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市场调查报告书
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1866487

企业数位学习市场:2025-2030 年预测

Corporate E-Learning Market - Forecasts from 2025 to 2030

出版日期: | 出版商: Knowledge Sourcing Intelligence | 英文 145 Pages | 商品交期: 最快1-2个工作天内

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简介目录

企业数位学习市场规模及预测:

企业数位学习市场预计将从 2025 年的 288.97 亿美元成长到 2030 年的 460.75 亿美元,复合年增长率为 9.78%。

企业数位学习市场是教育产业成长最快的领域之一,预计未来将因对高效、可扩展且经济实惠的培训解决方案的需求不断增长而显着扩充性。在技​​术进步和员工技能提升需求的推动下,企业正在采用综合性数位学习平台,以使员工技能与企业目标保持一致。客製化课程设计、线上辅导、绩效支援以及强大的报告和追踪功能等附加价值服务正在推动市场发展。

市场成长驱动因素

扩展数位媒体服务

智慧型手机、平板电脑和云端运算的广泛应用为企业数位学习市场创造了巨大的成长机会。视讯式讲师主导培训以及扩增实境(AR) 和虚拟实境 (VR) 等新兴技术的应用正在变革培训方式,提供沉浸式和互动式的学习体验。全球领导企业不断增加对技术基础设施的投资,进一步推动了市场成长,从而催生扩充性且创新的、满足企业特定需求的数位学习解决方案。

降低培训成本和时间

与传统培训方式相比,数位学习平台显着降低了培训成本和交付时间。线上数位学习无需现场讲师,最大限度地减少了材料成本,并降低了生产力损失,从而提高了企业的效率和盈利。这些平台能够加快培训週期,使其成为全球员工队伍的理想选择,尤其适用于员工分布在各地的企业。这种成本效益和效率是推动市场普及的关键因素。

市场限制

企业数位学习市场持续成长,但也存在一些可能阻碍其扩张的挑战。数位学习平台的弹性固然有利,但也可能导致员工纪律涣散,进而影响生产力和技能发展。如果无法透过有效的互动策略加以解决,这种结构上的缺失可能会成为市场成长的限制因素。

区域展望

由于美国等国家技术普及率高,且高度重视员工技能发展,预计北美将在企业数位学习领域保持最大的市场份额。同时,亚太地区预计将实现最快成长,这主要得益于中国、印度、马来西亚和韩国等新兴经济体行动装置使用量的增加和网路普及率的提高。数位转型已成为这些地区的优先事项,进一步推动了对数位学习解决方案的需求。

主要企业和产品

企业数位学习市场的主要企业包括Hurix Digital、Instancy Inc.、Designing Digitally Inc.、Sparkademy AG、InfoPro Learning Inc.、Cornerstone OnDemand、Blackboard、John Wiley and Sons Inc.、edX Inc.、SweetRush Inc.、Allen Communication Learning LLC、CoreAxis LLC (ELLearns) 和 Zenen Services、CoreAxis LLC。值得关注的产品包括Sparkademy AG的创新学习专案(Innovation Learning program),该专案旨在引导组织进行系统性问题解决;以及John Wiley & Sons的CrossKnowledge平台,该平台为企业提供个人化且扩充性的培训。

本报告的主要优势:

  • 深入分析:获取主要和新兴地区的深入市场洞察,重点关注客户群、政府政策和社会经济因素、消费者偏好、垂直行业和其他细分市场。
  • 竞争格局:了解主要企业采取的策略,并了解透过正确的策略实现市场渗透的潜力。
  • 市场趋势和驱动因素:探索动态因素和关键市场趋势,以及它们将如何塑造未来的市场发展。
  • 可操作的建议:利用洞察力进行策略决策,在动态环境中开拓新的业务管道和收入来源。
  • 受众广泛:新兴企业、研究机构、顾问公司、中小企业和大型企业都发现它很有用且经济实惠。

它是用来做什么的?

