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市场调查报告书
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1457130

穿戴式装置市场 - 2024 年至 2029 年预测

Wearable Devices Market - Forecasts from 2024 to 2029

出版日期: | 出版商: Knowledge Sourcing Intelligence | 英文 142 Pages | 商品交期: 最快1-2个工作天内

价格
简介目录

2022年穿戴式装置市场价值为876亿美元,复合年增长率为15.94%,2029年市场规模将达2,467.36亿美元。

这包括智慧型手錶、健身追踪器和类比手錶等。由于技术突破,可穿戴技术正在成为发明和开发的焦点。例如,随着物联网 (IoT) 变得更加复杂并整合到设备中,智慧衬衫可以无形地追踪健康指标。手錶与智慧型手机的同步也是一项不断发展的技术,设备中内建了许多创新功能。为了加快和简化接听电话的过程,眼镜产品和眼镜现在配备了通话功能。

社群媒体的使用量不断增加以及不断更新贴文的潜在趋势正在推动该市场的需求。操作设备的便利性增加是人们使用穿戴式装置的原因。由于穿戴式装置在不同应用中的采用率不断提高,全球市场正在不断成长。由于公司对研发计划的大量投资,智慧型手錶支援的功能数量正在迅速增加。智慧型手錶的发展彻底改变了手錶产业,佩戴智慧型手錶已经成为一种身份的象征。

全球健康意识的提高有助于预测期内的市场成长。

肥胖和糖尿病的病例日益增加,需要记录活动量、卡路里摄取量、胆固醇水平、心率、血压和睡眠模式等资讯。穿戴式装置就是为了这个目的。个人美容也是一个蓬勃发展的行业,间接影响该市场的成长。例如,运动的人可以透过此类设备维持卡路里摄取量。另一方面,此类设备的使用也引发了隐私和安全问题。输入设备的使用者资讯可能会被滥用。电池寿命短是阻碍人们购买这些产品的另一个限制因素。公司必须在研发上投入更多资金才能保持在该产业的竞争力。

北美和欧洲占据穿戴式装置市场主要份额

北美是世界卓越技术进步的中心,这已不是什么秘密。随着智慧型设备变得越来越普遍,更强大、更先进的穿戴式科技越来越受到追捧。该地区的关键因素包括可支配收入的增加、改进设备的快速普及和吸引力。此外,苹果、Fitbit 和 Garmin 等穿戴式装置供应商在该地区的强大影响力也支持了市场成长。由于许多体育协会加大投资以确保高薪职业运动员避免可避免的伤害,该地区的可穿戴设备市场预计将成长。

主要市场推出

  • 2023年8月,Gizmore与Staunch Electronics India宣布建立策略合作伙伴关係,扩大Gizmore在穿戴式装置和耳戴装置市场的市场占有率,并为客户提供尖端产品。透过此次合作,Gizmore 预计在 2023 年至 2024 年间销售 100 万台音讯设备,特别关注真正的无线耳机市场。
  • 2023 年 6 月,义大利泳装 Arena Italia 宣布正在体育产业的可穿戴设备和技术领域寻找收购机会。此外,具有运动科学领域内部技术背景、製造各种可穿戴设备和用于追踪游泳运动员表现的技术感测器的公司也可能会引起兴趣。

