2024-2028年全球网路游戏市场
市场调查报告书
商品编码
1410692

2024-2028年全球网路游戏市场

Global Online Gaming Market 2024-2028

出版日期: | 出版商: TechNavio | 英文 177 Pages | 订单完成后即时交付

价格

概述

预计 2023 年至 2028 年,线上游戏市场将成长 752 亿美元,预测期内复合年增长率为 14.55%。

该报告包括对网路游戏市场的整体分析、市场规模和预测、趋势、成长动力、挑战以及涵盖约 25 家供应商的供应商分析。

它提供了对当前市场状况、最新趋势和驱动因素以及整体市场环境的最新分析。该市场的推动因素包括电子竞技的日益普及、游戏公司策略联盟和收购的增加以及线上游戏成本的降低和更快的采用。

市场范围
基准年 2024年
结束年份 2028年
预测期 2024-2028
成长动力 加速度
2024年与前一年同期比较 13.56%
复合年增长率 14.55%
增量 752亿美元

该研究将免费游戏模式的成长视为未来几年推动线上游戏市场成长的关键因素之一。此外,网路游戏的技术进步和AR/VR游戏的日益普及也带来了巨大的市场需求。

目录

第一章执行摘要

  • 市场概况

第二章 市场形势

  • 市场生态系统

第三章 市场规模

  • 市场定义
  • 细分市场分析
  • 2023 年市场规模
  • 2023-2028年市场展望

第四章 市场规模表现

  • 2018-2022年全球网路游戏市场
  • 2018-2022年类型細項分析
  • 2018-2022年平台細項分析
  • 2018-2022 年区域細項分析
  • 2018-2022 年国家細項分析

第五章五力分析

  • 五力摘要
  • 买方议价能力
  • 供应商的议价能力
  • 新进入者的威胁
  • 替代品的威胁
  • 竞争威胁
  • 市场状况

第六章市场区隔:按类型

  • 细分市场
  • 比较:按类型
  • 行动:2023-2028 年市场规模与预测
  • 冒险:2023-2028 年市场规模与预测
  • 谜题:2023-2028 年市场规模与预测
  • 游乐场:2023-2028 年市场规模与预测
  • 其他:2023-2028年市场规模与预测
  • 市场机会:按类型

第七章市场区隔:依平台

  • 细分市场
  • 比较:按平台
  • PC:2023-2028年市场规模及预测
  • 主机:2023-2028 年市场规模与预测
  • 移动:2023-2028 年市场规模与预测
  • 市场机会:依平台划分

第八章 客户形势

  • 客户形势概览

第九章 地区形势

  • 区域细分
  • 区域比较
  • 亚太地区:2023-2028 年市场规模与预测
  • 北美:2023-2028 年市场规模与预测
  • 欧洲:2023-2028 年市场规模与预测
  • 南美洲:2023-2028年市场规模与预测
  • 中东和非洲:2023-2028 年市场规模与预测
  • 美国:2023-2028 年市场规模与预测
  • 中国:2023-2028年市场规模及预测
  • 日本:2023-2028年市场规模与预测
  • 德国:2023-2028 年市场规模与预测
  • 韩国:2023-2028年市场规模及预测
  • 市场机会:依地区形势

第 10 章 驱动因素、挑战与趋势

  • 市场驱动因素
  • 市场挑战
  • 驱动因素和挑战的影响
  • 市场趋势

第十一章 供应商形势

  • 概述
  • 供应商形势
  • 混乱的情况
  • 产业风险

第十二章供应商分析

  • 交易厂商
  • 供应商市场定位
  • Activision Blizzard Inc.
  • Alphabet Inc.
  • Apple Inc.
  • Bandai Namco Holdings Inc.
  • Electronic Arts Inc.
  • GREE Inc.
  • Microsoft Corp.
  • NEXON Co Ltd.
  • Nintendo Co. Ltd.
  • PopReach Corp.
  • Sony Group Corp.
  • Square Enix Holdings Co. Ltd.
  • Take Two Interactive Software Inc.
  • Tencent Holdings Ltd.
  • Ubisoft Entertainment SA

第十三章附录

Product Code: IRTNTR72636

Abstract

The online gaming market is forecasted to grow by USD 75.2 bn during 2023-2028, accelerating at a CAGR of 14.55% during the forecast period. The report on the online gaming market provides a holistic analysis, market size and forecast, trends, growth drivers, and challenges, as well as vendor analysis covering around 25 vendors.

The report offers an up-to-date analysis regarding the current market scenario, the latest trends and drivers, and the overall market environment. The market is driven by rising popularity of e-sports, increasing number of strategic partnerships and acquisitions gaming companies, and cost savings and quick onboarding of online games.

