封面
市场调查报告书
商品编码
1541623

2024-2032 年按组件(硬体、软体)、设备类型(有线设备、无线设备)、应用(航太和国防、建筑、娱乐和游戏、医疗等)和区域分類的混合实境市场报告

Mixed Reality Market Report by Component (Hardware, Software), Device Type (Wired Device, Wireless Device), Application (Aerospace and Defense, Architecture, Entertainment and Gaming, Medical, and Others), and Region 2024-2032

出版日期: | 出版商: IMARC | 英文 146 Pages | 商品交期: 2-3个工作天内

价格

IMARC Group年全球混合实境市场规模达16.299亿美元。对高品质和增强虚拟体验的需求不断增长、企业活动中应用的增加以及游戏和娱乐行业对提供逼真游戏体验的需求不断增长,这些都是推动市场发展的一些关键因素。

混合实境(MR),也称为混合现实,是指由虚拟实境(VR)和扩增实境(AR)组成的技术。它依赖于电脑视觉、显示技术、图形处理、输入系统、人工智慧 (AI) 和云端运算的进步。这是一种为多人提供培训的经济高效、节省时间且有吸引力的方式。它允许个人透过使用下一代感测和成像技术与虚拟环境进行交互,并透过全像再现增强人的体验。它有助于与企业中地理位置分散的团队提供面对面 (F2F) 会议。除此之外,它还有助于透过空间映射和边界框来侦测物理物件。因此,MR 广泛应用于全球的医疗保健、汽车、航空航太和国防、建筑、游戏和娱乐、建筑和教育产业。

混合实境市场趋势:

目前,游戏和娱乐产业越来越多地利用混合实境技术为全球用户提供逼真的游戏体验,这是推动市场成长的关键因素之一。除此之外,教育产业越来越多地采用混合实境技术,利用三维 (3D) 影片和图片使学习过程更具吸引力和吸引力,同时减少学习错误,这提供了积极的市场前景。此外,世界各地的大众对高品质和增强的虚拟体验的需求也在增加。再加上室内设计和建筑领域对 MR 的需求不断增长,以轻鬆设计基础设施和产品,正在推动市场的成长。除此之外,在企业活动中越来越多地利用混合现实来透过讲述品牌故事和与与会者建立联繫来扩大业务范围,这正在推动市场的成长。此外,医疗保健行业越来越多地采用手术应用和提供医疗培训,为行业投资者提供了利润丰厚的成长机会。此外,MR中巨量资料和云端运算技术的兴起正在支撑市场的成长。此外,航空航太和国防工业对 MR 的需求不断增长,因为它提供了发动机的全息图像,有助于更好地了解和深入研究发动机,这正在加强市场的成长。

本报告回答的关键问题

  • 全球混合实境市场有多大? 2024-2032年全球混合实境市场的预期成长率是多少?
  • 推动全球混合实境市场的关键因素是什么?
  • COVID-19 对全球混合实境市场有何影响?
  • 基于组件的全球混合实境市场的细分情况如何?
  • 根据设备类型,全球混合实境市场的细分情况如何?
  • 基于应用的全球混合实境市场区隔如何?
  • 全球混合实境市场的关键区域有哪些?
  • 谁是全球混合实境市场的主要参与者/公司?

目录

第一章:前言

第 2 章:范围与方法

  • 研究目的
  • 利害关係人
  • 数据来源
    • 主要来源
    • 二手资料
  • 市场预测
    • 自下而上的方法
    • 自上而下的方法
  • 预测方法

第 3 章:执行摘要

第 4 章:简介

  • 概述
  • 主要行业趋势

第 5 章:全球混合实境市场

  • 市场概况
  • 市场表现
  • COVID-19 的影响
  • 市场预测

第 6 章:市场区隔:按组成部分

  • 硬体
    • 市场趋势
    • 关键环节
      • 感应器
      • 半导体元件
      • 动力装置
    • 市场预测
  • 软体
    • 市场趋势
    • 市场预测

第 7 章:市场区隔:按设备类型

  • 有线设备
    • 市场趋势
    • 市场预测
  • 无线装置
    • 市场趋势
    • 市场预测

第 8 章:市场区隔:按应用

  • 航太和国防
    • 市场趋势
    • 市场预测
  • 建筑学
    • 市场趋势
    • 市场预测
  • 娱乐和游戏
    • 市场趋势
    • 市场预测
  • 医疗的
    • 市场趋势
    • 关键环节
      • 模拟训练
      • 扫描视觉化
      • 模拟手术
    • 市场预测
  • 其他的
    • 市场趋势
    • 市场预测

