封面
市场调查报告书
商品编码
1587186

云端游戏市场:按类型、玩家、产品、装置划分 - 2025-2030 年全球预测

Cloud Gaming Market by Type (File Streaming, Video Streaming), Gamer (Avid Gamers, Casual Gamers, Hardcore Gamers), Offering, Device - Global Forecast 2025-2030

出版日期: | 出版商: 360iResearch | 英文 194 Pages | 商品交期: 最快1-2个工作天内

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2023年云端游戏市场规模为29.7亿美元,预计2024年将达35.7亿美元,复合年增长率为20.42%,2030年将达到109.1亿美元。

云端游戏通常被称为游戏即服务,透过远端伺服器提供视讯游戏,并允许用户在几乎任何连接的设备上玩游戏,而无需涉及高端硬体。这个行业不仅包括无缝串流媒体体验所需的游戏和软体,还包括资料中心和云端平台等基础设施。随着全球网路连线和可访问性的提高,对云端游戏的需求变得显而易见,为用户提供灵活性和便利性。主要应用包括行动装置、个人电脑和智慧电视,使其可供广泛的最终用户使用,包括休閒游戏玩家、狂热游戏玩家,甚至使用游戏化进行培训的企业。市场成长在很大程度上受到5G技术进步的影响,该技术提高了低延迟串流游戏的可及性和质量,而智慧型手机的普及进一步加速了需求。

主要市场统计
基准年[2023] 29.7亿美元
预测年份 [2024] 35.7亿美元
预测年份 [2030] 109.1亿美元
复合年增长率(%) 20.42%

科技巨头和游戏工作室之间潜在的策略伙伴关係关係带来了新的创新机会,包括独家内容和订阅服务。此外,正在开发宽频基础设施的新兴市场还有开拓的人口群体。然而,对可靠网路连线的依赖和对资料隐私的担忧等限制可能会阻碍成长。此外,维护强大伺服器的高成本以及由 NVIDIA、微软和谷歌等公司主导的竞争格局意味着小型企业需要透过利基产品和独特的用户体验来脱颖而出。

创新的机会在于开发轻量级云端原生游戏并优化资料管理以改善用户体验。探索边缘运算解决方案,以减少延迟问题并透过人工智慧驱动的个人化来提高用户参与度。毕竟,市场是充满活力和竞争的,对于优先考虑无缝用户体验并不断适应技术进步的公司来说,有很大的优势,特别是在基础设施和内容传送策略方面。透过专注于即时互动性和跨平台可访问性,公司可以利用云端游戏领域的未来成长和创新。

市场动态:揭示快速发展的云端游戏市场的关键市场洞察

供需的动态相互作用正在改变云端游戏市场。透过了解这些不断变化的市场动态,公司可以准备好做出明智的投资决策、完善策略决策并抓住新的商机。全面了解这些趋势可以帮助企业降低政治、地理、技术、社会和经济领域的风险,并了解消费行为及其对製造成本的影响,并更清楚地了解对采购趋势的影响。

  • 市场驱动因素
    • 行动游戏用户成长与游戏技术数位化
    • 云端在减少资料储存和易于存取方面的优势
    • 智慧型手机和平板电脑设备在全球的普及
  • 市场限制因素
    • 设备相容性、某些国家/地区有关 VPN 託管的严格规定
  • 市场机会
    • 5G技术的采用与使用
    • 多人游戏场景日益普及,跨平台游戏体验不断提升
  • 市场挑战
    • 游戏玩家的需求持续转变,寻求新的、更好的游戏体验

波特的五力:驾驭云端游戏市场的战略工具

波特五力是了解云端游戏市场竞争格局的重要工具。波特的五力框架为评估公司的竞争地位和探索策略机会提供了清晰的方法。该框架可帮助公司评估市场动态并确定新业务的盈利。这些见解使公司能够利用自己的优势,解决弱点并避免潜在的挑战,从而确保更强大的市场地位。

PESTLE分析:了解云端游戏市场的外部影响

外部宏观环境因素对云端游戏市场的表现动态起着至关重要的作用。对政治、经济、社会、技术、法律和环境因素的分析提供了应对这些影响所需的资讯。透过调查 PESTLE 因素,公司可以更了解潜在的风险和机会。这种分析可以帮助公司预测法规、消费者偏好和经济趋势的变化,并为他们做出积极主动的决策做好准备。