Market Scope
Base Year2024
End Year2028
Series Year2024-2028
Growth MomentumAccelerate
YOY 202413.56%
CAGR14.55%
Incremental Value$75.2bn

Technavio's online gaming market is segmented as below:

By Type

  • Action
  • Adventure
  • Puzzle
  • Arcade
  • Others

By Platform

  • PC
  • Console
  • Mobile

By Geographical Landscape

  • APAC
  • North America
  • Europe
  • South America
  • Middle East and Africa

This study identifies the growth in free-to-play model as one of the prime reasons driving the online gaming market growth during the next few years. Also, technological advances in online games and growing adoption of AR and VR games will lead to sizable demand in the market.

The report on the online gaming market covers the following areas:

  • Online gaming market sizing
  • Online gaming market forecast
  • Online gaming market industry analysis

The robust vendor analysis is designed to help clients improve their market position, and in line with this, this report provides a detailed analysis of several leading online gaming market vendors that include Activision Blizzard Inc., Alphabet Inc., Apple Inc., ArkGames, Bandai Namco Holdings Inc., Capcom Co. Ltd., Electronic Arts Inc., GREE Inc., GungHo Online Entertainment Inc., Microsoft Corp., NetEase Inc., NEXON Co Ltd., Nintendo Co. Ltd., PopReach Corp., Sega Corp., Sony Group Corp., Square Enix Holdings Co. Ltd., Take Two Interactive Software Inc., Tencent Holdings Ltd., Ubisoft Entertainment SA, and Zeptolab UK Ltd.. Also, the online gaming market analysis report includes information on upcoming trends and challenges that will influence market growth. This is to help companies strategize and leverage all forthcoming growth opportunities.

The study was conducted using an objective combination of primary and secondary information including inputs from key participants in the industry. The report contains a comprehensive market and vendor landscape in addition to an analysis of the key vendors.

The publisher presents a detailed picture of the market by the way of study, synthesis, and summation of data from multiple sources by an analysis of key parameters such as profit, pricing, competition, and promotions. It presents various market facets by identifying the key industry influencers. The data presented is comprehensive, reliable, and a result of extensive research - both primary and secondary. The market research reports provide a complete competitive landscape and an in-depth vendor selection methodology and analysis using qualitative and quantitative research to forecast the accurate market growth.

Table of Contents

1 Executive Summary

  • 1.1 Market overview
  • Exhibit 01: Executive Summary - Chart on Market Overview
  • Exhibit 02: Executive Summary - Data Table on Market Overview
  • Exhibit 03: Executive Summary - Chart on Global Market Characteristics
  • Exhibit 04: Executive Summary - Chart on Market By Geographical Landscape
  • Exhibit 05: Executive Summary - Chart on Market Segmentation by Type
  • Exhibit 06: Executive Summary - Chart on Market Segmentation by Platform
  • Exhibit 07: Executive Summary - Chart on Incremental Growth
  • Exhibit 08: Executive Summary - Data Table on Incremental Growth
  • Exhibit 09: Executive Summary - Chart on Vendor Market Positioning

2 Market Landscape

  • 2.1 Market ecosystem
  • Exhibit 10: Parent market
  • Exhibit 11: Market Characteristics

3 Market Sizing

  • 3.1 Market definition
  • Exhibit 12: Offerings of vendors included in the market definition
  • 3.2 Market segment analysis
  • Exhibit 13: Market segments
  • 3.3 Market size 2023
  • 3.4 Market outlook: Forecast for 2023-2028
  • Exhibit 14: Chart on Global - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 15: Data Table on Global - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 16: Chart on Global Market: Year-over-year growth 2023-2028 (%)
  • Exhibit 17: Data Table on Global Market: Year-over-year growth 2023-2028 (%)

4 Historic Market Size

  • 4.1 Global online gaming market 2018 - 2022
  • Exhibit 18: Historic Market Size - Data Table on global online gaming market 2018 - 2022 ($ billion)
  • 4.2 Type Segment Analysis 2018 - 2022
  • Exhibit 19: Historic Market Size - Type Segment 2018 - 2022 ($ billion)
  • 4.3 Platform Segment Analysis 2018 - 2022
  • Exhibit 20: Historic Market Size - Platform Segment 2018 - 2022 ($ billion)
  • 4.4 Geography Segment Analysis 2018 - 2022
  • Exhibit 21: Historic Market Size - Geography Segment 2018 - 2022 ($ billion)
  • 4.5 Country Segment Analysis 2018 - 2022
  • Exhibit 22: Historic Market Size - Country Segment 2018 - 2022 ($ billion)

5 Five Forces Analysis

  • 5.1 Five forces summary
  • Exhibit 23: Five forces analysis - Comparison between 2023 and 2028
  • 5.2 Bargaining power of buyers
  • Exhibit 24: Chart on Bargaining power of buyers - Impact of key factors 2023 and 2028
  • 5.3 Bargaining power of suppliers
  • Exhibit 25: Bargaining power of suppliers - Impact of key factors in 2023 and 2028
  • 5.4 Threat of new entrants
  • Exhibit 26: Threat of new entrants - Impact of key factors in 2023 and 2028
  • 5.5 Threat of substitutes
  • Exhibit 27: Threat of substitutes - Impact of key factors in 2023 and 2028
  • 5.6 Threat of rivalry
  • Exhibit 28: Threat of rivalry - Impact of key factors in 2023 and 2028
  • 5.7 Market condition
  • Exhibit 29: Chart on Market condition - Five forces 2023 and 2028

