封面
市场调查报告书
商品编码
1363908

全球连网玩具市场 2023-2030

Global Connected Toys Market 2023-2030

出版日期: | 出版商: Orion Market Research | 英文 185 Pages | 商品交期: 2-3个工作天内

价格

在预测期(2023-2030 年),全球连网玩具市场预计复合年增长率为 8.7%。基于专家知识平台和其他内容结构的连网玩具可以创造更强大、更具教育性和不断发展的与儿童互动的系统,从而形成更强大的教育和发展成果。联网玩具的日益普及以及通讯网路的改善是支持全球市场成长的关键因素。例如,2023 年 1 月,Namasthe World 推出了一系列连网玩具,包括实体玩具、数位内容、寓教于乐的游戏和儿童休閒游戏。新成立的位于海得拉巴的儿童玩具和游戏品牌。它将专注于在不同的娱乐平台上打造有趣的、国际标准的IP。

细分市场前景

全球连网玩具市场按交易模式、广告形式和垂直产业进行细分。根据互动设备,市场细分为应用程式连接的无人机、智慧型手机连接的玩具、控制台连接的玩具和平板电脑连接的玩具。根据技术,市场可细分为 Wi-Fi、蓝牙、RFID 或 NFC。根据年龄组,市场分为2-5岁、6-8岁、8-12岁和青少年。此外,根据分销管道,市场分为网路商店、线下商店、专卖店等。在互动设备中,由于智慧型手机连接的发展不断增长,透过网路搜寻功能和语音识别等嵌入式软体提供更个人化的体验,因此智慧型手机连接的玩具细分市场预计将占据相当大的市场份额。

Wi-Fi 细分市场预计将在全球连网玩具市场中占据相当大的份额

在这些技术中,Wi-Fi 细分市场预计将在全球连网玩具市场中占据相当大的份额。此细分市场的成长归因于Wi-Fi 连接玩具的影响力日益增强,这些玩具使父母和家庭能够更密切地监控和参与儿童的发展,传输讯息,使父母能够更好地了解孩子所从事的活动并建立从游戏到亲子讨论的联繫。使用机器学习来收集资料并追踪儿童消费的内容模组、他们谈论某些主题的能力以及整体参与水平和听力技能,这些因素都会影响玩具随着时间的推移而演变,以适应儿童的需求和技能水平。

区域展望

全球连网玩具市场根据地理位置进一步细分,包括北美(美国和加拿大)、欧洲(英国、义大利、西班牙、德国、法国和欧洲其他地区)、亚太地区(印度、中国、日本) 、韩国和亚洲其他地区)以及世界其他地区(中东和非洲以及拉丁美洲)。其中,由于采用了人工智慧、机器学习、语音和语音学习等互联玩具倡议,预计北美将在全球市场中占据显着份额。主要市场参与者包括 Mattel Inc.、Hasbro Inc.、Sphero Inc. 等。

预计亚太地区全球连网玩具市场将以显着的复合年增长率成长

在所有地区中,亚太地区预计在预测期内将以可观的复合年增长率成长。区域成长归因于技术进步、可支配收入增加以及智慧设备的日益普及,该地区国家已成为采用连网玩具的沃土。这些玩具通常整合了扩增实境、虚拟实境和网路连接,提供吸引儿童和家长的互动和教育体验。中国和日本是亚太连网玩具市场的重要参与者。中国庞大的人口、快速的城市化以及对科技驱动产品的热情使其成为这些玩具的主要市场。同时,日本的技术实力和创新文化促进了创新型联网玩具的开发,以满足精通技术的消费者群体的需求。

因此,随着主要参与者不断创新和引入新概念,亚太联网玩具市场有望进一步扩大,重塑儿童玩耍和学习的方式。该地区继续拥抱数位化,预计对融合娱乐与教育的连网玩具的需求将激增,为企业提供大量成长机会,同时增强年轻人的学习体验。

