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市场调查报告书
商品编码
1628916

计算创意市场规模、份额、成长分析,按技术、按组件、按部署、按应用、按行业、按地区 - 行业预测,2025-2032 年

Computational Creativity Market Size, Share, Growth Analysis, By Technology (Natural Language Processing, Machine Learning and Deep Learning ), By Components, By Deployment, By Application, By Industry Vertical, By Region - Industry Forecast 2025-2032

出版日期: | 出版商: SkyQuest | 英文 352 Pages | 商品交期: 3-5个工作天内

价格
简介目录

2023年全球运算创意市场规模将为6.75亿美元,从2024年的8.532亿美元成长到2032年的55.5939亿美元,在预测期内(2025-2032年)预计复合年增长率为26.4%。 。

在人工智慧和创造性过程融合的推动下,全球运算创意市场正经历显着成长。机器学习和自然语言处理的进步使机器能够产生原创且富有想像力的内容,这在艺术、设计、内容创作和行销等各个领域都有很高的需求。儘管其增长,但挑战仍然存在,包括围绕人工智慧生成内容的道德担忧以及人类与人工智慧之间有效合作的需要。该市场涵盖各种产品,从自动化内容创建工具到人工智慧主导的艺术和音乐生成器。北美目前在市场采用方面处于领先地位,但亚太地区显示出巨大的成长潜力。值得注意的趋势包括跨多个学科的计算创造力的整合,强调人工智慧在增强创新和支持人类创造力方面的作用。

目录

介绍

  • 研究目的
  • 调查范围
  • 定义

调查方法

  • 资讯采购
  • 二手资料和主要资料方法
  • 市场规模预测
  • 市场假设与限制

执行摘要

  • 全球市场展望
  • 供需趋势分析
  • 按细分市场的机会分析

市场动态及展望

  • 市场概况
  • 市场规模
  • 市场动态
    • 驱动因素和机会
    • 抑制因素和挑战
  • 波特的分析

主要市场考察

  • 关键成功因素
  • 竞争程度
  • 关键投资机会
  • 市场生态系统
  • 市场吸引力指数(2024年)
  • PESTEL分析
  • 总体经济指标
  • 价值链分析
  • 价格分析
  • 客户和购买标准分析
  • 技术分析

计算创造力的市场规模:依技术分類的复合年增长率(2025-2032)

  • 市场概况
  • 自然语言处理(NLP)
  • 机器学习深度学习(MLDL)
  • 电脑视觉
  • 生成对抗网路(GAN)
  • 演化演算法
  • 强化学习
  • 创新人工智慧平台和工具
  • 音讯处理/合成
  • 扩增实境/虚拟实境(AR/VR)
  • 机器人/自动化
  • 其他的

计算创造力市场规模:按组成部分分類的复合年增长率(2025-2032)

  • 市场概况
  • 解决方案
    • 软体工具
    • 平台
  • 服务
    • 专业服务
    • 託管服务

计算创造力的市场规模:依发展分類的复合年增长率(2025-2032)

  • 市场概况
  • 本地

计算创造力市场规模:以应用/复合年增长率(2025-2032)

  • 市场概况
  • 行销/网页设计
  • 产品设计
  • 音乐创作
  • 照片/影片拍摄
  • 高阶视讯游戏开发
  • 自动故事生成
  • 其他的
    • 训练模拟
    • 研究与开发

计算创造力的市场规模:按产业分類的复合年增长率(2025-2032)

  • 市场概况
  • BFSI
  • 资讯科技/通讯
  • 教育
  • 卫生保健
  • 娱乐
  • 其他的

计算创造力的市场规模和复合年增长率(2025-2032)

  • 北美洲
    • 美国
    • 加拿大
  • 欧洲
    • 德国
    • 西班牙
    • 法国
    • 英国
    • 义大利
    • 其他欧洲国家
  • 亚太地区
    • 中国
    • 印度
    • 日本
    • 韩国
    • 其他亚太地区
  • 拉丁美洲
    • 巴西
    • 其他拉丁美洲
  • 中东/非洲
    • 海湾合作委员会国家
    • 南非
    • 其他中东/非洲

竞争资讯

  • 前5名企业对比
  • 主要企业市场定位(2024年)
  • 主要市场参与者所采取的策略
  • 近期市场趋势
  • 公司市场占有率分析(2024年)
  • 主要企业简介
    • 公司简介
    • 产品系列分析
    • 按公司分公司分類的股份分析
    • 收益与前一年同期比较(2022-2024)