6 Market Segmentation by Type

  • 6.1 Market segments
  • Exhibit 30: Chart on Type - Market share 2023-2028 (%)
  • Exhibit 31: Data Table on Type - Market share 2023-2028 (%)
  • 6.2 Comparison by Type
  • Exhibit 32: Chart on Comparison by Type
  • Exhibit 33: Data Table on Comparison by Type
  • 6.3 Action - Market size and forecast 2023-2028
  • Exhibit 34: Chart on Action - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 35: Data Table on Action - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 36: Chart on Action - Year-over-year growth 2023-2028 (%)
  • Exhibit 37: Data Table on Action - Year-over-year growth 2023-2028 (%)
  • 6.4 Adventure - Market size and forecast 2023-2028
  • Exhibit 38: Chart on Adventure - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 39: Data Table on Adventure - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 40: Chart on Adventure - Year-over-year growth 2023-2028 (%)
  • Exhibit 41: Data Table on Adventure - Year-over-year growth 2023-2028 (%)
  • 6.5 Puzzle - Market size and forecast 2023-2028
  • Exhibit 42: Chart on Puzzle - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 43: Data Table on Puzzle - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 44: Chart on Puzzle - Year-over-year growth 2023-2028 (%)
  • Exhibit 45: Data Table on Puzzle - Year-over-year growth 2023-2028 (%)
  • 6.6 Arcade - Market size and forecast 2023-2028
  • Exhibit 46: Chart on Arcade - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 47: Data Table on Arcade - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 48: Chart on Arcade - Year-over-year growth 2023-2028 (%)
  • Exhibit 49: Data Table on Arcade - Year-over-year growth 2023-2028 (%)
  • 6.7 Others - Market size and forecast 2023-2028
  • Exhibit 50: Chart on Others - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 51: Data Table on Others - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 52: Chart on Others - Year-over-year growth 2023-2028 (%)
  • Exhibit 53: Data Table on Others - Year-over-year growth 2023-2028 (%)
  • 6.8 Market opportunity by Type
  • Exhibit 54: Market opportunity by Type ($ billion)
  • Exhibit 55: Data Table on Market opportunity by Type ($ billion)

7 Market Segmentation by Platform

  • 7.1 Market segments
  • Exhibit 56: Chart on Platform - Market share 2023-2028 (%)
  • Exhibit 57: Data Table on Platform - Market share 2023-2028 (%)
  • 7.2 Comparison by Platform
  • Exhibit 58: Chart on Comparison by Platform
  • Exhibit 59: Data Table on Comparison by Platform
  • 7.3 PC - Market size and forecast 2023-2028
  • Exhibit 60: Chart on PC - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 61: Data Table on PC - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 62: Chart on PC - Year-over-year growth 2023-2028 (%)
  • Exhibit 63: Data Table on PC - Year-over-year growth 2023-2028 (%)
  • 7.4 Console - Market size and forecast 2023-2028
  • Exhibit 64: Chart on Console - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 65: Data Table on Console - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 66: Chart on Console - Year-over-year growth 2023-2028 (%)
  • Exhibit 67: Data Table on Console - Year-over-year growth 2023-2028 (%)
  • 7.5 Mobile - Market size and forecast 2023-2028
  • Exhibit 68: Chart on Mobile - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 69: Data Table on Mobile - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 70: Chart on Mobile - Year-over-year growth 2023-2028 (%)
  • Exhibit 71: Data Table on Mobile - Year-over-year growth 2023-2028 (%)
  • 7.6 Market opportunity by Platform
  • Exhibit 72: Market opportunity by Platform ($ billion)
  • Exhibit 73: Data Table on Market opportunity by Platform ($ billion)

8 Customer Landscape

  • 8.1 Customer landscape overview
  • Exhibit 74: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria

