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市场调查报告书
商品编码
1662858

谋杀悬疑游戏市场预测至 2030 年:按游戏类型、类型、分销管道、应用和地区进行的全球市场分析

Murder Mystery Games Market Forecasts to 2030 - Global Analysis By Game Type (Physical, Digital, Live-Action, Escape, Hybrid and Other Game Types), Genre, Distribution Channel, Application and By Geography

出版日期: | 出版商: Stratistics Market Research Consulting | 英文 200+ Pages | 商品交期: 2-3个工作天内

价格

根据 Stratistics MRC 的数据,全球谋杀悬疑游戏市场预计在 2024 年达到 12 亿美元,到 2030 年将达到 22 亿美元,预测期内的复合年增长率为 9.9%。

谋杀悬疑游戏是一种互动体验,参与企业扮演解决虚构犯罪(通常是谋杀案)的角色。参与者收集线索、访问人物,并共同收集证据并找出罪犯。游戏通常都有一个脚本化的故事情节,参与企业必须运用推理和观察的能力来理解故事。此类游戏可以在多种场合进行,包括图板游戏、线上平台和实况活动。这是一种有趣且引人入胜的方式,可以挑战批判性思维,同时享受社交互动和悬念。

互动和社交游戏日益流行

随着参与企业寻求更具沉浸感和协作性的体验,互动和社交元素在市场上的受欢迎程度正在迅速增长。融合现场角色扮演、即时决策和团队解决问题的游戏正在成为一种重要趋势。这些功能推动参与企业之间的参与,增强社交互动,并创造随着每次会议而发展的动态叙事。随着越来越多的人喜欢透过共用体验与他人联繫,这些游戏越来越受欢迎,对休閒游戏玩家和狂热游戏玩家都具有吸引力。

依赖社交互动

虽然社交互动是推理游戏的核心元素,但过度依赖社交互动有时会对游戏造成不利影响。参与企业或不喜欢团体活动的参与企业可能会感到被冷落或不知所措,这会使体验失去一半的乐趣。此外,团队动态不佳和沟通不良也会导致游戏中断和沮丧。当涉及虚拟活动时,技术问题可能会阻碍互动并阻止参与。如果管理不善,这种对顺畅、合作互动的依赖可能会疏远某些参与企业并损害体验。

人们对解决谜题和身临其境型体验的兴趣日益浓厚

随着对解谜和身临其境型体验的需求不断增长,市场对此的兴趣也日益浓厚。参与企业越来越被那些具有复杂故事情节、复杂谜团和互动环境的游戏所吸引,在这些游戏中他们可以积极参与破案。这一趋势反映了人们越来越倾向于体验式娱乐,参与者希望透过说故事来获得更深入的参与。实体和数位形式都在蓬勃发展,为玩家提供了创新而动态的方式来体验惊险刺激的解谜游戏。

与其他游戏类型的竞争激烈

来自其他游戏类型的激烈竞争对市场构成了挑战。这是因为参与企业往往被更主流、更动作导向的游戏所吸引。生存游戏、角色扮演游戏和大型多人线上游戏等类型的游戏节奏快、游戏刺激,可以掩盖益智游戏较慢、更需要智力的本质。竞争加剧可能会限制神秘游戏参与企业的数量,并使开发商更难以在拥挤的游戏市场中吸引和留住参与企业。

COVID-19 的影响

新冠疫情对市场产生了重大影响,加速了向虚拟和线上体验的转变。随着社交距离措施的实施,许多传统的线下活动已经转移到数位平台,让参与企业可以参与远端游戏。这种转变扩大了市场的覆盖范围,吸引了世界各地的观众,并推动了虚拟密室等创新形式的发展。然而,由于面对面互动有限,一些游戏体验在重现实体游戏环境方面面临挑战。

预计预测期内混合动力车将占据最大的市场占有率。

预计预测期内混合动力车将占据最大的市场占有率。这种方法使参与者可以在家中或物理环境中享受互动和社交游戏,结合两全其美的优势。混合游戏可以将数位线索、虚拟角色和串流元素融入传统的现场活动中,扩大可访问性并增强沉浸感。这种多样性使其广受欢迎,吸引了对游戏格式有不同偏好的不同受众。

