封面
市场调查报告书
商品编码
1250783

到 2028 年的体积视频市场预测 - 按组件、内容交付、应用程序和地区进行的全球分析

Volumetric Video Market Forecasts to 2028 - Global Analysis By Component, Content Delivery, Application and Geography

出版日期: | 出版商: Stratistics Market Research Consulting | 英文 175+ Pages | 商品交期: 2-3个工作天内

价格

根据 Stratistics MRC 的数据,2022 年全球体积视频市场规模将达到 19 亿美元,预计到 2028 年将达到 88 亿美元,预测期内增长 28.9%。复合年增长率。

体积视频用于製作有趣且有创意的广告。 它不仅仅是广告,还适合在会议、贸易展览和体育赛事等活动中展示。

市场动态:

驱动程序

电话会议的潜力

市场的增长潜力体现在对电话会议的潜在需求不断增长。 电话会议系统用户可以与其他人进行视频通话,并以极其逼真的 3D 观看他们。 多家公司使用这种效果使他们所爱的人在视频对话中显得逼真。 预计该技术将在预测期内迅速发展,为市场扩张创造机会。

约束

缺乏标准化

为了製作这些材料,我们使用各种软件和技术製作了体积视频。 为此,拥有多个业务线的公司需要通力合作。 儘管如此,在体积视频的整个内容开发过程中仍存在差异。 企业之间缺乏合作,缺乏内容创作经验,也阻碍了体量视频市场的发展。

机会

虚拟现实和增强现实的日益流行

随着 AR(增强现实)技术和 VR(虚拟现实)技术的普及,体积视频录製和流式传输正在成为必不可少的技术。 因此,随着数字社会的到来,视频正在迅速发展和普及。 随着视频的使用激增,对视频的需求也增加了。 随着 AR、VR 和 XR 渗透到多个业务和整个广告领域,组织正在快速部署 WebAR 引擎以与潜在客户互动。 采用立体视频的开发人员可以避免从头开始构建 3D 模型的额外成本和时间,因为目标会在录製过程中自动扫描。

威胁

高成本和技术壁垒

儘管体积视频前景广阔,但底层技术仍然是少数公司无法进入的研究领域。 体积研究被认为只适用于拥有庞大团队和巨额预算的大公司,他们可以结合高成本和技术障碍导致的资金成本。 公司对体积计量的实际实施收取每分钟数千美元的製作费用。 最终,初创企业和小型企业很难探索和使用体积摄像来充分发挥这种最先进技术的潜力。 体积视频在创意和技术上仍处于试验阶段。 许多创作者和製作人仍然负担不起在工作室环境中进行体积视频录製的费用,但更实惠的替代方案正在迅速涌现。 随着体积视频录製变得更容易和更广泛地使用,我们将看到更多使用该技术的作品和引人入胜的内容。

COVID-19 的影响

一些遏制措施,包括停工、封锁和旅行限制,限制了对数字广告解决方案的需求,导致体积视频的使用减少。 结果,体积视频市场一直在挣扎。 但是,商业活动正在迅速恢復。 市场进入者预计企业需求将持续增长。

在预测期内,软件行业预计将成为最大的行业。

软件行业预计增长良好。 体积视频的录製、建模、合成、编辑、压缩和回放都需要软件。 IO Industry 的 studiocap-vc 软件允许操作员在捕获体积视频的同时同时处理一组体积相机,尽可能地减少每个相机的工作,并提供只能从相机阵列的状态中了解的信息。 EF EVE 还提供 Creator Program,这是一套体积视频编辑工具。 在体积拍摄中,位图图像噪声、视觉伪影、深度缺失等都包含在原始体积数据中。

在预测期内,预计体育、赛事和娱乐行业的复合年增长率最高

体育、活动和娱乐部门推动体积视频技术解决方案创新和开发符合消费者需求的产品,使体育赛事更受欢迎和身临其境。预计在预测期内将以最快的复合年增长率增长,原因是不断增加的观影体验的需求。 体积视频技术正在迅速获得娱乐领域的认可,因为它允许通过互联网实时拍摄和分发高清和 3D VR 内容,以获得身临其境的沉浸式体验。