9 Geographic Landscape

  • 9.1 Geographic segmentation
  • Exhibit 75: Chart on Market share By Geographical Landscape 2023-2028 (%)
  • Exhibit 76: Data Table on Market share By Geographical Landscape 2023-2028 (%)
  • 9.2 Geographic comparison
  • Exhibit 77: Chart on Geographic comparison
  • Exhibit 78: Data Table on Geographic comparison
  • 9.3 APAC - Market size and forecast 2023-2028
  • Exhibit 79: Chart on APAC - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 80: Data Table on APAC - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 81: Chart on APAC - Year-over-year growth 2023-2028 (%)
  • Exhibit 82: Data Table on APAC - Year-over-year growth 2023-2028 (%)
  • 9.4 North America - Market size and forecast 2023-2028
  • Exhibit 83: Chart on North America - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 84: Data Table on North America - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 85: Chart on North America - Year-over-year growth 2023-2028 (%)
  • Exhibit 86: Data Table on North America - Year-over-year growth 2023-2028 (%)
  • 9.5 Europe - Market size and forecast 2023-2028
  • Exhibit 87: Chart on Europe - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 88: Data Table on Europe - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 89: Chart on Europe - Year-over-year growth 2023-2028 (%)
  • Exhibit 90: Data Table on Europe - Year-over-year growth 2023-2028 (%)
  • 9.6 South America - Market size and forecast 2023-2028
  • Exhibit 91: Chart on South America - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 92: Data Table on South America - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 93: Chart on South America - Year-over-year growth 2023-2028 (%)
  • Exhibit 94: Data Table on South America - Year-over-year growth 2023-2028 (%)
  • 9.7 Middle East and Africa - Market size and forecast 2023-2028
  • Exhibit 95: Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 96: Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 97: Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
  • Exhibit 98: Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
  • 9.8 US - Market size and forecast 2023-2028
  • Exhibit 99: Chart on US - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 100: Data Table on US - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 101: Chart on US - Year-over-year growth 2023-2028 (%)
  • Exhibit 102: Data Table on US - Year-over-year growth 2023-2028 (%)
  • 9.9 China - Market size and forecast 2023-2028
  • Exhibit 103: Chart on China - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 104: Data Table on China - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 105: Chart on China - Year-over-year growth 2023-2028 (%)
  • Exhibit 106: Data Table on China - Year-over-year growth 2023-2028 (%)
  • 9.10 Japan - Market size and forecast 2023-2028
  • Exhibit 107: Chart on Japan - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 108: Data Table on Japan - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 109: Chart on Japan - Year-over-year growth 2023-2028 (%)
  • Exhibit 110: Data Table on Japan - Year-over-year growth 2023-2028 (%)
  • 9.11 Germany - Market size and forecast 2023-2028
  • Exhibit 111: Chart on Germany - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 112: Data Table on Germany - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 113: Chart on Germany - Year-over-year growth 2023-2028 (%)
  • Exhibit 114: Data Table on Germany - Year-over-year growth 2023-2028 (%)
  • 9.12 South Korea - Market size and forecast 2023-2028
  • Exhibit 115: Chart on South Korea - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 116: Data Table on South Korea - Market size and forecast 2023-2028 ($ billion)
  • Exhibit 117: Chart on South Korea - Year-over-year growth 2023-2028 (%)
  • Exhibit 118: Data Table on South Korea - Year-over-year growth 2023-2028 (%)
  • 9.13 Market opportunity By Geographical Landscape
  • Exhibit 119: Market opportunity By Geographical Landscape ($ billion)
  • Exhibit 120: Data Tables on Market opportunity By Geographical Landscape ($ billion)

10 Drivers, Challenges, and Trends

  • 10.1 Market drivers
  • 10.2 Market challenges
  • 10.3 Impact of drivers and challenges
  • Exhibit 121: Impact of drivers and challenges in 2023 and 2028
  • 10.4 Market trends

11 Vendor Landscape

  • 11.1 Overview
  • 11.2 Vendor landscape
  • Exhibit 122: Overview on Criticality of inputs and Factors of differentiation
  • 11.3 Landscape disruption
  • Exhibit 123: Overview on factors of disruption
  • 11.4 Industry risks
  • Exhibit 124: Impact of key risks on business