主要企业简介

  • IBM(United States)
  • Google(United States)
  • Microsoft(United States)
  • Adobe(United States)
  • Amazon Web Services(AWS)(United States)
  • Autodesk(United States)
  • Shutterstock(United States)
  • Canva(Australia)
  • Runway AI(United States)
  • AIVA Technologies(Luxembourg)
  • Jukedeck(United Kingdom)
  • Humtap(United States)
  • Amper Music(United States)
  • ScriptBook(Belgium)
  • B12(United States)
  • The Grid(United States)
  • Hello Games(United Kingdom)
  • Object AI(Hong Kong)
  • Firedrop(United Kingdom)
  • Prisma Labs(United States)

结论和建议

简介目录
Product Code: SQMIG45B2118

Global Computational Creativity Market size was valued at USD 675 million in 2023 and is poised to grow from USD 853.2 million in 2024 to USD 5559.39 million by 2032, growing at a CAGR of 26.4% during the forecast period (2025-2032).

The global computational creativity market is witnessing substantial growth as the fusion of artificial intelligence and creative processes gains traction. Advancements in machine learning and natural language processing are enabling machines to produce original and imaginative content, driving demand across various sectors like art, design, content creation, and marketing. Despite its growth, challenges remain, including ethical concerns surrounding AI-generated content and the necessity for effective human-AI collaboration. The market encompasses a variety of products, from automated content creation tools to AI-driven art and music generators. North America currently leads in market adoption, while the Asia-Pacific region shows significant growth potential. Notable trends include the integration of computational creativity across multiple domains, highlighting AI's role in enhancing innovation and supporting human creativity.

Top-down and bottom-up approaches were used to estimate and validate the size of the Global Computational Creativity market and to estimate the size of various other dependent submarkets. The research methodology used to estimate the market size includes the following details: The key players in the market were identified through secondary research, and their market shares in the respective regions were determined through primary and secondary research. This entire procedure includes the study of the annual and financial reports of the top market players and extensive interviews for key insights from industry leaders such as CEOs, VPs, directors, and marketing executives. All percentage shares split, and breakdowns were determined using secondary sources and verified through Primary sources. All possible parameters that affect the markets covered in this research study have been accounted for, viewed in extensive detail, verified through primary research, and analyzed to get the final quantitative and qualitative data.

Global Computational Creativity Market Segmental Analysis

Global Computational Creativity Market is segmented by Technology, Components, Deployment, Application, Industry Vertical and region. Based on Technology, the market is segmented into Natural Language Processing (NLP), Machine Learning and Deep Learning (ML and DL), Computer Vision, Generative Adversarial Networks (GANs), Evolutionary Algorithms, Reinforcement Learning, Creative AI Platforms and Tools, Audio Processing and Synthesis, Augmented and Virtual Reality (AR/VR), Robotics and Automation and Others. Based on Components, the market is segmented into Solutions and Services. Based on Deployment, the market is segmented into On-premises and Cloud. Based on Application, the market is segmented into Marketing and Web Designing, Product Designing, Music Composition, Photography and Videography, High-End Video Gaming Development, Automated Story Generation and Others. Based on Industry Vertical, the market is segmented into BFSI, IT & Telecom, Education, Healthcare, Entertainment and Others. Based on region, the market is segmented into North America, Europe, Asia Pacific, Latin America and Middle East & Africa.

Driver of the Global Computational Creativity Market

The Global Computational Creativity market is significantly driven by the rising demand for innovative solutions that blend artificial intelligence with creative applications. This trend is primarily fueled by advancements in machine learning and natural language processing, which enable computer systems to produce unique and imaginative content across diverse sectors. As industries such as advertising, design, and entertainment increasingly seek creative solutions to enhance their offerings and engage audiences, the market continues to expand. The pursuit of originality and the ability of technology to generate novel ideas are pivotal in propelling the growth of the Computational Creativity market.

Restraints in the Global Computational Creativity Market

The Global Computational Creativity market faces significant restraints primarily due to ethical considerations associated with AI-generated content. Key issues include bias, transparency, and accountability, which become increasingly critical as AI systems take on more creative responsibilities. Ensuring that outcomes are responsible and impartial is essential to maintain user trust. Additionally, the challenges surrounding the interpretability and explainability of AI-generated creative outputs further hinder market growth. These factors can negatively influence user confidence and acceptance, ultimately impacting the adoption of computational creativity technologies in various industries and limiting their potential to thrive in a competitive landscape.