市场份额最高的地区

亚太地区拥有大量的专业创意工作室,演唱会、体育、娱乐、广告等体积视频的应用较多,对此类媒体的需求也越来越大。预计期间占有最大的市场份额 此外,该地区对增强现实技术的使用有所增加,有助于扩大市场。 富士胶片、索尼、佳能和Nikon等主要市场参与者也在向该地区扩张,帮助市场增长。

复合年增长率最高的地区:

预计北美在预测期内的复合年增长率最高。 由于对立体视频系统的需求极高,预计美国市场将会增长。

主要发展:

2022年4月,Nikon成立全资子公司Nikon Creates Corporation,成为MicrosoftMixed Reality Capture Studios的授权合作伙伴,为3D、虚拟现实(VR)和海量内容提供规划、捕捉和製作能力。提供。

2021 年 5 月,Google LLC(美国)在“Google I/O 2021”上宣布了“Project Starline”。 Project Starline 使用高清摄像头和自定义深度传感器从多个视图捕捉用户的形态和外观,这些在软件系统中组合形成一个特别精緻的限时 3D 模型,就好像这个人是坐着的一样。 此外,Google还开发了一种轻量级现场表演,可以显示坐在用户正前方的人的逼真 3D 插图。 Google已经花费数千小时在自己的办公室测试 Project Starline。

这份报告提供了什么

  • 按地区和国家/地区划分的市场份额评估
  • 向新进入者提出战略建议
  • 2020、2021、2022、2025 和 2028 年的综合市场数据
  • 市场驱动因素(市场趋势、制约因素、机遇、威胁、挑战、投资机会、建议等)
  • 根据市场预测在关键业务领域提出战略建议
  • 竞争格局和趋势
  • 公司简介,包括详细的战略、财务状况和近期发展
  • 供应链趋势反映了最新的技术进步。

提供免费定制

购买此报告的客户将免费获得以下定制之一。

  • 公司简介
    • 其他市场公司的综合概况(最多 3 家公司)
    • 主要公司的 SWOT 分析(最多 3 家公司)
  • 区域细分
    • 根据客户要求提供主要国家/地区的市场估算、预测和復合年增长率(注意:基于可行性检查)
  • 竞争基准
    • 根据产品组合、地域分布和战略联盟对主要参与者进行基准测试。

内容

第 1 章执行摘要

第二章前言

  • 概览
  • 利益相关者
  • 调查范围
  • 调查方法
    • 数据挖掘
    • 数据分析
    • 数据验证
    • 研究方法
  • 调查来源
    • 主要研究信息来源
    • 二手研究资源
    • 假设

第三章市场趋势分析

  • 司机
  • 约束因素
  • 机会
  • 威胁
  • 使用分析
  • 新兴市场
  • COVID-19 的影响

第 4 章波特五力分析

  • 供应商的议价能力
  • 买家的议价能力
  • 替代品的威胁
  • 新进入者的威胁
  • 竞争公司之间的敌对关係

第 5 章全球体积视频市场:按组件分类

  • 服务
  • 软件
  • 硬件
    • 处理单元
    • 相机单元

第 6 章体积视频的全球市场:按内容分发

  • 扫描音量显示
  • AR/VR HMD
  • 投影仪
  • 音量显示
  • 智能手机

第 7 章全球体积视频市场:按应用

  • 电子商务
  • 观光
  • 医学
  • 体育赛事和娱乐活动
  • 标牌和广告
  • 培训
  • 视频流和另类现实
  • 教育
  • 其他用途

第 8 章全球体积视频市场:按地区

  • 北美
    • 美国
    • 加拿大
    • 墨西哥
  • 欧洲
    • 德国
    • 英国
    • 意大利
    • 法国
    • 西班牙
    • 其他欧洲
  • 亚太地区
    • 日本
    • 中国
    • 印度
    • 澳大利亚
    • 新闻陆路
    • 韩国
    • 其他亚太地区
  • 南美洲
    • 阿根廷
    • 巴西
    • 智利
    • 其他南美洲
  • 中东和非洲
    • 沙特阿拉伯
    • 阿拉伯联合酋长国
    • 卡塔尔
    • 南非
    • 其他中东地区

第九章主要进展

  • 合同、伙伴关係、协作和合资企业
  • 收购与合併
  • 新产品发布
  • 业务扩展
  • 其他关键策略

第十章公司简介

  • Microsoft
  • Voxon Photonics
  • Facebook
  • LightSpace Technologies
  • Raytrix
  • Google
  • 8I
  • Unity Technologies
  • Intel
  • Canon Inc.
  • Sony Group Corp.
  • Nikon
  • Fujifilm
Product Code: SMRC22660

According to Stratistics MRC, the Global Volumetric Video Market is accounted for $1.9 billion in 2022 and is expected to reach $8.8 billion by 2028 growing at a CAGR of 28.9% during the forecast period. Volumetric videos are utilised to make interesting and original commercials. They are suitable for more than simply advertisements; they can be displayed during events like conferences, exhibits, and sporting events.

