封面
市场调查报告书
商品编码
1325126

VR 赌博的全球市场

VR Gambling

出版日期: | 出版商: Global Industry Analysts, Inc. | 英文 243 Pages | 商品交期: 最快1-2个工作天内

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简介目录

到 2030 年,全球 VR 博彩市场将达到 843 亿美元

在COVID-19之后的商业环境不断变化的情况下,VR赌博的全球市场规模预计在2022年为162亿美元,预计到2030年将达到843亿美元,2022年至2030年的年复合成长率预计还会增长。为 22.9%。赌场是本报告分析的细分市场之一,预计年复合成长率22.6%,到分析期结束时将达到 810 亿美元。鑑于疫情后的持续復苏,未来八年该细分市场其余部分的复合年复合成长率被修订为 31.2%。

美国市场预计将增长51亿美元,中国年复合成长率为22.2%

到 2022 年,美国VR 博彩市场预计将达到 51 亿美元。中国作为世界第二大经济体,预计到2030年市场规模将达到144亿美元,2022年至2030年的分析期间年复合成长率为22.2%。其他值得注意的地域市场包括日本和加拿大,预计 2022 年至 2030 年将分别增长 20.1% 和 19.1%。在欧洲,德国预计将以 16% 左右的年复合成长率增长。

受访企业示例

  • 888 Holdings
  • GVC Holdings
  • Kindred Group
  • Oculus
  • Paddy Power Betfair
  • SlotsMillion
  • UploadVR
  • VRFocus
  • VRScout
  • William Hill

目录

第1章调查方法

第2章执行摘要

  • 市场概况
  • 主要企业
  • 市场趋势和促进因素
  • 全球市场预测

第3章市场分析

  • 美国
  • 加拿大
  • 日本
  • 中国
  • 欧洲
  • 法国
  • 德国
  • 意大利
  • 英国
  • 其他欧洲国家
  • 亚太地区
  • 世界其他地区

第4章竞争

简介目录
Product Code: MCP15542

What`s New for 2023?

»Special coverage on Russia-Ukraine war; global inflation; easing of "zero-Covid" policy in China and its `bumpy` reopening; supply chain disruptions, global trade tensions; and risk of recession.

»Global competitiveness and key competitor percentage market shares

» Market presence across multiple geographies - Strong/Active/Niche/Trivial

»Online interactive peer-to-peer collaborative bespoke updates

»Access to our digital archives and MarketGlass Research Platform

»Complimentary updates for one year

Looking Ahead to 2023

The global economy is at a critical crossroads with a number of interlocking challenges and crises running in parallel. The uncertainty around how Russia`s war on Ukraine will play out this year and the war`s role in creating global instability means that the trouble on the inflation front is not over yet. Food and fuel inflation will remain a persistent economic problem. Higher retail inflation will impact consumer confidence and spending. As governments combat inflation by raising interest rates, new job creation will slowdown and impact economic activity and growth. Lower capital expenditure is in the offing as companies go slow on investments, held back by inflation worries and weaker demand. With slower growth and high inflation, developed markets seem primed to enter into a recession. Fears of new COVID outbreaks and China's already uncertain post-pandemic path poses a real risk of the world experiencing more acute supply chain pain and manufacturing disruptions this year. Volatile financial markets, growing trade tensions, stricter regulatory environment and pressure to mainstream climate change into economic decisions will compound the complexity of challenges faced. Year 2023 is expected to be tough year for most markets, investors and consumers. Nevertheless, there is always opportunity for businesses and their leaders who can chart a path forward with resilience and adaptability.

Global VR Gambling Market to Reach $84.3 Billion by 2030

In the changed post COVID-19 business landscape, the global market for VR Gambling estimated at US$16.2 Billion in the year 2022, is projected to reach a revised size of US$84.3 Billion by 2030, growing at aCAGR of 22.9% over the period 2022-2030. Casino, one of the segments analyzed in the report, is projected to record 22.6% CAGR and reach US$81 Billion by the end of the analysis period. Taking into account the ongoing post pandemic recovery, growth in the Other Segments segment is readjusted to a revised 31.2% CAGR for the next 8-year period.

The U.S. Market is Estimated at $5.1 Billion, While China is Forecast to Grow at 22.2% CAGR

The VR Gambling market in the U.S. is estimated at US$5.1 Billion in the year 2022. China, the world`s second largest economy, is forecast to reach a projected market size of US$14.4 Billion by the year 2030 trailing a CAGR of 22.2% over the analysis period 2022 to 2030. Among the other noteworthy geographic markets are Japan and Canada, each forecast to grow at 20.1% and 19.1% respectively over the 2022-2030 period. Within Europe, Germany is forecast to grow at approximately 16% CAGR.