产业与市场洞察、机会评估、产品需求预测、打入市场策略、地理扩张、资本投资决策、法规结构及影响、新产品开发、竞争情报

研究范围:

  • 2022年至2024年的历史数据和2025年至2030年的预测数据
  • 成长机会、挑战、供应链前景、法规结构与趋势分析
  • 竞争定位、策略和市场占有率分析
  • 按业务板块和地区分類的收入成长和预测评估,包括国家/地区
  • 公司概况(策略、产品、财务资讯、关键发展等)

目录

第一章 引言

  • 市场概览
  • 市场定义
  • 调查范围
  • 市场区隔
  • 货币
  • 先决条件
  • 基准年和预测年时间表
  • 对相关利益者的主要益处

第二章调查方法

  • 研究设计
  • 调查方法

第三章执行摘要

  • 主要发现
  • 高阶主管观点

第四章 市场动态

  • 市场驱动因素
  • 市场限制
  • 波特五力分析
  • 产业价值链分析
  • 分析师观点

第五章 企业数位学习市场(依培训类型划分)

  • 介绍
  • 技术技能
  • 软性技能
  • 遵守
  • 其他的

第六章 企业数位学习市场规模

  • 介绍
  • 中小型
  • 大规模

第七章 按技术分類的企业数位学习市场

  • 介绍
  • 学习管理系统
  • 快速、基于网路的
  • 应用仿真工具
  • 虚拟教室

第八章 各产业企业数位学习市场

  • 介绍
  • 政府/公共部门
  • 製造业
  • 专业和技术领域
  • 金融服务

第九章 各地区企业数位学习市场

  • 介绍
  • 北美洲
    • 按培训类型
    • 按尺寸
    • 透过技术
    • 按行业
    • 按国家/地区
      • 美国
      • 加拿大
      • 墨西哥
  • 南美洲
    • 按培训类型
    • 按尺寸
    • 透过技术
    • 按行业
    • 按国家/地区
      • 巴西
      • 阿根廷
      • 其他的
  • 欧洲
    • 按培训类型
    • 按尺寸
    • 透过技术
    • 按行业
    • 按国家/地区
      • 英国
      • 德国
      • 法国
      • 义大利
      • 西班牙
      • 其他的
  • 中东和非洲
    • 按培训类型
    • 按尺寸
    • 透过技术
    • 按行业
    • 按国家/地区
      • 沙乌地阿拉伯
      • 阿拉伯聯合大公国
      • 其他的
  • 亚太地区
    • 按培训类型
    • 按尺寸
    • 透过技术
    • 按行业
    • 按国家/地区
      • 中国
      • 日本
      • 印度
      • 韩国
      • 印尼
      • 台湾
      • 其他的

第十章 竞争格局与分析

  • 主要企业和策略分析
  • 市占率分析
  • 合併、收购、协议和合作
  • 竞争对手仪錶板

第十一章 公司简介

  • Hurix Digital
  • Instancy Inc.
  • Designing Digitally Inc.
  • Sparkademy AG
  • InfoPro Learning Inc.
  • Cornerstone OnDemand
  • Blackboard
  • John Wiley and Sons Inc.
  • edX Inc.
  • SweetRush Inc.
  • Allen Communication Learning Services
  • CoreAxis LLC(ELB Learning)
  • Zensai International
简介目录
Product Code: KSI061614150

Corporate e-Learning Market Size & Forecast:

The Corporate E-Learning Market is projected to increase from USD 28.897 billion in 2025 to USD 46.075 billion in 2030, with a 9.78% CAGR.

The corporate e-learning market is one of the fastest-growing segments in the education industry, poised for significant expansion due to the increasing demand for efficient, scalable, and cost-effective training solutions. Corporations are adopting comprehensive e-learning platforms to align employee skillsets with enterprise objectives, driven by technological advancements and the need for workforce upskilling. The market is fueled by value-added services such as custom curriculum design, online mentoring, performance support, and robust reporting and tracking capabilities.

Market Growth Drivers

Increasing Penetration of Digital Media and Services

The proliferation of smartphones, tablets, and cloud computing is creating substantial growth opportunities for the corporate e-learning market. The adoption of video instructor-led training and emerging technologies like augmented and virtual reality are transforming training methodologies, offering immersive and engaging learning experiences. Rising investments in technological infrastructure by major organizations globally are further accelerating market growth, enabling scalable and innovative e-learning solutions tailored to corporate needs.

Reduction of Training Cost and Time

E-learning platforms significantly reduce training costs and delivery times compared to traditional methods. By eliminating the need for on-site trainers, minimizing material costs, and reducing productivity losses, e-learning enhances corporate efficiency and profitability. These platforms enable faster training cycles, making them ideal for global workforces, particularly in organizations with geographically dispersed employees. This cost-effectiveness and efficiency are key drivers of market adoption.