12 Vendor Analysis

  • 12.1 Vendors covered
  • Exhibit 125: Vendors covered
  • 12.2 Market positioning of vendors
  • Exhibit 126: Matrix on vendor position and classification
  • 12.3 Activision Blizzard Inc.
  • Exhibit 127: Activision Blizzard Inc. - Overview
  • Exhibit 128: Activision Blizzard Inc. - Business segments
  • Exhibit 129: Activision Blizzard Inc. - Key news
  • Exhibit 130: Activision Blizzard Inc. - Key offerings
  • Exhibit 131: Activision Blizzard Inc. - Segment focus
  • 12.4 Alphabet Inc.
  • Exhibit 132: Alphabet Inc. - Overview
  • Exhibit 133: Alphabet Inc. - Business segments
  • Exhibit 134: Alphabet Inc. - Key news
  • Exhibit 135: Alphabet Inc. - Key offerings
  • Exhibit 136: Alphabet Inc. - Segment focus
  • 12.5 Apple Inc.
  • Exhibit 137: Apple Inc. - Overview
  • Exhibit 138: Apple Inc. - Business segments
  • Exhibit 139: Apple Inc. - Key news
  • Exhibit 140: Apple Inc. - Key offerings
  • Exhibit 141: Apple Inc. - Segment focus
  • 12.6 Bandai Namco Holdings Inc.
  • Exhibit 142: Bandai Namco Holdings Inc. - Overview
  • Exhibit 143: Bandai Namco Holdings Inc. - Business segments
  • Exhibit 144: Bandai Namco Holdings Inc. - Key offerings
  • Exhibit 145: Bandai Namco Holdings Inc. - Segment focus
  • 12.7 Electronic Arts Inc.
  • Exhibit 146: Electronic Arts Inc. - Overview
  • Exhibit 147: Electronic Arts Inc. - Product / Service
  • Exhibit 148: Electronic Arts Inc. - Key offerings
  • 12.8 GREE Inc.
  • Exhibit 149: GREE Inc. - Overview
  • Exhibit 150: GREE Inc. - Product / Service
  • Exhibit 151: GREE Inc. - Key offerings
  • 12.9 Microsoft Corp.
  • Exhibit 152: Microsoft Corp. - Overview
  • Exhibit 153: Microsoft Corp. - Business segments
  • Exhibit 154: Microsoft Corp. - Key news
  • Exhibit 155: Microsoft Corp. - Key offerings
  • Exhibit 156: Microsoft Corp. - Segment focus
  • 12.10 NEXON Co Ltd.
  • Exhibit 157: NEXON Co Ltd. - Overview
  • Exhibit 158: NEXON Co Ltd. - Business segments
  • Exhibit 159: NEXON Co Ltd. - Key news
  • Exhibit 160: NEXON Co Ltd. - Key offerings
  • Exhibit 161: NEXON Co Ltd. - Segment focus
  • 12.11 Nintendo Co. Ltd.
  • Exhibit 162: Nintendo Co. Ltd. - Overview
  • Exhibit 163: Nintendo Co. Ltd. - Product / Service
  • Exhibit 164: Nintendo Co. Ltd. - Key offerings
  • 12.12 PopReach Corp.
  • Exhibit 165: PopReach Corp. - Overview
  • Exhibit 166: PopReach Corp. - Product / Service
  • Exhibit 167: PopReach Corp. - Key offerings
  • 12.13 Sony Group Corp.
  • Exhibit 168: Sony Group Corp. - Overview
  • Exhibit 169: Sony Group Corp. - Business segments
  • Exhibit 170: Sony Group Corp. - Key news
  • Exhibit 171: Sony Group Corp. - Key offerings
  • Exhibit 172: Sony Group Corp. - Segment focus
  • 12.14 Square Enix Holdings Co. Ltd.
  • Exhibit 173: Square Enix Holdings Co. Ltd. - Overview
  • Exhibit 174: Square Enix Holdings Co. Ltd. - Business segments
  • Exhibit 175: Square Enix Holdings Co. Ltd. - Key offerings
  • Exhibit 176: Square Enix Holdings Co. Ltd. - Segment focus
  • 12.15 Take Two Interactive Software Inc.
  • Exhibit 177: Take Two Interactive Software Inc. - Overview
  • Exhibit 178: Take Two Interactive Software Inc. - Product / Service
  • Exhibit 179: Take Two Interactive Software Inc. - Key offerings
  • 12.16 Tencent Holdings Ltd.
  • Exhibit 180: Tencent Holdings Ltd. - Overview
  • Exhibit 181: Tencent Holdings Ltd. - Business segments
  • Exhibit 182: Tencent Holdings Ltd. - Key offerings
  • Exhibit 183: Tencent Holdings Ltd. - Segment focus
  • 12.17 Ubisoft Entertainment SA
  • Exhibit 184: Ubisoft Entertainment SA - Overview
  • Exhibit 185: Ubisoft Entertainment SA - Business segments
  • Exhibit 186: Ubisoft Entertainment SA - Key news
  • Exhibit 187: Ubisoft Entertainment SA - Key offerings
  • Exhibit 188: Ubisoft Entertainment SA - Segment focus

13 Appendix

  • 13.1 Scope of the report
  • 13.2 Inclusions and exclusions checklist
  • Exhibit 189: Inclusions checklist
  • Exhibit 190: Exclusions checklist
  • 13.3 Currency conversion rates for US$
  • Exhibit 191: Currency conversion rates for US$
  • 13.4 Research methodology
  • Exhibit 192: Research methodology
  • Exhibit 193: Validation techniques employed for market sizing
  • Exhibit 194: Information sources
  • 13.5 List of abbreviations
  • Exhibit 195: List of abbreviations

Exhibits:

