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市场调查报告书
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1356644

夹娃娃机市场报告:2030 年趋势、预测与竞争分析

Claw Machine Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 Pages | 商品交期: 3个工作天内

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简介目录

夹娃娃机趋势与预测

预计到 2030 年,全球夹娃娃机市场将达到 25 亿美元,2024 年至 2030 年年复合成长率为 3.5%。该市场的主要促进因素是家庭娱乐中心的日益普及、年轻消费者对该机的巨大需求以及对线上夹娃娃机平台的日益偏好。全球夹娃娃机市场的未来很可能在娱乐中心、餐厅、零售店和游戏区市场有商机。

夹娃娃机市场洞察

Lucintel 预测,由于游乐园对抓娃娃机的需求量很大,游乐园将在预测期内达到最高成长。

娱乐中心将继续成为最大的细分市场,因为这些地点安装的夹娃娃机数量不断增加,为广大客户提供娱乐体验。

由于人们对娱乐产品的偏好不断增加以及游乐中心和购物中心夹娃娃机的安装增加,预计亚太地区在预测期内将出现最高的增长。

本报告回答了 11 个关键问题:

  • Q.1. 细分市场中最有前途和高成长的机会是什么?
  • Q.2.哪个细分市场将以更快的速度成长?为什么?
  • Q.3.您认为哪些地区未来会出现更快的成长?为什么?
  • Q.4. 影响市场动态的主要要素有哪些?市场的主要挑战和业务风险是什么?
  • Q.5. 这个市场的商业风险和竞争威胁是什么?
  • Q.6.这个市场有哪些新趋势?为什么?
  • Q.7.市场客户需求有何改变?
  • Q.8. 该市场有哪些新发展以及哪些公司处于领先地位?
  • Q.9.这个市场的主要企业有哪些?主要企业采取哪些策略配合措施来发展业务?
  • Q.10. 该市场上的竞争产品有哪些,由于材料或产品替代导致市场占有率下降的威胁有多大?
  • Q.11.过去年度发生了哪些併购事件,对产业产生了哪些影响?

目录

第1章执行摘要

第2章全球夹娃娃机市场:市场动态

  • 简介、背景、分类
  • 供应链
  • 产业促进因素与挑战

第3章2018-2030年市场趋势及预测分析

  • 宏观经济趋势(2018-2023)与预测(2024-2030)
  • 全球夹娃娃机市场趋势(2018-2023)与预测(2024-2030)
  • 按类型分類的全球抓娃娃机市场
    • 小型的
    • 中间
    • 大的
  • 按管理分類的全球夹娃娃机市场
    • 投币式
    • 卡座
    • 由智慧型手机控制
  • 按应用分類的全球夹娃娃机市场
    • 游乐园
    • 超市场
    • 店铺
    • 其他的
  • 全球夹娃娃机市场(依最终用途)
    • 娱乐中心
    • 餐厅
    • 零售
    • 游戏区
    • 其他的

第4章2018-2030年分地区市场趋势及预测分析

  • 全球夹娃娃机市场区域分布
  • 北美夹娃娃机市场
  • 欧洲夹娃娃机市场
  • 亚太夹娃娃机市场
  • 其他地区夹娃娃机市场

第5章竞争分析

  • 产品系列分析
  • 营运整合
  • 波特五力分析

第6章成长机会与策略分析

  • 成长机会分析
    • 按类型分類的全球抓娃娃机市场成长机会
    • 控制全球夹娃娃机市场成长机会
    • 全球夹娃娃机市场成长机会(按应用)
    • 全球夹娃娃机市场成长机会(依最终用途)
    • 全球夹娃娃机市场按地区成长机会
  • 全球夹娃娃机市场新趋势
  • 战略分析
    • 新产品开发
    • 全球夹娃娃机市场产能扩张
    • 全球夹娃娃机市场的合併、收购与合资
    • 认证和许可

第7章主要企业概况

  • Elaut
  • Smart Industries
  • Coast To Coast Entertainment
  • Paokai Electronic
  • Da Sheng Technology Enterprise
  • Shanghai Homepower Industries
  • Guangzhou Funshare Technology
  • Nantong Ace Amusements
  • Guangzhou LoYo
  • Panda Vending
简介目录

Claw Machine Trends and Forecast

The future of the global claw machine market looks promising with opportunities in the entertainment center, restaurant, retail, and gaming zone markets. The global claw machine market is expected to reach an estimated $2.5 billion by 2030 with a CAGR of 3.5% from 2024 to 2030. The major drivers for this market are increasing popularity of family entertainment centers, signficant demand for this machine among younger consumers, and rising preference for online claw machine platforms.

A more than 150-page report is developed to help in your business decisions.

Claw Machine by Segment

The study includes a forecast for the global claw machine by type, control, application, end use, and region.

Claw Machine Market by Type [Shipment Analysis by Value from 2018 to 2030]:

  • Mini
  • Middle
  • Large

Claw Machine Market by Control [Shipment Analysis by Value from 2018 to 2030]:

  • Coin-Operated
  • Card-Based
  • Smartphone-Controlled

Claw Machine Market by Application [Shipment Analysis by Value from 2018 to 2030]:

  • Amusement Park
  • Supermarket
  • Shop
  • Others

Claw Machine Market by End Use [Shipment Analysis by Value from 2018 to 2030]:

  • Entertainment Centers
  • Restaurants
  • Retail
  • Gaming Zones
  • Others

Claw Machine Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of Claw Machine Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies claw machine companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the claw machine companies profiled in this report include-

  • Elaut
  • Smart Industries
  • Coast To Coast Entertainment
  • Paokai Electronic
  • Da Sheng Technology Enterprise
  • Shanghai Homepower Industries
  • Guangzhou Funshare Technology
  • Nantong Ace Amusements
  • Guangzhou LoYo
  • Panda Vending

Claw Machine Market Insights

Lucintel forecasts that amusement park is expected to witness highest growth over the forecast period due to substantial demand for claw machines in such parks.