第 9 章:市场区隔:按地区

  • 北美洲
    • 美国
    • 加拿大
  • 亚太
    • 中国
    • 日本
    • 印度
    • 韩国
    • 澳洲
    • 印尼
    • 其他的
  • 欧洲
    • 德国
    • 法国
    • 英国
    • 义大利
    • 西班牙
    • 俄罗斯
    • 其他的
  • 拉丁美洲
    • 巴西
    • 墨西哥
    • 其他的
  • 中东和非洲
    • 市场趋势
    • 市场细分:按国家/地区
    • 市场预测

第 10 章:SWOT 分析

  • 概述
  • 优势
  • 弱点
  • 机会
  • 威胁

第 11 章:价值链分析

第 12 章:波特五力分析

  • 概述
  • 买家的议价能力
  • 供应商的议价能力
  • 竞争程度
  • 新进入者的威胁
  • 替代品的威胁

第 13 章:价格分析

第14章:竞争格局

  • 市场结构
  • 关键参与者
  • 关键参与者简介
    • Apple Inc.
    • Canon Inc
    • Dell Technologies Inc.
    • EON Reality
    • Facebook Inc.
    • HP Development Company LP
    • HTC Corporation
    • Intel Corporation
    • Magic Leap Inc.
    • Microsoft Corporation
    • Samsung Electronics Co Ltd.
    • Seiko Epson Corporation
Product Code: SR112024A6166

The global mixed reality market size reached US$ 1,629.9 Million in 2023. Looking forward, IMARC Group expects the market to reach US$ 22,217.6 Million by 2032, exhibiting a growth rate (CAGR) of 32.67% during 2024-2032. The growing need for high quality and enhanced virtual experience, increasing application in corporate events, and rising demand in the gaming and entertainment industry to offer realistic gaming experience represent some of the key factors driving the market.

Mixed reality (MR), also known as hybrid reality, refers to a technology that comprises virtual reality (VR) and augmented reality (AR). It relies on advancements in computer vision, display technologies, graphical processing, input systems, artificial intelligence (AI), and cloud computing. It is a cost-effective, time-saving, and engaging way to provide training to many people. It allows an individual to interact with a virtual environment by using next generation sensing and imaging technologies and enhances the experience with holographic representation of people. It assists in providing face-to-face (F2F) meetings with geographically dispersed teams in a business. Besides this, it aids in detecting physical objects through spatial mapping and bounding boxes. As a result, MR is widely employed in the healthcare, automotive, aerospace and defense, construction, gaming and entertainment, architecture, and education industries across the globe.

Mixed Reality Market Trends:

At present, the rising utilization of MR in the gaming and entertainment industry to offer realistic gaming experiences to users worldwide represents one of the key factors contributing to the growth of the market. Besides this, the growing adoption of MR in the education industry for making the learning process more engaging and attractive using three-dimension (3D) videos and pictures while reducing learning errors is offering a positive market outlook. Additionally, there is a rise in the need for high-quality and enhanced virtual experiences among the masses around the world. This, coupled with the increasing demand for MR in interior designs and architecture to design infrastructure and products easily, is bolstering the growth of the market. Apart from this, the rising utilization of MR in corporate events to expand the business reach by telling brand stories and connecting with attendees is impelling the growth of the market. Moreover, the increasing adoption in the healthcare industry for surgical applications and providing medical training is offering lucrative growth opportunities to industry investors. In addition, the rising emergence of big data and cloud computing technologies in the MR is supporting the growth of the market. Furthermore, the increasing demand for MR in the aerospace and defense industry, as it provides holographic images of the engine that aids in better understanding and in-depth research of the engine, is strengthening the market growth.

Key Market Segmentation:

IMARC Group provides an analysis of the key trends in each sub-segment of the global mixed reality market report, along with forecasts at the global, regional and country level from 2024-2032. Our report has categorized the market based on component, device type and application.

Component Insights:

Hardware

Sensor

Semiconductor Component

Power Units

Software

The report has provided a detailed breakup and analysis of the mixed reality market based on the component. This includes hardware (sensor, semiconductor component, and power units) and software. According to the report, hardware represented the largest segment.

Device Type Insights:

Wired Device

Wireless Device

A detailed breakup and analysis of the mixed reality market based on the device type has also been provided in the report. This includes wired device and wireless device. According to the report, wireless device accounted for the largest market share.

