lanes are intended to improve the customer experience and attract younger demographics to bowling.

Global Bowling Market Dynamics

The key market dynamics that are shaping the global Bowling Market include:

Key Market Drivers:

Increasing Participation in Bowling Leagues and Tournaments: Organized bowling tournaments are propelling market growth. According to the United States Bowling Congress (USBC), despite a modest decrease owing to the pandemic, there were still over 1.2 million registered league bowlers for the 2019-2020 season.

Rising Number of Bowling Centers: The proliferation of bowling centers is helping to drive industry growth. According to the International Bowling Federation, there will be over 130,000 bowling lanes in more than 10,000 bowling establishments throughout 141 nations by 2022.

Technological Advancements in Bowling Equipment: Technological developments in bowling equipment are luring new players. According to the Bowling Proprietors' Association of America (BPAA), automatic scoring systems will be used in more than 95% of bowling establishments in the United States by 2020, up from 60% in 2000.

Key Challenges:

Declining Participation Rates: The most significant difficulty facing the bowling industry is decreased participation rates, particularly among younger generations. Traditional bowling has begun to lose appeal in the face of a plethora of rival entertainment options, including video games, virtual reality experiences, and other leisure pursuits viewed as more engaging or modern. To attract new and younger participants, major investment in marketing, facility modernization, and bowling experience innovation is required.

Declining Youth Participation: Bowling engagement among younger generations may be diminishing. Bowling alleys must discover strategies to attract families with small children and create programs that engage teenagers.

Impact of Economic Fluctuations: Economic swings have a significant impact on the Bowling Market. During economic downturns, discretionary expenditure on leisure activities, such as bowling, frequently falls as consumers prioritize critical expenses. This instability makes it difficult for bowling centers to generate consistent revenue and plan for long-term improvements.

Key Trends:

Modernization and Technological Integration: Bowling facilities are being modernized and integrated with innovative technologies to improve client experience. This involves the use of automated scoring systems, augmented and virtual reality (AR) features, interactive touchscreens, and mobile apps that provide individualized game experiences and social sharing. These developments are intended to attract tech-savvy younger groups and deliver a more interesting and immersive experience.

Focus on Social and Competitive Play: Bowling is growing more sociable and competitive. Leagues and tournaments remain popular among regular bowlers, but there is an increasing emphasis on casual, social bowling activities. Many centers organize themed nights, business events, and parties to promote group engagement and social interaction.

Family-Friendly Programs: Special pricing for families, bumpers for youngsters, and dedicated party packages make the setting inviting for families with small children.

Customization and Personalization: Advanced booking systems, online menus with dietary filters, and customized lane settings cater to individual tastes and dietary requirements, resulting in a more personalized experience.

Global Bowling Market Regional Analysis

Here is a more detailed regional analysis of the global Bowling Market:

North America:

North America now dominates the Bowling Market. The concentration of major bowling equipment manufacturers in North America contributes greatly to regional market growth. According to the Bowling Proprietors' Association of America (BPAA), over 70% of the world's main bowling equipment manufacturers are headquartered in the United States. As a result of this geographical domination, the US bowling equipment market is expected to reach USD 1.2 Billion by 2021, according to IBISWorld. Furthermore, according to a 2020 poll conducted by the United States Bowling Congress (USBC), 87% of North American bowling facilities use equipment made by these domestic manufacturers, demonstrating the tremendous effect of local industry leaders on market dynamics and technological innovation.

Focus on entertainment, the transition of North American bowling alleys into integrated entertainment facilities is a significant industry driver. According to the Bowling Proprietors' Association of America (BPAA), 78% of centers now include extra entertainment options.

According to the National Bowling Economy Report, such establishments' average customer expenditure increased by 23%. According to the U.S. Census Bureau's 2021 Economic Census statistics, companies with integrated food and beverage services had a 15% increase in annual income. This trend has broadened the market's demographic reach, with a 32% growth in millennial and Gen Z visits between 2018 and 2022, cementing North America's dominant position in the worldwide bowling sector.

Asia Pacific:

The Asia Pacific region is poised for the fastest growth in the Bowling Market. Rapid urbanization in the Asia-Pacific region is driving Bowling Market expansion. According to UNESCAP, the urban population is anticipated to increase from 2.3 billion in 2019 to 3.5 billion in 2050. This trend has resulted in a 35% growth in bowling centers in major Asian cities between 2015 and 2022, according to the Asian Bowling Federation. According to an Asia Pacific Bowling Federation report, bowling participation rates increased by 28% in urban regions of China, Japan, and South Korea between 2018 and 2023.

Increasing disposable incomes in key Asia Pacific countries are propelling the Bowling Market forward. According to the World Bank, China's average yearly disposable income per capita grew from $5,698 in 2015 to $8,750 in 2022, while India's went from $1,750 to $2,466. This economic growth has bolstered leisure spending, with the Asian Development Bank reporting a 7.2% yearly increased in recreational spending between 2018 and 2023.

Global Bowling Market: Segmentation Analysis

The Global Bowling Market is Segmented on the basis of Lane Material, End-User, And Geography.

Bowling Market Segmentation Analysis

Bowling Market, By Lane Material

  • Wooden Lane
  • Synthetic Lane
  • Guardian Lane

Based on Lane Material, the market is bifurcated into Wooden Lane, Synthetic Lane, and Guardian Lane. Synthetic lanes are currently dominating the Bowling Market. Most bowling centers favor them due to their low cost, uniformity, and ease of maintenance. However, Guardian lanes may be the fastest-growing sector. These synthetic overlays added to worn-out wood lanes provide a low-cost solution to rejuvenate outdated bowling alleys, potentially luring new customers into markets where wood lanes are still available.