目录

第 1 章:报告摘要

  • 目前行业分析及成长潜力展望
  • 研究方法和工具
  • 市场区隔
    • 按细分
    • 按地区

第 2 章:市场概述与见解

  • 报告范围
  • 分析师见解和当前市场趋势
    • 主要发现
    • 建议
    • 结论

第 3 章:竞争格局

  • 主要公司分析
  • Mattel Inc.
    • 概述
    • 财务分析
    • SWOT分析
    • 最近的发展
  • Sony Group Corp.
    • 概述
    • 财务分析
    • SWOT分析
    • 最近的发展
  • The LEGO Group
    • 概述
    • 财务分析
    • SWOT分析
    • 最近的发展
  • 关键策略分析

第 4 章:市场细分

  • 按互动设备分類的全球联网玩具市场
    • 连接应用程式的无人机
    • 智慧型手机连接玩具
    • 连接控制台的玩具
    • 平板电脑连接玩具
  • 按技术分類的全球联网玩具市场
    • 无线上网
    • 蓝牙
    • RFID 或 NFC
  • 按年龄分類的全球联网玩具市场
    • 2-5年
    • 6-8岁
    • 8-12岁
    • 青少年
  • 按分销管道分類的全球联网玩具市场
    • 网上商店
    • 线下商店
    • 专卖店
    • 其他的

第 5 章:区域分析

  • 北美洲
    • 美国
    • 加拿大
  • 欧洲
    • 英国
    • 德国
    • 义大利
    • 西班牙
    • 法国
    • 欧洲其他地区
  • 亚太
    • 中国
    • 印度
    • 日本
    • 韩国
    • 亚太其他地区
  • 世界其他地区

第 6 章:公司简介

  • Basic Fun, Inc.
  • Fisher-Price, Inc.
  • Jabil Inc.
  • K'NEX Industries Inc.,
  • Kids II Inc.
  • Konami Holdings Corp.
  • LeapFrog Enterprises, Inc.
  • Leka Inc.,
  • Little Tikes
  • Melissa & Doug
  • Nintendo Co., Ltd.
  • Playmobil, Mattel Inc.
  • Sphero Inc.,
  • Tomy Company, Ltd.
  • Tru Kids, Inc.
  • VTech Electronics North America, LLC.,
  • Wonder Workshop
Product Code: OMR2027639

Title: Global Connected Toys Market Size, Share & Trends Analysis Report by Interacting Device (App-Connected Drones, Smartphone-Connected Toys, Console-Connected Toys, and Tablet-Connected Toys), by Technology (Wi-Fi, Bluetooth, and RFID or NFC), by Age Group (2-5 years, 6-8 years, 8-12 years, and Teenagers), by Distribution Channels (Online Stores, Offline Stores, Specialty Stores, and Others)Forecast Period (2023-2030).

The global connected toys market is anticipated to grow at a CAGR of 8.7% during the forecast period (2023-2030). Connected toys that build on expert knowledge platforms and other content structures could create more robust, educational, and evolving systems of interaction with children, forging stronger educational and developmental outcomes. The growing adoption of connected toys coupled with the improving communication network is the key factor supporting the growth of the market globally. For instance, in January 2023, Namasthe World launched a range of connected toys including physical toys, digital content, edutainment-centric games, and casual games for kids. The newly formed Hyderabad-based children's toy and gaming brand. It will focus on creating interesting and international standard IPs on different platforms of entertainment.

Segmental Outlook

The global connected toys market is segmented on the transaction mode, advertisement format, and industry verticals. Based on the interacting device, the market is sub-segmented into app-connected drones, smartphone-connected toys, console-connected toys, and tablet-connected toys. Based on the technology, the market is sub-segmented into Wi-Fi, Bluetooth, and RFID or NFC. On the basis of age group, the market is sub-segmented into 2-5 years, 6-8 years, 8-12 years, and teenagers. Further, on the basis of distribution channels, the market is sub-segmented into online stores, offline stores, specialty stores, and others. Among the interacting devices, the smartphone-connected toys sub-segment is anticipated to hold a considerable share of the market owing to the rise in the development of smartphone connectivity that provides a more personalized experience through embedded software such as web search functions and speech recognition.