目录

第一章 简介

  • 市场概况
  • 市场定义
  • 调查范围
  • 市场区隔
  • 货币
  • 先决条件
  • 基准年和预测年时间表
  • 相关利益者的主要利益

第二章调查方法

  • 研究设计
  • 调查过程

第三章执行摘要

  • 主要发现
  • CXO观点

第四章市场动态

  • 市场驱动因素
  • 市场限制因素
  • 波特五力分析
  • 产业价值链分析
  • 分析师观点

第五章穿戴式装置市场:依产品分类

  • 介绍
  • 手錶
  • 织物
  • 眼镜
  • 健身追踪器
  • 其他的

第六章穿戴式装置市场:依最终用户分类

  • 介绍
  • 个人用户
  • 公司

第七章穿戴式装置市场:依连结媒介分类

  • 介绍
  • ANT+
  • Bluetooth
  • Wi-Fi
  • 行动电话
  • NFC

第八章穿戴式装置市场:依科技分类

  • 介绍
  • 电脑技术
  • 显示技术
  • 网路科技
  • 定位技术
  • 感测器技术

第九章穿戴式装置市场:按地区

  • 介绍
  • 北美洲
  • 南美洲
  • 欧洲
  • 中东/非洲
  • 亚太地区

第十章竞争环境及分析

  • 主要企业及策略分析
  • 市场占有率分析
  • 合併、收购、协议和合作
  • 竞争对手仪表板

第十一章 公司简介

  • Apple, Inc.
  • COVIDien(Medtronic Zephyr)
  • Tex-Ray(Aiq Smart Clothing)
  • Fitbit
  • Xiaomi
  • LG Electronics
  • Garmin Ltd.
  • Essilor(Luxottica Group)
  • Huawei Device Co., Ltd
  • Fossil Group
简介目录
Product Code: KSI061610015

The wearable devices market is evaluated at US$87.6 billion for the year 2022 growing at a CAGR of 15.94% reaching the market size of US$246.736 billion by the year 2029.

They include, among other things, smartwatches, fitness trackers, and analogue watches. Wearable technology is becoming a focus of invention and development as a result of technological breakthroughs. For instance, the Internet of Things (IoT) is being incorporated into devices to give them sophistication, and Smart Shirts track health-related metrics invisibly. Watch synchronization with smartphones is also a developing technology with a slew of innovative features being incorporated into the devices. To speed up and simplify the process of receiving the phone, eyewear or spectacles now have a calling capability.

The rise of social media usage and the underlying tendency towards remaining updated with its posts is driving the demand for this market. Increasing Convenience in the handling of devices is a reason why people use wearable devices. The Global Wearable Device Market is growing due to its increasing adoption of diverse applications. The number of functions performed by smartwatches is rising spree with heavy investments by companies in their research and development projects. The development of smartwatches has brought a radical transformation in the watch industry and made wearing smartwatches a status symbol.

The growing health awareness at the global level is contributing to the market growth in the forecast period.

A plethora of obesity and diabetes cases are getting added every day which requires people to keep track of their activities, calorie intake, cholesterol levels, heartbeat rate, blood pressure, sleeping patterns, etc. Wearable devices serve this purpose. Personal grooming is also a booming industry that indirectly impacts the growth of this market, for instance- people working out can maintain their calorie intake through such devices. On the flip side, there is also a privacy or security concern that gets attached to the use of such devices. Information of the user that gets populated in the devices is vulnerable to being misused. Battery life and a shorter life span are some of the constraints that deter people from buying such products. Companies must incur a lot of expenditure on Research & Development to remain competitive in the industry

North America and Europe hold significant shares in the wearable devices market

It is well known that North America serves as the global centre for all notable technological advancements. More potent and advanced wearable technologies are becoming more and more in demand as smart devices become more commonplace. Some of the main factors in this geographic area are the rise in disposable income as well as the quick uptake and appeal of improved devices. The growth of the market is also aided by the strong presence of wearable vendors in the area, including Apple, Fitbit, and Garmin. The region's wearables market is predicted to grow as a result of numerous sports associations making greater investments to ensure that highly compensated professional athletes never suffer avoidable injuries.

Product Offerings

  • Special edition Vofit Jr. Black Panther 3: Special edition Vofit Jr. Black Panther 3 is a sturdy, swim-friendly activity tracker that has a bright display and a battery life of up to a year, allowing kids can play without having to recharge it. In the Garmin Jr.TM app, kids can experience the most thrilling moments of the Black Panther's life alongside their favourite Marvel Avengers characters by achieving daily activity objectives. By doing so, they can unlock new app experiences, games, and icons. The ICE (in case of emergency) widget also offers quick access to a child's emergency contact information.
  • Zephyr HxMBT: The HxMBT is a compact, comfortable consumer gadget that combines speed and distance with Zephyr's patented BioHarness smart-fabric heart rate technology, which is employed in high-end professional markets. The HxM BT solution raises the bar for tracking one's health and fitness when combined with Zephyr's mobile phone-enabled training tools. For consumer fitness and wellbeing applications, deeper web integration can enable intuitive monitoring of advancement over time and an engaging user experience.

