市场调查报告书
商品编码
1215357
全球电影和娱乐市场规模研究和预测:按产品(电影、音乐/视频)、区域分析,2022-2029 年Global Movies and Entertainment Market Size Study & Forecast, by Product (Movies, Music & Videos) and Regional Analysis, 2022-2029 |
2021 年全球电影和娱乐市场价值约为 909.2 亿美元,预计在 2022-2029 年预测期内将以超过 7.2% 的健康增长率增长。
电影,也称为电影或电影,是指模拟体验的视觉艺术作品。 娱乐活动包括戏剧和电影表演、阅读和看电视等活动。 除了传统的剧院观看,电影还可以在各种数字资产上观看,例如电视、智能手机、桌子和笔记本电脑。 扩大 OTT 服务、提高智能手机普及率以及主要参与者的战略举措是推动市场增长的主要因素。
随着 COVID-19 流行病和高速互联网服务的出现,影院 (OTT) 平台迅速扩张,促进了全球电影和娱乐市场的增长。 例如,根据 Statista 数据——截至 2022 年,全球 OTT 视频细分市场收入预计为 2753 亿美元,2022-2027 年全球收入年增长率为 11.60%,预计 2027 年将达到预期2020年市场规模为4766亿美元。 此外,5G 技术的兴起和休閒娱乐支出的增加预计将在预测期内为市场创造有利可图的增长前景。 然而,COVID-19 大流行对电影和娱乐业的负面影响将阻碍整个 2022-2029 年预测期内的市场增长。
研究全球电影和娱乐市场的主要区域包括亚太地区、北美、欧洲、拉丁美洲和世界其他地区。 由于主要工作室和高速互联网基础设施的存在,北美在收入方面占据了市场主导地位。 另一方面,由于消费者在休閒和娱乐方面的支出增加、主要 OTT 服务提供商的渗透以及视频博客文化的兴起,预计亚太地区在预测期内将以最高复合年增长率增长。
本研究的目的是阐明近年来各个细分市场和国家/地区的市场规模,并预测未来几年的市场规模。 该报告旨在包括被调查国家工业的定性和定量方面。
它还提供了关键方面的详细信息,例如决定市场未来增长的驱动因素和挑战。 此外,它还包含供利益相关者投资的微观市场潜在机会,以及对主要参与者的竞争格局和产品供应的深入分析。
按产品
电影
音乐/视频
Global Movies and Entertainment Market is valued at approximately USD 90.92 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 7.2% over the forecast period 2022-2029. Movies also known as motion picture and moving picture refers to a work of visual art that simulates experiences. Entertainment comprised of performances of plays and films, and activities such as reading and watching television. Apart from traditional theatre setup movies can be watched through various digital assets such as Televisions, Smartphones, Tables, and Laptops among others. The increasing expansion of OTT services and growing penetration of smartphones as well as strategic initiatives from leading players are key factors accelerating the market growth.
The rapid expansion of Over the theater (OTT) platforms in wake of COVID-19 pandemic & emergence of high-speed internet services are contributing to the growth of the Global Movies and Entertainment Market. For instance, according to Statista - as of 2022, the revenue in the global OTT Video segment is estimated at USD 275.30 billion, and the worldwide revenue is projected to show an annual growth rate of 11.60% in 2022-2027 period to reach a projected market volume of USD 476.60 billion by 2027. Also, growing emergence of 5G technologies and increasing spending on leisure and entertainment would create a lucrative growth prospectus for the market over the forecast period. However, negative impact of COVID-19 pandemic on Movies and Entertainment industry stifles market growth throughout the forecast period of 2022-2029.
The key regions considered for the Global Movies and Entertainment Market study include Asia Pacific, North America, Europe, Latin America, and Rest of the World. North America dominated the market in terms of revenue, owing to the presence of leading studios as well as availability of high-speed internet infrastructure in the region. Whereas Asia Pacific is expected to grow with the highest CAGR during the forecast period, owing to factors such as rising consumer spending on leisure and entertainment and increasing penetration of leading OTT service providers and growing emergence of vlogging culture in the region.
Major market players included in this report are:
CBS Broadcasting Inc.
Sony Entertainment, Inc.
The Walt Disney Company
Time Warner
21st Century Fox
Viacom Inc.
Comcast
Netflix, Inc.
Vivendi
Universal Pictures
Recent Developments in the Market:
Global Movies and Entertainment Market Report Scope:
Historical Data: 2019-2020-2021
Base Year for Estimation: 2021
Forecast period: 2022-2029
Report Coverage: Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
Segments Covered: Product, Region
Regional Scope: North America; Europe; Asia Pacific; Latin America; Rest of the World
Customization Scope: Free report customization (equivalent up to 8 analyst's working hours) with purchase. Addition or alteration to country, regional & segment scope*
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.
The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Product
Movies
Music & Videos
By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE
Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
RoLA
Rest of the World
List of tables and figures and dummy in nature, final lists may vary in the final deliverable
List of figures
List of tables and figures and dummy in nature, final lists may vary in the final deliverable