预计在预测期内,旅游和旅游领域将以最高的复合年增长率成长。

预计预测期内旅游和旅游产业将实现最高成长率。这些基于位置的游戏将解决谜题的刺激与探索新地方的冒险结合在一起。随着旅行体验变得越来越互动,谋杀悬疑游戏为游客提供了一个难忘而有趣的活动。娱乐和旅游的融合创造了一个小众市场,吸引了冒险家和解谜爱好者。

比最大的地区

预计预测期内北美地区将占据最大的市场占有率。实体和数位形式都很受欢迎,主题活动、密室逃脱和虚拟游戏吸引了不同的观众。该地区精通科技的民众已经接受了虚拟体验,而线下活动在旅游业发达的城市也蓬勃发展。对独特且引人入胜的社交活动的需求正在推动市场扩张,该地区是市场的主要参与企业。

复合年增长率最高的地区

预计预测期内亚太地区将呈现最高的复合年增长率。亚洲各大城市的密室逃脱游戏的兴起为其他类型的互动娱乐奠定了基础,其中包括谋杀悬疑游戏。参与企业享受在团体环境中解决谜团的刺激。此外,疫情加速了虚拟娱乐的趋势,谋杀悬疑游戏也转移到了线上。这一趋势在疫情后仍持续,混合模式允许更多人参与。

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  • 公司简介
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    • 主要企业的 SWOT 分析(最多 3 家公司)
  • 地理细分
    • 根据客户兴趣对主要国家进行市场估计、预测和复合年增长率(註:基于可行性检查)
  • 竞争性基准化分析
    • 根据产品系列、地理分布和策略联盟对主要企业基准化分析

目录

第一章执行摘要

第 2 章 前言

  • 概述
  • 相关利益者
  • 研究范围
  • 调查方法
    • 资料探勘
    • 资料分析
    • 资料检验
    • 研究途径
  • 研究资讯来源
    • 主要研究资讯来源
    • 二手研究资料资讯来源
    • 先决条件

第三章 市场走势分析

  • 介绍
  • 驱动程式
  • 限制因素
  • 机会
  • 威胁
  • 应用分析
  • 新兴市场
  • COVID-19 的影响

第 4 章 波特五力分析

  • 供应商的议价能力
  • 买家的议价能力
  • 替代品的威胁
  • 新进入者的威胁
  • 竞争对手之间的竞争

第 5 章。

  • 介绍
  • 物理
    • 图板游戏
    • 派对游戏
    • 逃脱游戏套件
  • 数位的
    • 电脑/主机游戏
    • 互动故事游戏
    • 手机游戏
  • 真人版
  • 逃脱
  • 杂交种
  • 其他的

第六章 全球悬疑游戏市场(按类型)

  • 介绍
  • 历史
  • 当代的
  • 幻想
  • 恐怖

第七章 全球悬疑游戏市场(依分销管道)

  • 介绍
  • 网上分销
  • 零售分销
  • 订阅服务
  • 实况活动

第 8 章 全球悬疑游戏市场(按应用)

  • 介绍
  • 家庭娱乐
  • 企业和团队建立活动
  • 社交活动和聚会
  • 教育和培训
  • 旅游
  • 休閒游戏
  • 其他的

第九章 全球悬疑游戏市场(按地区)

  • 介绍
  • 北美洲
    • 美国
    • 加拿大
    • 墨西哥
  • 欧洲
    • 德国
    • 英国
    • 义大利
    • 法国
    • 西班牙
    • 其他欧洲国家
  • 亚太地区
    • 日本
    • 中国
    • 印度
    • 澳洲
    • 纽西兰
    • 韩国
    • 其他亚太地区
  • 南美洲
    • 阿根廷
    • 巴西
    • 智利
    • 南美洲其他地区
  • 中东和非洲
    • 沙乌地阿拉伯
    • 阿拉伯聯合大公国
    • 卡达
    • 南非
    • 其他中东和非洲地区