  • Exhibits1: Executive Summary - Chart on Market Overview
  • Exhibits2: Executive Summary - Data Table on Market Overview
  • Exhibits3: Executive Summary - Chart on Global Market Characteristics
  • Exhibits4: Executive Summary - Chart on Market By Geographical Landscape
  • Exhibits5: Executive Summary - Chart on Market Segmentation by Type
  • Exhibits6: Executive Summary - Chart on Market Segmentation by Platform
  • Exhibits7: Executive Summary - Chart on Incremental Growth
  • Exhibits8: Executive Summary - Data Table on Incremental Growth
  • Exhibits9: Executive Summary - Chart on Vendor Market Positioning
  • Exhibits10: Parent market
  • Exhibits11: Market Characteristics
  • Exhibits12: Offerings of vendors included in the market definition
  • Exhibits13: Market segments
  • Exhibits14: Chart on Global - Market size and forecast 2023-2028 ($ billion)
  • Exhibits15: Data Table on Global - Market size and forecast 2023-2028 ($ billion)
  • Exhibits16: Chart on Global Market: Year-over-year growth 2023-2028 (%)
  • Exhibits17: Data Table on Global Market: Year-over-year growth 2023-2028 (%)
  • Exhibits18: Historic Market Size - Data Table on global online gaming market 2018 - 2022 ($ billion)
  • Exhibits19: Historic Market Size - Type Segment 2018 - 2022 ($ billion)
  • Exhibits20: Historic Market Size - Platform Segment 2018 - 2022 ($ billion)
  • Exhibits21: Historic Market Size - Geography Segment 2018 - 2022 ($ billion)
  • Exhibits22: Historic Market Size - Country Segment 2018 - 2022 ($ billion)
  • Exhibits23: Five forces analysis - Comparison between 2023 and 2028
  • Exhibits24: Chart on Bargaining power of buyers - Impact of key factors 2023 and 2028
  • Exhibits25: Bargaining power of suppliers - Impact of key factors in 2023 and 2028
  • Exhibits26: Threat of new entrants - Impact of key factors in 2023 and 2028
  • Exhibits27: Threat of substitutes - Impact of key factors in 2023 and 2028
  • Exhibits28: Threat of rivalry - Impact of key factors in 2023 and 2028
  • Exhibits29: Chart on Market condition - Five forces 2023 and 2028
  • Exhibits30: Chart on Type - Market share 2023-2028 (%)
  • Exhibits31: Data Table on Type - Market share 2023-2028 (%)
  • Exhibits32: Chart on Comparison by Type
  • Exhibits33: Data Table on Comparison by Type
  • Exhibits34: Chart on Action - Market size and forecast 2023-2028 ($ billion)
  • Exhibits35: Data Table on Action - Market size and forecast 2023-2028 ($ billion)
  • Exhibits36: Chart on Action - Year-over-year growth 2023-2028 (%)
  • Exhibits37: Data Table on Action - Year-over-year growth 2023-2028 (%)
  • Exhibits38: Chart on Adventure - Market size and forecast 2023-2028 ($ billion)
  • Exhibits39: Data Table on Adventure - Market size and forecast 2023-2028 ($ billion)
  • Exhibits40: Chart on Adventure - Year-over-year growth 2023-2028 (%)
  • Exhibits41: Data Table on Adventure - Year-over-year growth 2023-2028 (%)
  • Exhibits42: Chart on Puzzle - Market size and forecast 2023-2028 ($ billion)
  • Exhibits43: Data Table on Puzzle - Market size and forecast 2023-2028 ($ billion)
  • Exhibits44: Chart on Puzzle - Year-over-year growth 2023-2028 (%)
  • Exhibits45: Data Table on Puzzle - Year-over-year growth 2023-2028 (%)
  • Exhibits46: Chart on Arcade - Market size and forecast 2023-2028 ($ billion)
  • Exhibits47: Data Table on Arcade - Market size and forecast 2023-2028 ($ billion)
  • Exhibits48: Chart on Arcade - Year-over-year growth 2023-2028 (%)
  • Exhibits49: Data Table on Arcade - Year-over-year growth 2023-2028 (%)
  • Exhibits50: Chart on Others - Market size and forecast 2023-2028 ($ billion)
  • Exhibits51: Data Table on Others - Market size and forecast 2023-2028 ($ billion)
  • Exhibits52: Chart on Others - Year-over-year growth 2023-2028 (%)
  • Exhibits53: Data Table on Others - Year-over-year growth 2023-2028 (%)
  • Exhibits54: Market opportunity by Type ($ billion)
  • Exhibits55: Data Table on Market opportunity by Type ($ billion)
  • Exhibits56: Chart on Platform - Market share 2023-2028 (%)
  • Exhibits57: Data Table on Platform - Market share 2023-2028 (%)
  • Exhibits58: Chart on Comparison by Platform
  • Exhibits59: Data Table on Comparison by Platform
  • Exhibits60: Chart on PC - Market size and forecast 2023-2028 ($ billion)