市场占有率分析 了解云端游戏市场竞争态势

云端游戏市场的详细市场占有率分析可以对供应商绩效进行全面评估。公司可以透过比较收益、客户群和成长率等关键指标来揭示其竞争地位。该分析揭示了市场集中、分散和整合的趋势,为供应商提供了製定策略决策所需的洞察力,使他们能够在日益激烈的竞争中占有一席之地。

FPNV定位矩阵云端游戏市场供应商绩效评估

FPNV定位矩阵是评估云端游戏市场厂商的重要工具。此矩阵允许业务组织根据供应商的商务策略和产品满意度评估供应商,从而做出符合其目标的明智决策。这四个象限使您能够清晰、准确地划分供应商,并确定最能满足您的策略目标的合作伙伴和解决方案。

策略分析和建议描绘了云端游戏市场的成功之路

对于旨在加强其在全球市场的影响力的公司来说,云端游戏市场的策略分析至关重要。透过考虑关键资源、能力和绩效指标,公司可以识别成长机会并努力改进。这种方法使您能够克服竞争环境中的挑战,利用新的商机,并取得长期成功。

本报告对市场进行了全面分析,涵盖关键重点领域:

1. 市场渗透率:对当前市场环境的详细审查、主要企业的广泛资料、对其在市场中的影响力和整体影响力的评估。

2. 市场开拓:辨识新兴市场的成长机会,评估现有领域的扩张潜力,并提供未来成长的策略蓝图。

3. 市场多元化:分析近期产品发布、开拓地区、关键产业进展、塑造市场的策略投资。

4. 竞争评估与情报:彻底分析竞争格局,检验市场占有率、业务策略、产品系列、认证、监理核准、专利趋势、主要企业的技术进步等。

5. 产品开发与创新:重点在于有望推动未来市场成长的最尖端科技、研发活动和产品创新。

我们也回答重要问题,以帮助相关人员做出明智的决策:

1.目前的市场规模和未来的成长预测是多少?

2. 哪些产品、区隔市场和地区提供最佳投资机会?

3.塑造市场的主要技术趋势和监管影响是什么?

4.主要厂商的市场占有率和竞争地位如何?

5. 推动供应商市场进入和退出策略的收益来源和策略机会是什么?

目录

第一章 前言

第二章调查方法

第三章执行摘要

第四章市场概况

第五章市场洞察

  • 市场动态
    • 促进因素
      • 行动游戏用户成长与游戏技术数位化
      • 云端在减少资料储存和易于存取方面的优势
      • 智慧型手机和平板电脑在全球迅速流行
    • 抑制因素
      • 某些国家/地区有关 VPN 託管的设备相容性和严格规定
    • 机会
      • 5G技术的采用与使用
      • 多人游戏场景越来越受欢迎,改善了跨平台游戏体验
    • 任务
      • 游戏玩家对新的、更好的游戏体验的需求持续变化
  • 市场区隔分析
  • 波特五力分析
  • PESTEL分析
    • 政治的
    • 经济
    • 社群
    • 技术的
    • 合法地
    • 环境

第六章云端游戏市场:按类型

  • 文件流
  • 视讯串流

第七章 玩家云端游戏市场

  • 狂热的游戏玩家
  • 休閒玩家
  • 重度核心玩家

第八章云端游戏市场:透过提供

  • 游戏平台服务
    • 内容服务
    • 电脑服务
  • 基础设施
    • 计算
    • 记忆
    • 贮存

第九章云端游戏市场:依设备分类

  • 游戏机
  • 头戴式显示器
  • 电脑和笔记型电脑
  • 智慧电视
  • 智慧型手机
  • 药片

第十章美洲云端游戏市场

  • 阿根廷
  • 巴西
  • 加拿大
  • 墨西哥
  • 美国

第十一章亚太地区云端游戏市场

  • 澳洲
  • 中国
  • 印度
  • 印尼
  • 日本
  • 马来西亚
  • 菲律宾
  • 新加坡
  • 韩国
  • 台湾
  • 泰国
  • 越南

第十二章欧洲、中东和非洲的云端游戏市场

  • 丹麦
  • 埃及
  • 芬兰
  • 法国
  • 德国
  • 以色列
  • 义大利
  • 荷兰
  • 奈及利亚
  • 挪威
  • 波兰
  • 卡达
  • 俄罗斯
  • 沙乌地阿拉伯
  • 南非
  • 西班牙
  • 瑞典
  • 瑞士
  • 土耳其
  • 阿拉伯聯合大公国
  • 英国