第十章 主要进展

  • 协议、伙伴关係、合作和合资企业
  • 收购与合併
  • 新产品发布
  • 业务扩展
  • 其他关键策略

第十一章 公司概况

  • Hasbro
  • Ravensburger
  • Hunt A Killer
  • The Murder Mystery Company
  • Telltale Games
  • Triple Point Games
  • Ubisoft
  • Greenbrier Games
  • Spin Master
  • Zee Games
  • Esoteric Games
  • Portal Games
  • Monkeyfun Studios
  • Punchline Productions
  • Virtual Escape Rooms
Product Code: SMRC28720

According to Stratistics MRC, the Global Murder Mystery Games Market is accounted for $1.2 billion in 2024 and is expected to reach $2.2 billion by 2030 growing at a CAGR of 9.9% during the forecast period. Murder mystery games are interactive experiences where players take on roles to solve a fictional crime, typically a murder. Participants gather clues, interview characters, and collaborate to piece together evidence to identify the killer. The game often involves a storyline with scripted events, and players must use their deduction and observation skills to make sense of the narrative. These games can be played in various settings, including board games, online platforms, or live events. They offer a fun, engaging way to challenge critical thinking while enjoying social interaction and suspense.

Market Dynamics:

Driver:

Increasing popularity of interactive and social games

The popularity of interactive and social elements in the market has surged as players seek more immersive, collaborative experiences. Games incorporating live role-playing, real-time decision-making, and team-based problem-solving have become a key trend. These features encourage player engagement, enhance social interaction, and create dynamic narratives that evolve with each session. As people enjoy connecting with others through shared experiences, these games are expanding in popularity, appealing to both casual and dedicated gamers alike.

Restraint:

Dependence on social interaction

While social interaction is a central element of Murder Mystery Games, its heavy dependence can have negative effects. Players who are introverted or uncomfortable in group settings may feel excluded or overwhelmed, reducing their enjoyment. Additionally, poor group dynamics or miscommunication can disrupt gameplay, leading to frustration. In virtual formats, technical issues can also hinder interactions, limiting engagement. This reliance on smooth, collaborative interaction can alienate certain players and detract from the experience if not properly managed.

Opportunity:

Growing interest in puzzle-solving and immersive experiences

The market is witnessing a rising interest, fueled by the growing demand for puzzle-solving and immersive experiences. Players are increasingly drawn to games that offer intricate narratives, complex mysteries, and interactive environments where they can actively participate in solving crimes. This trend reflects a broader shift toward experiential entertainment, where participants seek deeper engagement through storytelling. Both physical and digital formats are thriving, offering innovative and dynamic ways to experience thrilling mysteries.

Threat:

High competition from other game genres

High competition from other game genres poses a challenge to the market, as players are often drawn to more mainstream or action-oriented games. Genres like battle royales, RPGs, or multiplayer online games offer faster-paced, high-stakes gameplay, which can overshadow the slower, more cerebral nature of mystery-solving games. This increased competition can limit the audience for Murder Mystery Games, making it harder for developers to capture and retain players in a crowded gaming market.

Covid-19 Impact:

The COVID-19 pandemic significantly impacted the market, accelerating the shift toward virtual and online experiences. With social distancing measures in place, many traditional in-person events were moved to digital platforms, allowing players to engage in remote gameplay. This shift expanded the market's reach, attracting a global audience and encouraging innovative formats like virtual escape rooms. However, limited face-to-face interaction and challenges in recreating physical game environments did present obstacles for some game experiences.

The hybrid segment is expected to be the largest market share during the forecast period

The hybrid segment is expected to account for the largest market share during the forecast period. This approach allows participants to enjoy interactive, social gameplay either at home or in physical settings, blending the best of both worlds. Hybrid games can incorporate digital clues, virtual characters, or streaming elements into traditional in-person events, broadening accessibility and enhancing immersion. This versatility has gained popularity, appealing to diverse audiences with varying preferences for gameplay formats.

