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市场调查报告书
商品编码
1606583

医疗保健领域的游戏化创新和成长机会

Innovations and Growth Opportunities in Healthcare Gamification

出版日期: | 出版商: Frost & Sullivan | 英文 53 Pages | 商品交期: 最快1-2个工作天内

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简介目录

虚拟实境与人工智慧推动变革

医疗保健领域的游戏化透过将游戏设计元素融入医疗实践来提高患者参与度并改善健康结果。将类似游戏的功能融入医疗保健解决方案中,使患者能够有效地管理自己的健康状况。这种方法让患者在舒适的家中享受治疗,从而改善患者的行为。它还满足了对远端医疗和数位健康解决方案不断增长的需求,以促进家庭治疗并追踪患者的病情进展,而无需前往诊所或医院。

Frost & Sullivan 的这项研究重点介绍了医疗保健游戏化在心理健康支持和疼痛管理方面的关键创新,提供了相关案例研究和全面的市场分析。我们分析了推动和限制医疗保健领域游戏化发展的因素,并确定了该领域产生的可供市场参与企业和相关人员利用的机会。

分析中回答的关键问题

  • 游戏化在医疗保健领域的主要好处是什么?
  • 医疗保健领域游戏化的主要成长动力和限制是什么?
  • 医疗保健游戏化在心理健康支援方面有哪些主要创新?
  • 医疗保健游戏化在疼痛管理方面的主要创新是什么?
  • 医疗保健游戏化的主要技术趋势是什么?
  • 什么是医疗保健领域的游戏化参与策略?
  • 在医疗保健领域实施游戏化的主要挑战是什么?
  • 专利情况如何?
  • 医疗保健领域游戏化的主要成长机会是什么?

目录

战略问题

  • 为什么成长如此困难?
  • The Strategic Imperative 8(TM)
  • 游戏化产业对医疗保健领域三大策略挑战的影响
  • 成长机会推动Growth Pipeline Engine(TM)
  • 调查方法

成长机会分析

  • 分析范围
  • 医疗保健游戏化概述
  • 游戏化在医疗保健领域的好处
  • 按用途细分

成长要素

  • 生长促进因子
  • 成长抑制因素

細項分析 - 心理健康支持

  • 透过医疗保健游戏化加强心理健康支持
  • 医疗保健领域的游戏化创新 - 心理健康支持
  • 案例研究1 - EndeavorRx 用于治疗过动症
  • 案例研究2 - Zengence 的减压与管理

细分市场分析 - 疼痛管理

  • 透过医疗保健游戏化加强疼痛管理
  • 医疗保健领域的游戏化创新 - 疼痛管理
  • 案例研究1 - 莫比乌斯浮石透过持续分散注意力来减轻疼痛
  • 案例研究2 - 用于疼痛管理的人工智慧 Morpheus VR 游戏

市场分析

  • 医疗保健游戏化的新科技趋势
  • 医疗保健领域成功游戏化的策略
  • 在医疗保健领域引入游戏化的挑战

专利分析

  • 医疗保健游戏化 - 专利格局
  • 医疗保健游戏化 - 专利

医疗保健游戏化的成长机会领域

  • 成长机会 1:利用人工智慧实现医疗保健游戏化
  • 成长机会2:医疗保健游戏的现实内容
  • 成长机会 3:社群媒体与游戏化在医疗保健领域的结合

附录

  • 技术完备等级(TRL):说明

下一步

  • 成长机会的好处和影响
  • 下一步
  • 免责声明
简介目录
Product Code: DB16

Virtual reality and artificial intelligence to drive transformational growth

Healthcare gamification involves the incorporation of game design elements into healthcare practices to enhance patient engagement and improve health outcomes. Integrating game-like features into healthcare solutions helps patients manage their health conditions effectively. This approach makes it enjoyable for individuals to participate in their treatment from the comfort of their homes, improving patient behavior. It also addresses the growing demand for telehealth and digital health solutions, facilitating at-home treatment and allowing for the tracking of patient progress without the need for clinic or hospital visits.

This Frost & Sullivan study covers the key innovations in healthcare gamification for mental health support and pain management, offering relevant case studies and a thorough market analysis. It analyzes the factors driving and restraining the growth of healthcare gamification and identifies the opportunities emerging from this space for market participants and stakeholders to leverage.

Key questions answered in the analysis:

  •      What are the key benefits of healthcare gamification?
  •      What are the key growth drivers and restraints of healthcare gamification?
  •      What are the key innovations in healthcare gamification for mental health support?
  •      What are the key innovations in healthcare gamification for pain management?
  •      What are the key emerging technology trends in healthcare gamification?
  •      What are the engagement strategies for healthcare gamification?
  •      What are the key challenges for the adoption of healthcare gamification?
  •      What does the patent landscape look like?
  •      What are the key growth opportunities in healthcare gamification?

Table of Contents

Strategic Imperatives

  • Why Is It Increasingly Difficult to Grow?
  • The Strategic Imperative 8™
  • The Impact of the Top 3 Strategic Imperatives on the Healthcare Gamification Industry
  • Growth Opportunities Fuel the Growth Pipeline Engine™
  • Research Methodology

Growth Opportunity Analysis

  • Scope of Analysis
  • Overview of Healthcare Gamification
  • Benefits of Healthcare Gamification
  • Segmentation by Application*

Growth Generator

  • Growth Drivers
  • Growth Restraints

Segment Analysis-Mental Health Support

  • Enhancing Mental Health Support through Healthcare Gamification
  • Innovations in Healthcare Gamification-Mental Health Support
  • Case Study 1-EndeavorRx for ADHD Treatment
  • Case Study 2-Zengence for Stress Reduction and Management

Segment Analysis-Pain Management

  • Enhancing Pain Management through Healthcare Gamification
  • Innovations in Healthcare Gamification-Pain Management
  • Case Study 1-Mobius Floe for Continuous Distraction to Reduce Perceived Pain
  • Case Study 2-AI-enabled Morpheus VR Game for Pain Management

Market Analysis

  • Emerging Technology Trends in Healthcare Gamification
  • Strategies for Healthcare Gamification Success
  • Challenges for Healthcare Gamification Adoption

Patent Analysis

  • Healthcare Gamification-Patent Landscape
  • Healthcare Gamification-Patents

Growth Opportunity Universe in Healthcare Gamification

  • Growth Opportunity 1: AI-enabled Healthcare Gamification
  • Growth Opportunity 2: Realistic Content in Healthcare Games
  • Growth Opportunity 3: Integration of Social Media with Healthcare Gamification

Appendix

  • Technology Readiness Levels (TRL): Explanation

Next Steps

  • Benefits and Impacts of Growth Opportunities
  • Next Steps
  • Legal Disclaimer