Market Dynamics:

Driver:

Latent potential in teleconferencing

A growth potential for the market is presented by the rising demand for teleconferencing's latent potential. Users of the teleconferencing system can make video calls to other people and see them in incredibly lifelike 3D. This effect is being used by several businesses to give the audience a realistic feel of their loved ones during video conversations. Over the forecast period, this technology is anticipated to advance quickly, creating a chance for the market to expand.

Restraint:

Lack of standardization

To create material, volumetric videos are created using a variety of software and technology. In order to accomplish this, businesses with multiple lines of business must collaborate. Nevertheless, there is a discrepancy throughout the entire volumetric video content development process. The development of the volumetric video market is also hampered by the lack of cooperation among businesses and the lack of experience in content creation.

Opportunity:

Growing popularity of Virtual Reality & Augmented reality

Volumetric video recording and streaming have advanced as essential technologies as a result of the increase in the use of Augmented Reality (AR) or Virtual Reality (VR) technologies. Volumetric video is therefore quickly developing and gaining popularity in the era of digital society. Due to the sharp rise in video usage, there is a higher need for videos. Due to the proliferation of AR, VR, and XR throughout multiple businesses and advertising areas, there has been a rush of organisations implementing WebAR engines to engage with potential customers. Developers who employ volumetric video avoid the added cost and time of building 3D models from scratch because the targets are automatically scanned in during the recording.

Threat:

High costs coupled with technical barriers

Despite the enormous promise of volumetric video, the technology that underlies it continues to be an area of research that only a select few businesses can access. Volumetric research is supposedly just for giants with huge teams and enormous budgets that can combine the capital cost due to high costs and technological obstacles. Companies charge thousands of dollars per minute of production for the actual implementation of volumetrics. In the end, it becomes challenging for startups and small-scale operations to study and play with volumetric video recording to realise the full potential of this cutting-edge technology. Volumetric video remains in its experimental stages on a creative and technological level. Many creators or producers still can't afford to produce volumetric video recordings in a studio environment, but more affordable alternatives are emerging quickly. Once it becomes simpler and more widely available to record volumetric movies, there will be an increase in productions and intriguing content being employed in the technology.

Covid-19 Impact

Due to numerous containment measures, including business closures, lockdowns, and travel restrictions, the need for digital advertising solutions was restricted, which resulted in a fall in the use of volumetric video. The market for volumetric video suffered as a result. The business activity has, however, quickly rebounded. The market participants for volumetric video anticipate sustained growth in corporate demand.

The software segment is expected to be the largest during the forecast period

The software segment is estimated to have a lucrative growth. The recording, modelling, compositing, editing, compression, and playing of volumetric video all require software. The studiocap-vc software from IO industries allows operators to handle a whole set of volucam cameras simultaneously while taking volumetric video, removing as many duties per camera as feasible and delivering understandable information just on camera arrays status. The creator programme, a set of volumetric video editing tools, is offered by EF EVE. When capturing volumetric video, bitmap image noise, visual artefacts, and depth mistakes are all present in the volumetric raw data.

The Sports, events, and entertainment segment is expected to have the highest CAGR during the forecast period

The Sports, events, and entertainment segment is anticipated to witness the fastest CAGR growth during the forecast period, due to pushing volumetric video technology solutions to innovate and develop goods in line with consumers' desires are the rising popularity of sporting events and the growing need for an immersive match viewing experience. Volumetric video technology is being quickly embraced by the entertainment sector because it makes it possible to capture and distribute live HD and 3D VR content via the Internet, creating an immersive and lifelike experience.

Region with highest share:

Asia Pacific is projected to hold the largest market share during the forecast period owing to more professional creative studios in the area and more applications for volumetric video for concerts, sports, entertainment, and advertising, there is an increasing demand for this type of media. The region's expanding use of augmented reality technology also contributes to the market's expansion. Important market players like Fujifilm, Sony, Canon, and Nikon are also present in the area, which supports the market's expansion.