Application Insights:

Aerospace and Defense

Architecture

Entertainment and Gaming

Medical

Simulation Training

Visualization of Scans

Simulation Surgery

Others

A detailed breakup and analysis of the mixed reality market based on the application has also been provided in the report. This includes aerospace and defense, architecture, entertainment and gaming, medical (simulation training, visualization of scans, and simulation surgery), and others. According to the report, aerospace and defense accounted for the largest market share.

Regional Insights:

North America

United States

Canada

Asia-Pacific

China

Japan

India

South Korea

Australia

Indonesia

Others

Europe

Germany

France

United Kingdom

Italy

Spain

Russia

Others

Latin America

Brazil

Mexico

Others

Middle East and Africa

The report has also provided a comprehensive analysis of all the major regional markets, which include North America (the United States and Canada); Asia Pacific (China, Japan, India, South Korea, Australia, Indonesia, and others); Europe (Germany, France, the United Kingdom, Italy, Spain, Russia, and others); Latin America (Brazil, Mexico, and others); and the Middle East and Africa. According to the report, North America (the United States and Canada) was the largest market for mixed reality. Some of the factors driving the North America mixed reality market included the presence of numerous key players, rising adoption of MR in the healthcare, automotive, and entertainment sector, introduction of fifth generation (5G) and upgraded network infrastructure, etc.

Competitive Landscape:

The report has also provided a comprehensive analysis of the competitive landscape in the global mixed reality market. Competitive analysis such as market structure, market share by key players, player positioning, top winning strategies, competitive dashboard, and company evaluation quadrant has been covered in the report. Also, detailed profiles of all major companies have been provided. Some of the companies covered include Apple Inc., Canon Inc, Dell Technologies Inc., EON Reality, Facebook Inc., HP Development Company L.P, HTC Corporation, Intel Corporation, Magic Leap Inc., Microsoft Corporation, Samsung Electronics Co Ltd., Seiko Epson Corporation., etc. Kindly note that this only represents a partial list of companies, and the complete list has been provided in the report.

Key Questions Answered in This Report

  • 1. How big is the global mixed reality market?
  • 2. What is the expected growth rate of the global mixed reality market during 2024-2032?
  • 3. What are the key factors driving the global mixed reality market?
  • 4. What has been the impact of COVID-19 on the global mixed reality market?
  • 5. What is the breakup of the global mixed reality market based on the component?
  • 6. What is the breakup of the global mixed reality market based on the device type?
  • 7. What is the breakup of the global mixed reality market based on the application?
  • 8. What are the key regions in the global mixed reality market?
  • 9. Who are the key players/companies in the global mixed reality market?

Table of Contents

1 Preface

2 Scope and Methodology

  • 2.1 Objectives of the Study
  • 2.2 Stakeholders
  • 2.3 Data Sources
    • 2.3.1 Primary Sources
    • 2.3.2 Secondary Sources
  • 2.4 Market Estimation
    • 2.4.1 Bottom-Up Approach
    • 2.4.2 Top-Down Approach
  • 2.5 Forecasting Methodology

3 Executive Summary

4 Introduction

  • 4.1 Overview
  • 4.2 Key Industry Trends

5 Global Mixed Reality Market

  • 5.1 Market Overview
  • 5.2 Market Performance
  • 5.3 Impact of COVID-19
  • 5.4 Market Forecast

6 Market Breakup by Component

  • 6.1 Hardware
    • 6.1.1 Market Trends
    • 6.1.2 Key Segments
      • 6.1.2.1 Sensor
      • 6.1.2.2 Semiconductor Component
      • 6.1.2.3 Power Units
    • 6.1.3 Market Forecast
  • 6.2 Software
    • 6.2.1 Market Trends
    • 6.2.2 Market Forecast

7 Market Breakup by Device Type

  • 7.1 Wired Device
    • 7.1.1 Market Trends
    • 7.1.2 Market Forecast
  • 7.2 Wireless Device
    • 7.2.1 Market Trends
    • 7.2.2 Market Forecast

8 Market Breakup by Application

  • 8.1 Aerospace and Defense
    • 8.1.1 Market Trends
    • 8.1.2 Market Forecast
  • 8.2 Architecture
    • 8.2.1 Market Trends
    • 8.2.2 Market Forecast
  • 8.3 Entertainment and Gaming
    • 8.3.1 Market Trends
    • 8.3.2 Market Forecast
  • 8.4 Medical
    • 8.4.1 Market Trends
    • 8.4.2 Key Segments
      • 8.4.2.1 Simulation Training
      • 8.4.2.2 Visualization of Scans
      • 8.4.2.3 Simulation Surgery
    • 8.4.3 Market Forecast
  • 8.5 Others
    • 8.5.1 Market Trends
    • 8.5.2 Market Forecast

