市场调查报告书
商品编码
1311115
2023-2030 年按组件(硬件、应用软件)、应用(CAD、图像处理、娱乐、用户界面及其他)和地区分析的全球计算机图形市场规模研究与预测Global Computer Graphics Market Size study & Forecast, by Component (Hardware, Application Software), by Application (CAD, Image Processing, Entertainment, User Interfaces, Others) and Regional Analysis, 2023-2030 |
2022 年,全球计算机图形市场价值约为 1,932.0 亿美元,预计 2023-2030 年的复合年增长率将超过 6.00%。计算机图形学涉及使用计算机创建、处理和显示视觉内容。它包括二维图形,利用光栅图形(基于像素)和矢量图形(基于形状)处理二维空间中的图像。此外,三维图形侧重于生成和渲染三维物体和场景,包括建模、渲染和动画。计算机图形学应用于各个领域,如娱乐、虚拟现实、计算机辅助设计、科学可视化和数据可视化。计算机图形学能够创造逼真和身临其境的视觉体验,推动行业技术进步,增强沟通和解决问题的能力。此外,电子设备的使用日益增多以及创新和先进技术的不断发展,预计将成为该市场的增长动力。此外,娱乐业的发展和跨行业合作也会加速市场的增长。
根据印度品牌资产基金会(IBEF)2022 年的数据,印度电子制造业正在经历大幅增长,预计到 2025 年市场规模将达到 5200 亿美元。到 2025 年,对电子产品的需求预计将增至 4000 亿美元,比 20 财年的 330 亿美元有大幅增长。预计到 25 财年,电子系统市场的需求将增长 2.3 倍,达到 1600 亿美元。在电子系统设计与制造(ESDM)领域的主要产品中,IT/OA 的年复合增长率最高,达到 54%,其次是工业电子产品,为 38%,汽车电子产品为 10%。这些见解凸显了印度电子制造业的强劲增长潜力和新兴机会。根据联合国贸易和发展会议(UNCTAD)2023 年的预测,到 2030 年,前沿技术的市场规模有望达到 94,690 亿美元。前沿技术包括物联网(IoT)、人工智能(AI)等技术,它们分别以 44220 亿美元和 15820 亿美元的市场规模进一步推动了全球前沿技术市场的扩张,分别占市场总规模的 47% 和 17%,从而促进了创新和先进技术的整体增长。然而,在 2023-2030 年的预测期内,软件和硬件开发的高成本以及安全和隐私问题可能会阻碍市场的增长。
全球计算机图形市场研究考虑的主要地区包括亚太地区、北美洲、欧洲、拉丁美洲以及中东和非洲。2022 年,北美在计算机图形市场中占据主导地位。该地区拥有大量视觉特效(VFX)公司,包括迪士尼动画工作室、华纳兄弟动画公司、梦工厂动画公司和工业光魔等知名行业领导者。该地区也是计算机图形硬件组件和应用软件的知名供应商的所在地,如 Autodesk 公司、Adobe Systems 公司、微软公司和西门子 PLM 软件公司等。尤其是美国,它是相当一部分电影娱乐作品的主要制作中心。亚太地区是计算机图形市场增长最快的地区,其原因是多方面的,其中包括该地区娱乐和游戏产业的不断扩大,特别是在中国、日本和韩国等国家,推动了对具有视觉吸引力的游戏体验的需求。虚拟现实(VR)和增强现实(AR)技术在多个行业的应用不断增加,进一步推动了该地区对先进计算机图形技术的需求。
本研究的目的是确定近年来不同细分市场和国家的市场规模,并预测未来几年的市场价值。本报告旨在结合研究涉及国家的行业定性和定量两个方面。
报告还详细介绍了决定市场未来增长的驱动因素和挑战等重要方面。此外,报告还纳入了微观市场的潜在机会,供利益相关者投资,并详细分析了主要企业的竞争格局和产品供应情况。
Global Computer Graphics Market is valued at approximately USD 193.20 billion in 2022 and is anticipated to grow with a CAGR growth rate of more than 6.00% over the forecast period 2023-2030. Computer graphics involves the creation, manipulation, and display of visual content using computers. It encompasses 2D graphics, which deal with images in a two-dimensional space, utilizing raster graphics (pixel-based) and vector graphics (shape-based). Additionally, 3D graphics focuses on the generation and rendering of three-dimensional objects and scenes, including modeling, rendering, and animation. Computer graphics find applications in various fields, such as entertainment, virtual reality, CAD, scientific visualization, and data visualization. It enables the creation of realistic and immersive visual experiences, driving industries forward with advancements in technology and enhancing communication and problem-solving capabilities. Moreover, the increasing use of electronic devices and the growing development of innovative & advanced technology anticipated to be the growth drivers of this market. Furthermore, expanding the entertainment industry and cross-industry collaboration may accelerate the growth in the market.
According to India Brand Equity Foundation (IBEF) in 2022, the Indian electronics manufacturing industry is experiencing significant growth, with projections indicating a market size of USD 520 billion by 2025. The demand for electronic products is expected to rise to USD 400 billion by 2025, showing a substantial increase from USD 33 billion in FY20. The electronics system market is anticipated to witness 2.3 times increase in demand by FY25, reaching USD 160 billion. Among the top products in the Electronic System Design and Manufacturing (ESDM) sector, IT/OA holds the highest CAGR at 54%, followed by industrial electronics at 38% and automotive electronics at 10%. These insights highlight the strong growth potential and emerging opportunities in the Indian electronics manufacturing industry. According to the United Nations Conference on Trade and Development (UNCTAD) in 2023, the market size of frontier technology is expected to boom by 2030 reaching an approximate market size of USD 9,469 billion. Frontier technology includes technology such as Internet of Things (IoT), Artificial Intelligence (AI) and more that further contribute to the expansion of the global frontier technology market with USD 4422 billion and USD 1582 billion respectively which is accounted for 47% and 17% of the total contribution respectively that simply elevates the overall growth of the innovation and advance technology. However, the high cost of software & hardware development and security & privacy concerns may hamper the growth of the market during the forecasted period of 2023-2030.
The key regions considered for the Global Computer Graphics Market study includes Asia Pacific, North America, Europe, Latin America, and Middle East & Africa. North America dominates the market in the computer graphics market in 2022. The region boasts a substantial number of visual effects (VFX) companies, including renowned industry leaders such as Walt Disney Animation Studios, Warner Bros Animation, DreamWorks Animation, and Industrial Light & Magic. It is also home to prominent providers of computer graphics hardware components and application software, such as Autodesk Inc., Adobe Systems Inc., Microsoft Corporation, and Siemens PLM Software, among others. The United States, in particular, serves as a primary production hub for a significant portion of film entertainment work. Asia Pacific is the fastest-growing region in the computer graphics market due to various factors including, the region's expanding entertainment and gaming industry, particularly in countries such as China, Japan, and South Korea, drives the demand for visually appealing gaming experiences. The rising adoption of virtual reality (VR) and augmented reality (AR) technologies across multiple industries further fuels the need for advanced computer graphics in the region.
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.
The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
List of tables and figures are dummy in nature, final lists may vary in the final deliverable
List of tables and figures are dummy in nature, final lists may vary in the final deliverable