Region with highest CAGR:

North America is projected to have the highest CAGR over the forecast period, owing to region's many businesses' growing need for volumetric video solutions. It is anticipated that the US market would grow as a result of the extremely high requirement for volumetric video systems.

Key Players in the market

Some of the key players profiled in the Volumetric Video Market include Microsoft, Voxon Photonics, Facebook, LightSpace Technologies, Raytrix, Google, 8I, Unity Technologies, Intel, Canon Inc., Sony Group Corp., Nikon and Fujifilm.

Key Developments:

In April 2022, Nikon has formed a wholly-owned subsidiary, Nikon Creates Corporation, to be an authorized partner of Microsoft's Mixed Reality Capture Studios, providing the ability to plan, capture and produce 3D, virtual reality (VR) and volumetric content.

In May 2021, Google LLC (US) announced the Project Starline at the Google I/O 2021. Project Starline uses high-resolution cameras and custom depth sensors to capture a user's form and look from multiple views, that is coalesced by software system to form an especially elaborated, period of time 3D model, similar to an individual sitting across. Google additionally developed a light-weight field show that shows the realistic illustration of somebody sitting right ahead of a user in 3D. Google has already spent thousands of hours testing Project Starline in its own offices.

Components Covered:

  • Services
  • Software
  • Hardware

Content Delivery Covered:

  • Swept Volume Display
  • AR/VR HMDs
  • Projectors
  • Volumetric Display
  • Smartphones

Applications Covered:

  • E-commerce
  • Tourism
  • Medical
  • Sports Events & Entertainment
  • Signage & Advertisement
  • Training
  • Video Streaming & Alternate Realities
  • Education
  • Other Applications

Regions Covered:

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan
    • China
    • India
    • Australia
    • New Zealand
    • South Korea
    • Rest of Asia Pacific
  • South America
    • Argentina
    • Brazil
    • Chile
    • Rest of South America
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • Qatar
    • South Africa
    • Rest of Middle East & Africa

What our report offers:

  • Market share assessments for the regional and country-level segments
  • Strategic recommendations for the new entrants
  • Covers Market data for the years 2020, 2021, 2022, 2025, and 2028
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements

Free Customization Offerings:

All the customers of this report will be entitled to receive one of the following free customization options:

  • Company Profiling
    • Comprehensive profiling of additional market players (up to 3)
    • SWOT Analysis of key players (up to 3)
  • Regional Segmentation
    • Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
  • Competitive Benchmarking
    • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

Table of Contents

1 Executive Summary

2 Preface

  • 2.1 Abstract
  • 2.2 Stake Holders
  • 2.3 Research Scope
  • 2.4 Research Methodology
    • 2.4.1 Data Mining
    • 2.4.2 Data Analysis
    • 2.4.3 Data Validation
    • 2.4.4 Research Approach
  • 2.5 Research Sources
    • 2.5.1 Primary Research Sources
    • 2.5.2 Secondary Research Sources
    • 2.5.3 Assumptions

3 Market Trend Analysis

  • 3.1 Introduction
  • 3.2 Drivers
  • 3.3 Restraints
  • 3.4 Opportunities
  • 3.5 Threats
  • 3.6 Application Analysis
  • 3.7 Emerging Markets
  • 3.8 Impact of Covid-19

4 Porters Five Force Analysis

  • 4.1 Bargaining power of suppliers
  • 4.2 Bargaining power of buyers
  • 4.3 Threat of substitutes
  • 4.4 Threat of new entrants
  • 4.5 Competitive rivalry

5 Global Volumetric Video Market, By Component

  • 5.1 Introduction
  • 5.2 Services
  • 5.3 Software
  • 5.4 Hardware
    • 5.4.1 Processing Unit
    • 5.4.2 Camera Unit

6 Global Volumetric Video Market, By Content Delivery

  • 6.1 Introduction
  • 6.2 Swept Volume Display
  • 6.3 AR/VR HMDs
  • 6.4 Projectors
  • 6.5 Volumetric Display
  • 6.6 Smartphones

7 Global Volumetric Video Market, By Application

  • 7.1 Introduction
  • 7.2 E-commerce
  • 7.3 Tourism
  • 7.4 Medical
  • 7.5 Sports Events & Entertainment
  • 7.6 Signage & Advertisement
  • 7.7 Training
  • 7.8 Video Streaming & Alternate Realities
  • 7.9 Education
  • 7.10 Other Applications

