封面
市场调查报告书
商品编码
1750841

医疗保健游戏化市场规模、份额、趋势分析报告:按类型、应用、最终用途、地区、细分市场预测,2025 年至 2030 年

Healthcare Gamification Market Size, Share & Trends Analysis Report By Type (Exercise Game, Serious Game, Casual Game), By Application (Education, Pharmaceutical Sales Training), By End Use, By Region, And Segment Forecasts, 2025 - 2030

出版日期: | 出版商: Grand View Research | 英文 90 Pages | 商品交期: 2-10个工作天内

价格

医疗保健游戏化市场的成长与趋势:

根据Grand View Research的最新报告,全球医疗保健游戏化市场规模预计到2030年将达到159.5亿美元,2025年至2030年期间的复合年增长率为23.0%。

医疗游戏化在健康监测领域的普及和应用推动了市场的成长。此外,虚拟实境 (VR) 和扩增实境(AR) 等技术进步也促进了游戏化技术的提升。 MDPI 于 2019 年发表的一项研究表明,VR 游戏提高了接受全身麻醉和择期手术的儿科患者麻醉诱导期间的依从性,并显着降低了术前焦虑。

智慧型手机、平板电脑和笔记型电脑的广泛使用使得医疗保健行动应用程式和游戏变得触手可及。根据 Vicert 的一项调查,截至 2022 年 2 月,市面上共有 35 万个医疗保健应用程序,其中老年人群体使用频率较高。此外,就使用情况而言,约有 35% 的总人口使用这些应用程式来监测运动状况,超过 20% 的人使用这些应用程式来管理营养,另有 20% 和 17% 的人使用这些应用程式来追踪睡眠和血压。新冠疫情提高了人们对健康追踪和远端患者监护等医疗保健应用程式的认识,从而对市场成长产生了积极影响。

医疗保健游戏化市场报告重点

  • 预计运动游戏部分将在 2024 年占据最大的收益占有率,达到 46.17%,并且预计在预测期内将以最快的速度成长。
  • 由于对互动性、实用性和易于使用的学习工具的需求不断增长,预计医生教育和培训将在 2024 年占据最大的收益占有率。
  • 企业级部门占据了 2024 年最大的收益占有率,因为它能够透过量身定制的健康计划来提高员工敬业度、改善健康状况并降低成本。
  • 预计北美将主导全球医疗保健游戏化市场,到 2024 年将占据 41.67% 的最大份额。

目录

第一章调查方法与范围

第二章执行摘要

第三章 医疗保健游戏化市场变数、趋势与范围

  • 市场展望
    • 母市场展望
    • 相关/支持市场展望
  • 产业分析
    • 使用者观点分析
  • 市场动态
    • 市场驱动因素分析
    • 市场限制因素分析
    • 产业挑战与机会分析
  • 医疗保健游戏化市场分析工具
    • 波特分析
    • PESTEL分析
  • 法律规范
  • 新兴技术
  • 案例研究和见解
  • COVID-19 对医疗保健游戏化市场的影响

第四章 医疗保健游戏化市场:类型评估与趋势分析

  • 定义和范围
  • 2024 年及 2030 年市场占有率分析
  • 细分仪表板
  • 医疗保健游戏化市场:2018-2030
  • 运动游戏
  • 严肃游戏
  • 休閒游戏

第五章 医疗保健游戏化市场:应用评估与趋势分析

  • 定义和范围
  • 2024 年及 2030 年市场占有率分析
  • 细分仪表板
  • 医疗保健游戏化市场:2018-2030
  • 医生教育与培训
  • 医院工作人员教育培训
  • 患者商业性利益
  • 医药销售培训
  • 保险公司使用游戏化
  • 临床试验中的游戏化

第六章医疗保健游戏化市场:最终用途估计与趋势分析

  • 定义和范围
  • 2024 年及 2030 年市场占有率分析
  • 细分仪表板
  • 医疗保健游戏化市场:2018-2030
  • 基于企业
  • 消费群

