Product Code: IACT2350
Global Broadcast and Media Technology Market Overview
According to SPER Market Research, the Global Broadcast and Media Technology Market is estimated to reach USD 140.04 billion by 2032 with a CAGR of 11.17%.
Broadcast and media technology refers to the various hardware, software, and services used by media companies, broadcasters, and content creators to produce, distribute, and manage audio and visual content. This includes everything from cameras and editing software to broadcasting equipment and streaming platforms. As the world becomes increasingly digital and connected, the demand for high-quality, personalized content is growing, and broadcast and media technology is playing an increasingly important role in meeting that demand. From cloud-based solutions to data analytics and artificial intelligence, the latest technologies are revolutionizing the way content is created, distributed, and consumed.
This market refers to the various hardware, software, and services used by media companies, broadcasters, and content creators to produce, distribute, and manage audio and visual content. This market is constantly evolving and expanding as new technologies and trends emerge. One of the most significant developments in recent years has been the rise of digital streaming services, which have disrupted traditional broadcasting models and led to an increased demand for streaming platforms and related technologies. Other notable trends in the broadcast and media technology market include the increasing use of cloud-based solutions for content production and management, the growing importance of data analytics and artificial intelligence in content creation and distribution, and the continued evolution of virtual and augmented reality technologies.
Impact of COVID-19 on the Global Broadcast and Media Technology Market
The worldwide broadcast and media technology market has been greatly impacted by the COVID-19 epidemic. Demand for digital media consumption and remote production solutions has increased as a result of lockdowns and social segregation policies.As more people have resorted to digital media for amusement during lockdowns, one of the largest effects has been an increase in demand for streaming platforms and services. As a result, the use of cloud-based content delivery networks (CDNs), which are used to distribute and transport video material to consumers, has significantly increased. The demand for virtual and augmented reality technologies has also increased, enabling more immersive and captivating viewing experiences.
As media firms had to adjust to remote working and social isolation measures, the pandemic has also pushed the development of remote production solutions. As a result, more people are utilizing cloud-based content management systems (CMS), production software, and remote editing and collaboration capabilities.
However, this market has also been negatively impacted by the epidemic. There has been a slowdown in the market for particular kinds of hardware and software as a result of the necessity for many businesses to delay or cancel manufacturing and broadcasting initiatives.
Scope of the Report
Report Metric Details:
- Market size available for years: 2019-2032
- Base year considered: 2021
- Forecast period: 2022-2032
- Segments covered: By Hosting Model, By Solution, By Component, By End User, By Development
- Regions covered: Asia-Pacific, Europe, Middle East and Africa, North America, Latin America
- Companies Covered: Acorde Technologies, Clyde Broadcast, Dell Inc., Eletec Broadcast Telecom S.A.R.L, ETL Systems Ltd., Evertz Technologies Limited, EVS Broadcast Equipment, Grass Valley USA LLC, Harmonic Inc., IBM Corporation, Quantum Corporation, Rohde & Schwarz GmbH & Co. KG, Sencore, Video Stream Networks S.L., VSN Video Stream Networks S.L, WideOrbit
Global Broadcast and Media Technology Market Segmentation:
- By Hosting Model: Based on the Hosting Model, Global Broadcast and Media Technology Market is segmented as; Integrated, Standalone.
- By Solution: Based on the Solution, Global Broadcast and Media Technology Market is segmented as; Ad and Data Management, Content Storage Solutions, Editorial and Print Workflow, Media/Digital Asset Management, Revenue Management, User Management, Web Content Management, Others.
- By End User: Based on the End User, Global Broadcast and Media Technology Market is segmented as; Broadcast, Cable, Distributors, DTT, IPTV, OTT, Satellite.
- By Development: Based on the Development, Global Broadcast and Media Technology Market is segmented as; Cloud, On-Premise.
- By Region: The worldwide broadcast and media technology industry is an extremely competitive and dynamic sector that is expanding significantly in many different locations.
