封面
市场调查报告书
商品编码
1781440

全球无标记动作捕捉市场研究报告 - 产业分析、规模、份额、成长、趋势及 2025 年至 2033 年预测

Global Markerless Motion Capture Market Research Report- Industry Analysis, Size, Share, Growth, Trends and Forecast 2025 to 2033

出版日期: | 出版商: Value Market Research | 英文 122 Pages | 商品交期: 最快1-2个工作天内

价格

全球无标记动作捕捉市场规模预计将从 2024 年的 7,856 万美元成长到 2033 年的 3.3335 亿美元,在 2026 年至 2033 年的预测期内,年复合成长率(CAGR) 预计将达到 17.42%。

随着技术进步不断提升动作捕捉系统的功能,无标记动作捕捉市场有望迎来显着成长。与传统的基于标记的系统不同,无标记动作捕捉利用电脑视觉和机器学习演算法来追踪和分析人体运动,无需物理标记。这项创新正在彻底改变电影、游戏、运动和医疗保健等精准运动分析至关重要的产业。随着对高品质视觉内容和逼真动画的需求不断增长,在对高效多功能动作捕捉解决方案的需求推动下,无标记动作捕捉市场预计将进一步扩张。

此外,对即时资料分析和回馈的日益重视也影响着无标记动作捕捉市场,尤其是在运动和復健领域。教练和训练员越来越多地利用动作捕捉技术来评估运动员的表现和生物力学,使他们能够做出基于数据的决策,从而改善训练方案。在医疗保健领域,无标记动作捕捉正被用于步态分析和復健评估,为患者復健进展提供宝贵的洞见。随着市场的发展,对创新和即时应用的关注将推动无标记动作捕捉领域的成长。

此外,虚拟实境和扩增实境技术的兴起正在改变无标记动作捕捉市场,因为这些沉浸式体验需要精准的运动追踪才能创造逼真的互动。无标记动作捕捉与VR和AR应用的融合,为创意表达和用户参与开闢了新的途径,进一步推动了市场成长。随着行业的不断发展,对性能、准确性和用户体验的重视将推动无标记动作捕捉市场的成长,使其成为未来娱乐、体育和医疗保健领域的关键参与者。

我们的报告经过精心设计,旨在为客户提供关于各个行业和市场的全面且切实可行的洞察。每份报告都包含几个关键部分,以确保客户全面了解市场格局:

市场概览:市场的详细介绍,包括定义、分类和行业现状概述。

市场动态:深入分析影响市场成长的关键驱动因素、限制因素、机会与挑战。本部分探讨技术进步、监管变化和新兴趋势等因素。

細項分析:根据产品类型、应用、最终用户和地理位置等标准,将市场细分为不同的细分市场。此分析重点在于突出每个细分市场的表现和潜力。

竞争格局:对主要市场参与者的全面评估,包括其市场份额、产品组合、策略倡议和财务表现。本部分深入分析了竞争态势以及领先公司采用的关键策略。

市场预测:根据历史资料和当前市场状况,对特定时期的市场规模和成长趋势进行预测。这包括定量分析和图形表示,以说明未来的市场发展轨迹。

区域分析:评估不同地理区域的市场表现,确定关键市场和区域趋势。这有助于了解区域市场动态和机会。

新兴趋势与机会:识别当前及新兴市场趋势、技术创新以及潜在投资领域。本部分将深入探讨未来市场发展与成长前景。

目录

第一章:前言

  • 报告描述
    • 客观的
    • 目标受众
    • 独特的销售主张 (USP) 和产品
  • 研究范围
  • 研究方法
    • 市场研究流程
    • 市场研究方法

第 2 章:执行摘要

  • 市集亮点
  • 全球市场概况

第三章:无标记动作捕捉产业分析

  • 简介 - 市场动态
  • 市场驱动因素
  • 市场限制
  • 机会
  • 产业趋势
  • 波特五力分析
  • 市场吸引力分析
    • 按类型分析市场吸引力
    • 市场吸引力分析:按应用
    • 市场吸引力分析:按地区

第四章:价值链分析

  • 价值链分析
  • 原料分析
    • 原料清单
    • 原料製造商清单
    • 主要原物料价格走势
  • 潜在买家名单
  • 行销管道
    • 直效行销
    • 间接行销
    • 行销通路发展趋势

