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市场调查报告书
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1356832

客舱娱乐与连结市场报告:2030 年趋势、预测与竞争分析

In-Flight Entertainment and Connectivity Market Report: Trends, Forecast and Competitive Analysis to 2030

出版日期: | 出版商: Lucintel | 英文 150 Pages | 商品交期: 3个工作天内

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简介目录

客舱娱乐和连线趋势及预测

到 2030 年,全球客舱娱乐和连接市场预计将达到 79 亿美元,2024 年至 2030 年年复合成长率为 6.7%。该市场的主要促进因素是飞机交付和订单的增加、客户对机上无故障连接的需求的增加以及航空旅客数量的增加。全球客舱娱乐和连结市场的未来前景广阔, OEM和售后市场蕴藏商机。

客舱娱乐和连接市场洞察

Lucintel 表示,预计硬体将在预测期内实现最高成长,因为航空公司大量使用硬体让旅游上传、传输娱乐内容并将其传输到客舱娱乐系统。

由于领先製造商、老牌航空公司和主要企业的存在,预计北美地区在预测期内将出现最高增长。

本报告回答了 11 个关键问题:

  • Q.1. 细分市场中最有前途和高成长的机会是什么?
  • Q.2.哪个细分市场将以更快的速度成长?为什么?
  • Q.3.您认为哪些地区未来会出现更快的成长?为什么?
  • Q.4. 影响市场动态的主要要素有哪些?市场的主要挑战和业务风险是什么?
  • Q.5. 这个市场的商业风险和竞争威胁是什么?
  • Q.6.这个市场有哪些新趋势?为什么?
  • Q.7.市场客户需求有何改变?
  • Q.8. 该市场有哪些新发展以及哪些公司处于领先地位?
  • Q.9.这个市场的主要企业有哪些?主要企业采取哪些策略配合措施来发展业务?
  • Q.10. 该市场上的竞争产品有哪些,由于材料或产品替代导致市场占有率下降的威胁有多大?
  • Q.11.过去年度发生了哪些併购事件,对产业产生了哪些影响?

目录

第1章执行摘要

第2章全球客舱娱乐与连结市场:市场动态

  • 简介、背景、分类
  • 供应链
  • 产业促进因素与挑战

第3章2018-2030年市场趋势及预测分析

  • 宏观经济趋势(2018-2023)与预测(2024-2030)
  • 全球客舱娱乐和连接市场趋势(2018-2023)和预测(2024-2030)
  • 按产品类型分類的全球客舱娱乐与连结市场
    • 硬体
    • 连接性
    • 内容
  • 按类别分類的全球客舱娱乐和连结市场
    • 头等舱
    • 商务课程
    • 豪华经济舱
    • 经济
  • 按飞机类型分類的全球机上娱乐和连接市场
    • 窄体飞机
    • 宽体飞机
    • 公务机
  • 按最终用途行业分類的全球机上娱乐和连接市场
    • OEM
    • 售后市场

第4章2018-2030年分地区市场趋势及预测分析

  • 按地区分類的全球客舱娱乐和连接市场
  • 北美客舱娱乐和连接市场
  • 欧洲客舱娱乐和连接市场
  • 亚太地区客舱娱乐与连结市场
  • 其他区域客舱娱乐和连接市场

第5章竞争分析

  • 产品系列分析
  • 营运整合
  • 波特五力分析

第6章成长机会与策略分析

  • 成长机会分析
    • 按产品类型分類的全球客舱娱乐和连接市场成长机会
    • 按类别分類的全球客舱娱乐和连结市场成长机会
    • 按飞机类型分類的全球机上娱乐和连接市场成长机会
    • 按最终用途行业分類的全球机上娱乐和连接市场成长机会
    • 按地区分類的全球客舱娱乐和连接市场成长机会
  • 全球客舱娱乐和连结市场的新兴趋势
  • 战略分析
    • 新产品开发
    • 扩大全球客舱娱乐和连结市场的容量
    • 全球客舱娱乐和连结市场的合併、收购和合资企业
    • 认证和许可

第7章主要企业概况

  • Anuvu
  • EchoStar
  • Honeywell International
  • Intelsat
  • Kymeta
  • Panasonic
  • SITA
  • Thales
  • Thinkom Solutions
  • Viasat
简介目录

In-Flight Entertainment and Connectivity Trends and Forecast

The future of the global in-flight entertainment and connectivity market looks promising with opportunities in the OEM and aftermarket . The global in-flight entertainment and connectivity market is expected to reach an estimated $7.9 billion by 2030 with a CAGR of 6.7% from 2024 to 2030. The major drivers for this market are increase in aircraft deliveries and orders, rising customer demand for bug-free connectivity onboard, and growing number of air pressenger.

A more than 150-page report is developed to help in your business decisions.

In-Flight Entertainment and Connectivity by Segment

The study includes a forecast for the global in-flight entertainment and connectivity by product type, class, aircraft type, end use industry, and region.

