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市场调查报告书
商品编码
1451682
2024-2032 年按功能、组件、最终用途和地区分類的音讯编解码器市场报告Audio CODEC Market Report by Function, Component, End Use, and Region 2024-2032 |
2023年全球音讯编解码器市场规模达到66亿美元。展望未来, IMARC Group预计到2032年市场规模将达到91亿美元,2024-2032年复合年增长率(CAGR)为3.43%。
音讯编码器-解码器 (CODEC) 是一种积体电路 (IC) 和基于电脑的应用程序,可压缩和分解资料流和数位声学讯号。其基于软体的系统实现了一系列用于编码、解码和压缩资料的演算法。它还展示了类比数位转换器 (ADC) 和数位类比转换器 (DAC) 的功能。音讯编解码器有助于在不影响资料品质的情况下减少音讯檔案大小,并在利用最小储存空间的同时储存高品质音讯讯号。除此之外,它还具有简单的多通道介面特性,可实现低杂讯失真,并消除传输声学讯号所需的频宽。基于这些特性,音讯编解码器在汽车资讯娱乐系统、条形音箱、家庭剧院和消费性电子设备中得到了广泛的应用,以提供身临其境的体验。
网路使用者的不断成长,对电脑、手机和平板电脑等各种消费性电子产品的需求不断增长,以及支援物联网 (IoT) 的通讯设备的出现,主要推动了音讯编解码器市场的成长。与此一致的是,多种可穿戴智慧手錶、小型电子设备、无线耳机和耳机的广泛使用用于娱乐目的,特别是在 COVID-19 大流行期间,正在补充全球的产品需求。此外,配备家庭剧院以观看 OTT 系列和播放高清 (HD) 音乐的智慧家居的不断建设,加强了音频编解码器在整个住宅领域的广泛采用,这正在成为另一种解决方案。生长诱导因子。此外,消费者对具有先进功能的高檔汽车的偏好不断变化,增加了音频编解码器在无线资讯娱乐系统中的应用,这反过来又支持了市场的成长。除此之外,对具有高品质音讯的虚拟实境 (VR) 整合式游戏机的需求不断增长,以及主要参与者不断推出具有增强功能的多种产品变体,正在为市场创造积极的前景。
The global audio CODEC market size reached US$ 6.6 Billion in 2023. Looking forward, IMARC Group expects the market to reach US$ 9.1 Billion by 2032, exhibiting a growth rate (CAGR) of 3.43% during 2024-2032.
Audio coder-decoder (CODEC) is an integrated circuit (IC) and computer-based application that compresses and decomposes data stream and digital acoustic signals. Its software-based system implements a range of algorithms that are used for encoding, decoding, and compressing data. It also exhibits the capability of both analog-to-digital converter (ADC) and digital-to-analog converter (DAC). Audio CODEC aids in reducing the audio file size without affecting the data quality and storing high-quality audio signals while utilizing minimum storage space. Along with this, it has easy multichannel interfacing properties, enables low noise distortion, and eliminates the bandwidth required to transmit acoustic signals. Based on these properties, audio CODEC finds extensive applications in automotive infotainment systems, soundbars, home theaters, and consumer electronic devices to offer an immersive experience.
The increasing proliferation of internet users, the rising need for various consumer electronics, such as computers, phones, and tablets, and the emergence of the Internet of Things (IoT)-enabled communication devices are primarily driving the Audio CODEC market growth. In line with this, the extensive utilization of several wearable smartwatches, miniaturized electronic devices, wireless headphones, and headsets for entertainment purposes, especially during the COVID-19 pandemic, is supplementing the product demand across the globe. Additionally, the ongoing construction of smart homes equipped with home theaters to watch over-the-top (OTT) series and stream high-definition (HD) music has intensified the widespread adoption of audio CODEC across the residential sector, which is acting as another growth-inducing factor. Moreover, the shifting consumer inclination toward premium automobiles with advanced features has augmented the incorporation of audio CODEC in wireless infotainment systems, which, in turn, is supporting the market growth. Apart from this, the growing demand for virtual reality (VR) integrated gaming consoles with high-quality audio and the continual launch of multiple product variants with enhanced features by key players are creating a positive outlook for the market.
IMARC Group provides an analysis of the key trends in each sub-segment of the global audio CODEC market report, along with forecasts at the global, regional and country level from 2024-2032. Our report has categorized the market based on function, component and end use.
With DSP
Without DSP
Hardware
Software
Computer
Phones
Tablets
Over-Ear Headphones
TWS
Home Entertainment
Commercial
Automotive
Portable
Smart Home
IoT
Wearable
AR/VR
North America
United States
Canada
Asia-Pacific
China
Japan
India
South Korea
Australia
Indonesia
Others
Europe
Germany
France
United Kingdom
Italy
Spain
Russia
Others
Latin America
Brazil
Mexico
Others
Middle East and Africa
The competitive landscape of the industry has also been examined along with the profiles of the key players being Analog Devices Inc., Barix, Cirrus Logic Inc., DSP Group Inc., Qualcomm Inc., Realtek Semiconductor Corp., Rohm Co. Ltd, STMicroelectronics and Texas Instruments Inc.