第十三章竞争格局

  • 2023 年市场占有率分析
  • FPNV 定位矩阵,2023
  • 竞争情境分析
  • 战略分析和建议

公司名单

  • Alibaba Group
  • Alphabet Inc.
  • Amazon Web Services, Inc.
  • Apple Inc.
  • Electronic Arts, Inc.
  • Intel Corporation
  • International Business Machines Corporation
  • Microsoft Corporation
  • NVIDIA Corporation
  • Parsec Cloud Inc.
  • Sand soft Ltd.
  • Sony Group Corporation
  • Tencent Holdings Ltd.
  • Ubitus Inc.
  • Utomik BV
Product Code: MRR-436B79517BDD

The Cloud Gaming Market was valued at USD 2.97 billion in 2023, expected to reach USD 3.57 billion in 2024, and is projected to grow at a CAGR of 20.42%, to USD 10.91 billion by 2030.

Cloud gaming, often referred to as gaming-as-a-service, entails delivering video games via remote servers, enabling the user to play games on virtually any connected device without the need for high-end hardware. This industry's scope includes infrastructure, such as data centers and cloud platforms, as well as the games and software required for seamless streaming experiences. As internet connectivity and accessibility improve globally, the necessity for cloud gaming becomes pronounced, offering users flexibility and convenience. Key applications include mobile devices, PCs, and smart TVs, making it accessible to a wide range of end-users, including casual gamers, avid gamers, and even enterprises using gamification for training purposes. Market growth is heavily influenced by advancements in 5G technology, increasing the accessibility and quality of streaming games with lower latency, while the proliferation of smartphones further accelerates the demand.

KEY MARKET STATISTICS
Base Year [2023] USD 2.97 billion
Estimated Year [2024] USD 3.57 billion
Forecast Year [2030] USD 10.91 billion
CAGR (%) 20.42%

The potential for strategic partnerships between tech giants and gaming studios presents fresh opportunities for innovation, such as exclusive content and subscription services. Additionally, emerging markets with improving broadband infrastructure present untapped demographics. However, limitations such as reliance on stable internet connections and data privacy concerns could hinder growth. Challenges also include the high costs associated with maintaining robust servers and the competitive landscape dominated by companies like NVIDIA, Microsoft, and Google, which require smaller companies to differentiate through niche offerings or unique user experiences.

Innovation opportunities lie in developing lightweight cloud-native games and optimizing data management to enhance user experience. Research into edge computing solutions could help mitigate latency issues, while AI-driven personalization can boost user engagement. Ultimately, the market is dynamic and competitive, with a significant upside for companies that prioritize seamless user experiences and continual adaptation to technological advancements, especially regarding infrastructure and content delivery strategies. By focusing on real-time interactivity and cross-platform accessibility, businesses can capitalize on future growth and innovation within the cloud gaming sector.

Market Dynamics: Unveiling Key Market Insights in the Rapidly Evolving Cloud Gaming Market

The Cloud Gaming Market is undergoing transformative changes driven by a dynamic interplay of supply and demand factors. Understanding these evolving market dynamics prepares business organizations to make informed investment decisions, refine strategic decisions, and seize new opportunities. By gaining a comprehensive view of these trends, business organizations can mitigate various risks across political, geographic, technical, social, and economic domains while also gaining a clearer understanding of consumer behavior and its impact on manufacturing costs and purchasing trends.

  • Market Drivers
    • Increasing mobile gaming audience and digitalization in gaming technology
    • Benefits of cloud in reduction of data storage and ease of accessibility
    • Huge adoption of smartphones and tablets across globe
  • Market Restraints
    • Device compatibility and stringent regulations in certain countries for VPN hosting
  • Market Opportunities
    • Adoption and use of 5G technology
    • Increased popularity of multiplayer scenarios and improved cross-platform gaming experience
  • Market Challenges
    • Continuous demand-shift of gamers for new and better gaming experience

Porter's Five Forces: A Strategic Tool for Navigating the Cloud Gaming Market

Porter's five forces framework is a critical tool for understanding the competitive landscape of the Cloud Gaming Market. It offers business organizations with a clear methodology for evaluating their competitive positioning and exploring strategic opportunities. This framework helps businesses assess the power dynamics within the market and determine the profitability of new ventures. With these insights, business organizations can leverage their strengths, address weaknesses, and avoid potential challenges, ensuring a more resilient market positioning.