8 Global Volumetric Video Market, By Geography

  • 8.1 Introduction
  • 8.2 North America
    • 8.2.1 US
    • 8.2.2 Canada
    • 8.2.3 Mexico
  • 8.3 Europe
    • 8.3.1 Germany
    • 8.3.2 UK
    • 8.3.3 Italy
    • 8.3.4 France
    • 8.3.5 Spain
    • 8.3.6 Rest of Europe
  • 8.4 Asia Pacific
    • 8.4.1 Japan
    • 8.4.2 China
    • 8.4.3 India
    • 8.4.4 Australia
    • 8.4.5 New Zealand
    • 8.4.6 South Korea
    • 8.4.7 Rest of Asia Pacific
  • 8.5 South America
    • 8.5.1 Argentina
    • 8.5.2 Brazil
    • 8.5.3 Chile
    • 8.5.4 Rest of South America
  • 8.6 Middle East & Africa
    • 8.6.1 Saudi Arabia
    • 8.6.2 UAE
    • 8.6.3 Qatar
    • 8.6.4 South Africa
    • 8.6.5 Rest of Middle East & Africa

9 Key Developments

  • 9.1 Agreements, Partnerships, Collaborations and Joint Ventures
  • 9.2 Acquisitions & Mergers
  • 9.3 New Product Launch
  • 9.4 Expansions
  • 9.5 Other Key Strategies

10 Company Profiling

  • 10.1 Microsoft
  • 10.2 Voxon Photonics
  • 10.3 Facebook
  • 10.4 LightSpace Technologies
  • 10.5 Raytrix
  • 10.6 Google
  • 10.7 8I
  • 10.8 Unity Technologies
  • 10.9 Intel
  • 10.10 Canon Inc.
  • 10.11 Sony Group Corp.
  • 10.12 Nikon
  • 10.13 Fujifilm