The tourism and travel segment is expected to have the highest CAGR during the forecast period

Over the forecast period, the tourism and travel segment is predicted to witness the highest growth rate. These location-based games combine the thrill of solving a mystery with the adventure of exploring new places. As travel experiences become more interactive, murder mystery games provide tourists with a memorable, engaging activity. The blending of entertainment with travel creates a niche market, attracting adventure seekers and puzzle enthusiasts alike.

Region with largest share:

During the forecast period, the North America region is expected to hold the largest market share. Both physical and digital formats are popular, with themed events, escape rooms, and virtual games attracting diverse audiences. The region's tech-savvy population has embraced virtual experiences, while in-person events are thriving in cities with strong tourism sectors. The demand for unique, engaging social activities is fueling market expansion, making the region a key player in the market.

Region with highest CAGR:

Over the forecast period, the Asia Pacific region is anticipated to exhibit the highest CAGR. The rise of escape rooms in major cities across Asia has laid a foundation for other types of interactive entertainment, including murder mystery games. Players enjoy the thrill of solving puzzles and mysteries in group settings. Additionally, the pandemic accelerated the trend toward virtual entertainment, and murder mystery games adapted by moving online. This trend has continued post-pandemic, with hybrid models allowing a wider audience to participate.

Key players in the market

Some of the key players in Murder Mystery Games market include Hasbro , Ravensburger, Hunt A Killer, The Murder Mystery Company, Telltale Games, Triple Point Games, Ubisoft, Greenbrier Games, Spin Master, Zee Games, Esoteric Games, Portal Games, Monkeyfun Studios, Punchline Productions and Virtual Escape Rooms.

Key Developments:

In February 2024, Hasbro launched Clue Immersive Instagram Murder Mystery Game Series. Clue, Hasbro's classic murder mystery game, is being reimagined for the social media age to celebrate the recent launch of the board game's latest iteration.

In March 2023, Ravensburger and ThinkFun revealed a few new titles to both of their respective libraries this week, as they now have four new mystery-inspired titles. The big one on the list is Scotland Yard: Sherlock Holmes Edition, as they have taken the series and thrown it back into the classic Holmes universe with his own mysteries to solve. As well as new editions of three titles that now have fresh additions to their series.

Game Types Covered:

  • Physical
  • Digital
  • Live-Action
  • Escape
  • Hybrid
  • Other Game Types

Genres Covered:

  • Historical
  • Contemporary
  • Fantasy
  • Horror

Distribution Channels Covered:

  • Online Distribution
  • Retail Distribution
  • Subscription Services
  • Live Events

Applications Covered:

  • Home and Family Entertainment
  • Corporate and Team-Building Events
  • Social Events and Parties
  • Education and Training
  • Tourism and Travel
  • Casual Gaming
  • Other Applications

Regions Covered:

  • North America
    • US
    • Canada
    • Mexico
  • Europe
    • Germany
    • UK
    • Italy
    • France
    • Spain
    • Rest of Europe
  • Asia Pacific
    • Japan
    • China
    • India
    • Australia
    • New Zealand
    • South Korea
    • Rest of Asia Pacific
  • South America
    • Argentina
    • Brazil
    • Chile
    • Rest of South America
  • Middle East & Africa
    • Saudi Arabia
    • UAE
    • Qatar
    • South Africa
    • Rest of Middle East & Africa

What our report offers:

  • Market share assessments for the regional and country-level segments
  • Strategic recommendations for the new entrants
  • Covers Market data for the years 2022, 2023, 2024, 2026, and 2030
  • Market Trends (Drivers, Constraints, Opportunities, Threats, Challenges, Investment Opportunities, and recommendations)
  • Strategic recommendations in key business segments based on the market estimations
  • Competitive landscaping mapping the key common trends
  • Company profiling with detailed strategies, financials, and recent developments
  • Supply chain trends mapping the latest technological advancements

Free Customization Offerings:

All the customers of this report will be entitled to receive one of the following free customization options:

  • Company Profiling
    • Comprehensive profiling of additional market players (up to 3)
    • SWOT Analysis of key players (up to 3)
  • Regional Segmentation
    • Market estimations, Forecasts and CAGR of any prominent country as per the client's interest (Note: Depends on feasibility check)
  • Competitive Benchmarking
    • Benchmarking of key players based on product portfolio, geographical presence, and strategic alliances