Entertainment center will remain the largest segment due to growing installation of claw machines in these places to offer an entertaining experience to a wide range of customers.

APAC is expected to witness highest growth over the forecast period due to rising populaton's demand for entertainment products and growing installation of claw machines in amusement centers and shopping malls of the region.

Features of the Global Claw Machine Market

Market Size Estimates: Claw machine market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: Claw machine market by various segments, such as by type, control, application, end use and region in terms of($B).

Regional Analysis: Claw machine market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different types, controls, applications, end uses, and region.s for the claw machine market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the claw machine market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q.1. What is the claw machine market size?

Answer: The global claw machine market is expected to reach an estimated $2.5 billion by 2030.

Q.2. What is the growth forecast for claw machine market?

Answer: The global claw machine market is expected to grow with a CAGR of 3.5% from 2024 to 2030.

Q.3. What are the major drivers influencing the growth of the claw machine market?

Answer: The major drivers for this market are increasing popularity of family entertainment centers, signficant demand for this machine among younger consumers, and rising preference for online claw machine platforms.

Q.4. What are the major segments for claw machine market?

Answer: The future of the claw machine market looks promising with opportunities in the entertainment center, restaurant, retail, and gaming zone markets.

Q.5. Who are the key claw machine market companies?

Answer: Some of the key claw machine companies are as follows:

  • Elaut
  • Smart Industries
  • Coast To Coast Entertainment
  • Paokai Electronic
  • Da Sheng Technology Enterprise
  • Shanghai Homepower Industries
  • Guangzhou Funshare Technology
  • Nantong Ace Amusements
  • Guangzhou LoYo
  • Panda Vending

Q.6. Which claw machine market segment will be the largest in future?

Answer: Lucintel forecasts that amusement park is expected to witness highest growth over the forecast period due to substantial demand for claw machines in such parks.

Q.7. In claw machine market, which region is expected to be the largest in next 5 years?

Answer: APAC is expected to witness highest growth over the forecast period due to rising populaton's demand for entertainment products and growing installation of claw machines in amusement centers and shopping malls of the region.

Q.8. Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the claw machine market by type (mini, middle, and large), control (coin-operated, card-based, and smartphone-controlled), application (amusement park, supermarket, shop, and others), end use (entertainment centers, restaurants, retail, gaming zones, and others), and region. (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global Claw Machine Market : Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global Claw Machine Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global Claw Machine Market by Type
    • 3.3.1: Mini
    • 3.3.2: Middle
    • 3.3.3: Large
  • 3.4: Global Claw Machine Market by Control
    • 3.4.1: Coin-Operated
    • 3.4.2: Card-Based
    • 3.4.3: Smartphone-Controlled
  • 3.5: Global Claw Machine Market by Application
    • 3.5.1: Amusement Park
    • 3.5.2: Supermarket
    • 3.5.3: Shop
    • 3.5.4: Others
  • 3.6: Global Claw Machine Market by End Use
    • 3.6.1: Entertainment Centers
    • 3.6.2: Restaurants
    • 3.6.3: Retail
    • 3.6.4: Gaming Zones
    • 3.6.5: Others

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global Claw Machine Market by Region
  • 4.2: North American Claw Machine Market
    • 4.2.1: North American Claw Machine Market by Application: Amusement Park, Supermarket, Shop, and Others
    • 4.2.2: North American Claw Machine Market by End Use: Entertainment Centers, Restaurants, Retail, Gaming Zones, and Others
  • 4.3: European Claw Machine Market
    • 4.3.1: European Claw Machine Market by Application: Amusement Park, Supermarket, Shop, and Others
    • 4.3.2: European Claw Machine Market by End Use: Entertainment Centers, Restaurants, Retail, Gaming Zones, and Others
  • 4.4: APAC Claw Machine Market
    • 4.4.1: APAC Claw Machine Market by Application: Amusement Park, Supermarket, Shop, and Others
    • 4.4.2: APAC Claw Machine Market by End Use: Entertainment Centers, Restaurants, Retail, Gaming Zones, and Others
  • 4.5: ROW Claw Machine Market
    • 4.5.1: ROW Claw Machine Market by Application: Amusement Park, Supermarket, Shop, and Others
    • 4.5.2: ROW Claw Machine Market by End Use: Entertainment Centers, Restaurants, Retail, Gaming Zones, and Others

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global Claw Machine Market by Type
    • 6.1.2: Growth Opportunities for the Global Claw Machine Market by Control
    • 6.1.3: Growth Opportunities for the Global Claw Machine Market by Application
    • 6.1.4: Growth Opportunities for the Global Claw Machine Market by End Use
    • 6.1.5: Growth Opportunities for the Global Claw Machine Market by Region
  • 6.2: Emerging Trends in the Global Claw Machine Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global Claw Machine Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global Claw Machine Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Elaut
  • 7.2: Smart Industries
  • 7.3: Coast To Coast Entertainment
  • 7.4: Paokai Electronic
  • 7.5: Da Sheng Technology Enterprise
  • 7.6: Shanghai Homepower Industries
  • 7.7: Guangzhou Funshare Technology
  • 7.8: Nantong Ace Amusements
  • 7.9: Guangzhou LoYo
  • 7.10: Panda Vending