第七章 医疗保健游戏化市场:按类型、应用和最终用途进行的区域估计和趋势分析

  • 定义和范围
  • 2024 年及 2030 年区域市场占有率分析
  • 区域市场仪表板
  • 区域市场概况
  • SWOT分析
    • 北美洲
    • 欧洲
    • 亚太地区
    • 拉丁美洲
    • 中东和非洲
  • 2024 年和 2030 年医疗保健游戏化市场占有率(按地区划分)
  • 北美洲
    • 美国
    • 加拿大
    • 墨西哥
  • 欧洲
    • 英国
    • 德国
    • 法国
    • 义大利
    • 西班牙
    • 瑞典
    • 丹麦
    • 挪威
  • 亚太地区
    • 中国
    • 日本
    • 印度
    • 韩国
    • 澳洲
    • 泰国
  • 拉丁美洲
    • 巴西
    • 阿根廷
  • 中东和非洲
    • 南非
    • 沙乌地阿拉伯
    • 阿拉伯聯合大公国
    • 科威特

第八章 竞争态势

  • 主要市场参与企业的近期趋势和影响分析
  • 公司分类
  • Start-Ups公司名单及资金筹措场景
  • 公司市场占有率分析
  • 公司热图分析
  • 战略地图
    • 扩张
    • 合併与收购
    • 伙伴关係和合作
    • 新产品发布
    • 研究与开发
  • 公司简介
    • Fitbit, Inc.
    • Ayogo Health, Inc.
    • Evolv Rehabilitation Technology SL
    • BI Worldwide(Bunchball, Inc.)
    • Akili Interactive Labs, Inc.
    • Cognifit, Inc.
    • Mango Health
    • Nike, Inc.
    • Brainlab AG
    • EveryMove Inc.
    • Google LLC
    • Microsoft Corporation
    • Sephora
    • Medtronic PLC
    • Omada Health Inc.
    • GecKoCap
Product Code: GVR-4-68040-043-1

Healthcare Gamification Market Growth & Trends:

The global healthcare gamification market size is expected to reach USD 15.95 billion by 2030, to expand at a CAGR of 23.0% from 2025 to 2030 based on a new report by Grand View Research, Inc. The market growth can be attributed to the widespread adoption and applications of healthcare gamification in health monitoring. In addition, technological advancements such as virtual reality (VR) and augmented reality (AR) are contributing to enhanced gamification technology. In the study published by MDPI in 2019, VR games showed improved compliance and a significant reduction in preoperative anxiety during the anesthetic induction in pediatric patients undergoing general anesthesia and elective surgery.

The widespread adoption of smartphones, tablets, and laptops has facilitated better access to healthcare mobile apps and games. According to a study conducted by Vicert, 350,000 healthcare applications were available as of February 2022 and are frequently used by the geriatric population. Moreover, in terms of usage, around 35% of the total population uses these apps for monitoring exercise, over 20% use them for nutrition management, whereas 20% and 17% people use such apps for sleep and blood pressure tracking, respectively. COVID-19 positively impacted the market growth by contributing to the rising awareness about the use of healthcare applications such as health tracking and remote patient monitoring.

Healthcare Gamification Market Report Highlights:

  • The exercise game segment accounted for the largest revenue share of 46.17% in 2024 and is expected to grow fastest for the forecast period.
  • The education and training of physicians accounted for the largest revenue share in 2024, driven by the growing need for interactive, practical, and accessible learning tools.
  • The enterprise-based segment accounted for the largest revenue share in 2024 due to its ability to enhance employee engagement, improve health outcomes, and reduce costs through tailored wellness programs.
  • North America dominated the global healthcare gamification market and accounted for the largest share of 41.67% in 2024.

Table of Contents

Chapter 1. Methodology and Scope

  • 1.1. Market Segmentation and Scope
  • 1.2. Market Scope
    • 1.2.1. Type
    • 1.2.2. Application
    • 1.2.3. End use
    • 1.2.4. Regional scope
    • 1.2.5. Estimates and forecasts timeline
  • 1.3. Research Methodology
  • 1.4. Information Procurement
    • 1.4.1. Purchased Database
    • 1.4.2. GVR's Internal Database
  • 1.5. Details of primary research
  • 1.6. Market Formulation & Validation
  • 1.7. Model Details
    • 1.7.1. Commodity flow analysis (Model 1)
      • 1.7.1.1. Approach 1: Commodity flow approach
    • 1.7.2. Volume price analysis (Model 2)
      • 1.7.2.1. Approach 2: Volume price analysis
  • 1.8. Research Scope and Assumptions
    • 1.8.1. List of Secondary Sources
    • 1.8.2. List of Primary Sources
    • 1.8.3. Objectives

