封面
市场调查报告书
商品编码
1563230

量子运算市场

Quantum Computing - Perspectives, Main Trends, Use Cases

出版日期: | 出版商: IDATE | 英文 54 Pages | 商品交期: 最快1-2个工作天内

价格

本报告全面概​​述了量子运算市场,研究了其前景、发展现状和用例。它对各种量子计算技术及其功能进行了易于理解的解释,并概述了量子计算的潜在优势及其开发中涉及的技术课题。它还介绍了开发量子电脑的竞赛,以及显示该技术当前状态和未来课题的路线图。

我们也概述了量子技术生态系统的主要参与者及其在该领域的举措和投资。最后,我们分析了该技术的演变、其预测影响以及发展和网路安全前景。

目录

第1章 摘要

第2章 量子运算定义

  • 量子运算词彙表
  • 量子电脑的量子特性和原理

第3章 量子运算技术

  • 调查范围
  • 对量子运算的2个主要的方法
  • 量子类比计算
  • 量子闸极计算
  • 量子位元:技术

第4章 量子技术的进步

  • 量子运算的优点
  • 量子的困难
  • 量子电脑的竞争
  • 量子电脑的性能比较
  • 量子运算的蓝图

第5章 量子技术的应用

  • 量子运算的应用
  • 受到量子运算影响的主要产业
    • 财政
    • 生命科学
    • 网路与安全防卫
    • 能源和材料
    • 物流和供应链

第6章 主要加入企业与措施

  • 科技龙头简介
  • 量子运算领域的Start-Ups企业数100公司
    • Start-Ups企业的简介
  • 公共举措
  • 国家量子技术计划

第7章 分析与预测

  • 量子运算的收益
  • 技术性观点:量子运算相关先入之见
  • 生态系统分析
  • 网路安全预测
  • 发展前景
  • 未来发展的愿景
Product Code: M00119

This report provides a comprehensive overview of quantum computing, examining its prospects, current state of development, and use cases.

    • It offers an accessible description of various quantum computing technologies and how they function.
    • The report outlines the potential benefits of quantum computing and the technical challenges involved in its development.
    • It presents the race to develop quantum computers, along with a roadmap illustrating the current state of the technology and the challenges ahead.
    • By exploring potential applications, this report identifies sectors that could be impacted by the rise of quantum computing.
    • It provides an overview of the key players in the quantum technology ecosystem, along with initiatives and investments in the field.
    • Finally, the study analyses the likely evolution of the technology, its foreseeable effects, and prospects for development and cybersecurity.

Table of Contents

1. Summary

2. Definition of quantum computing

  • 2.1 Quantum computing glossary
  • 2.2. Quantum properties and principles for a quantum computer

3. Quantum computing technologies

  • 3.1 Scope of the study
  • 3.2. The two main approaches to quantum computing
  • 3.3 Quantum analog calculation
  • 3.4. Computing with quantum gates
  • 3.5. Qubit: technologies

4. Advances in quantum technology

  • 4.1. Advantages of quantum computing
  • 4.2. The difficulties of quantum
  • 4.3. The race to the quantum computer
  • 4.4 Comparing the performance of quantum computers
  • 4.5. Quantum computing roadmap

5. Applications of quantum technology

  • 5.1. Applications of quantum computing
  • 5.2. Main industries impacted by quantum computing
    • 5.2.1 Finance
    • 5.2.2 Life sciences
    • 5.2.3 Cybersecurity & Defence
    • 5.2.4 Energy and materials
    • 5.2.5 Logistics and supply chain

6. Key players and initiatives

  • 6.1. Profiles of the tech giants
  • 6.2. Hundreds of start-ups in quantum computing
    • 6.2.1 Profile of start-ups
  • 6.3 Public initiatives
  • 6.3. National quantum technology programmes

7. Analysis and outlook

  • 7.1. Revenues from Quantum Computing
  • 7.1. Technological perspective: preconceived ideas about quantum computing
  • 7.2. Ecosystem analysis
  • 7.3. Outlook for cyber security
  • 7.4. Development prospects
  • 7.5. Vision of future development

List of Tables

1. Summary

2. Definition and context of cloud gaming

  • 2.1. The role of cloud gaming
  • 2.2. Cloud games providers: On-demand games platforms
  • 2.3 Cloud game providers: Remote platform
  • 2.4. Cloud gaming providers: B2B cloud gaming solutions
  • 2.5. Peripherals
  • 2.6. Analysis of cloud gaming (positive points / negative points)
  • 2.7. The target audience
  • 2.8. Key players in the cloud gaming market
  • 2.9. The video game market
  • 2.10. The failure of Google Stadia

3. Use cases for cloud gaming providers

  • 3.1 Xcloud (Microsoft)
  • 3.2 GeForce Now (Nvidia)
  • 3.3. Playstation Plus (SONY)
  • 3.4. Luna (Amazon)
  • 3.5. The Netflix case
  • 3.6. Pleio (Bouygues Telecom)
  • 3.7. Antstream
  • 3.8. Other cloud gaming distributors
  • 3.9. Market positioning

4. Partnerships

  • 4.1. Does the future of cloud gaming lie in bundles?
  • 4.2 Microsoft versus Apple
  • 4.3. Telecommunications operators
  • 4.4. Smart TV Suppliers

5. Beneficial technological innovations

  • 5.1. Edge Computing
  • 5.2. 5G is a key technological catalyst for cloud gaming
  • 5.3. Open Gateway APIs
  • 5.4. The arrival of Wifi 7

6. Market forecasts

  • 6.1. Subscriptions to Cloud Gaming services
  • 6.2. Global value of the Cloud Gaming market

7. About IDATE