The Wi-Fi Sub-Segment is Anticipated to Hold a Considerable Share of the Global Connected Toys Market

Among the technology, the Wi-Fi sub-segment is expected to hold a considerable share of the global connected toys market. The segmental growth is attributed to the growing influence of Wi-Fi-connected toys that allow parents and families to more closely monitor and involve themselves in children's development, transmitting information that would allow parents to better understand the activities their children are engaged in and build connections from play to parent-child discussions. use machine learning to collect data and track content modules that children consume, their ability to talk about certain topics, and overall engagement level and listening skills, factor into the toy's evolution over time to fit the child's needs and skill levels.

Regional Outlook

The global connected toys market is further segmented based on geography including North America (the US, and Canada), Europe (UK, Italy, Spain, Germany, France, and the Rest of Europe), Asia-Pacific (India, China, Japan, South Korea, and Rest of Asia), and the Rest of the World (the Middle East & Africa, and Latin America). Among these, North America is anticipated to hold a prominent share of the market across the globe, owing to the adoption of initiatives for connected toys such as artificial learning, machine learning, and voice and speech learning. The Key market players include Mattel Inc., Hasbro Inc., Sphero Inc., and others.

The Asia-Pacific Region is Expected to Grow at a Significant CAGR in the Global Connected Toys Market

Among all regions, the Asia-Pacific region is anticipated to grow at a considerable CAGR over the forecast period. Regional growth is attributed to technological advancements, increasing disposable income, and the rising popularity of smart devices, countries within this region have become fertile ground for the adoption of connected toys. These toys, that often integrate augmented reality, virtual reality, and internet connectivity, offer interactive and educational experiences that captivate both children and parents alike. China and Japan stand out as prominent players in the Asia-Pacific connected toys market. China's massive population, rapid urbanization, and enthusiasm for tech-driven products have turned it into a major market for these toys. Meanwhile, Japan's technological prowess and culture of innovation have led to the development of innovative connected toys that cater to a tech-savvy consumer base.

Hence, with key players continually innovating and introducing novel concepts, the Asia-Pacific connected toys market is poised to expand further, reshaping the way children play and learn. The region continues to embrace digitalization, and the demand for connected toys that blend entertainment with education is anticipated to surge, offering substantial growth opportunities for businesses while enhancing the learning experiences of young minds.

Market Players Outlook

The major companies serving the connected toys market include Mattel Inc., Sony Group Corp., The LEGO Group, Hasbro Inc., Playmobil, Mattel Inc. and others. The market players are considerably contributing to the market growth by the adoption of various strategies including mergers and acquisitions, partnerships, collaborations, funding, and new product launches, to stay competitive in the market. For instance, in June 2021, Mattel, Inc. announced that Mattel Creations, the company's collaboration and direct-to-consumer platform, is further evolving its toys as an art collection to include a Non-Fungible Token ("NFT") series from the super-charged wheels brand.

The Report Covers:

  • Market value data analysis of 2022 and forecast to 2030.
  • Annualized market revenues ($ million) for each market segment.
  • Country-wise analysis of major geographical regions.
  • Key companies operating in the global connected toys market. Based on the availability of data, information related to new product launches, and relevant news is also available in the report.
  • Analysis of business strategies by identifying the key market segments positioned for strong growth in the future.
  • Analysis of market-entry and market expansion strategies.
  • Competitive strategies by identifying 'who-stands-where' in the market.

Table of Contents

1. Report Summary

  • Current Industry Analysis and Growth Potential Outlook
  • 1.1. Research Methods and Tools
  • 1.2. Market Breakdown
    • 1.2.1. By Segments
    • 1.2.2. By Region

2. Market Overview and Insights

  • 2.1. Scope of the Report
  • 2.2. Analyst Insight & Current Market Trends
    • 2.2.1. Key Findings
    • 2.2.2. Recommendations
    • 2.2.3. Conclusion