Select Competitors (Total 44 Featured) -

  • 888 Holdings
  • GVC Holdings
  • Kindred Group
  • Oculus
  • Paddy Power Betfair
  • SlotsMillion
  • UploadVR
  • VRFocus
  • VRScout
  • William Hill

TABLE OF CONTENTS

I. METHODOLOGY

II. EXECUTIVE SUMMARY

  • 1. MARKET OVERVIEW
    • Influencer Market Insights
    • World Market Trajectories
    • VR Gambling - Global Key Competitors Percentage Market Share in 2022 (E)
    • Impact of Covid-19 and a Looming Global Recession
    • Competitive Market Presence - Strong/Active/Niche/Trivial for Players Worldwide in 2022 (E)
  • 2. FOCUS ON SELECT PLAYERS
  • 3. MARKET TRENDS & DRIVERS
  • 4. GLOBAL MARKET PERSPECTIVE
    • TABLE 1: World Recent Past, Current & Future Analysis for VR Gambling by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2022 through 2030 and % CAGR
    • TABLE 2: World 8-Year Perspective for VR Gambling by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets for Years 2023 & 2030
    • TABLE 3: World Recent Past, Current & Future Analysis for Casino by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2022 through 2030 and % CAGR
    • TABLE 4: World 8-Year Perspective for Casino by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 5: World Recent Past, Current & Future Analysis for Other Segments by Geographic Region - USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World Markets - Independent Analysis of Annual Sales in US$ Million for Years 2022 through 2030 and % CAGR
    • TABLE 6: World 8-Year Perspective for Other Segments by Geographic Region - Percentage Breakdown of Value Sales for USA, Canada, Japan, China, Europe, Asia-Pacific and Rest of World for Years 2023 & 2030
    • TABLE 7: World VR Gambling Market Analysis of Annual Sales in US$ Million for Years 2014 through 2030

III. MARKET ANALYSIS

  • UNITED STATES
    • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United States for 2023 (E)
    • TABLE 8: USA Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 9: USA 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030
  • CANADA
    • TABLE 10: Canada Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 11: Canada 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030
  • JAPAN
    • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Japan for 2023 (E)
    • TABLE 12: Japan Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 13: Japan 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030
  • CHINA
    • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in China for 2023 (E)
    • TABLE 14: China Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 15: China 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030
  • EUROPE
    • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Europe for 2023 (E)
    • TABLE 16: Europe Recent Past, Current & Future Analysis for VR Gambling by Geographic Region - France, Germany, Italy, UK and Rest of Europe Markets - Independent Analysis of Annual Sales in US$ Million for Years 2022 through 2030 and % CAGR
    • TABLE 17: Europe 8-Year Perspective for VR Gambling by Geographic Region - Percentage Breakdown of Value Sales for France, Germany, Italy, UK and Rest of Europe Markets for Years 2023 & 2030
    • TABLE 18: Europe Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 19: Europe 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030
  • FRANCE
    • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in France for 2023 (E)
    • TABLE 20: France Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 21: France 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030
  • GERMANY
    • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Germany for 2023 (E)
    • TABLE 22: Germany Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 23: Germany 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030
  • ITALY
    • TABLE 24: Italy Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 25: Italy 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030
  • UNITED KINGDOM
    • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in the United Kingdom for 2023 (E)
    • TABLE 26: UK Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 27: UK 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030
  • REST OF EUROPE
    • TABLE 28: Rest of Europe Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 29: Rest of Europe 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030
  • ASIA-PACIFIC
    • VR Gambling Market Presence - Strong/Active/Niche/Trivial - Key Competitors in Asia-Pacific for 2023 (E)
    • TABLE 30: Asia-Pacific Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 31: Asia-Pacific 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030
  • REST OF WORLD
    • TABLE 32: Rest of World Recent Past, Current & Future Analysis for VR Gambling by Segment - Casino and Other Segments - Independent Analysis of Annual Sales in US$ Million for the Years 2022 through 2030 and % CAGR
    • TABLE 33: Rest of World 8-Year Perspective for VR Gambling by Segment - Percentage Breakdown of Value Sales for Casino and Other Segments for the Years 2023 & 2030

IV. COMPETITION