PESTLE Analysis: Navigating External Influences in the Cloud Gaming Market

External macro-environmental factors play a pivotal role in shaping the performance dynamics of the Cloud Gaming Market. Political, Economic, Social, Technological, Legal, and Environmental factors analysis provides the necessary information to navigate these influences. By examining PESTLE factors, businesses can better understand potential risks and opportunities. This analysis enables business organizations to anticipate changes in regulations, consumer preferences, and economic trends, ensuring they are prepared to make proactive, forward-thinking decisions.

Market Share Analysis: Understanding the Competitive Landscape in the Cloud Gaming Market

A detailed market share analysis in the Cloud Gaming Market provides a comprehensive assessment of vendors' performance. Companies can identify their competitive positioning by comparing key metrics, including revenue, customer base, and growth rates. This analysis highlights market concentration, fragmentation, and trends in consolidation, offering vendors the insights required to make strategic decisions that enhance their position in an increasingly competitive landscape.

FPNV Positioning Matrix: Evaluating Vendors' Performance in the Cloud Gaming Market

The Forefront, Pathfinder, Niche, Vital (FPNV) Positioning Matrix is a critical tool for evaluating vendors within the Cloud Gaming Market. This matrix enables business organizations to make well-informed decisions that align with their goals by assessing vendors based on their business strategy and product satisfaction. The four quadrants provide a clear and precise segmentation of vendors, helping users identify the right partners and solutions that best fit their strategic objectives.

Strategy Analysis & Recommendation: Charting a Path to Success in the Cloud Gaming Market

A strategic analysis of the Cloud Gaming Market is essential for businesses looking to strengthen their global market presence. By reviewing key resources, capabilities, and performance indicators, business organizations can identify growth opportunities and work toward improvement. This approach helps businesses navigate challenges in the competitive landscape and ensures they are well-positioned to capitalize on newer opportunities and drive long-term success.

Key Company Profiles

The report delves into recent significant developments in the Cloud Gaming Market, highlighting leading vendors and their innovative profiles. These include Alibaba Group, Alphabet Inc., Amazon Web Services, Inc., Apple Inc., Electronic Arts, Inc., Intel Corporation, International Business Machines Corporation, Microsoft Corporation, NVIDIA Corporation, Parsec Cloud Inc., Sand soft Ltd., Sony Group Corporation, Tencent Holdings Ltd., Ubitus Inc., and Utomik BV.

Market Segmentation & Coverage

This research report categorizes the Cloud Gaming Market to forecast the revenues and analyze trends in each of the following sub-markets:

  • Based on Type, market is studied across File Streaming and Video Streaming.
  • Based on Gamer, market is studied across Avid Gamers, Casual Gamers, and Hardcore Gamers.
  • Based on Offering, market is studied across Gaming Platform Services and Infrastructure. The Gaming Platform Services is further studied across Content Services and PC Services. The Infrastructure is further studied across Compute, Memory, and Storage.
  • Based on Device, market is studied across Gaming Consoles, Head-Mounted Displays, Personal Computers & Laptops, Smart Televisions, Smartphones, and Tablets.
  • Based on Region, market is studied across Americas, Asia-Pacific, and Europe, Middle East & Africa. The Americas is further studied across Argentina, Brazil, Canada, Mexico, and United States. The United States is further studied across California, Florida, Illinois, New York, Ohio, Pennsylvania, and Texas. The Asia-Pacific is further studied across Australia, China, India, Indonesia, Japan, Malaysia, Philippines, Singapore, South Korea, Taiwan, Thailand, and Vietnam. The Europe, Middle East & Africa is further studied across Denmark, Egypt, Finland, France, Germany, Israel, Italy, Netherlands, Nigeria, Norway, Poland, Qatar, Russia, Saudi Arabia, South Africa, Spain, Sweden, Switzerland, Turkey, United Arab Emirates, and United Kingdom.

The report offers a comprehensive analysis of the market, covering key focus areas:

1. Market Penetration: A detailed review of the current market environment, including extensive data from top industry players, evaluating their market reach and overall influence.

2. Market Development: Identifies growth opportunities in emerging markets and assesses expansion potential in established sectors, providing a strategic roadmap for future growth.