List of Tables

  • Table 1 Global Volumetric Video Market Outlook, By Region (2020-2028) ($MN)
  • Table 2 Global Volumetric Video Market Outlook, By Component (2020-2028) ($MN)
  • Table 3 Global Volumetric Video Market Outlook, By Services (2020-2028) ($MN)
  • Table 4 Global Volumetric Video Market Outlook, By Software (2020-2028) ($MN)
  • Table 5 Global Volumetric Video Market Outlook, By Hardware (2020-2028) ($MN)
  • Table 6 Global Volumetric Video Market Outlook, By Processing Unit (2020-2028) ($MN)
  • Table 7 Global Volumetric Video Market Outlook, By Camera Unit (2020-2028) ($MN)
  • Table 8 Global Volumetric Video Market Outlook, By Content Delivery (2020-2028) ($MN)
  • Table 9 Global Volumetric Video Market Outlook, By Swept Volume Display (2020-2028) ($MN)
  • Table 10 Global Volumetric Video Market Outlook, By AR/VR HMDs (2020-2028) ($MN)
  • Table 11 Global Volumetric Video Market Outlook, By Projectors (2020-2028) ($MN)
  • Table 12 Global Volumetric Video Market Outlook, By Volumetric Display (2020-2028) ($MN)
  • Table 13 Global Volumetric Video Market Outlook, By Smartphones (2020-2028) ($MN)
  • Table 14 Global Volumetric Video Market Outlook, By Application (2020-2028) ($MN)
  • Table 15 Global Volumetric Video Market Outlook, By E-commerce (2020-2028) ($MN)
  • Table 16 Global Volumetric Video Market Outlook, By Tourism (2020-2028) ($MN)
  • Table 17 Global Volumetric Video Market Outlook, By Medical (2020-2028) ($MN)
  • Table 18 Global Volumetric Video Market Outlook, By Sports Events & Entertainment (2020-2028) ($MN)
  • Table 19 Global Volumetric Video Market Outlook, By Signage & Advertisement (2020-2028) ($MN)
  • Table 20 Global Volumetric Video Market Outlook, By Training (2020-2028) ($MN)
  • Table 21 Global Volumetric Video Market Outlook, By Video Streaming & Alternate Realities (2020-2028) ($MN)
  • Table 22 Global Volumetric Video Market Outlook, By Education (2020-2028) ($MN)
  • Table 23 Global Volumetric Video Market Outlook, By Other Applications (2020-2028) ($MN)
  • Table 24 North America Volumetric Video Market Outlook, By Country (2020-2028) ($MN)
  • Table 25 North America Volumetric Video Market Outlook, By Component (2020-2028) ($MN)
  • Table 26 North America Volumetric Video Market Outlook, By Services (2020-2028) ($MN)
  • Table 27 North America Volumetric Video Market Outlook, By Software (2020-2028) ($MN)
  • Table 28 North America Volumetric Video Market Outlook, By Hardware (2020-2028) ($MN)
  • Table 29 North America Volumetric Video Market Outlook, By Processing Unit (2020-2028) ($MN)
  • Table 30 North America Volumetric Video Market Outlook, By Camera Unit (2020-2028) ($MN)
  • Table 31 North America Volumetric Video Market Outlook, By Content Delivery (2020-2028) ($MN)
  • Table 32 North America Volumetric Video Market Outlook, By Swept Volume Display (2020-2028) ($MN)
  • Table 33 North America Volumetric Video Market Outlook, By AR/VR HMDs (2020-2028) ($MN)
  • Table 34 North America Volumetric Video Market Outlook, By Projectors (2020-2028) ($MN)
  • Table 35 North America Volumetric Video Market Outlook, By Volumetric Display (2020-2028) ($MN)
  • Table 36 North America Volumetric Video Market Outlook, By Smartphones (2020-2028) ($MN)
  • Table 37 North America Volumetric Video Market Outlook, By Application (2020-2028) ($MN)
  • Table 38 North America Volumetric Video Market Outlook, By E-commerce (2020-2028) ($MN)
  • Table 39 North America Volumetric Video Market Outlook, By Tourism (2020-2028) ($MN)
  • Table 40 North America Volumetric Video Market Outlook, By Medical (2020-2028) ($MN)
  • Table 41 North America Volumetric Video Market Outlook, By Sports Events & Entertainment (2020-2028) ($MN)
  • Table 42 North America Volumetric Video Market Outlook, By Signage & Advertisement (2020-2028) ($MN)
  • Table 43 North America Volumetric Video Market Outlook, By Training (2020-2028) ($MN)
  • Table 44 North America Volumetric Video Market Outlook, By Video Streaming & Alternate Realities (2020-2028) ($MN)
  • Table 45 North America Volumetric Video Market Outlook, By Education (2020-2028) ($MN)
  • Table 46 North America Volumetric Video Market Outlook, By Other Applications (2020-2028) ($MN)
  • Table 47 Europe Volumetric Video Market Outlook, By Country (2020-2028) ($MN)