Table of Contents

1 Executive Summary

2 Preface

  • 2.1 Abstract
  • 2.2 Stake Holders
  • 2.3 Research Scope
  • 2.4 Research Methodology
    • 2.4.1 Data Mining
    • 2.4.2 Data Analysis
    • 2.4.3 Data Validation
    • 2.4.4 Research Approach
  • 2.5 Research Sources
    • 2.5.1 Primary Research Sources
    • 2.5.2 Secondary Research Sources
    • 2.5.3 Assumptions

3 Market Trend Analysis

  • 3.1 Introduction
  • 3.2 Drivers
  • 3.3 Restraints
  • 3.4 Opportunities
  • 3.5 Threats
  • 3.6 Application Analysis
  • 3.7 Emerging Markets
  • 3.8 Impact of Covid-19

4 Porters Five Force Analysis

  • 4.1 Bargaining power of suppliers
  • 4.2 Bargaining power of buyers
  • 4.3 Threat of substitutes
  • 4.4 Threat of new entrants
  • 4.5 Competitive rivalry

5 Global Murder Mystery Games Market, By Game Type

  • 5.1 Introduction
  • 5.2 Physical
    • 5.2.1 Board Games
    • 5.2.2 Party Games
    • 5.2.3 Escape Room Kits
  • 5.3 Digital
    • 5.3.1 PC/Console Games
    • 5.3.2 Interactive Story Games
    • 5.3.3 Mobile Games
  • 5.4 Live-Action
  • 5.5 Escape
  • 5.6 Hybrid
  • 5.7 Other Game Types

6 Global Murder Mystery Games Market, By Genre

  • 6.1 Introduction
  • 6.2 Historical
  • 6.3 Contemporary
  • 6.4 Fantasy
  • 6.5 Horror

7 Global Murder Mystery Games Market, By Distribution Channel

  • 7.1 Introduction
  • 7.2 Online Distribution
  • 7.3 Retail Distribution
  • 7.4 Subscription Services
  • 7.5 Live Events

8 Global Murder Mystery Games Market, By Application

  • 8.1 Introduction
  • 8.2 Home and Family Entertainment
  • 8.3 Corporate and Team-Building Events
  • 8.4 Social Events and Parties
  • 8.5 Education and Training
  • 8.6 Tourism and Travel
  • 8.7 Casual Gaming
  • 8.8 Other Applications

9 Global Murder Mystery Games Market, By Geography

  • 9.1 Introduction
  • 9.2 North America
    • 9.2.1 US
    • 9.2.2 Canada
    • 9.2.3 Mexico
  • 9.3 Europe
    • 9.3.1 Germany
    • 9.3.2 UK
    • 9.3.3 Italy
    • 9.3.4 France
    • 9.3.5 Spain
    • 9.3.6 Rest of Europe
  • 9.4 Asia Pacific
    • 9.4.1 Japan
    • 9.4.2 China
    • 9.4.3 India
    • 9.4.4 Australia
    • 9.4.5 New Zealand
    • 9.4.6 South Korea
    • 9.4.7 Rest of Asia Pacific
  • 9.5 South America
    • 9.5.1 Argentina
    • 9.5.2 Brazil
    • 9.5.3 Chile
    • 9.5.4 Rest of South America
  • 9.6 Middle East & Africa
    • 9.6.1 Saudi Arabia
    • 9.6.2 UAE
    • 9.6.3 Qatar
    • 9.6.4 South Africa
    • 9.6.5 Rest of Middle East & Africa

10 Key Developments

  • 10.1 Agreements, Partnerships, Collaborations and Joint Ventures
  • 10.2 Acquisitions & Mergers
  • 10.3 New Product Launch
  • 10.4 Expansions
  • 10.5 Other Key Strategies