  • Exhibits61: Data Table on PC - Market size and forecast 2023-2028 ($ billion)
  • Exhibits62: Chart on PC - Year-over-year growth 2023-2028 (%)
  • Exhibits63: Data Table on PC - Year-over-year growth 2023-2028 (%)
  • Exhibits64: Chart on Console - Market size and forecast 2023-2028 ($ billion)
  • Exhibits65: Data Table on Console - Market size and forecast 2023-2028 ($ billion)
  • Exhibits66: Chart on Console - Year-over-year growth 2023-2028 (%)
  • Exhibits67: Data Table on Console - Year-over-year growth 2023-2028 (%)
  • Exhibits68: Chart on Mobile - Market size and forecast 2023-2028 ($ billion)
  • Exhibits69: Data Table on Mobile - Market size and forecast 2023-2028 ($ billion)
  • Exhibits70: Chart on Mobile - Year-over-year growth 2023-2028 (%)
  • Exhibits71: Data Table on Mobile - Year-over-year growth 2023-2028 (%)
  • Exhibits72: Market opportunity by Platform ($ billion)
  • Exhibits73: Data Table on Market opportunity by Platform ($ billion)
  • Exhibits74: Analysis of price sensitivity, lifecycle, customer purchase basket, adoption rates, and purchase criteria
  • Exhibits75: Chart on Market share By Geographical Landscape 2023-2028 (%)
  • Exhibits76: Data Table on Market share By Geographical Landscape 2023-2028 (%)
  • Exhibits77: Chart on Geographic comparison
  • Exhibits78: Data Table on Geographic comparison
  • Exhibits79: Chart on APAC - Market size and forecast 2023-2028 ($ billion)
  • Exhibits80: Data Table on APAC - Market size and forecast 2023-2028 ($ billion)
  • Exhibits81: Chart on APAC - Year-over-year growth 2023-2028 (%)
  • Exhibits82: Data Table on APAC - Year-over-year growth 2023-2028 (%)
  • Exhibits83: Chart on North America - Market size and forecast 2023-2028 ($ billion)
  • Exhibits84: Data Table on North America - Market size and forecast 2023-2028 ($ billion)
  • Exhibits85: Chart on North America - Year-over-year growth 2023-2028 (%)
  • Exhibits86: Data Table on North America - Year-over-year growth 2023-2028 (%)
  • Exhibits87: Chart on Europe - Market size and forecast 2023-2028 ($ billion)
  • Exhibits88: Data Table on Europe - Market size and forecast 2023-2028 ($ billion)
  • Exhibits89: Chart on Europe - Year-over-year growth 2023-2028 (%)
  • Exhibits90: Data Table on Europe - Year-over-year growth 2023-2028 (%)
  • Exhibits91: Chart on South America - Market size and forecast 2023-2028 ($ billion)
  • Exhibits92: Data Table on South America - Market size and forecast 2023-2028 ($ billion)
  • Exhibits93: Chart on South America - Year-over-year growth 2023-2028 (%)
  • Exhibits94: Data Table on South America - Year-over-year growth 2023-2028 (%)
  • Exhibits95: Chart on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
  • Exhibits96: Data Table on Middle East and Africa - Market size and forecast 2023-2028 ($ billion)
  • Exhibits97: Chart on Middle East and Africa - Year-over-year growth 2023-2028 (%)
  • Exhibits98: Data Table on Middle East and Africa - Year-over-year growth 2023-2028 (%)
  • Exhibits99: Chart on US - Market size and forecast 2023-2028 ($ billion)
  • Exhibits100: Data Table on US - Market size and forecast 2023-2028 ($ billion)
  • Exhibits101: Chart on US - Year-over-year growth 2023-2028 (%)
  • Exhibits102: Data Table on US - Year-over-year growth 2023-2028 (%)
  • Exhibits103: Chart on China - Market size and forecast 2023-2028 ($ billion)
  • Exhibits104: Data Table on China - Market size and forecast 2023-2028 ($ billion)
  • Exhibits105: Chart on China - Year-over-year growth 2023-2028 (%)
  • Exhibits106: Data Table on China - Year-over-year growth 2023-2028 (%)
  • Exhibits107: Chart on Japan - Market size and forecast 2023-2028 ($ billion)
  • Exhibits108: Data Table on Japan - Market size and forecast 2023-2028 ($ billion)
  • Exhibits109: Chart on Japan - Year-over-year growth 2023-2028 (%)
  • Exhibits110: Data Table on Japan - Year-over-year growth 2023-2028 (%)
  • Exhibits111: Chart on Germany - Market size and forecast 2023-2028 ($ billion)
  • Exhibits112: Data Table on Germany - Market size and forecast 2023-2028 ($ billion)
  • Exhibits113: Chart on Germany - Year-over-year growth 2023-2028 (%)
  • Exhibits114: Data Table on Germany - Year-over-year growth 2023-2028 (%)
  • Exhibits115: Chart on South Korea - Market size and forecast 2023-2028 ($ billion)