Market key launches

  • In August 2023, Gizmore and Staunch Electronics India announced a strategic alliance to increase Gizmore's market share in the wearable and hearable markets and provide its clients with cutting-edge merchandise. Gizmore anticipates selling one million audio devices through this partnership in 2023-2024, with a particular emphasis on the market for truly wireless earphones.
  • In June 2023, Arena Italia, an Italian swimwear company, declared that it was searching for acquisition opportunities in the wearable technology space for the sports industry. Additionally, companies with in-house technological backgrounds in sports science that produce a variety of wearable devices and technological sensors to track swimmers' performances could be considered targets of interest.

Segmentation:

By Product

  • Watches
  • Fabric
  • Glasses
  • Fitness Trackers
  • Others

By End-User

  • Personal Users
  • Enterprises

By Connectivity Medium

  • ANT+
  • Bluetooth
  • Wi-Fi
  • Cellular
  • NFC

By Technology

  • Computer Technology
  • Display Technology
  • Networking Technology
  • Positioning Technology
  • Sensor Technology

By Geography

  • North America
  • USA
  • Canada
  • Mexico
  • South America
  • Brazil
  • Argentina
  • Others
  • Europe
  • UK
  • Germany
  • France
  • Italy
  • Others
  • Middle East and Africa
  • Saudi Arabia
  • UAE
  • Israel
  • Others
  • Asia Pacific
  • Japan
  • China
  • India
  • South Korea
  • Taiwan
  • Thailand
  • Indonesia
  • Others

TABLE OF CONTENTS

1. INTRODUCTION

  • 1.1. Market Overview
  • 1.2. Market Definition
  • 1.3. Scope of the Study
  • 1.4. Market Segmentation
  • 1.5. Currency
  • 1.6. Assumptions
  • 1.7. Base, and Forecast Years Timeline
  • 1.8. Key Benefits to the Stakeholder

2. RESEARCH METHODOLOGY

  • 2.1. Research Design
  • 2.2. Research Processes

3. EXECUTIVE SUMMARY

  • 3.1. Key Findings
  • 3.2. CXO Perspective

4. MARKET DYNAMICS

  • 4.1. Market Drivers
  • 4.2. Market Restraints
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers
    • 4.3.2. Bargaining Power of Buyers
    • 4.3.3. Threat of New Entrants
    • 4.3.4. Threat of Substitutes
    • 4.3.5. Competitive Rivalry in the Industry
  • 4.4. Industry Value Chain Analysis
  • 4.5. Analyst View

5. WEARABLE DEVICES MARKET, BY-PRODUCTS

  • 5.1. Introduction
  • 5.2. Watches
    • 5.2.1. Market Trends and Opportunities
    • 5.2.2. Growth Prospects
    • 5.2.3. Geographic Lucrativeness
  • 5.3. Fabric
    • 5.3.1. Market Trends and Opportunities
    • 5.3.2. Growth Prospects
    • 5.3.3. Geographic Lucrativeness
  • 5.4. Glasses
    • 5.4.1. Market Trends and Opportunities
    • 5.4.2. Growth Prospects
    • 5.4.3. Geographic Lucrativeness
  • 5.5. Fitness Trackers
    • 5.5.1. Market Trends and Opportunities
    • 5.5.2. Growth Prospects
    • 5.5.3. Geographic Lucrativeness
  • 5.6. Others
    • 5.6.1. Market Trends and Opportunities
    • 5.6.2. Growth Prospects
    • 5.6.3. Geographic Lucrativeness