In-Flight Entertainment and Connectivity Market by Product Type [Shipment Analysis by Value from 2018 to 2030]:

  • Hardware
  • Connectivity
  • Content

In-Flight Entertainment and Connectivity Market by Class [Shipment Analysis by Value from 2018 to 2030]:

  • First Class
  • Business Class
  • Premium Economy
  • Economy

In-Flight Entertainment and Connectivity Market by Aircraft Type [Shipment Analysis by Value from 2018 to 2030]:

  • Narrow Body Aircraft
  • Wide Body Aircraft
  • Business Jets

In-Flight Entertainment and Connectivity Market by End Use Industry [Shipment Analysis by Value from 2018 to 2030]:

  • OEM
  • Aftermarket

In-Flight Entertainment and Connectivity Market by Region [Shipment Analysis by Value from 2018 to 2030]:

  • North America
  • Europe
  • Asia Pacific
  • The Rest of the World

List of In-Flight Entertainment and Connectivity Companies

Companies in the market compete on the basis of product quality offered. Major players in this market focus on expanding their manufacturing facilities, R&D investments, infrastructural development, and leverage integration opportunities across the value chain. With these strategies in-flight entertainment and connectivity companies cater increasing demand, ensure competitive effectiveness, develop innovative products & technologies, reduce production costs, and expand their customer base. Some of the in-flight entertainment and connectivity companies profiled in this report include-

  • Anuvu
  • EchoStar
  • Honeywell International
  • Intelsat
  • Kymeta
  • Panasonic
  • SITA
  • Thales
  • Thinkom Solutions
  • Viasat

In-Flight Entertainment and Connectivity Market Insights

Lucintel forecasts that hardware is expected to witness highest growth over the forecast period due to its significant use in airlines to enable travelers for uploading, storing, and transfering entertainment content to the in-flight entertainment systems.

North America is expected to witness highest growth over the forecast period due to the existence of major manufacturers, availability of well-established airline operators, and presence of key players in the region.

Features of the Global In-Flight Entertainment and Connectivity Market

Market Size Estimates: In-flight entertainment and connectivity market size estimation in terms of value ($B).

Trend and Forecast Analysis: Market trends (2018 to 2023) and forecast (2024 to 2030) by various segments and regions.

Segmentation Analysis: In-flight entertainment and connectivity market by various segments, such as by product type, class, aircraft type, end use industry and region in terms of($B).

Regional Analysis: In-flight entertainment and connectivity market breakdown by North America, Europe, Asia Pacific, and Rest of the World.

Growth Opportunities: Analysis of growth opportunities in different product types, classes, aircraft types, end use industres, and region.s for the in-flight entertainment and connectivity market.

Strategic Analysis: This includes M&A, new product development, and competitive landscape of the in-flight entertainment and connectivity market.

Analysis of competitive intensity of the industry based on Porter's Five Forces model.

FAQ

Q.1. What is the in-flight entertainment and connectivity market size?

Answer: The global in-flight entertainment and connectivity market is expected to reach an estimated $7.9 billion by 2030.

Q.2. What is the growth forecast for in-flight entertainment and connectivity market?

Answer: The global in-flight entertainment and connectivity market is expected to grow with a CAGR of 6.7% from 2024 to 2030.

Q.3. What are the major drivers influencing the growth of the in-flight entertainment and connectivity market?

Answer: The major drivers for this market are increase in aircraft deliveries and orders, rising customer demand for bug-free connectivity onboard, and growing number of air pressenger.

Q.4. What are the major segments for in-flight entertainment and connectivity market?

Answer: The future of the in-flight entertainment and connectivity market looks promising with opportunities in the OEM and aftermarket.

Q.5. Who are the key in-flight entertainment and connectivity market companies?

Answer: Some of the key in-flight entertainment and connectivity companies are as follows:

  • Anuvu
  • EchoStar
  • Honeywell International
  • Intelsat
  • Kymeta
  • Panasonic
  • SITA
  • Thales
  • Thinkom Solutions
  • Viasat

Q.6. Which in-flight entertainment and connectivity market segment will be the largest in future?

Answer: Lucintel forecasts that hardware is expected to witness highest growth over the forecast period due to its significant use in airlines to enable travelers for uploading, storing, and transfering entertainment content to the in-flight entertainment systems.

Q.7. In in-flight entertainment and connectivity market, which region is expected to be the largest in next 5 years?

Answer: North America is expected to witness highest growth over the forecast period due to the existence of major manufacturers, availability of well-established airline operators, and presence of key players in the region.

Q.8. Do we receive customization in this report?

Answer: Yes, Lucintel provides 10% customization without any additional cost.