3. Competitive Landscape

  • 3.1. Key Company Analysis
  • 3.2. Mattel Inc.
    • 3.2.1. Overview
    • 3.2.2. Financial Analysis
    • 3.2.3. SWOT Analysis
    • 3.2.4. Recent Developments
  • 3.3. Sony Group Corp.
    • 3.3.1. Overview
    • 3.3.2. Financial Analysis
    • 3.3.3. SWOT Analysis
    • 3.3.4. Recent Developments
  • 3.4. The LEGO Group
    • 3.4.1. Overview
    • 3.4.2. Financial Analysis
    • 3.4.3. SWOT Analysis
    • 3.4.4. Recent Developments
  • 3.5. Key Strategy Analysis

4. Market Segmentation

  • 4.1. Global Connected Toys Market by Interacting Device
    • 4.1.1. App-Connected Drones
    • 4.1.2. Smartphone-Connected Toys
    • 4.1.3. Console-Connected Toys
    • 4.1.4. Tablet-Connected Toys
  • 4.2. Global Connected Toys Market by Technology
    • 4.2.1. Wi-Fi
    • 4.2.2. Bluetooth
    • 4.2.3. RFID or NFC
  • 4.3. Global Connected Toys Market by Age Group
    • 4.3.1. 2-5 years
    • 4.3.2. 6-8 years
    • 4.3.3. 8-12 years
    • 4.3.4. Teenagers
  • 4.4. Global Connected Toys Market by Distribution Channels
    • 4.4.1. Online Stores
    • 4.4.2. Offline Stores
    • 4.4.3. Specialty Stores
    • 4.4.4. Others

5. Regional Analysis

  • 5.1. North America
    • 5.1.1. United States
    • 5.1.2. Canada
  • 5.2. Europe
    • 5.2.1. UK
    • 5.2.2. Germany
    • 5.2.3. Italy
    • 5.2.4. Spain
    • 5.2.5. France
    • 5.2.6. Rest of Europe
  • 5.3. Asia-Pacific
    • 5.3.1. China
    • 5.3.2. India
    • 5.3.3. Japan
    • 5.3.4. South Korea
    • 5.3.5. Rest of Asia-Pacific
  • 5.4. Rest of the World

6. Company Profiles

  • 6.1. Basic Fun, Inc.
  • 6.2. Fisher-Price, Inc.
  • 6.3. Jabil Inc.
  • 6.4. K'NEX Industries Inc.,
  • 6.5. Kids II Inc.
  • 6.6. Konami Holdings Corp.
  • 6.7. LeapFrog Enterprises, Inc.
  • 6.8. Leka Inc.,
  • 6.9. Little Tikes
  • 6.10. Melissa & Doug
  • 6.11. Nintendo Co., Ltd.
  • 6.12. Playmobil, Mattel Inc.
  • 6.13. Sphero Inc.,
  • 6.14. Tomy Company, Ltd.
  • 6.15. Tru Kids, Inc.
  • 6.16. VTech Electronics North America, LLC.,
  • 6.17. Wonder Workshop