6. WEARABLE DEVICES MARKET, BY END-USERS

  • 6.1. Introduction
  • 6.2. Personal Users
    • 6.2.1. Market Trends and Opportunities
    • 6.2.2. Growth Prospects
    • 6.2.3. Geographic Lucrativeness
  • 6.3. Enterprises
    • 6.3.1. Market Trends and Opportunities
    • 6.3.2. Growth Prospects
    • 6.3.3. Geographic Lucrativeness

7. WEARABLE DEVICES MARKET, BY CONNECTIVITY MEDIUM

  • 7.1. Introduction
  • 7.2. ANT+
    • 7.2.1. Market Trends and Opportunities
    • 7.2.2. Growth Prospects
    • 7.2.3. Geographic Lucrativeness
  • 7.3. Bluetooth
    • 7.3.1. Market Trends and Opportunities
    • 7.3.2. Growth Prospects
    • 7.3.3. Geographic Lucrativeness
  • 7.4. Wi-Fi
    • 7.4.1. Market Trends and Opportunities
    • 7.4.2. Growth Prospects
    • 7.4.3. Geographic Lucrativeness
  • 7.5. Cellular
    • 7.5.1. Market Trends and Opportunities
    • 7.5.2. Growth Prospects
    • 7.5.3. Geographic Lucrativeness
  • 7.6. NFC
    • 7.6.1. Market Trends and Opportunities
    • 7.6.2. Growth Prospects
    • 7.6.3. Geographic Lucrativeness

8. WEARABLE DEVICES MARKET, BY TECHNOLOGY

  • 8.1. Introduction
  • 8.2. Computer Technology
    • 8.2.1. Market Trends and Opportunities
    • 8.2.2. Growth Prospects
    • 8.2.3. Geographic Lucrativeness
  • 8.3. Display Technology
    • 8.3.1. Market Trends and Opportunities
    • 8.3.2. Growth Prospects
    • 8.3.3. Geographic Lucrativeness
  • 8.4. Networking Technology
    • 8.4.1. Market Trends and Opportunities
    • 8.4.2. Growth Prospects
    • 8.4.3. Geographic Lucrativeness
  • 8.5. Positioning Technology
    • 8.5.1. Market Trends and Opportunities
    • 8.5.2. Growth Prospects
    • 8.5.3. Geographic Lucrativeness
  • 8.6. Sensor Technology
    • 8.6.1. Market Trends and Opportunities
    • 8.6.2. Growth Prospects
    • 8.6.3. Geographic Lucrativeness