  • Table 48 Europe Volumetric Video Market Outlook, By Component (2020-2028) ($MN)
  • Table 49 Europe Volumetric Video Market Outlook, By Services (2020-2028) ($MN)
  • Table 50 Europe Volumetric Video Market Outlook, By Software (2020-2028) ($MN)
  • Table 51 Europe Volumetric Video Market Outlook, By Hardware (2020-2028) ($MN)
  • Table 52 Europe Volumetric Video Market Outlook, By Processing Unit (2020-2028) ($MN)
  • Table 53 Europe Volumetric Video Market Outlook, By Camera Unit (2020-2028) ($MN)
  • Table 54 Europe Volumetric Video Market Outlook, By Content Delivery (2020-2028) ($MN)
  • Table 55 Europe Volumetric Video Market Outlook, By Swept Volume Display (2020-2028) ($MN)
  • Table 56 Europe Volumetric Video Market Outlook, By AR/VR HMDs (2020-2028) ($MN)
  • Table 57 Europe Volumetric Video Market Outlook, By Projectors (2020-2028) ($MN)
  • Table 58 Europe Volumetric Video Market Outlook, By Volumetric Display (2020-2028) ($MN)
  • Table 59 Europe Volumetric Video Market Outlook, By Smartphones (2020-2028) ($MN)
  • Table 60 Europe Volumetric Video Market Outlook, By Application (2020-2028) ($MN)
  • Table 61 Europe Volumetric Video Market Outlook, By E-commerce (2020-2028) ($MN)
  • Table 62 Europe Volumetric Video Market Outlook, By Tourism (2020-2028) ($MN)
  • Table 63 Europe Volumetric Video Market Outlook, By Medical (2020-2028) ($MN)
  • Table 64 Europe Volumetric Video Market Outlook, By Sports Events & Entertainment (2020-2028) ($MN)
  • Table 65 Europe Volumetric Video Market Outlook, By Signage & Advertisement (2020-2028) ($MN)
  • Table 66 Europe Volumetric Video Market Outlook, By Training (2020-2028) ($MN)
  • Table 67 Europe Volumetric Video Market Outlook, By Video Streaming & Alternate Realities (2020-2028) ($MN)
  • Table 68 Europe Volumetric Video Market Outlook, By Education (2020-2028) ($MN)
  • Table 69 Europe Volumetric Video Market Outlook, By Other Applications (2020-2028) ($MN)
  • Table 70 Asia Pacific Volumetric Video Market Outlook, By Country (2020-2028) ($MN)
  • Table 71 Asia Pacific Volumetric Video Market Outlook, By Component (2020-2028) ($MN)
  • Table 72 Asia Pacific Volumetric Video Market Outlook, By Services (2020-2028) ($MN)
  • Table 73 Asia Pacific Volumetric Video Market Outlook, By Software (2020-2028) ($MN)
  • Table 74 Asia Pacific Volumetric Video Market Outlook, By Hardware (2020-2028) ($MN)
  • Table 75 Asia Pacific Volumetric Video Market Outlook, By Processing Unit (2020-2028) ($MN)
  • Table 76 Asia Pacific Volumetric Video Market Outlook, By Camera Unit (2020-2028) ($MN)
  • Table 77 Asia Pacific Volumetric Video Market Outlook, By Content Delivery (2020-2028) ($MN)
  • Table 78 Asia Pacific Volumetric Video Market Outlook, By Swept Volume Display (2020-2028) ($MN)
  • Table 79 Asia Pacific Volumetric Video Market Outlook, By AR/VR HMDs (2020-2028) ($MN)
  • Table 80 Asia Pacific Volumetric Video Market Outlook, By Projectors (2020-2028) ($MN)
  • Table 81 Asia Pacific Volumetric Video Market Outlook, By Volumetric Display (2020-2028) ($MN)
  • Table 82 Asia Pacific Volumetric Video Market Outlook, By Smartphones (2020-2028) ($MN)
  • Table 83 Asia Pacific Volumetric Video Market Outlook, By Application (2020-2028) ($MN)
  • Table 84 Asia Pacific Volumetric Video Market Outlook, By E-commerce (2020-2028) ($MN)
  • Table 85 Asia Pacific Volumetric Video Market Outlook, By Tourism (2020-2028) ($MN)
  • Table 86 Asia Pacific Volumetric Video Market Outlook, By Medical (2020-2028) ($MN)
  • Table 87 Asia Pacific Volumetric Video Market Outlook, By Sports Events & Entertainment (2020-2028) ($MN)
  • Table 88 Asia Pacific Volumetric Video Market Outlook, By Signage & Advertisement (2020-2028) ($MN)
  • Table 89 Asia Pacific Volumetric Video Market Outlook, By Training (2020-2028) ($MN)
  • Table 90 Asia Pacific Volumetric Video Market Outlook, By Video Streaming & Alternate Realities (2020-2028) ($MN)
  • Table 91 Asia Pacific Volumetric Video Market Outlook, By Education (2020-2028) ($MN)
  • Table 92 Asia Pacific Volumetric Video Market Outlook, By Other Applications (2020-2028) ($MN)
  • Table 93 South America Volumetric Video Market Outlook, By Country (2020-2028) ($MN)
  • Table 94 South America Volumetric Video Market Outlook, By Component (2020-2028) ($MN)
  • Table 95 South America Volumetric Video Market Outlook, By Services (2020-2028) ($MN)