Chapter 2. Executive Summary

  • 2.1. Market Outlook
  • 2.2. Segment Outlook
    • 2.2.1. Type Outlook
    • 2.2.2. Application Outlook
    • 2.2.3. End Use Outlook
    • 2.2.4. Regional Outlook
  • 2.3. Competitive Insights

Chapter 3. Healthcare Gamification Market Variables, Trends, & Scope

  • 3.1. Market Lineage Outlook
    • 3.1.1. Parent Market Outlook
    • 3.1.2. Related/Ancillary Market Outlook
  • 3.2. Industry Analysis
    • 3.2.1. User Perspective Analysis
  • 3.3. Market Dynamics
    • 3.3.1. Market Drivers Analysis
      • 3.3.1.1. Advancements in digital technologies and connectivity
      • 3.3.1.2. Preventive healthcare focus and rising chronic diseases
      • 3.3.1.3. Enhanced patient engagement and treatment adherence
    • 3.3.2. Market Restraints Analysis
      • 3.3.2.1. Rising concerns regarding data security and patient privacy
      • 3.3.2.2. Stringent regulatory framework
    • 3.3.3. Industry Challenges and Opportunity Analysis
  • 3.4. Healthcare Gamification Market Analysis Tools
    • 3.4.1. Porter's Analysis
      • 3.4.1.1. Bargaining power of the suppliers
      • 3.4.1.2. Bargaining power of the buyers
      • 3.4.1.3. Threats of substitution
      • 3.4.1.4. Threats from new entrants
      • 3.4.1.5. Competitive rivalry
    • 3.4.2. PESTEL Analysis
      • 3.4.2.1. Political landscape
      • 3.4.2.2. Economic and Social Landscape
      • 3.4.2.3. Technological Landscape
      • 3.4.2.4. Environmental Landscape
      • 3.4.2.5. Legal Landscape
  • 3.5. Regulatory Framework
  • 3.6. Emerging Technologies
  • 3.7. Case Studies & Insights
  • 3.8. Impact of COVID-19 on the Healthcare Gamification Market

Chapter 4. Healthcare Gamification Market: Type Estimates & Trend Analysis

  • 4.1. Definition and Scope
  • 4.2. Type Market Share Analysis, 2024 & 2030
  • 4.3. Segment Dashboard
  • 4.4. Healthcare Gamification Market: By Type, 2018 to 2030
  • 4.5. Exercise Game
    • 4.5.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 4.6. Serious Game
    • 4.6.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 4.7. Casual Game
    • 4.7.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 5. Healthcare Gamification Market: Application Estimates & Trend Analysis

  • 5.1. Definition and Scope
  • 5.2. Application Market Share Analysis, 2024 & 2030
  • 5.3. Segment Dashboard
  • 5.4. Healthcare Gamification Market: By Application, 2018 to 2030
  • 5.5. Education/Training of Physicians
    • 5.5.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 5.6. Education/Training of Hospital Staff
    • 5.6.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 5.7. Commercial Gains for Patients
    • 5.7.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 5.8. Pharmaceutical Sales Training
    • 5.8.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 5.9. Insurance companies using Gamification
    • 5.9.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 5.10. Gamification in Clinical Trials
    • 5.10.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 6. Healthcare Gamification Market: End Use Estimates & Trend Analysis

  • 6.1. Definition and Scope
  • 6.2. End Use Market Share Analysis, 2024 & 2030
  • 6.3. Segment Dashboard
  • 6.4. Healthcare Gamification Market: By End Use, 2018 to 2030
  • 6.5. Enterprise Based
    • 6.5.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 6.6. Consumer Based
    • 6.6.1. Market Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 7. Healthcare Gamification Market: Regional Estimates & Trend Analysis by Type, Application, End Use