9 Market Breakup by Region

  • 9.1 North America
    • 9.1.1 United States
      • 9.1.1.1 Market Trends
      • 9.1.1.2 Market Forecast
    • 9.1.2 Canada
      • 9.1.2.1 Market Trends
      • 9.1.2.2 Market Forecast
  • 9.2 Asia-Pacific
    • 9.2.1 China
      • 9.2.1.1 Market Trends
      • 9.2.1.2 Market Forecast
    • 9.2.2 Japan
      • 9.2.2.1 Market Trends
      • 9.2.2.2 Market Forecast
    • 9.2.3 India
      • 9.2.3.1 Market Trends
      • 9.2.3.2 Market Forecast
    • 9.2.4 South Korea
      • 9.2.4.1 Market Trends
      • 9.2.4.2 Market Forecast
    • 9.2.5 Australia
      • 9.2.5.1 Market Trends
      • 9.2.5.2 Market Forecast
    • 9.2.6 Indonesia
      • 9.2.6.1 Market Trends
      • 9.2.6.2 Market Forecast
    • 9.2.7 Others
      • 9.2.7.1 Market Trends
      • 9.2.7.2 Market Forecast
  • 9.3 Europe
    • 9.3.1 Germany
      • 9.3.1.1 Market Trends
      • 9.3.1.2 Market Forecast
    • 9.3.2 France
      • 9.3.2.1 Market Trends
      • 9.3.2.2 Market Forecast
    • 9.3.3 United Kingdom
      • 9.3.3.1 Market Trends
      • 9.3.3.2 Market Forecast
    • 9.3.4 Italy
      • 9.3.4.1 Market Trends
      • 9.3.4.2 Market Forecast
    • 9.3.5 Spain
      • 9.3.5.1 Market Trends
      • 9.3.5.2 Market Forecast
    • 9.3.6 Russia
      • 9.3.6.1 Market Trends
      • 9.3.6.2 Market Forecast
    • 9.3.7 Others
      • 9.3.7.1 Market Trends
      • 9.3.7.2 Market Forecast
  • 9.4 Latin America
    • 9.4.1 Brazil
      • 9.4.1.1 Market Trends
      • 9.4.1.2 Market Forecast
    • 9.4.2 Mexico
      • 9.4.2.1 Market Trends
      • 9.4.2.2 Market Forecast
    • 9.4.3 Others
      • 9.4.3.1 Market Trends
      • 9.4.3.2 Market Forecast
  • 9.5 Middle East and Africa
    • 9.5.1 Market Trends
    • 9.5.2 Market Breakup by Country
    • 9.5.3 Market Forecast

10 SWOT Analysis

  • 10.1 Overview
  • 10.2 Strengths
  • 10.3 Weaknesses
  • 10.4 Opportunities
  • 10.5 Threats

11 Value Chain Analysis

12 Porters Five Forces Analysis

  • 12.1 Overview
  • 12.2 Bargaining Power of Buyers
  • 12.3 Bargaining Power of Suppliers
  • 12.4 Degree of Competition
  • 12.5 Threat of New Entrants
  • 12.6 Threat of Substitutes

13 Price Analysis

14 Competitive Landscape

  • 14.1 Market Structure
  • 14.2 Key Players
  • 14.3 Profiles of Key Players
    • 14.3.1 Apple Inc.
      • 14.3.1.1 Company Overview
      • 14.3.1.2 Product Portfolio
    • 14.3.2 Canon Inc
      • 14.3.2.1 Company Overview
      • 14.3.2.2 Product Portfolio
    • 14.3.3 Dell Technologies Inc.
      • 14.3.3.1 Company Overview
      • 14.3.3.2 Product Portfolio
    • 14.3.4 EON Reality
      • 14.3.4.1 Company Overview
      • 14.3.4.2 Product Portfolio
    • 14.3.5 Facebook Inc.
      • 14.3.5.1 Company Overview
      • 14.3.5.2 Product Portfolio
    • 14.3.6 HP Development Company L.P
      • 14.3.6.1 Company Overview
      • 14.3.6.2 Product Portfolio
    • 14.3.7 HTC Corporation
      • 14.3.7.1 Company Overview
      • 14.3.7.2 Product Portfolio
    • 14.3.8 Intel Corporation
      • 14.3.8.1 Company Overview
      • 14.3.8.2 Product Portfolio
    • 14.3.9 Magic Leap Inc.
      • 14.3.9.1 Company Overview
      • 14.3.9.2 Product Portfolio
    • 14.3.10 Microsoft Corporation
      • 14.3.10.1 Company Overview
      • 14.3.10.2 Product Portfolio
    • 14.3.11 Samsung Electronics Co Ltd.
      • 14.3.11.1 Company Overview
      • 14.3.11.2 Product Portfolio
    • 14.3.12 Seiko Epson Corporation
      • 14.3.12.1 Company Overview
      • 14.3.12.2 Product Portfolio