第五章:全球无标记动作捕捉市场分析:按类型

  • 按类型概览
  • 按类型分析历史和预测数据
  • 2D无标记动作捕捉
  • 3D无标记动作捕捉

第六章:全球无标记动作捕捉市场分析:按应用

  • 概述:按应用
  • 历史和预测数据分析:按应用
  • 基于位置的娱乐
  • 虚拟实境
  • 视讯会议
  • 电影和电视
  • 游戏
  • 卫生保健
  • 虚拟製作
  • 监视
  • 其他的

第七章:全球无标记动作捕捉市场分析:按地区

  • 区域展望
  • 介绍
  • 北美销售分析
    • 概述、历史和预测数据销售分析
    • 北美各细分市场销售分析
    • 北美各国销售分析
    • 美国销售分析
    • 加拿大销售分析
    • 墨西哥销售分析
  • 欧洲销售分析
    • 概述、历史和预测数据销售分析
    • 欧洲各细分市场销售分析
    • 欧洲各国销售分析
    • 英国销售分析
    • 法国销售分析
    • 德国销售分析
    • 义大利销售分析
    • 俄罗斯销售分析
    • 欧洲其他地区销售分析
  • 亚太地区销售分析
    • 概述、历史和预测数据销售分析
    • 亚太地区分部销售分析
    • 亚太地区国家销售分析
    • 中国销售分析
    • 印度销售分析
    • 日本销售分析
    • 韩国销售分析
    • 澳洲销售分析
    • 东南亚销售分析
    • 亚太地区其他地区销售分析
  • 拉丁美洲销售分析
    • 概述、历史和预测数据销售分析
    • 拉丁美洲各细分市场销售分析
    • 拉丁美洲各国销售分析
    • 巴西销售分析
    • 阿根廷销售分析
    • 秘鲁销售分析
    • 智利销售分析
    • 拉丁美洲其他地区销售分析
  • 中东和非洲销售分析
    • 概述、历史和预测数据销售分析
    • 中东和非洲分部销售分析
    • 中东和非洲国家销售分析
    • 沙乌地阿拉伯销售分析
    • 阿联酋销售分析
    • 以色列销售分析
    • 南非销售分析
    • 中东和非洲其他地区销售分析

第八章:无标记动作捕捉公司的竞争格局

  • 无标记动作捕捉市场竞争
  • 合作/协作/协议
  • 合併与收购
  • 新产品发布
  • 其他发展

第九章:公司简介

  • 顶级公司市占率分析
  • 市场集中度
  • AR51
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • Captury
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • DeepMotion
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • Disguise Group
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • EuMotus
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • Faceware Technologies Inc.
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • Fashion Innovation Agency
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • Hawk-Eye Innovations
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • Innovative Sports Training Inc.
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • Intel Corporation
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • IPi Soft LLC.
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • KinaTrax Inc.
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • Move Ai Ltd.
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • NaturalPoint Inc.
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态
  • Qualisys AB
    • 公司概况
    • 公司收入
    • 产品
    • 最新动态

注意 - 在公司简介中,财务细节和最新发展取决于可用性,对于私人公司,可能不予涵盖

Product Code: VMR112114595

Global Markerless Motion Capture Market size is anticipated to grow from USD 78.56 Million in 2024 to USD 333.35 Million by 2033, showcasing a robust Compound Annual Growth Rate (CAGR) of 17.42% during the forecast period of 2026 to 2033.

The markerless motion capture market is poised for significant growth as advancements in technology continue to enhance the capabilities of motion capture systems. Unlike traditional marker-based systems, markerless motion capture utilizes computer vision and machine learning algorithms to track and analyze human movement without the need for physical markers. This innovation is revolutionizing industries such as film, gaming, sports, and healthcare, where accurate motion analysis is essential. As the demand for high-quality visual content and realistic animations increases, the markerless motion capture market is expected to expand, driven by the need for efficient and versatile motion capture solutions.

Moreover, the growing emphasis on real-time data analysis and feedback is influencing the markerless motion capture market, particularly in the fields of sports and rehabilitation. Coaches and trainers are increasingly utilizing motion capture technology to assess athletes' performance and biomechanics, enabling them to make data-driven decisions to enhance training regimens. In healthcare, markerless motion capture is being used for gait analysis and rehabilitation assessments, providing valuable insights into patient progress. As the market evolves, the focus on innovation and real-time applications will drive growth in the markerless motion capture sector.