LIST OF TABLES

  • 1. GLOBAL CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY INTERACTING DEVICE, 2022-2030 ($ MILLION)
  • 2. GLOBAL APP-CONNECTED DRONES IN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 3. GLOBAL SMARTPHONE-CONNECTED TOYS IN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 4. GLOBAL CONSOLE-CONNECTED TOYS IN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 5. GLOBAL TABLET-CONNECTED TOYS IN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 6. GLOBAL CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2022-2030 ($ MILLION)
  • 7. GLOBAL WI-FI CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 8. GLOBAL BLUETOOTH CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 9. GLOBAL RFID OR NFC CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 10. GLOBAL CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY AGE GROUP, 2022-2030 ($ MILLION)
  • 11. GLOBAL CONNECTED TOYS FOR 2-5 YEARS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 12. GLOBAL CONNECTED TOYS FOR 6-8 YEARS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 13. GLOBAL CONNECTED TOYS FOR 8-12 YEARS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 14. GLOBAL CONNECTED TOYS FOR TEENAGERS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 15. GLOBAL CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNELS, 2022-2030 ($ MILLION)
  • 16. GLOBAL CONNECTED TOYS BY ONLINE STORES MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 17. GLOBAL CONNECTED TOYS BY OFFLINE STORES MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 18. GLOBAL CONNECTED TOYS BY SPECIALTY STORES MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 19. GLOBAL CONNECTED TOYS BY OTHERS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 20. GLOBAL CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022-2030 ($ MILLION)
  • 21. NORTH AMERICAN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 22. NORTH AMERICAN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY INTERACTING DEVICE, 2022-2030 ($ MILLION)
  • 23. NORTH AMERICAN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2022-2030 ($ MILLION)
  • 24. NORTH AMERICAN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY AGE GROUP, 2022-2030 ($ MILLION)
  • 25. NORTH AMERICAN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNELS, 2022-2030 ($ MILLION)
  • 26. EUROPEAN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 27. EUROPEAN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY INTERACTING DEVICE, 2022-2030 ($ MILLION)
  • 28. EUROPEAN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2022-2030 ($ MILLION)
  • 29. EUROPEAN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY AGE GROUP, 2022-2030 ($ MILLION)
  • 30. EUROPEAN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNELS, 2022-2030 ($ MILLION)
  • 31. ASIA- PACIFIC CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 32. ASIA- PACIFIC CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY INTERACTING DEVICE, 2022-2030 ($ MILLION)
  • 33. ASIA- PACIFIC CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2022-2030 ($ MILLION)
  • 34. ASIA- PACIFIC CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY AGE GROUP, 2022-2030 ($ MILLION)
  • 35. ASIA- PACIFIC CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNELS, 2022-2030 ($ MILLION)
  • 36. REST OF THE WORLD CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY COUNTRY, 2022-2030 ($ MILLION)
  • 37. REST OF THE WORLD CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY INTERACTING DEVICE, 2022-2030 ($ MILLION)
  • 38. REST OF THE WORLD CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2022-2030 ($ MILLION)
  • 39. REST OF THE WORLD CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY AGE GROUP, 2022-2030 ($ MILLION)
  • 40. REST OF THE WORLD CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNELS, 2022-2030 ($ MILLION)

LIST OF FIGURES

  • 1. GLOBAL CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY INTERACTING DEVICE, 2022 VS 2030 (%)
  • 2. GLOBAL APP-CONNECTED DRONES IN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 3. GLOBAL SMARTPHONE-CONNECTED TOYS IN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 4. GLOBAL CONSOLE-CONNECTED TOYS IN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 5. GLOBAL TABLET-CONNECTED TOYS IN CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 6. GLOBAL CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY TECHNOLOGY, 2022 VS 2030 (%)
  • 7. GLOBAL WI-FI CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 8. GLOBAL BLUETOOTH CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 9. GLOBAL RFID OR NFC CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 10. GLOBAL CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY AGE GROUP, 2022 VS 2030 (%)
  • 11. GLOBAL CONNECTED TOYS FOR 2-5 YEARS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 12. GLOBAL CONNECTED TOYS FOR 6-8 YEARS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 13. GLOBAL CONNECTED TOYS FOR 8-12 YEARS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 14. GLOBAL CONNECTED TOYS FOR TEENAGERS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 15. GLOBAL CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY DISTRIBUTION CHANNELS, 2022 VS 2030 (%)
  • 16. GLOBAL CONNECTED TOYS BY ONLINE STORES MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 17. GLOBAL CONNECTED TOYS BY OFFLINE STORES MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 18. GLOBAL CONNECTED TOYS BY SPECIALTY STORES MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 19. GLOBAL CONNECTED TOYS BY OTHERS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 20. GLOBAL CONNECTED TOYS MARKET RESEARCH AND ANALYSIS BY REGION, 2022 VS 2030 (%)
  • 21. GLOBAL CONNECTED TOYS MARKET SHARE BY REGION, 2022 VS 2030 (%)
  • 22. US CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 23. CANADA CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 24. UK CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 25. FRANCE CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 26. GERMANY CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 27. ITALY CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 28. SPAIN CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 29. REST OF EUROPE CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 30. INDIA CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 31. CHINA CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 32. JAPAN CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 33. SOUTH KOREA CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 34. REST OF ASIA-PACIFIC CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)
  • 35. REST OF THE WORLD CONNECTED TOYS MARKET SIZE, 2022-2030 ($ MILLION)