  • Table 96 South America Volumetric Video Market Outlook, By Software (2020-2028) ($MN)
  • Table 97 South America Volumetric Video Market Outlook, By Hardware (2020-2028) ($MN)
  • Table 98 South America Volumetric Video Market Outlook, By Processing Unit (2020-2028) ($MN)
  • Table 99 South America Volumetric Video Market Outlook, By Camera Unit (2020-2028) ($MN)
  • Table 100 South America Volumetric Video Market Outlook, By Content Delivery (2020-2028) ($MN)
  • Table 101 South America Volumetric Video Market Outlook, By Swept Volume Display (2020-2028) ($MN)
  • Table 102 South America Volumetric Video Market Outlook, By AR/VR HMDs (2020-2028) ($MN)
  • Table 103 South America Volumetric Video Market Outlook, By Projectors (2020-2028) ($MN)
  • Table 104 South America Volumetric Video Market Outlook, By Volumetric Display (2020-2028) ($MN)
  • Table 105 South America Volumetric Video Market Outlook, By Smartphones (2020-2028) ($MN)
  • Table 106 South America Volumetric Video Market Outlook, By Application (2020-2028) ($MN)
  • Table 107 South America Volumetric Video Market Outlook, By E-commerce (2020-2028) ($MN)
  • Table 108 South America Volumetric Video Market Outlook, By Tourism (2020-2028) ($MN)
  • Table 109 South America Volumetric Video Market Outlook, By Medical (2020-2028) ($MN)
  • Table 110 South America Volumetric Video Market Outlook, By Sports Events & Entertainment (2020-2028) ($MN)
  • Table 111 South America Volumetric Video Market Outlook, By Signage & Advertisement (2020-2028) ($MN)
  • Table 112 South America Volumetric Video Market Outlook, By Training (2020-2028) ($MN)
  • Table 113 South America Volumetric Video Market Outlook, By Video Streaming & Alternate Realities (2020-2028) ($MN)
  • Table 114 South America Volumetric Video Market Outlook, By Education (2020-2028) ($MN)
  • Table 115 South America Volumetric Video Market Outlook, By Other Applications (2020-2028) ($MN)
  • Table 116 Middle East & Africa Volumetric Video Market Outlook, By Country (2020-2028) ($MN)
  • Table 117 Middle East & Africa Volumetric Video Market Outlook, By Component (2020-2028) ($MN)
  • Table 118 Middle East & Africa Volumetric Video Market Outlook, By Services (2020-2028) ($MN)
  • Table 119 Middle East & Africa Volumetric Video Market Outlook, By Software (2020-2028) ($MN)
  • Table 120 Middle East & Africa Volumetric Video Market Outlook, By Hardware (2020-2028) ($MN)
  • Table 121 Middle East & Africa Volumetric Video Market Outlook, By Processing Unit (2020-2028) ($MN)
  • Table 122 Middle East & Africa Volumetric Video Market Outlook, By Camera Unit (2020-2028) ($MN)
  • Table 123 Middle East & Africa Volumetric Video Market Outlook, By Content Delivery (2020-2028) ($MN)
  • Table 124 Middle East & Africa Volumetric Video Market Outlook, By Swept Volume Display (2020-2028) ($MN)
  • Table 125 Middle East & Africa Volumetric Video Market Outlook, By AR/VR HMDs (2020-2028) ($MN)
  • Table 126 Middle East & Africa Volumetric Video Market Outlook, By Projectors (2020-2028) ($MN)
  • Table 127 Middle East & Africa Volumetric Video Market Outlook, By Volumetric Display (2020-2028) ($MN)
  • Table 128 Middle East & Africa Volumetric Video Market Outlook, By Smartphones (2020-2028) ($MN)
  • Table 129 Middle East & Africa Volumetric Video Market Outlook, By Application (2020-2028) ($MN)
  • Table 130 Middle East & Africa Volumetric Video Market Outlook, By E-commerce (2020-2028) ($MN)
  • Table 131 Middle East & Africa Volumetric Video Market Outlook, By Tourism (2020-2028) ($MN)
  • Table 132 Middle East & Africa Volumetric Video Market Outlook, By Medical (2020-2028) ($MN)
  • Table 133 Middle East & Africa Volumetric Video Market Outlook, By Sports Events & Entertainment (2020-2028) ($MN)
  • Table 134 Middle East & Africa Volumetric Video Market Outlook, By Signage & Advertisement (2020-2028) ($MN)
  • Table 135 Middle East & Africa Volumetric Video Market Outlook, By Training (2020-2028) ($MN)
  • Table 136 Middle East & Africa Volumetric Video Market Outlook, By Video Streaming & Alternate Realities (2020-2028) ($MN)
  • Table 137 Middle East & Africa Volumetric Video Market Outlook, By Education (2020-2028) ($MN)
  • Table 138 Middle East & Africa Volumetric Video Market Outlook, By Other Applications (2020-2028) ($MN)