Additionally, the rise of virtual and augmented reality technologies is transforming the markerless motion capture market, as these immersive experiences require accurate motion tracking to create realistic interactions. The integration of markerless motion capture with VR and AR applications is opening new avenues for creative expression and user engagement, further propelling market growth. As the industry continues to evolve, the emphasis on performance, accuracy, and user experience will drive the growth of the markerless motion capture market, positioning it as a key player in the future of entertainment, sports, and healthcare.

Our reports are meticulously crafted to provide clients with comprehensive and actionable insights into various industries and markets. Each report encompasses several critical components to ensure a thorough understanding of the market landscape:

Market Overview: A detailed introduction to the market, including definitions, classifications, and an overview of the industry's current state.

Market Dynamics: In-depth analysis of key drivers, restraints, opportunities, and challenges influencing market growth. This section examines factors such as technological advancements, regulatory changes, and emerging trends.

Segmentation Analysis: Breakdown of the market into distinct segments based on criteria like product type, application, end-user, and geography. This analysis highlights the performance and potential of each segment.

Competitive Landscape: Comprehensive assessment of major market players, including their market share, product portfolio, strategic initiatives, and financial performance. This section provides insights into the competitive dynamics and key strategies adopted by leading companies.

Market Forecast: Projections of market size and growth trends over a specified period, based on historical data and current market conditions. This includes quantitative analyses and graphical representations to illustrate future market trajectories.

Regional Analysis: Evaluation of market performance across different geographical regions, identifying key markets and regional trends. This helps in understanding regional market dynamics and opportunities.

Emerging Trends and Opportunities: Identification of current and emerging market trends, technological innovations, and potential areas for investment. This section offers insights into future market developments and growth prospects.

SEGMENTATION COVERED IN THE REPORT

By Type

  • 2D Markerless Motion Capture
  • 3D Markerless Motion Capture

By Application

  • Location-based Entertainment
  • Virtual Reality
  • Video Conferencing
  • Film & TV
  • Games
  • Healthcare
  • Virtual Production
  • Surveillance
  • Others
  • COMPANIES PROFILED
  • AR51
  • Captury
  • DeepMotion
  • Disguise Group
  • EuMotus
  • Faceware Technologies Inc.
  • Fashion Innovation Agency
  • Hawk-Eye Innovations
  • Innovative Sports Training Inc.
  • Intel Corporation
  • iPi Soft LLC.
  • KinaTrax Inc.
  • Move Ai Ltd.
  • NaturalPoint Inc.
  • Qualisys AB
  • The above list can be customized.

TABLE OF CONTENTS

1. PREFACE

  • 1.1. Report Description
    • 1.1.1 Objective
    • 1.1.2 Target Audience
    • 1.1.3 Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1 Market Research Process
    • 1.3.2 Market Research Methodology

2. EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3. MARKERLESS MOTION CAPTURE INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 Market Attractiveness Analysis By Type
    • 3.7.2 Market Attractiveness Analysis By Application
    • 3.7.3 Market Attractiveness Analysis By Regions

4. VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1 List of Raw Materials
    • 4.2.2 Raw Material Manufactures List
    • 4.2.3 Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1 Direct Marketing
    • 4.4.2 Indirect Marketing
    • 4.4.3 Marketing Channel Development Trend

5. GLOBAL MARKERLESS MOTION CAPTURE MARKET ANALYSIS BY TYPE

  • 5.1. Overview By Type
  • 5.2. Historical and Forecast Data Analysis By Type
  • 5.3. 2D Markerless Motion Capture Historic and Forecast Sales By Regions
  • 5.4. 3D Markerless Motion Capture Historic and Forecast Sales By Regions

6. GLOBAL MARKERLESS MOTION CAPTURE MARKET ANALYSIS BY APPLICATION

  • 6.1. Overview By Application
  • 6.2. Historical and Forecast Data Analysis By Application
  • 6.3. Location-based Entertainment Historic and Forecast Sales By Regions
  • 6.4. Virtual Reality Historic and Forecast Sales By Regions
  • 6.5. Video Conferencing Historic and Forecast Sales By Regions
  • 6.6. Film & TV Historic and Forecast Sales By Regions
  • 6.7. Games Historic and Forecast Sales By Regions
  • 6.8. Healthcare Historic and Forecast Sales By Regions
  • 6.9. Virtual Production Historic and Forecast Sales By Regions
  • 6.10. Surveillance Historic and Forecast Sales By Regions
  • 6.11. Others Historic and Forecast Sales By Regions