3. Market Diversification: Analyzes recent product launches, untapped geographic regions, major industry advancements, and strategic investments reshaping the market.

4. Competitive Assessment & Intelligence: Provides a thorough analysis of the competitive landscape, examining market share, business strategies, product portfolios, certifications, regulatory approvals, patent trends, and technological advancements of key players.

5. Product Development & Innovation: Highlights cutting-edge technologies, R&D activities, and product innovations expected to drive future market growth.

The report also answers critical questions to aid stakeholders in making informed decisions:

1. What is the current market size, and what is the forecasted growth?

2. Which products, segments, and regions offer the best investment opportunities?

3. What are the key technology trends and regulatory influences shaping the market?

4. How do leading vendors rank in terms of market share and competitive positioning?

5. What revenue sources and strategic opportunities drive vendors' market entry or exit strategies?

Table of Contents

1. Preface

  • 1.1. Objectives of the Study
  • 1.2. Market Segmentation & Coverage
  • 1.3. Years Considered for the Study
  • 1.4. Currency & Pricing
  • 1.5. Language
  • 1.6. Stakeholders

2. Research Methodology

  • 2.1. Define: Research Objective
  • 2.2. Determine: Research Design
  • 2.3. Prepare: Research Instrument
  • 2.4. Collect: Data Source
  • 2.5. Analyze: Data Interpretation
  • 2.6. Formulate: Data Verification
  • 2.7. Publish: Research Report
  • 2.8. Repeat: Report Update

3. Executive Summary

4. Market Overview

5. Market Insights

  • 5.1. Market Dynamics
    • 5.1.1. Drivers
      • 5.1.1.1. Increasing mobile gaming audience and digitalization in gaming technology
      • 5.1.1.2. Benefits of cloud in reduction of data storage and ease of accessibility
      • 5.1.1.3. Huge adoption of smartphones and tablets across globe
    • 5.1.2. Restraints
      • 5.1.2.1. Device compatibility and stringent regulations in certain countries for VPN hosting
    • 5.1.3. Opportunities
      • 5.1.3.1. Adoption and use of 5G technology
      • 5.1.3.2. Increased popularity of multiplayer scenarios and improved cross-platform gaming experience
    • 5.1.4. Challenges
      • 5.1.4.1. Continuous demand-shift of gamers for new and better gaming experience
  • 5.2. Market Segmentation Analysis
  • 5.3. Porter's Five Forces Analysis
    • 5.3.1. Threat of New Entrants
    • 5.3.2. Threat of Substitutes
    • 5.3.3. Bargaining Power of Customers
    • 5.3.4. Bargaining Power of Suppliers
    • 5.3.5. Industry Rivalry
  • 5.4. PESTLE Analysis
    • 5.4.1. Political
    • 5.4.2. Economic
    • 5.4.3. Social
    • 5.4.4. Technological
    • 5.4.5. Legal
    • 5.4.6. Environmental

6. Cloud Gaming Market, by Type

  • 6.1. Introduction
  • 6.2. File Streaming
  • 6.3. Video Streaming

7. Cloud Gaming Market, by Gamer

  • 7.1. Introduction
  • 7.2. Avid Gamers
  • 7.3. Casual Gamers
  • 7.4. Hardcore Gamers

8. Cloud Gaming Market, by Offering

  • 8.1. Introduction
  • 8.2. Gaming Platform Services
    • 8.2.1. Content Services
    • 8.2.2. PC Services
  • 8.3. Infrastructure
    • 8.3.1. Compute
    • 8.3.2. Memory
    • 8.3.3. Storage

9. Cloud Gaming Market, by Device

  • 9.1. Introduction
  • 9.2. Gaming Consoles
  • 9.3. Head-Mounted Displays
  • 9.4. Personal Computers & Laptops
  • 9.5. Smart Televisions
  • 9.6. Smartphones
  • 9.7. Tablets

10. Americas Cloud Gaming Market

  • 10.1. Introduction
  • 10.2. Argentina
  • 10.3. Brazil
  • 10.4. Canada
  • 10.5. Mexico
  • 10.6. United States