  • 7.1. Definition and Scope
  • 7.2. Regional Market Share Analysis, 2024 & 2030
  • 7.3. Regional Market Dashboard
  • 7.4. Regional Market Snapshot
  • 7.5. SWOT Analysis
    • 7.5.1. North America
    • 7.5.2. Europe
    • 7.5.3. Asia Pacific
    • 7.5.4. Latin America
    • 7.5.5. Middle East & Africa
  • 7.6. Healthcare Gamification Market Share, By Region, 2024 & 2030 (USD Million)
  • 7.7. North America
    • 7.7.1. North America Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.7.2. U.S.
      • 7.7.2.1. U.S. Key Country Dynamics
      • 7.7.2.2. Regulatory Landscape
      • 7.7.2.3. Competitive Insights
      • 7.7.2.4. U.S. Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.7.3. Canada
      • 7.7.3.1. Canada Key Country Dynamics
      • 7.7.3.2. Regulatory Landscape
      • 7.7.3.3. Competitive Insights
      • 7.7.3.4. Canada Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.7.4. Mexico
      • 7.7.4.1. Mexico Key Country Dynamics
      • 7.7.4.2. Regulatory Landscape
      • 7.7.4.3. Competitive Insights
      • 7.7.4.4. Mexico Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 7.8. Europe
    • 7.8.1. Europe Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.8.2. UK
      • 7.8.2.1. UK Key Country Dynamics
      • 7.8.2.2. Regulatory Landscape
      • 7.8.2.3. Competitive Insights
      • 7.8.2.4. UK Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.8.3. Germany
      • 7.8.3.1. Germany Key Country Dynamics
      • 7.8.3.2. Regulatory Landscape
      • 7.8.3.3. Competitive Insights
      • 7.8.3.4. Germany Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.8.4. France
      • 7.8.4.1. France Key Country Dynamics
      • 7.8.4.2. Regulatory Landscape
      • 7.8.4.3. Competitive Insights
      • 7.8.4.4. France Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.8.5. Italy
      • 7.8.5.1. Italy Key Country Dynamics
      • 7.8.5.2. Regulatory Landscape
      • 7.8.5.3. Competitive Insights
      • 7.8.5.4. Italy Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.8.6. Spain
      • 7.8.6.1. Spain Key Country Dynamics
      • 7.8.6.2. Regulatory Landscape
      • 7.8.6.3. Competitive Insights
      • 7.8.6.4. Spain Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.8.7. Sweden
      • 7.8.7.1. Sweden Key Country Dynamics
      • 7.8.7.2. Regulatory Landscape
      • 7.8.7.3. Competitive Insights
      • 7.8.7.4. Sweden Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.8.8. Denmark
      • 7.8.8.1. Denmark Key Country Dynamics
      • 7.8.8.2. Regulatory Landscape
      • 7.8.8.3. Competitive Insights
      • 7.8.8.4. Denmark Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.8.9. Norway
      • 7.8.9.1. Norway Key Country Dynamics
      • 7.8.9.2. Regulatory Landscape
      • 7.8.9.3. Competitive Insights
      • 7.8.9.4. Norway Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 7.9. Asia Pacific
    • 7.9.1. Asia Pacific Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.9.2. China
      • 7.9.2.1. China Key Country Dynamics
      • 7.9.2.2. Regulatory Landscape
      • 7.9.2.3. Competitive Insights
      • 7.9.2.4. China Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.9.3. Japan
      • 7.9.3.1. Japan Key Country Dynamics
      • 7.9.3.2. Regulatory Landscape
      • 7.9.3.3. Competitive Insights
      • 7.9.3.4. Japan Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.9.4. India
      • 7.9.4.1. India Key Country Dynamics
      • 7.9.4.2. Regulatory Landscape
      • 7.9.4.3. Competitive Insights
      • 7.9.4.4. India Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.9.5. South Korea
      • 7.9.5.1. South Korea Key Country Dynamics
      • 7.9.5.2. Regulatory Landscape
      • 7.9.5.3. Competitive Insights
      • 7.9.5.4. South Korea Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.9.6. Australia
      • 7.9.6.1. Australia Key Country Dynamics
      • 7.9.6.2. Regulatory Landscape
      • 7.9.6.3. Competitive Insights
      • 7.9.6.4. Australia Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.9.7. Thailand
      • 7.9.7.1. Thailand Key Country Dynamics
      • 7.9.7.2. Regulatory Landscape
      • 7.9.7.3. Competitive Insights
      • 7.9.7.4. Thailand Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 7.10. Latin America
    • 7.10.1. Latin America Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.10.2. Brazil
      • 7.10.2.1. Brazil Key Country Dynamics
      • 7.10.2.2. Regulatory Landscape
      • 7.10.2.3. Competitive Insights
      • 7.10.2.4. Brazil Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.10.3. Argentina
      • 7.10.3.1. Argentina Key Country Dynamics
      • 7.10.3.2. Regulatory Landscape
      • 7.10.3.3. Competitive Insights
      • 7.10.3.4. Argentina Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • 7.11. Middle East and Africa
    • 7.11.1. Middle East and Africa Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.11.2. South Africa
      • 7.11.2.1. South Africa Key Country Dynamics
      • 7.11.2.2. Regulatory Landscape
      • 7.11.2.3. Competitive Insights
      • 7.11.2.4. South Africa Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.11.3. Saudi Arabia
      • 7.11.3.1. Saudi Arabia Key Country Dynamics
      • 7.11.3.2. Regulatory Landscape
      • 7.11.3.3. Competitive Insights
      • 7.11.3.4. Saudi Arabia Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.11.4. UAE
      • 7.11.4.1. UAE Key Country Dynamics
      • 7.11.4.2. Regulatory Landscape
      • 7.11.4.3. Competitive Insights
      • 7.11.4.4. UAE Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
    • 7.11.5. Kuwait
      • 7.11.5.1. Kuwait Key Country Dynamics
      • 7.11.5.2. Regulatory Landscape
      • 7.11.5.3. Competitive Insights
      • 7.11.5.4. Kuwait Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)