  • Exhibits116: Data Table on South Korea - Market size and forecast 2023-2028 ($ billion)
  • Exhibits117: Chart on South Korea - Year-over-year growth 2023-2028 (%)
  • Exhibits118: Data Table on South Korea - Year-over-year growth 2023-2028 (%)
  • Exhibits119: Market opportunity By Geographical Landscape ($ billion)
  • Exhibits120: Data Tables on Market opportunity By Geographical Landscape ($ billion)
  • Exhibits121: Impact of drivers and challenges in 2023 and 2028
  • Exhibits122: Overview on Criticality of inputs and Factors of differentiation
  • Exhibits123: Overview on factors of disruption
  • Exhibits124: Impact of key risks on business
  • Exhibits125: Vendors covered
  • Exhibits126: Matrix on vendor position and classification
  • Exhibits127: Activision Blizzard Inc. - Overview
  • Exhibits128: Activision Blizzard Inc. - Business segments
  • Exhibits129: Activision Blizzard Inc. - Key news
  • Exhibits130: Activision Blizzard Inc. - Key offerings
  • Exhibits131: Activision Blizzard Inc. - Segment focus
  • Exhibits132: Alphabet Inc. - Overview
  • Exhibits133: Alphabet Inc. - Business segments
  • Exhibits134: Alphabet Inc. - Key news
  • Exhibits135: Alphabet Inc. - Key offerings
  • Exhibits136: Alphabet Inc. - Segment focus
  • Exhibits137: Apple Inc. - Overview
  • Exhibits138: Apple Inc. - Business segments
  • Exhibits139: Apple Inc. - Key news
  • Exhibits140: Apple Inc. - Key offerings
  • Exhibits141: Apple Inc. - Segment focus
  • Exhibits142: Bandai Namco Holdings Inc. - Overview
  • Exhibits143: Bandai Namco Holdings Inc. - Business segments
  • Exhibits144: Bandai Namco Holdings Inc. - Key offerings
  • Exhibits145: Bandai Namco Holdings Inc. - Segment focus
  • Exhibits146: Electronic Arts Inc. - Overview
  • Exhibits147: Electronic Arts Inc. - Product / Service
  • Exhibits148: Electronic Arts Inc. - Key offerings
  • Exhibits149: GREE Inc. - Overview
  • Exhibits150: GREE Inc. - Product / Service
  • Exhibits151: GREE Inc. - Key offerings
  • Exhibits152: Microsoft Corp. - Overview
  • Exhibits153: Microsoft Corp. - Business segments
  • Exhibits154: Microsoft Corp. - Key news
  • Exhibits155: Microsoft Corp. - Key offerings
  • Exhibits156: Microsoft Corp. - Segment focus
  • Exhibits157: NEXON Co Ltd. - Overview
  • Exhibits158: NEXON Co Ltd. - Business segments
  • Exhibits159: NEXON Co Ltd. - Key news
  • Exhibits160: NEXON Co Ltd. - Key offerings
  • Exhibits161: NEXON Co Ltd. - Segment focus
  • Exhibits162: Nintendo Co. Ltd. - Overview
  • Exhibits163: Nintendo Co. Ltd. - Product / Service
  • Exhibits164: Nintendo Co. Ltd. - Key offerings
  • Exhibits165: PopReach Corp. - Overview
  • Exhibits166: PopReach Corp. - Product / Service
  • Exhibits167: PopReach Corp. - Key offerings
  • Exhibits168: Sony Group Corp. - Overview
  • Exhibits169: Sony Group Corp. - Business segments
  • Exhibits170: Sony Group Corp. - Key news
  • Exhibits171: Sony Group Corp. - Key offerings
  • Exhibits172: Sony Group Corp. - Segment focus
  • Exhibits173: Square Enix Holdings Co. Ltd. - Overview
  • Exhibits174: Square Enix Holdings Co. Ltd. - Business segments
  • Exhibits175: Square Enix Holdings Co. Ltd. - Key offerings
  • Exhibits176: Square Enix Holdings Co. Ltd. - Segment focus
  • Exhibits177: Take Two Interactive Software Inc. - Overview
  • Exhibits178: Take Two Interactive Software Inc. - Product / Service
  • Exhibits179: Take Two Interactive Software Inc. - Key offerings
  • Exhibits180: Tencent Holdings Ltd. - Overview
  • Exhibits181: Tencent Holdings Ltd. - Business segments
  • Exhibits182: Tencent Holdings Ltd. - Key offerings
  • Exhibits183: Tencent Holdings Ltd. - Segment focus
  • Exhibits184: Ubisoft Entertainment SA - Overview
  • Exhibits185: Ubisoft Entertainment SA - Business segments
  • Exhibits186: Ubisoft Entertainment SA - Key news
  • Exhibits187: Ubisoft Entertainment SA - Key offerings
  • Exhibits188: Ubisoft Entertainment SA - Segment focus
  • Exhibits189: Inclusions checklist
  • Exhibits190: Exclusions checklist
  • Exhibits191: Currency conversion rates for US$
  • Exhibits192: Research methodology
  • Exhibits193: Validation techniques employed for market sizing
  • Exhibits194: Information sources
  • Exhibits195: List of abbreviations