11. Asia-Pacific Cloud Gaming Market

  • 11.1. Introduction
  • 11.2. Australia
  • 11.3. China
  • 11.4. India
  • 11.5. Indonesia
  • 11.6. Japan
  • 11.7. Malaysia
  • 11.8. Philippines
  • 11.9. Singapore
  • 11.10. South Korea
  • 11.11. Taiwan
  • 11.12. Thailand
  • 11.13. Vietnam

12. Europe, Middle East & Africa Cloud Gaming Market

  • 12.1. Introduction
  • 12.2. Denmark
  • 12.3. Egypt
  • 12.4. Finland
  • 12.5. France
  • 12.6. Germany
  • 12.7. Israel
  • 12.8. Italy
  • 12.9. Netherlands
  • 12.10. Nigeria
  • 12.11. Norway
  • 12.12. Poland
  • 12.13. Qatar
  • 12.14. Russia
  • 12.15. Saudi Arabia
  • 12.16. South Africa
  • 12.17. Spain
  • 12.18. Sweden
  • 12.19. Switzerland
  • 12.20. Turkey
  • 12.21. United Arab Emirates
  • 12.22. United Kingdom

13. Competitive Landscape

  • 13.1. Market Share Analysis, 2023
  • 13.2. FPNV Positioning Matrix, 2023
  • 13.3. Competitive Scenario Analysis
  • 13.4. Strategy Analysis & Recommendation

Companies Mentioned

  • 1. Alibaba Group
  • 2. Alphabet Inc.
  • 3. Amazon Web Services, Inc.
  • 4. Apple Inc.
  • 5. Electronic Arts, Inc.
  • 6. Intel Corporation
  • 7. International Business Machines Corporation
  • 8. Microsoft Corporation
  • 9. NVIDIA Corporation
  • 10. Parsec Cloud Inc.
  • 11. Sand soft Ltd.
  • 12. Sony Group Corporation
  • 13. Tencent Holdings Ltd.
  • 14. Ubitus Inc.
  • 15. Utomik BV

LIST OF FIGURES

  • FIGURE 1. CLOUD GAMING MARKET RESEARCH PROCESS
  • FIGURE 2. CLOUD GAMING MARKET SIZE, 2023 VS 2030
  • FIGURE 3. GLOBAL CLOUD GAMING MARKET SIZE, 2018-2030 (USD MILLION)
  • FIGURE 4. GLOBAL CLOUD GAMING MARKET SIZE, BY REGION, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 5. GLOBAL CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 6. GLOBAL CLOUD GAMING MARKET SIZE, BY TYPE, 2023 VS 2030 (%)
  • FIGURE 7. GLOBAL CLOUD GAMING MARKET SIZE, BY TYPE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 8. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMER, 2023 VS 2030 (%)
  • FIGURE 9. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMER, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 10. GLOBAL CLOUD GAMING MARKET SIZE, BY OFFERING, 2023 VS 2030 (%)
  • FIGURE 11. GLOBAL CLOUD GAMING MARKET SIZE, BY OFFERING, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 12. GLOBAL CLOUD GAMING MARKET SIZE, BY DEVICE, 2023 VS 2030 (%)
  • FIGURE 13. GLOBAL CLOUD GAMING MARKET SIZE, BY DEVICE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 14. AMERICAS CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 15. AMERICAS CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 16. UNITED STATES CLOUD GAMING MARKET SIZE, BY STATE, 2023 VS 2030 (%)
  • FIGURE 17. UNITED STATES CLOUD GAMING MARKET SIZE, BY STATE, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 18. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 19. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 20. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2030 (%)
  • FIGURE 21. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY COUNTRY, 2023 VS 2024 VS 2030 (USD MILLION)
  • FIGURE 22. CLOUD GAMING MARKET SHARE, BY KEY PLAYER, 2023
  • FIGURE 23. CLOUD GAMING MARKET, FPNV POSITIONING MATRIX, 2023