Chapter 8. Competitive Landscape

  • 8.1. Recent Developments & Impact Analysis by Key Market Participants
  • 8.2. Company Categorization
  • 8.3. List of Start-up Companies and funding scenario
  • 8.4. Company Market Share Analysis
  • 8.5. Company Heat Map Analysis
  • 8.6. Strategy Mapping
    • 8.6.1. Expansion
    • 8.6.2. Mergers & Acquisition
    • 8.6.3. Partnerships & Collaborations
    • 8.6.4. New Product Launches
    • 8.6.5. Research And Development
  • 8.7. Company Profiles
    • 8.7.1. Fitbit, Inc.
      • 8.7.1.1. Participant's Overview
      • 8.7.1.2. Financial Performance
      • 8.7.1.3. Product Benchmarking
      • 8.7.1.4. Recent Developments
    • 8.7.2. Ayogo Health, Inc.
      • 8.7.2.1. Participant's Overview
      • 8.7.2.2. Financial Performance
      • 8.7.2.3. Product Benchmarking
      • 8.7.2.4. Recent Developments
    • 8.7.3. Evolv Rehabilitation Technology S.L.
      • 8.7.3.1. Participant's Overview
      • 8.7.3.2. Financial Performance
      • 8.7.3.3. Product Benchmarking
      • 8.7.3.4. Recent Developments
    • 8.7.4. BI Worldwide (Bunchball, Inc.)
      • 8.7.4.1. Participant's Overview
      • 8.7.4.2. Financial Performance
      • 8.7.4.3. Product Benchmarking
      • 8.7.4.4. Recent Developments
    • 8.7.5. Akili Interactive Labs, Inc.
      • 8.7.5.1. Participant's Overview
      • 8.7.5.2. Financial Performance
      • 8.7.5.3. Product Benchmarking
      • 8.7.5.4. Recent Developments
    • 8.7.6. Cognifit, Inc.
      • 8.7.6.1. Participant's Overview
      • 8.7.6.2. Financial Performance
      • 8.7.6.3. Product Benchmarking
      • 8.7.6.4. Recent Developments
    • 8.7.7. Mango Health
      • 8.7.7.1. Participant's Overview
      • 8.7.7.2. Financial Performance
      • 8.7.7.3. Product Benchmarking
      • 8.7.7.4. Recent Developments
    • 8.7.8. Nike, Inc.
      • 8.7.8.1. Participant's Overview
      • 8.7.8.2. Financial Performance
      • 8.7.8.3. Product Benchmarking
      • 8.7.8.4. Recent Developments
    • 8.7.9. Brainlab AG
      • 8.7.9.1. Participant's Overview
      • 8.7.9.2. Financial Performance
      • 8.7.9.3. Product Benchmarking
      • 8.7.9.4. Recent Developments
    • 8.7.10. EveryMove Inc.
      • 8.7.10.1. Participant's Overview
      • 8.7.10.2. Financial Performance
      • 8.7.10.3. Product Benchmarking
      • 8.7.10.4. Recent Developments
    • 8.7.11. Google LLC
      • 8.7.11.1. Participant's Overview
      • 8.7.11.2. Financial Performance
      • 8.7.11.3. Product Benchmarking
      • 8.7.11.4. Recent Developments
    • 8.7.12. Microsoft Corporation
      • 8.7.12.1. Participant's Overview
      • 8.7.12.2. Financial Performance
      • 8.7.12.3. Product Benchmarking
      • 8.7.12.4. Recent Developments
    • 8.7.13. Sephora
      • 8.7.13.1. Participant's Overview
      • 8.7.13.2. Financial Performance
      • 8.7.13.3. Product Benchmarking
      • 8.7.13.4. Recent Developments
    • 8.7.14. Medtronic PLC
      • 8.7.14.1. Participant's Overview
      • 8.7.14.2. Financial Performance
      • 8.7.14.3. Product Benchmarking
      • 8.7.14.4. Recent Developments
    • 8.7.15. Omada Health Inc.
      • 8.7.15.1. Participant's Overview
      • 8.7.15.2. Financial Performance
      • 8.7.15.3. Product Benchmarking
      • 8.7.15.4. Recent Developments
    • 8.7.16. GecKoCap
      • 8.7.16.1. Participant's Overview
      • 8.7.16.2. Financial Performance
      • 8.7.16.3. Product Benchmarking
      • 8.7.16.4. Recent Developments