7. GLOBAL MARKERLESS MOTION CAPTURE MARKET ANALYSIS BY GEOGRAPHY

  • 7.1. Regional Outlook
  • 7.2. Introduction
  • 7.3. North America Sales Analysis
    • 7.3.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.3.2 North America By Segment Sales Analysis
    • 7.3.3 North America By Country Sales Analysis
    • 7.3.4 United States Sales Analysis
    • 7.3.5 Canada Sales Analysis
    • 7.3.6 Mexico Sales Analysis
  • 7.4. Europe Sales Analysis
    • 7.4.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.4.2 Europe By Segment Sales Analysis
    • 7.4.3 Europe By Country Sales Analysis
    • 7.4.4 United Kingdom Sales Analysis
    • 7.4.5 France Sales Analysis
    • 7.4.6 Germany Sales Analysis
    • 7.4.7 Italy Sales Analysis
    • 7.4.8 Russia Sales Analysis
    • 7.4.9 Rest Of Europe Sales Analysis
  • 7.5. Asia Pacific Sales Analysis
    • 7.5.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.5.2 Asia Pacific By Segment Sales Analysis
    • 7.5.3 Asia Pacific By Country Sales Analysis
    • 7.5.4 China Sales Analysis
    • 7.5.5 India Sales Analysis
    • 7.5.6 Japan Sales Analysis
    • 7.5.7 South Korea Sales Analysis
    • 7.5.8 Australia Sales Analysis
    • 7.5.9 South East Asia Sales Analysis
    • 7.5.10 Rest Of Asia Pacific Sales Analysis
  • 7.6. Latin America Sales Analysis
    • 7.6.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.6.2 Latin America By Segment Sales Analysis
    • 7.6.3 Latin America By Country Sales Analysis
    • 7.6.4 Brazil Sales Analysis
    • 7.6.5 Argentina Sales Analysis
    • 7.6.6 Peru Sales Analysis
    • 7.6.7 Chile Sales Analysis
    • 7.6.8 Rest of Latin America Sales Analysis
  • 7.7. Middle East & Africa Sales Analysis
    • 7.7.1 Overview, Historic and Forecast Data Sales Analysis
    • 7.7.2 Middle East & Africa By Segment Sales Analysis
    • 7.7.3 Middle East & Africa By Country Sales Analysis
    • 7.7.4 Saudi Arabia Sales Analysis
    • 7.7.5 UAE Sales Analysis
    • 7.7.6 Israel Sales Analysis
    • 7.7.7 South Africa Sales Analysis
    • 7.7.8 Rest Of Middle East And Africa Sales Analysis

8. COMPETITIVE LANDSCAPE OF THE MARKERLESS MOTION CAPTURE COMPANIES

  • 8.1. Markerless Motion Capture Market Competition
  • 8.2. Partnership/Collaboration/Agreement
  • 8.3. Merger And Acquisitions
  • 8.4. New Product Launch
  • 8.5. Other Developments