LIST OF TABLES

  • TABLE 1. CLOUD GAMING MARKET SEGMENTATION & COVERAGE
  • TABLE 2. UNITED STATES DOLLAR EXCHANGE RATE, 2018-2023
  • TABLE 3. GLOBAL CLOUD GAMING MARKET SIZE, 2018-2030 (USD MILLION)
  • TABLE 4. GLOBAL CLOUD GAMING MARKET SIZE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 5. GLOBAL CLOUD GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 6. CLOUD GAMING MARKET DYNAMICS
  • TABLE 7. GLOBAL CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 8. GLOBAL CLOUD GAMING MARKET SIZE, BY FILE STREAMING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 9. GLOBAL CLOUD GAMING MARKET SIZE, BY VIDEO STREAMING, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 10. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 11. GLOBAL CLOUD GAMING MARKET SIZE, BY AVID GAMERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 12. GLOBAL CLOUD GAMING MARKET SIZE, BY CASUAL GAMERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 13. GLOBAL CLOUD GAMING MARKET SIZE, BY HARDCORE GAMERS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 14. GLOBAL CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 15. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 16. GLOBAL CLOUD GAMING MARKET SIZE, BY CONTENT SERVICES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 17. GLOBAL CLOUD GAMING MARKET SIZE, BY PC SERVICES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 18. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 19. GLOBAL CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 20. GLOBAL CLOUD GAMING MARKET SIZE, BY COMPUTE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 21. GLOBAL CLOUD GAMING MARKET SIZE, BY MEMORY, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 22. GLOBAL CLOUD GAMING MARKET SIZE, BY STORAGE, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 23. GLOBAL CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 24. GLOBAL CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 25. GLOBAL CLOUD GAMING MARKET SIZE, BY GAMING CONSOLES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 26. GLOBAL CLOUD GAMING MARKET SIZE, BY HEAD-MOUNTED DISPLAYS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 27. GLOBAL CLOUD GAMING MARKET SIZE, BY PERSONAL COMPUTERS & LAPTOPS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 28. GLOBAL CLOUD GAMING MARKET SIZE, BY SMART TELEVISIONS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 29. GLOBAL CLOUD GAMING MARKET SIZE, BY SMARTPHONES, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 30. GLOBAL CLOUD GAMING MARKET SIZE, BY TABLETS, BY REGION, 2018-2030 (USD MILLION)
  • TABLE 31. AMERICAS CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 32. AMERICAS CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 33. AMERICAS CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 34. AMERICAS CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 35. AMERICAS CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 36. AMERICAS CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 37. AMERICAS CLOUD GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 38. ARGENTINA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 39. ARGENTINA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 40. ARGENTINA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 41. ARGENTINA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 42. ARGENTINA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 43. ARGENTINA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 44. BRAZIL CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 45. BRAZIL CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 46. BRAZIL CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 47. BRAZIL CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 48. BRAZIL CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 49. BRAZIL CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 50. CANADA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 51. CANADA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 52. CANADA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 53. CANADA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 54. CANADA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 55. CANADA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 56. MEXICO CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 57. MEXICO CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 58. MEXICO CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 59. MEXICO CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 60. MEXICO CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 61. MEXICO CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 62. UNITED STATES CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 63. UNITED STATES CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 64. UNITED STATES CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 65. UNITED STATES CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 66. UNITED STATES CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 67. UNITED STATES CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 68. UNITED STATES CLOUD GAMING MARKET SIZE, BY STATE, 2018-2030 (USD MILLION)
  • TABLE 69. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 70. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 71. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 72. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 73. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 74. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 75. ASIA-PACIFIC CLOUD GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 76. AUSTRALIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 77. AUSTRALIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 78. AUSTRALIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 79. AUSTRALIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 80. AUSTRALIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 81. AUSTRALIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 82. CHINA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 83. CHINA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 84. CHINA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 85. CHINA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 86. CHINA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 87. CHINA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 88. INDIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 89. INDIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 90. INDIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 91. INDIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 92. INDIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 93. INDIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 94. INDONESIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 95. INDONESIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 96. INDONESIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 97. INDONESIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 98. INDONESIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 99. INDONESIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 100. JAPAN CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 101. JAPAN CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 102. JAPAN CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 103. JAPAN CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 104. JAPAN CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 105. JAPAN CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 106. MALAYSIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 107. MALAYSIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 108. MALAYSIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 109. MALAYSIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 110. MALAYSIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 111. MALAYSIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 112. PHILIPPINES CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 113. PHILIPPINES CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 114. PHILIPPINES CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 115. PHILIPPINES CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 116. PHILIPPINES CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 117. PHILIPPINES CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 118. SINGAPORE CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 119. SINGAPORE CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 120. SINGAPORE CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 121. SINGAPORE CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 122. SINGAPORE CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 123. SINGAPORE CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 124. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 125. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 126. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 127. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 128. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 129. SOUTH KOREA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 130. TAIWAN CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 131. TAIWAN CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 132. TAIWAN CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 133. TAIWAN CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 134. TAIWAN CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 135. TAIWAN CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 136. THAILAND CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 137. THAILAND CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 138. THAILAND CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 139. THAILAND CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 140. THAILAND CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 141. THAILAND CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 142. VIETNAM CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 143. VIETNAM CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 144. VIETNAM CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 145. VIETNAM CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 146. VIETNAM CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 147. VIETNAM CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 148. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 149. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 150. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 151. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 152. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 153. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 154. EUROPE, MIDDLE EAST & AFRICA CLOUD GAMING MARKET SIZE, BY COUNTRY, 2018-2030 (USD MILLION)