Market Trends of the Global Computational Creativity Market

The Global Computational Creativity market is witnessing a notable trend driven by the rising use of artificial intelligence across diverse industries. Beyond traditional sectors such as marketing and design, the integration of computational creativity is expanding into fields like healthcare, education, and entertainment, showcasing the versatility of AI-driven innovative solutions. This proliferation is accompanied by an increasing emphasis on explainable AI and ethical considerations, as stakeholders seek transparency, accountability, and a mitigation of bias in AI-generated content. As organizations strive for collaboration between human creativity and machine intelligence, the market is primed for continued growth and innovation in the coming years.

Table of Contents

Introduction

  • Objectives of the Study
  • Scope of the Report
  • Definitions

Research Methodology

  • Information Procurement
  • Secondary & Primary Data Methods
  • Market Size Estimation
  • Market Assumptions & Limitations

Executive Summary

  • Global Market Outlook
  • Supply & Demand Trend Analysis
  • Segmental Opportunity Analysis

Market Dynamics & Outlook

  • Market Overview
  • Market Size
  • Market Dynamics
    • Drivers & Opportunities
    • Restraints & Challenges
  • Porters Analysis
    • Competitive rivalry
    • Threat of substitute
    • Bargaining power of buyers
    • Threat of new entrants
    • Bargaining power of suppliers

Key Market Insights

  • Key Success Factors
  • Degree of Competition
  • Top Investment Pockets
  • Market Ecosystem
  • Market Attractiveness Index, 2024
  • PESTEL Analysis
  • Macro-Economic Indicators
  • Value Chain Analysis
  • Pricing Analysis
  • Customer & Buying Criteria Analysis
  • Technological Analysis

Global Computational Creativity Market Size by Technology & CAGR (2025-2032)

  • Market Overview
  • Natural Language Processing (NLP)
  • Machine Learning and Deep Learning (ML and DL)
  • Computer Vision
  • Generative Adversarial Networks (GANs)
  • Evolutionary Algorithms
  • Reinforcement Learning
  • Creative AI Platforms and Tools
  • Audio Processing and Synthesis
  • Augmented and Virtual Reality (AR/VR)
  • Robotics and Automation
  • Others

Global Computational Creativity Market Size by Components & CAGR (2025-2032)

  • Market Overview
  • Solutions
    • Software Tools
    • Platform
  • Services
    • Professional Services
    • Managed Services

Global Computational Creativity Market Size by Deployment & CAGR (2025-2032)

  • Market Overview
  • On-premises
  • Cloud

Global Computational Creativity Market Size by Application & CAGR (2025-2032)

  • Market Overview
  • Marketing and Web Designing
  • Product Designing
  • Music Composition
  • Photography and Videography
  • High-End Video Gaming Development
  • Automated Story Generation
  • Others
    • Training Simulation
    • R&D

Global Computational Creativity Market Size by Industry Vertical & CAGR (2025-2032)

  • Market Overview
  • BFSI
  • IT & Telecom
  • Education
  • Healthcare
  • Entertainment
  • Others

Global Computational Creativity Market Size & CAGR (2025-2032)

  • North America (Technology, Components, Deployment, Application, Industry Vertical)
    • US
    • Canada
  • Europe (Technology, Components, Deployment, Application, Industry Vertical)
    • Germany
    • Spain
    • France
    • UK
    • Italy
    • Rest of Europe
  • Asia Pacific (Technology, Components, Deployment, Application, Industry Vertical)
    • China
    • India
    • Japan
    • South Korea
    • Rest of Asia-Pacific
  • Latin America (Technology, Components, Deployment, Application, Industry Vertical)
    • Brazil
    • Rest of Latin America
  • Middle East & Africa (Technology, Components, Deployment, Application, Industry Vertical)
    • GCC Countries
    • South Africa
    • Rest of Middle East & Africa

Competitive Intelligence

  • Top 5 Player Comparison
  • Market Positioning of Key Players, 2024
  • Strategies Adopted by Key Market Players
  • Recent Developments in the Market
  • Company Market Share Analysis, 2024
  • Company Profiles of All Key Players
    • Company Details
    • Product Portfolio Analysis
    • Company's Segmental Share Analysis
    • Revenue Y-O-Y Comparison (2022-2024)

Key Company Profiles

  • IBM (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Google (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Microsoft (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Adobe (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Amazon Web Services (AWS) (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Autodesk (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Shutterstock (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Canva (Australia)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Runway AI (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • AIVA Technologies (Luxembourg)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Jukedeck (United Kingdom)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Humtap (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Amper Music (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • ScriptBook (Belgium)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • B12 (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • The Grid (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Hello Games (United Kingdom)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Object AI (Hong Kong)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Firedrop (United Kingdom)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments
  • Prisma Labs (United States)
    • Company Overview
    • Business Segment Overview
    • Financial Updates
    • Key Developments

Conclusion & Recommendations