List of Tables

  • Table 1 List of secondary sources
  • Table 2 List of abbreviations
  • Table 3 North America healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 4 North America healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 5 North America healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 6 U.S. healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 7 U.S. healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 8 U.S. healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 9 Canada healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 10 Canada healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 11 Canada healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 12 Mexico healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 13 Mexico healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 14 Mexico healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 15 Europe healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 16 Europe healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 17 Europe healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 18 UK healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 19 UK healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 20 UK healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 21 Germany healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 22 Germany healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 23 Germany healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 24 France healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 25 France healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 26 France healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 27 Italy healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 28 Italy healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 29 Italy healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 30 Spain healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 31 Spain healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 32 Spain healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 33 Sweden healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 34 Sweden healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 35 Sweden healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 36 Denmark healthcare gamification market estimates and forecasts by type, 2018 - 2030 (USD Million)
  • Table 37 Denmark healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 38 Denmark healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 39 Norway healthcare gamification market estimates and forecasts by type, 2018 - 2030 (USD Million)
  • Table 40 Norway healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 41 Norway healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 42 Asia Pacific healthcare gamification market estimates and forecasts by type, 2018 - 2030 (USD Million)
  • Table 43 Asia Pacific healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 44 Asia Pacific healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 45 Japan healthcare gamification market estimates and forecasts by type, 2018 - 2030 (USD Million)
  • Table 46 Japan healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 47 Japan healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 48 China healthcare gamification market estimates and forecasts by type, 2018 - 2030 (USD Million)
  • Table 49 China healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 50 China healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 51 India healthcare gamification market estimates and forecasts by type, 2018 - 2030 (USD Million)
  • Table 52 India healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 53 India healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 54 Australia healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 55 Australia healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 56 Australia healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 57 South Korea healthcare gamification market estimates and forecasts by type, 2018 - 2030 (USD Million)
  • Table 58 South Korea healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 59 South Korea healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 60 Thailand healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 61 Thailand healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 62 Thailand healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 63 Latin America healthcare gamification market estimates and forecasts by type, 2018 - 2030 (USD Million)
  • Table 64 Latin America healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 65 Latin America healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 66 Brazil healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 67 Brazil healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 68 Brazil healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 69 Argentina healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 70 Argentina healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 71 Argentina healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 72 MEA healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 73 MEA healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 74 MEA healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 75 South Africa healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 76 South Africa healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 77 South Africa healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 78 Saudi Arabia healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 79 Saudi Arabia healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 80 Saudi Arabia healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 81 UAE healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 82 UAE healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 83 UAE healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)
  • Table 84 Kuwait healthcare gamification market estimates and forecasts, by type, 2018 - 2030 (USD Million)
  • Table 85 Kuwait healthcare gamification market estimates and forecasts by application, 2018 - 2030 (USD Million)
  • Table 86 Kuwait healthcare gamification market estimates and forecasts by end use, 2018 - 2030 (USD Million)