Market Restraints

Despite its growth, the corporate e-learning market faces challenges that could hinder its expansion. The flexibility of e-learning platforms, while beneficial, may lead to reduced self-discipline among employees, potentially impacting productivity and skill development. This lack of structure could act as a restraint on market growth if not addressed through effective engagement strategies.

Geographical Outlook

North America is expected to maintain the largest market share in the corporate e-learning sector, driven by high technological adoption and a strong focus on workforce skill enhancement in countries like the United States. Meanwhile, the Asia-Pacific region is projected to experience the fastest growth, fueled by increasing mobile device usage and growing internet penetration in emerging economies such as China, India, Malaysia, and South Korea. These regions are prioritizing digital transformation, further boosting demand for e-learning solutions.

Key Players and Products

Leading companies in the corporate e-learning market include Hurix Digital, Instancy Inc., Designing Digitally Inc., Sparkademy AG, InfoPro Learning Inc., Cornerstone OnDemand, Blackboard, John Wiley and Sons Inc., edX Inc., SweetRush Inc., Allen Communication Learning Services, CoreAxis LLC (ELB Learning), and Zensai International. Notable products include Sparkademy AG's innovation learning program, which guides organizations through structured problem-solving, and John Wiley & Sons' CrossKnowledge platform, which delivers personalized, scalable training for enterprises.

Recent Developments

In March 2024, Accenture launched "Accenture LearnVantage," a comprehensive technology learning platform focused on technology, data, and AI training, with a $1 billion investment over three years. Accenture also acquired Udacity to enhance its training capabilities. In February 2024, Skill Dynamics acquired Content Enablers, a U.S.-based provider of compliance-focused online training, strengthening its offerings in supply chain and procurement training. These developments underscore the market's focus on innovation and strategic expansion to meet evolving corporate training needs.

Key Benefits of this Report:

  • Insightful Analysis: Gain detailed market insights covering major as well as emerging geographical regions, focusing on customer segments, government policies and socio-economic factors, consumer preferences, industry verticals, and other sub-segments.
  • Competitive Landscape: Understand the strategic maneuvers employed by key players globally to understand possible market penetration with the correct strategy.
  • Market Drivers & Future Trends: Explore the dynamic factors and pivotal market trends and how they will shape future market developments.
  • Actionable Recommendations: Utilize the insights to exercise strategic decisions to uncover new business streams and revenues in a dynamic environment.
  • Caters to a Wide Audience: Beneficial and cost-effective for startups, research institutions, consultants, SMEs, and large enterprises.

What do businesses use our reports for?

Industry and Market Insights, Opportunity Assessment, Product Demand Forecasting, Market Entry Strategy, Geographical Expansion, Capital Investment Decisions, Regulatory Framework & Implications, New Product Development, Competitive Intelligence

Report Coverage:

  • Historical data from 2022 to 2024 & forecast data from 2025 to 2030
  • Growth Opportunities, Challenges, Supply Chain Outlook, Regulatory Framework, and Trend Analysis
  • Competitive Positioning, Strategies, and Market Share Analysis
  • Revenue Growth and Forecast Assessment of segments and regions including countries
  • Company Profiling (Strategies, Products, Financial Information, and Key Developments among others.

Corporate E-Learning Market is analyzed into the following segments:

By Training Type

  • Technical Skills
  • Soft Skills
  • Compliance
  • Other

By Size

  • Small and Medium
  • Large

By Technology

  • Learning Management System
  • Rapid Web-based
  • Application Simulation Tool
  • Virtual Classrooms

By Industrial Vertical

  • Government/Public Sector
  • Manufacturing
  • Professional and Technology Sector
  • Financial Services

By Geography

  • North America
  • USA
  • Canada
  • Mexico
  • South America
  • Brazil
  • Argentina
  • Others
  • Europe
  • United Kingdom
  • Germany
  • France
  • Italy
  • Spain
  • Others
  • Middle East and Africa
  • Saudi Arabia
  • UAE
  • Others
  • Asia Pacific
  • China
  • Japan
  • India
  • South Korea
  • Australia
  • Others

TABLE OF CONTENTS

1. INTRODUCTION

  • 1.1. Market Overview
  • 1.2. Market Definition
  • 1.3. Scope of the Study
  • 1.4. Market Segmentation
  • 1.5. Currency
  • 1.6. Assumptions
  • 1.7. Base and Forecast Years Timeline
  • 1.8. Key Benefits to the Stakeholder