9. WEARABLE DEVICES MARKET, BY GEOGRAPHY

  • 9.1. Introduction
  • 9.2. North America
    • 9.2.1. By Type
    • 9.2.2. By End-Users
    • 9.2.3. By Connectivity Medium
    • 9.2.4. By Technology
    • 9.2.5. By Country
      • 9.2.5.1. USA
        • 9.2.5.1.1. Market Trends and Opportunities
        • 9.2.5.1.2. Growth Prospects
      • 9.2.5.2. Canada
        • 9.2.5.2.1. Market Trends and Opportunities
        • 9.2.5.2.2. Growth Prospects
      • 9.2.5.3. Mexico
        • 9.2.5.3.1. Market Trends and Opportunities
        • 9.2.5.3.2. Growth Prospects
  • 9.3. South America
    • 9.3.1. By Type
    • 9.3.2. By End-Users
    • 9.3.3. By Connectivity Medium
    • 9.3.4. By Technology
    • 9.3.5. By Country
      • 9.3.5.1. Brazil
        • 9.3.5.1.1. Market Trends and Opportunities
        • 9.3.5.1.2. Growth Prospects
      • 9.3.5.2. Argentina
        • 9.3.5.2.1. Market Trends and Opportunities
        • 9.3.5.2.2. Growth Prospects
      • 9.3.5.3. Others
        • 9.3.5.3.1. Market Trends and Opportunities
        • 9.3.5.3.2. Growth Prospects
  • 9.4. Europe
    • 9.4.1. By Type
    • 9.4.2. By End-Users
    • 9.4.3. By Connectivity Medium
    • 9.4.4. By Technology
    • 9.4.5. By Country
      • 9.4.5.1. UK
        • 9.4.5.1.1. Market Trends and Opportunities
        • 9.4.5.1.2. Growth Prospects
      • 9.4.5.2. Germany
        • 9.4.5.2.1. Market Trends and Opportunities
        • 9.4.5.2.2. Growth Prospects
      • 9.4.5.3. France
        • 9.4.5.3.1. Market Trends and Opportunities
        • 9.4.5.3.2. Growth Prospects
      • 9.4.5.4. Italy
        • 9.4.5.4.1. Market Trends and Opportunities
        • 9.4.5.4.2. Growth Prospects
      • 9.4.5.5. Others
        • 9.4.5.5.1. Market Trends and Opportunities
        • 9.4.5.5.2. Growth Prospects
  • 9.5. Middle East and Africa
    • 9.5.1. By Type
    • 9.5.2. By End-Users
    • 9.5.3. By Connectivity Medium
    • 9.5.4. By Technology
    • 9.5.5. By Country
      • 9.5.5.1. Saudi Arabia
        • 9.5.5.1.1. Market Trends and Opportunities
        • 9.5.5.1.2. Growth Prospects
      • 9.5.5.2. UAE
        • 9.5.5.2.1. Market Trends and Opportunities
        • 9.5.5.2.2. Growth Prospects
      • 9.5.5.3. Israel
        • 9.5.5.3.1. Market Trends and Opportunities
        • 9.5.5.3.2. Growth Prospects
      • 9.5.5.4. Others
        • 9.5.5.4.1. Market Trends and Opportunities
        • 9.5.5.4.2. Growth Prospects
  • 9.6. Asia Pacific
    • 9.6.1. By Type
    • 9.6.2. By End-Users
    • 9.6.3. By Connectivity Medium
    • 9.6.4. By Technology
    • 9.6.5. By Country
      • 9.6.5.1. Japan
        • 9.6.5.1.1. Market Trends and Opportunities
        • 9.6.5.1.2. Growth Prospects
      • 9.6.5.2. China
        • 9.6.5.2.1. Market Trends and Opportunities
        • 9.6.5.2.2. Growth Prospects
      • 9.6.5.3. India
        • 9.6.5.3.1. Market Trends and Opportunities
        • 9.6.5.3.2. Growth Prospects
      • 9.6.5.4. South Korea
        • 9.6.5.4.1. Market Trends and Opportunities
        • 9.6.5.4.2. Growth Prospects
      • 9.6.5.5. Taiwan
        • 9.6.5.5.1. Market Trends and Opportunities
        • 9.6.5.5.2. Growth Prospects
      • 9.6.5.6. Thailand
        • 9.6.5.6.1. Market Trends and Opportunities
        • 9.6.5.6.2. Growth Prospects
      • 9.6.5.7. Indonesia
        • 9.6.5.7.1. Market Trends and Opportunities
        • 9.6.5.7.2. Growth Prospects
      • 9.6.5.8. Others
        • 9.6.5.8.1. Market Trends and Opportunities
        • 9.6.5.8.2. Growth Prospects

10. COMPETITIVE ENVIRONMENT AND ANALYSIS

  • 10.1. Major Players and Strategy Analysis
  • 10.2. Market Share Analysis
  • 10.3. Mergers, Acquisitions, Agreements, and Collaborations
  • 10.4. Competitive Dashboard

11. COMPANY PROFILES

  • 11.1. Apple, Inc.
  • 11.2. Covidien (Medtronic Zephyr)
  • 11.3. Tex-Ray (Aiq Smart Clothing)
  • 11.4. Fitbit
  • 11.5. Xiaomi
  • 11.6. LG Electronics
  • 11.7. Garmin Ltd.
  • 11.8. Essilor (Luxottica Group)
  • 11.9. Huawei Device Co., Ltd
  • 11.10. Fossil Group