9. COMPANY PROFILES OF MARKERLESS MOTION CAPTURE INDUSTRY

  • 9.1. Top Companies Market Share Analysis
  • 9.2. Market Concentration Rate
  • 9.3. AR51
    • 9.3.1 Company Overview
    • 9.3.2 Company Revenue
    • 9.3.3 Products
    • 9.3.4 Recent Developments
  • 9.4. Captury
    • 9.4.1 Company Overview
    • 9.4.2 Company Revenue
    • 9.4.3 Products
    • 9.4.4 Recent Developments
  • 9.5. DeepMotion
    • 9.5.1 Company Overview
    • 9.5.2 Company Revenue
    • 9.5.3 Products
    • 9.5.4 Recent Developments
  • 9.6. Disguise Group
    • 9.6.1 Company Overview
    • 9.6.2 Company Revenue
    • 9.6.3 Products
    • 9.6.4 Recent Developments
  • 9.7. EuMotus
    • 9.7.1 Company Overview
    • 9.7.2 Company Revenue
    • 9.7.3 Products
    • 9.7.4 Recent Developments
  • 9.8. Faceware Technologies Inc.
    • 9.8.1 Company Overview
    • 9.8.2 Company Revenue
    • 9.8.3 Products
    • 9.8.4 Recent Developments
  • 9.9. Fashion Innovation Agency
    • 9.9.1 Company Overview
    • 9.9.2 Company Revenue
    • 9.9.3 Products
    • 9.9.4 Recent Developments
  • 9.10. Hawk-Eye Innovations
    • 9.10.1 Company Overview
    • 9.10.2 Company Revenue
    • 9.10.3 Products
    • 9.10.4 Recent Developments
  • 9.11. Innovative Sports Training Inc.
    • 9.11.1 Company Overview
    • 9.11.2 Company Revenue
    • 9.11.3 Products
    • 9.11.4 Recent Developments
  • 9.12. Intel Corporation
    • 9.12.1 Company Overview
    • 9.12.2 Company Revenue
    • 9.12.3 Products
    • 9.12.4 Recent Developments
  • 9.13. IPi Soft LLC.
    • 9.13.1 Company Overview
    • 9.13.2 Company Revenue
    • 9.13.3 Products
    • 9.13.4 Recent Developments
  • 9.14. KinaTrax Inc.
    • 9.14.1 Company Overview
    • 9.14.2 Company Revenue
    • 9.14.3 Products
    • 9.14.4 Recent Developments
  • 9.15. Move Ai Ltd.
    • 9.15.1 Company Overview
    • 9.15.2 Company Revenue
    • 9.15.3 Products
    • 9.15.4 Recent Developments
  • 9.16. NaturalPoint Inc.
    • 9.16.1 Company Overview
    • 9.16.2 Company Revenue
    • 9.16.3 Products
    • 9.16.4 Recent Developments
  • 9.17. Qualisys AB
    • 9.17.1 Company Overview
    • 9.17.2 Company Revenue
    • 9.17.3 Products
    • 9.17.4 Recent Developments

Note - In company profiling, financial details and recent developments are subject to availability or might not be covered in the case of private companies

LIST OF TABLES

  • Market Snapshot
  • Drivers: Impact Analysis
  • Restraints: Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • Analysis By Type (USD MN)
  • 2D Markerless Motion Capture Market Sales By Geography (USD MN)
  • 3D Markerless Motion Capture Market Sales By Geography (USD MN)
  • Analysis By Application (USD MN)
  • Location-based Entertainment Market Sales By Geography (USD MN)
  • Virtual Reality Market Sales By Geography (USD MN)
  • Video Conferencing Market Sales By Geography (USD MN)
  • Film & TV Market Sales By Geography (USD MN)
  • Games Market Sales By Geography (USD MN)
  • Healthcare Market Sales By Geography (USD MN)
  • Virtual Production Market Sales By Geography (USD MN)
  • Surveillance Market Sales By Geography (USD MN)
  • Others Market Sales By Geography (USD MN)
  • Global Markerless Motion Capture Market Sales By Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United States Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate By Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • South East Asia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisition

LIST OF FIGURES

  • Research Scope of Markerless Motion Capture Report
  • Market Research Process
  • Market Research Methodology
  • Global Markerless Motion Capture Market Size, By Regions (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis By Type
  • Market Attractiveness Analysis By Application
  • Market Attractiveness Analysis By Regions
  • Value Chain Analysis
  • Global Market Analysis By Type (USD MN)
  • 2D Markerless Motion Capture Market Sales By Geography (USD MN)
  • 3D Markerless Motion Capture Market Sales By Geography (USD MN)
  • Global Market Analysis By Application (USD MN)
  • Location-based Entertainment Market Sales By Geography (USD MN)
  • Virtual Reality Market Sales By Geography (USD MN)
  • Video Conferencing Market Sales By Geography (USD MN)
  • Film & TV Market Sales By Geography (USD MN)
  • Games Market Sales By Geography (USD MN)
  • Healthcare Market Sales By Geography (USD MN)
  • Virtual Production Market Sales By Geography (USD MN)
  • Surveillance Market Sales By Geography (USD MN)
  • Others Market Sales By Geography (USD MN)
  • Global Market Sales (USD MN)
  • North America Market Sales (USD MN)
  • Europe Market Sales (USD MN)
  • Asia Pacific Market Sales (USD MN)
  • Latin America Market Sales (USD MN)
  • Middle East & Africa Market Sales (USD MN)
  • Recent Development in Industry
  • Top Company Market Share Analysis

Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.