市场调查报告书
商品编码
1418734
全球区块链游戏市场规模研究与预测,按游戏类型(角色扮演游戏、开放世界游戏、收藏游戏)、平台(ETH、BNB Chain、Polygon、其他)、设备(Android、Web、IOS、其他) ,以及区域分析,2023-2030Global Blockchain in Gaming Market Size Study & Forecast, by Game Type (Role Playing Games, Open World Games, Collectible Games), by Platform (ETH, BNB Chain, Polygon, Others), by Device (Android, Web, IOS, Others), and Regional Analysis, 2023-2030 |
2022 年,全球区块链游戏市场价值约为 48.3 亿美元,预计在 2023-2030 年预测期内将以超过 68.3% 的健康成长率成长。游戏区块链是指在游戏产业中利用区块链技术来改善游戏玩法、交易和游戏内资产所有权。区块链是一种去中心化和分散式帐本技术,为游戏领域带来了多项创新功能,改变了传统的游戏体验。加密货币在游戏生态系统中的不断融合,实现了无缝、安全且可追踪的游戏内交易。区块链上不可取代代币(NFT)的使用不断增加,加上安全性和透明度的不断增强,是促进全球市场需求的关键驱动因素。
此外,由于互联网和行动装置的广泛采用,市场正在经历显着增长。网路和行动装置使用量的大幅成长对市场扩张做出了积极贡献。这种激增导致了更大的用户群,从而可以轻鬆访问各种线上平台。网路和行动装置的高普及率所创造的广泛可访问性对于基于区块链的游戏尤其有利,使更广泛的受众能够积极参与和参与这项技术。根据国际电信联盟的数据,2012 年全球网路用户数量约为 24 亿,这一数字持续以 8.24% 的速度成长,到 2022 年将达到约 53 亿用户。行动装置是整合的便利平台。区块链钱包。用户可以直接从行动装置轻鬆管理其数位资产、加密货币和 NFT,从而打造无缝的用户体验。因此,上述因素正在推动区块链在预估期间内游戏市场的成长。此外,对技术进步的投资不断增加,对虚拟资产的需求不断增加,以及对「玩赚钱」的兴趣不断增加,在预测的几年里带来了各种利润丰厚的机会。然而,人们对区块链和 NFT 技术的认识有限,以及与玩区块链游戏相关的初始投资和复杂性,正在对 2023-2030 年预测期内的市场成长构成挑战。
全球区块链游戏市场研究考虑的关键区域包括亚太地区、北美、欧洲、拉丁美洲以及中东和非洲。由于加密货币的热度不断上升,加上网路和行动装置的广泛普及,亚太地区在 2022 年占据了市场主导地位。亚太地区消费者和投资者对加密货币的兴趣日益浓厚,进而导致加密货币市场的参与度增加。这一趋势为区块链游戏的成长奠定了基础,区块链游戏是一个利用加密货币和数位资产的行业。例如,亚洲区块链游戏联盟(ABGA)是一个致力于推进游戏产业区块链技术的非营利组织。 2023 年 1 月,ABGA 推出了 4,500 万美元的生态基金,旨在促进游戏开发商和公司的进步。这项倡议可望进一步刺激区块链游戏领域的创新和发展。然而,预计北美在预测几年内将以显着的复合CAGR成长。区块链技术和加密货币的支持性监管环境促进了区块链游戏平台的创建和进步,从而极大地推动了整个地区的市场需求。
研究的目的是确定近年来不同细分市场和国家的市场规模,并预测未来几年的价值。该报告旨在纳入参与研究的国家内该行业的定性和定量方面。
该报告还提供了有关驱动因素和挑战等关键方面的详细信息,这些因素将决定市场的未来成长。此外,它还纳入了利害关係人投资的微观市场的潜在机会,以及对主要参与者的竞争格局和产品供应的详细分析。 。
Global Blockchain in Gaming Market is valued at approximately USD 4.83 billion in 2022 and is anticipated to grow with a healthy growth rate of more than 68.3% over the forecast period 2023-2030. Blockchain in gaming refers to the use of blockchain technology in the gaming industry to improve gameplay, transactions, and in-game asset ownership. Blockchain is a decentralized and distributed ledger technology, that brings several innovative features to the gaming landscape, transforming the traditional gaming experience. The rising integration of cryptocurrencies within gaming ecosystems enables seamless, secure, and traceable in-game transactions. The growing use of Non-Fungible Tokens (NFTs) on the blockchain, coupled with increasing enhanced security and transparency are the key driving factors that are fostering the market demand globally.
Furthermore, the market is experiencing significant growth due to widespread internet and mobile adoption. The substantial increase in internet and mobile usage contributes positively to market expansion. This surge results in a larger user base, providing easy access to various online platforms. The extensive accessibility created by high internet and mobile penetration is particularly advantageous for blockchain-based games, enabling a broader audience to actively participate and engage with this technology. According to The International Telecommunication Union, the global internet user count was around 2.4 billion in 2012, and this number has consistently grown at a rate of 8.24%, reaching approximately 5.3 billion users by the year 2022. Mobile devices serve as convenient platforms for integrating blockchain wallets. Users can easily manage their digital assets, cryptocurrencies, and NFTs directly from their mobile devices, fostering a seamless user experience. Thus, these aforementioned factors are propelling the growth of Blockchain in Gaming Market over the estimated period. Moreover, the growing investment in technological advancements, increasing demand for virtual assets, as well as rising interest in Play-to-Earn present various lucrative opportunities over the forecast years. However, the limited awareness of blockchain and NFT technologies and the initial investments and complexity associated with playing blockchain games are challenging the market growth throughout the forecast period of 2023-2030.
The key regions considered for the Global Blockchain in Gaming Market study include Asia Pacific, North America, Europe, Latin America, and Middle East & Africa. Asia Pacific dominated the market in 2022 owing to the rising inclination for cryptocurrency, coupled with widespread internet and mobile accessibility. The Asia Pacific region is witnessing a rising interest in cryptocurrency from both consumers and investors, leading to increased engagement in the cryptocurrency market. This trend sets the stage for the growth of blockchain gaming, a sector that leverages cryptocurrency and digital assets. For instance, Asia Blockchain Gaming Alliance (ABGA), is a non-profit organization dedicated to advancing blockchain technology in the gaming industry. In January 2023, ABGA introduced a USD 45 million eco fund aimed at fostering the advancement of game developers and companies. This initiative is poised to further stimulate innovation and development in the blockchain gaming space. Whereas, North America is expected to grow at a significant CAGR over the forecast years. The supportive regulatory landscape for blockchain technology and cryptocurrencies, fosters the creation and advancement of blockchain gaming platforms, which are significantly propelling the market demand across the region.
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.
The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below.
List of tables and figures and dummy in nature, final lists may vary in the final deliverable.
List of tables and figures and dummy in nature, final lists may vary in the final deliverable.