  • TABLE 155. DENMARK CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 156. DENMARK CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 157. DENMARK CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 158. DENMARK CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 159. DENMARK CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 160. DENMARK CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 161. EGYPT CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 162. EGYPT CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 163. EGYPT CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 164. EGYPT CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 165. EGYPT CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 166. EGYPT CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 167. FINLAND CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 168. FINLAND CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 169. FINLAND CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 170. FINLAND CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 171. FINLAND CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 172. FINLAND CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 173. FRANCE CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 174. FRANCE CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 175. FRANCE CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 176. FRANCE CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 177. FRANCE CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 178. FRANCE CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 179. GERMANY CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 180. GERMANY CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 181. GERMANY CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 182. GERMANY CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 183. GERMANY CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 184. GERMANY CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 185. ISRAEL CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 186. ISRAEL CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 187. ISRAEL CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 188. ISRAEL CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 189. ISRAEL CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 190. ISRAEL CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 191. ITALY CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 192. ITALY CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 193. ITALY CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 194. ITALY CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 195. ITALY CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 196. ITALY CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 197. NETHERLANDS CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 198. NETHERLANDS CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 199. NETHERLANDS CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 200. NETHERLANDS CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 201. NETHERLANDS CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 202. NETHERLANDS CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 203. NIGERIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 204. NIGERIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 205. NIGERIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 206. NIGERIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 207. NIGERIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 208. NIGERIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 209. NORWAY CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 210. NORWAY CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 211. NORWAY CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 212. NORWAY CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 213. NORWAY CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 214. NORWAY CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 215. POLAND CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 216. POLAND CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 217. POLAND CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 218. POLAND CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 219. POLAND CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 220. POLAND CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 221. QATAR CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 222. QATAR CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 223. QATAR CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 224. QATAR CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 225. QATAR CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 226. QATAR CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 227. RUSSIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 228. RUSSIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 229. RUSSIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 230. RUSSIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 231. RUSSIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 232. RUSSIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 233. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 234. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 235. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 236. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 237. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 238. SAUDI ARABIA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 239. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 240. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 241. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 242. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 243. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 244. SOUTH AFRICA CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 245. SPAIN CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 246. SPAIN CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 247. SPAIN CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 248. SPAIN CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 249. SPAIN CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 250. SPAIN CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 251. SWEDEN CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 252. SWEDEN CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 253. SWEDEN CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 254. SWEDEN CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 255. SWEDEN CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 256. SWEDEN CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 257. SWITZERLAND CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 258. SWITZERLAND CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 259. SWITZERLAND CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 260. SWITZERLAND CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 261. SWITZERLAND CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 262. SWITZERLAND CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 263. TURKEY CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 264. TURKEY CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 265. TURKEY CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 266. TURKEY CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 267. TURKEY CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 268. TURKEY CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 269. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 270. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 271. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 272. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 273. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 274. UNITED ARAB EMIRATES CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 275. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY TYPE, 2018-2030 (USD MILLION)
  • TABLE 276. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY GAMER, 2018-2030 (USD MILLION)
  • TABLE 277. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY OFFERING, 2018-2030 (USD MILLION)
  • TABLE 278. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY GAMING PLATFORM SERVICES, 2018-2030 (USD MILLION)
  • TABLE 279. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY INFRASTRUCTURE, 2018-2030 (USD MILLION)
  • TABLE 280. UNITED KINGDOM CLOUD GAMING MARKET SIZE, BY DEVICE, 2018-2030 (USD MILLION)
  • TABLE 281. CLOUD GAMING MARKET SHARE, BY KEY PLAYER, 2023
  • TABLE 282. CLOUD GAMING MARKET, FPNV POSITIONING MATRIX, 2023