11 Company Profiling

  • 11.1 Hasbro
  • 11.2 Ravensburger
  • 11.3 Hunt A Killer
  • 11.4 The Murder Mystery Company
  • 11.5 Telltale Games
  • 11.6 Triple Point Games
  • 11.7 Ubisoft
  • 11.8 Greenbrier Games
  • 11.9 Spin Master
  • 11.10 Zee Games
  • 11.11 Esoteric Games
  • 11.12 Portal Games
  • 11.13 Monkeyfun Studios
  • 11.14 Punchline Productions
  • 11.15 Virtual Escape Rooms

List of Tables

  • Table 1 Global Murder Mystery Games Market Outlook, By Region (2022-2030) ($MN)
  • Table 2 Global Murder Mystery Games Market Outlook, By Game Type (2022-2030) ($MN)
  • Table 3 Global Murder Mystery Games Market Outlook, By Physical (2022-2030) ($MN)
  • Table 4 Global Murder Mystery Games Market Outlook, By Board Games (2022-2030) ($MN)
  • Table 5 Global Murder Mystery Games Market Outlook, By Party Games (2022-2030) ($MN)
  • Table 6 Global Murder Mystery Games Market Outlook, By Escape Room Kits (2022-2030) ($MN)
  • Table 7 Global Murder Mystery Games Market Outlook, By Digital (2022-2030) ($MN)
  • Table 8 Global Murder Mystery Games Market Outlook, By PC/Console Games (2022-2030) ($MN)
  • Table 9 Global Murder Mystery Games Market Outlook, By Interactive Story Games (2022-2030) ($MN)
  • Table 10 Global Murder Mystery Games Market Outlook, By Mobile Games (2022-2030) ($MN)
  • Table 11 Global Murder Mystery Games Market Outlook, By Live-Action (2022-2030) ($MN)
  • Table 12 Global Murder Mystery Games Market Outlook, By Escape (2022-2030) ($MN)
  • Table 13 Global Murder Mystery Games Market Outlook, By Hybrid (2022-2030) ($MN)
  • Table 14 Global Murder Mystery Games Market Outlook, By Other Game Types (2022-2030) ($MN)
  • Table 15 Global Murder Mystery Games Market Outlook, By Genre (2022-2030) ($MN)
  • Table 16 Global Murder Mystery Games Market Outlook, By Historical (2022-2030) ($MN)
  • Table 17 Global Murder Mystery Games Market Outlook, By Contemporary (2022-2030) ($MN)
  • Table 18 Global Murder Mystery Games Market Outlook, By Fantasy (2022-2030) ($MN)
  • Table 19 Global Murder Mystery Games Market Outlook, By Horror (2022-2030) ($MN)
  • Table 20 Global Murder Mystery Games Market Outlook, By Distribution Channel (2022-2030) ($MN)
  • Table 21 Global Murder Mystery Games Market Outlook, By Online Distribution (2022-2030) ($MN)
  • Table 22 Global Murder Mystery Games Market Outlook, By Retail Distribution (2022-2030) ($MN)
  • Table 23 Global Murder Mystery Games Market Outlook, By Subscription Services (2022-2030) ($MN)
  • Table 24 Global Murder Mystery Games Market Outlook, By Live Events (2022-2030) ($MN)
  • Table 25 Global Murder Mystery Games Market Outlook, By Application (2022-2030) ($MN)
  • Table 26 Global Murder Mystery Games Market Outlook, By Home and Family Entertainment (2022-2030) ($MN)
  • Table 27 Global Murder Mystery Games Market Outlook, By Corporate and Team-Building Events (2022-2030) ($MN)
  • Table 28 Global Murder Mystery Games Market Outlook, By Social Events and Parties (2022-2030) ($MN)
  • Table 29 Global Murder Mystery Games Market Outlook, By Education and Training (2022-2030) ($MN)
  • Table 30 Global Murder Mystery Games Market Outlook, By Tourism and Travel (2022-2030) ($MN)
  • Table 31 Global Murder Mystery Games Market Outlook, By Casual Gaming (2022-2030) ($MN)
  • Table 32 Global Murder Mystery Games Market Outlook, By Other Applications (2022-2030) ($MN)

Note: Tables for North America, Europe, APAC, South America, and Middle East & Africa Regions are also represented in the same manner as above.