List of Figures

  • Fig. 1 List of Figures
  • Fig. 2 Healthcare Gamification Market Segmentation
  • Fig. 3 Information Procurement
  • Fig. 4 Data Analysis Models
  • Fig. 5 Market Formulation and Validation
  • Fig. 6 Data Validating & Publishing
  • Fig. 7 Market Snapshot
  • Fig. 8 Segment Snapshot
  • Fig. 9 Competitive Landscape Snapshot
  • Fig. 10 Healthcare Gamification- Market Size and Growth Prospects (USD Million)
  • Fig. 11 Healthcare Gamification Market: Industry Value Chain Analysis
  • Fig. 12 Healthcare Gamification Market: Market Dynamics
  • Fig. 13 Healthcare Gamification Market: PORTER's Analysis
  • Fig. 14 Healthcare Gamification Market: PESTEL Analysis
  • Fig. 15 Healthcare Gamification Market, by Type: Key Takeaways
  • Fig. 16 Healthcare Gamification Market, by Type: Market Share, 2024 & 2030
  • Fig. 17 Exercise Game Market Estimates & Forecasts, 2018 - 2030 (USD Million)
  • Fig. 18 Serious Game Market Estimates & Forecasts, 2018 - 2030 (USD Million)
  • Fig. 19 Casual Game Market Estimates & Forecasts, 2018 - 2030 (USD Million)
  • Fig. 20 Healthcare Gamification Market, by Application: Key Takeaways
  • Fig. 21 Healthcare Gamification Market, by Application: Market Share, 2024 & 2030
  • Fig. 22 Education/Training of Physicians Market Estimates & Forecasts, 2018 - 2030 (USD Million)
  • Fig. 23 Education/Training of Hospital Staff Market Estimates & Forecasts, 2018 - 2030 (USD Million)
  • Fig. 24 Commercial Gains for Patients Market Estimates & Forecasts, 2018 - 2030 (USD Million)
  • Fig. 25 Pharmaceutical Sales Training Market Estimates & Forecasts, 2018 - 2030 (USD Million)
  • Fig. 26 Insurance companies using Gamification Market Estimates & Forecasts, 2018 - 2030 (USD Million)
  • Fig. 27 Gamification in Clinical Trials Market Estimates & Forecasts, 2018 - 2030 (USD Million)
  • Fig. 28 Healthcare Gamification Market, by End Use: Key Takeaways
  • Fig. 29 Healthcare Gamification Market, by End Use: Market Share, 2024 & 2030
  • Fig. 30 Enterprise Based Market Estimates & Forecasts, 2018 - 2030 (USD Million)
  • Fig. 31 Consumer Based Market Estimates & Forecasts, 2018 - 2030 (USD Million)
  • Fig. 32 Healthcare Gamification Market Revenue, by Region, 2024 & 2030, (USD Million)
  • Fig. 33 Regional Marketplace: Key Takeaways
  • Fig. 34 Regional Marketplace: Key Takeaways
  • Fig. 35 North America Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 36 U.S. Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 37 Canada Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 38 Mexico Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 39 Europe Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 40 UK Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 41 Germany Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 42 France Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 43 Italy Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 44 Spain Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 45 Sweden Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 46 Denmark Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 47 Norway Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 48 Asia Pacific Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 49 Japan Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 50 China Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 51 India Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 52 Australia Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 53 Thailand Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 54 Latin America Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 55 Brazil Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 56 Argentina Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 57 MEA Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 58 Saudi Arabia Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 59 UAE Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 60 South Africa Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 61 Kuwait Healthcare Gamification Market Estimates and Forecasts, 2018 - 2030 (USD Million)
  • Fig. 62 Key Company Categorization
  • Fig. 63 Company Market Positioning
  • Fig. 64 Key Company Market Share Analysis, 2024
  • Fig. 65 Strategic Framework