This report answers following 11 key questions:

  • Q.1. What are some of the most promising, high-growth opportunities for the in-flight entertainment and connectivity market by product type (hardware, connectivity, and content), class (first class, business class, premium economy, and economy), aircraft type (narrow body aircraft, wide body aircraft, and business jets), end use industry (OEM and aftermarket), and region. (North America, Europe, Asia Pacific, and the Rest of the World)?
  • Q.2. Which segments will grow at a faster pace and why?
  • Q.3. Which region will grow at a faster pace and why?
  • Q.4. What are the key factors affecting market dynamics? What are the key challenges and business risks in this market?
  • Q.5. What are the business risks and competitive threats in this market?
  • Q.6. What are the emerging trends in this market and the reasons behind them?
  • Q.7. What are some of the changing demands of customers in the market?
  • Q.8. What are the new developments in the market? Which companies are leading these developments?
  • Q.9. Who are the major players in this market? What strategic initiatives are key players pursuing for business growth?
  • Q.10. What are some of the competing products in this market and how big of a threat do they pose for loss of market share by material or product substitution?
  • Q.11. What M&A activity has occurred in the last 5 years and what has its impact been on the industry?

Table of Contents

1. Executive Summary

2. Global In-Flight Entertainment and Connectivity Market: Market Dynamics

  • 2.1: Introduction, Background, and Classifications
  • 2.2: Supply Chain
  • 2.3: Industry Drivers and Challenges

3. Market Trends and Forecast Analysis from 2018 to 2030

  • 3.1. Macroeconomic Trends (2018-2023) and Forecast (2024-2030)
  • 3.2. Global In-Flight Entertainment and Connectivity Market Trends (2018-2023) and Forecast (2024-2030)
  • 3.3: Global In-Flight Entertainment and Connectivity Market by Product Type
    • 3.3.1: Hardware
    • 3.3.2: Connectivity
    • 3.3.3: Content
  • 3.4: Global In-Flight Entertainment and Connectivity Market by Class
    • 3.4.1: First Class
    • 3.4.2: Business Class
    • 3.4.3: Premium Economy
    • 3.4.4: Economy
  • 3.5: Global In-Flight Entertainment and Connectivity Market by Aircraft Type
    • 3.5.1: Narrow Body Aircraft
    • 3.5.2: Wide Body Aircraft
    • 3.5.3: Business Jets
  • 3.6: Global In-Flight Entertainment and Connectivity Market by End Use Industry
    • 3.6.1: OEM
    • 3.6.2: Aftermarket

4. Market Trends and Forecast Analysis by Region from 2018 to 2030

  • 4.1: Global In-Flight Entertainment and Connectivity Market by Region
  • 4.2: North American In-Flight Entertainment and Connectivity Market
    • 4.2.2: North American In-Flight Entertainment and Connectivity Market by End Use Industry: OEM and Aftermarket
  • 4.3: European In-Flight Entertainment and Connectivity Market
    • 4.3.1: European In-Flight Entertainment and Connectivity Market by Product Type: Hardware, Connectivity, and Content
    • 4.3.2: European In-Flight Entertainment and Connectivity Market by End Use Industry: OEM and Aftermarket
  • 4.4: APAC In-Flight Entertainment and Connectivity Market
    • 4.4.1: APAC In-Flight Entertainment and Connectivity Market by Product Type: Hardware, Connectivity, and Content
    • 4.4.2: APAC In-Flight Entertainment and Connectivity Market by End Use Industry: OEM and Aftermarket
  • 4.5: ROW In-Flight Entertainment and Connectivity Market
    • 4.5.1: ROW In-Flight Entertainment and Connectivity Market by Product Type: Hardware, Connectivity, and Content
    • 4.5.2: ROW In-Flight Entertainment and Connectivity Market by End Use Industry: OEM and Aftermarket

5. Competitor Analysis

  • 5.1: Product Portfolio Analysis
  • 5.2: Operational Integration
  • 5.3: Porter's Five Forces Analysis

6. Growth Opportunities and Strategic Analysis

  • 6.1: Growth Opportunity Analysis
    • 6.1.1: Growth Opportunities for the Global In-Flight Entertainment and Connectivity Market by Product Type
    • 6.1.2: Growth Opportunities for the Global In-Flight Entertainment and Connectivity Market by Class
    • 6.1.3: Growth Opportunities for the Global In-Flight Entertainment and Connectivity Market by Aircraft Type
    • 6.1.4: Growth Opportunities for the Global In-Flight Entertainment and Connectivity Market by End Use Industry
    • 6.1.5: Growth Opportunities for the Global In-Flight Entertainment and Connectivity Market by Region
  • 6.2: Emerging Trends in the Global In-Flight Entertainment and Connectivity Market
  • 6.3: Strategic Analysis
    • 6.3.1: New Product Development
    • 6.3.2: Capacity Expansion of the Global In-Flight Entertainment and Connectivity Market
    • 6.3.3: Mergers, Acquisitions, and Joint Ventures in the Global In-Flight Entertainment and Connectivity Market
    • 6.3.4: Certification and Licensing

7. Company Profiles of Leading Players

  • 7.1: Anuvu
  • 7.2: EchoStar
  • 7.3: Honeywell International
  • 7.4: Intelsat
  • 7.5: Kymeta
  • 7.6: Panasonic
  • 7.7: SITA
  • 7.8: Thales
  • 7.9: Thinkom Solutions
  • 7.10: Viasat