Bowling Market, By End-User

  • Theme Parks
  • Shopping Malls
  • Gaming Centers
  • Hotels
  • Resorts

Based on End-User, the market is segmented into Theme parks, shopping malls, Gaming centers, Hotels, and Resorts. shopping malls now dominate the Bowling Market location sector. Malls have considerable foot traffic and are convenient, making them an ideal location for casual bowlers looking for a fun activity while shopping. However, hotels and resorts may be the fastest-growing industry. As bowling alleys aim to become entertainment destinations, incorporating them within hotels and resorts provides a whole leisure package for visitors and families, delivering a more immersive and possibly opulent bowling experience.

Key Players

The "Global Bowling Market" study report will provide valuable insight with an emphasis on the global market. The major players in the market Brunswick, QubicaAMF, Steltronic, US Bowling Corporation, Computer Score, A.K. Microsystems, Twelve Strike, and Switch Bowling. The competitive landscape section also includes key development strategies, market share, and market ranking analysis of the above-mentioned players globally.

Our market analysis also entails a section solely dedicated to such major players wherein our analysts provide an insight into the financial statements of all the major players, along with product benchmarking and SWOT analysis. The competitive landscape section also includes key development strategies, market share, and market ranking analysis of the above-mentioned players globally.

  • Bowling Market Recent Developments
  • In April 2022, QubicaAMF, a top bowling equipment company, introduced a new pinspotter. EDGE Free-Fall includes advanced technology features that improve the bowling experience while also lowering long-term operational costs for owners.
  • In July 2021, Isos Acquisition Corporation announced its merger with Bowlero, an American bowling center operator. The merger aimed to bring Bowlero public and list it on the New York Stock Exchange (NYSE).

TABLE OF CONTENTS

1 INTRODUCTION OF GLOBAL BOWLING MARKET

  • 1.1 Introduction of the Market
  • 1.2 Scope of Report
  • 1.3 Assumptions

2 EXECUTIVE SUMMARY

3 RESEARCH METHODOLOGY OF VERIFIED MARKET RESEARCH

  • 3.1 Data Mining
  • 3.2 Validation
  • 3.3 Primary Interviews
  • 3.4 List of Data Sources

4 GLOBAL BOWLING MARKET OUTLOOK

  • 4.1 Overview
  • 4.2 Market Dynamics
    • 4.2.1 Drivers
    • 4.2.2 Restraints
    • 4.2.3 Opportunities
  • 4.3 Porters Five Force Model
  • 4.4 Value Chain Analysis

5 GLOBAL BOWLING MARKET, BY LANE MATERIAL

  • 5.1 Overview
  • 5.2 Wooden Lane
  • 5.3 Synthetic Lane
  • 5.4 Guardian Lane

6 GLOBAL BOWLING MARKET, BY END-USER

  • 6.1 Overview
  • 6.2 Theme Parks
  • 6.3 Shopping Malls
  • 6.4 Gaming Centers
  • 6.5 Hotels
  • 6.6 Resorts

7 GLOBAL BOWLING MARKET, BY GEOGRAPHY

  • 7.1 Overview
  • 7.2 North America
    • 7.2.1 U.S.
    • 7.2.2 Canada
    • 7.2.3 Mexico
  • 7.3 Europe
    • 7.3.1 Germany
    • 7.3.2 U.K.
    • 7.3.3 France
    • 7.3.4 Rest of Europe
  • 7.4 Asia Pacific
    • 7.4.1 China
    • 7.4.2 Japan
    • 7.4.3 India
    • 7.4.4 Rest of Asia Pacific
  • 7.5 Rest of the World
    • 7.5.1 Latin America
    • 7.5.2 Middle East

8 GLOBAL BOWLING MARKET COMPETITIVE LANDSCAPE

  • 8.1 Overview
  • 8.2 Company Market Ranking
  • 8.3 Key Development Strategies

9 COMPANY PROFILES

  • 9.1 Brunswick
    • 9.1.1 Overview
    • 9.1.2 Financial Performance
    • 9.1.3 Product Outlook
    • 9.1.4 Key Developments
  • 9.2 QubicaAMF
    • 9.2.1 Overview
    • 9.2.2 Financial Performance
    • 9.2.3 Product Outlook
    • 9.2.4 Key Developments
  • 9.3 Steltronic
    • 9.3.1 Overview
    • 9.3.2 Financial Performance
    • 9.3.3 Product Outlook
    • 9.3.4 Key Developments
  • 9.4 US Bowling Corporation
    • 9.4.1 Overview
    • 9.4.2 Financial Performance
    • 9.4.3 Product Outlook
    • 9.4.4 Key Developments
  • 9.5 Computer Score
    • 9.5.1 Overview
    • 9.5.2 Financial Performance
    • 9.5.3 Product Outlook
    • 9.5.4 Key Developments
  • 9.6 A.K. Microsystems
    • 9.6.1 Overview
    • 9.6.2 Financial Performance
    • 9.6.3 Product Outlook
    • 9.6.4 Key Developments
  • 9.7 Twelve Strike
    • 9.7.1 Overview
    • 9.7.2 Financial Performance
    • 9.7.3 Product Outlook
    • 9.7.4 Key Developments
  • 9.8 Switch Bowling
    • 9.8.1 Overview
    • 9.8.2 Financial Performance
    • 9.8.3 Product Outlook
    • 9.8.4 Key Developments

10 Appendix

  • 10.1 Related Research