List of Figures

  • Figure 1: Global: Mixed Reality Market: Major Drivers and Challenges
  • Figure 2: Global: Mixed Reality Market: Sales Value (in Million US$), 2018-2023
  • Figure 3: Global: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 4: Global: Mixed Reality Market: Breakup by Component (in %), 2023
  • Figure 5: Global: Mixed Reality Market: Breakup by Device Type (in %), 2023
  • Figure 6: Global: Mixed Reality Market: Breakup by Application (in %), 2023
  • Figure 7: Global: Mixed Reality Market: Breakup by Region (in %), 2023
  • Figure 8: Global: Mixed Reality (Hardware) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 9: Global: Mixed Reality (Hardware) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 10: Global: Mixed Reality (Software) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 11: Global: Mixed Reality (Software) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 12: Global: Mixed Reality (Wired Device) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 13: Global: Mixed Reality (Wired Device) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 14: Global: Mixed Reality (Wireless Device) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 15: Global: Mixed Reality (Wireless Device) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 16: Global: Mixed Reality (Aerospace and Defense) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 17: Global: Mixed Reality (Aerospace and Defense) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 18: Global: Mixed Reality (Architecture) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 19: Global: Mixed Reality (Architecture) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 20: Global: Mixed Reality (Entertainment and Gaming) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 21: Global: Mixed Reality (Entertainment and Gaming) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 22: Global: Mixed Reality (Medical) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 23: Global: Mixed Reality (Medical) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 24: Global: Mixed Reality (Other Applications) Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 25: Global: Mixed Reality (Other Applications) Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 26: North America: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 27: North America: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 28: United States: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 29: United States: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 30: Canada: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 31: Canada: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 32: Asia-Pacific: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 33: Asia-Pacific: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 34: China: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 35: China: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 36: Japan: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 37: Japan: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 38: India: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 39: India: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 40: South Korea: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 41: South Korea: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 42: Australia: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 43: Australia: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 44: Indonesia: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 45: Indonesia: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 46: Others: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 47: Others: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 48: Europe: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 49: Europe: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 50: Germany: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 51: Germany: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 52: France: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 53: France: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 54: United Kingdom: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 55: United Kingdom: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 56: Italy: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 57: Italy: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 58: Spain: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 59: Spain: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 60: Russia: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 61: Russia: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 62: Others: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 63: Others: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 64: Latin America: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 65: Latin America: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 66: Brazil: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 67: Brazil: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 68: Mexico: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 69: Mexico: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 70: Others: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 71: Others: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 72: Middle East and Africa: Mixed Reality Market: Sales Value (in Million US$), 2018 & 2023
  • Figure 73: Middle East and Africa: Mixed Reality Market: Breakup by Country (in %), 2023
  • Figure 74: Middle East and Africa: Mixed Reality Market Forecast: Sales Value (in Million US$), 2024-2032
  • Figure 75: Global: Mixed Reality Industry: SWOT Analysis
  • Figure 76: Global: Mixed Reality Industry: Value Chain Analysis
  • Figure 77: Global: Mixed Reality Industry: Porter's Five Forces Analysis

List of Tables

  • Table 1: Global: Mixed Reality Market: Key Industry Highlights, 2023 and 2032
  • Table 2: Global: Mixed Reality Market Forecast: Breakup by Component (in Million US$), 2024-2032
  • Table 3: Global: Mixed Reality Market Forecast: Breakup by Device Type (in Million US$), 2024-2032
  • Table 4: Global: Mixed Reality Market Forecast: Breakup by Application (in Million US$), 2024-2032
  • Table 5: Global: Mixed Reality Market Forecast: Breakup by Region (in Million US$), 2024-2032
  • Table 6: Global: Mixed Reality Market: Competitive Structure
  • Table 7: Global: Mixed Reality Market: Key Players