2. RESEARCH METHODOLOGY

  • 2.1. Research Design
  • 2.2. Research Processes

3. EXECUTIVE SUMMARY

  • 3.1. Key Findings
  • 3.2. CXO Perspective

4. MARKET DYNAMICS

  • 4.1. Market Drivers
  • 4.2. Market Restraints
  • 4.3. Porter's Five Forces Analysis
    • 4.3.1. Bargaining Power of Suppliers
    • 4.3.2. Bargaining Power of Buyers
    • 4.3.3. Threat of New Entrants
    • 4.3.4. Threat of Substitutes
    • 4.3.5. Competitive Rivalry in the Industry
  • 4.4. Industry Value Chain Analysis
  • 4.5. Analyst View

5. CORPORATE E-LEARNING MARKET BY TRAINING TYPE

  • 5.1. Introduction
  • 5.2. Technical Skills
  • 5.3. Soft Skills
  • 5.4. Compliance
  • 5.5. Other

6. CORPORATE E-LEARNING MARKET BY SIZE

  • 6.1. Introduction
  • 6.2. Small and Medium
  • 6.3. Large

7. CORPORATE E-LEARNING MARKET BY TECHNOLOGY

  • 7.1. Introduction
  • 7.2. Learning Management System
  • 7.3. Rapid Web-based
  • 7.4. Application Simulation Tool
  • 7.5. Virtual Classrooms

8. CORPORATE E-LEARNING MARKET BY INDUSTRY VERTICAL

  • 8.1. Introduction
  • 8.2. Government/Public Sector
  • 8.3. Manufacturing
  • 8.4. Professional and Technology Sector
  • 8.5. Financial Services

9. CORPORATE E-LEARNING MARKET BY GEOGRAPHY

  • 9.1. Introduction
  • 9.2. North America
    • 9.2.1. By Training Type
    • 9.2.2. By Size
    • 9.2.3. By Technology
    • 9.2.4. By Industry Vertical
    • 9.2.5. By Country
      • 9.2.5.1. USA
      • 9.2.5.2. Canada
      • 9.2.5.3. Mexico
  • 9.3. South America
    • 9.3.1. By Training Type
    • 9.3.2. By Size
    • 9.3.3. By Technology
    • 9.3.4. By Industry Vertical
    • 9.3.5. By Country
      • 9.3.5.1. Brazil
      • 9.3.5.2. Argentina
      • 9.3.5.3. Others
  • 9.4. Europe
    • 9.4.1. By Training Type
    • 9.4.2. By Size
    • 9.4.3. By Technology
    • 9.4.4. By Industry Vertical
    • 9.4.5. By Country
      • 9.4.5.1. United Kingdom
      • 9.4.5.2. Germany
      • 9.4.5.3. France
      • 9.4.5.4. Italy
      • 9.4.5.5. Spain
      • 9.4.5.6. Others
  • 9.5. Middle East and Africa
    • 9.5.1. By Training Type
    • 9.5.2. By Size
    • 9.5.3. By Technology
    • 9.5.4. By Industry Vertical
    • 9.5.5. By Country
      • 9.5.5.1. Saudi Arabia
      • 9.5.5.2. UAE
      • 9.5.5.3. Others
  • 9.6. Asia Pacific
    • 9.6.1. By Training Type
    • 9.6.2. By Size
    • 9.6.3. By Technology
    • 9.6.4. By Industry Vertical
    • 9.6.5. By Country
      • 9.6.5.1. China
      • 9.6.5.2. Japan
      • 9.6.5.3. India
      • 9.6.5.4. South Korea
      • 9.6.5.5. Indonesia
      • 9.6.5.6. Taiwan
      • 9.6.5.7. Others

10. COMPETITIVE ENVIRONMENT AND ANALYSIS

  • 10.1. Major Players and Strategy Analysis
  • 10.2. Market Share Analysis
  • 10.3. Mergers, Acquisitions, Agreements, and Collaborations
  • 10.4. Competitive Dashboard

11. COMPANY PROFILES

  • 11.1. Hurix Digital
  • 11.2. Instancy Inc.
  • 11.3. Designing Digitally Inc.
  • 11.4. Sparkademy AG
  • 11.5. InfoPro Learning Inc.
  • 11.6. Cornerstone OnDemand
  • 11.7. Blackboard
  • 11.8. John Wiley and Sons Inc.
  • 11.9. edX Inc.
  • 11.10. SweetRush Inc.
  • 11.11. Allen Communication Learning Services
  • 11.12. CoreAxis LLC (ELB Learning)
  • 11.13. Zensai International