Table of Contents
1. Introduction
- 1.1. Scope of the report
- 1.2. Market segment analysis
2. Research Methodology
- 2.1 Research data source
- 2.1.1 Secondary data
- 2.1.2 Primary data
- 2.1.3 SPER's internal database
- 2.1.4 Premium insight from KOL's
- 2.2 Market size estimation
- 2.2.1 Top-down and Bottom-up approach
- 2.3 Data triangulation
3. Executive Summary
4. Market Dynamics
- 4.1. Driver, Restraint, Opportunity and Challenges analysis
- 4.1.1 Drivers
- 4.1.2 Restraints
- 4.1.3 Opportunities
- 4.1.4 Challenges
- 4.2. COVID-19 Impacts of the Global Broadcast and Media Technology Market
5. Market variables and outlook
- 5.1. SWOT analysis
- 5.1.1 Strengths
- 5.1.2 Weaknesses
- 5.1.3 Opportunities
- 5.1.4 Threats
- 5.2. PESTEL analysis
- 5.2.1 Political landscape
- 5.2.2 Economic landscape
- 5.2.3 Social landscape
- 5.2.4 Technological landscape
- 5.2.5 Environmental landscape
- 5.2.6 Legal landscape
- 5.3. PORTER'S five forces analysis
- 5.3.1 Bargaining power of suppliers
- 5.3.2 Bargaining power of Buyers
- 5.3.3 Threat of Substitute
- 5.3.4 Threat of new entrant
- 5.3.5 Competitive rivalry
- 5.4. Heat map analysis
6. Competitive Landscape
- 6.1 Global Broadcast and Media Technology Manufacturing Base Distribution, Sales Area, Product Type
- 6.2 Mergers & Acquisitions, Partnerships, Product Launch, and Collaboration in Global Broadcast and Media Technology Market
7. Global Broadcast and Media Technology Market, By Hosting Model, 2019-2032 (USD Million)
- 7.1 Integrated
- 7.2 Standalone
8. Global Broadcast and Media Technology Market, By Solution, 2019-2032 (USD Million)
- 8.1 Ad and Data Management
- 8.2 Content Storage Solutions
- 8.3 Editorial and Print Workflow
- 8.4 Media/Digital Asset Management
- 8.5 Revenue Management
- 8.6 User Management
- 8.7 Web Content Management
- 8.8 Others
9. Global Broadcast and Media Technology Market, By Component, 2019-2032 (USD Million)
- 9.1 Cloud
- 9.2 Consulting
- 9.3 Content Storage Solutions
- 9.4 Editorial and Print Workflow
- 9.5 Managed Services
- 9.6 Media/Digital Asset Management
- 9.7 On-Premise
- 9.8 Revenue Management
- 9.9 Services
- 9.10 Software
- 9.11 Support and Maintenance
- 9.12 User Management
- 9.13 Web Content Management
10. Global Broadcast and Media Technology Market, By End User, 2019-2032 (USD Million)
- 10.1 Broadcast
- 10.2 Cable
- 10.3 Distributors
- 10.4 DTT
- 10.5 IPTV
- 10.6 OTT
- 10.7 Satellite
11. Global Broadcast and Media Technology Market, By Development, 2019-2032 (USD Million)
- 11.1 Cloud
- 11.2 On-Premise
12. Global Broadcast and Media Technology Market, By Region, 2019-2032 (USD Million)
- 12.1 Global Broadcast and Media Technology Market Size and Market Share by Region (2019-2025)
- 12.2 Global Broadcast and Media Technology Market Size and Market Share by Region (2026-2032)
- 12.3 Asia-Pacific
- 12.3.1 Australia
- 12.3.2 China
- 12.3.3 India
- 12.3.4 Japan
- 12.3.5 South Korea
- 12.3.6 Rest of Asia-Pacific
- 12.4 Europe
- 12.4.1 France
- 12.4.2 Germany
- 12.4.3 Italy
- 12.4.4 Spain
- 12.4.5 United Kingdom
- 12.4.6 Rest of Europe
- 12.5 Middle East and Africa
- 12.5.1 Kingdom of Saudi Arabia
- 12.5.2 United Arab Emirates
- 12.5.3 Rest of Middle East & Africa
- 12.6 North America
- 12.6.1 Canada
- 12.6.2 Mexico
- 12.6.3 United States
- 12.7 Latin America
- 12.7.1 Argentina
- 12.7.2 Brazil
- 12.7.3 Rest of Latin America
13. Company Profiles
- 13.1 Acorde Technologies
- 13.1.1 Company details
- 13.1.2 Financial outlook
- 13.1.3 Product summary
- 13.1.4 Recent developments
- 13.2 Clyde Broadcast
- 13.2.1 Company details
- 13.2.2 Financial outlook
- 13.2.3 Product summary
- 13.2.4 Recent developments
- 13.3 Dell Inc.
- 13.3.1 Company details
- 13.3.2 Financial outlook
- 13.3.3 Product summary
- 13.3.4 Recent developments
- 13.4 Eletec Broadcast Telecom S.A.R.L
- 13.4.1 Company details
- 13.4.2 Financial outlook
- 13.4.3 Product summary
- 13.4.4 Recent developments
- 13.5 ETL Systems Ltd.
- 13.5.1 Company details
- 13.5.2 Financial outlook
- 13.5.3 Product summary
- 13.5.4 Recent developments
- 13.6 Evertz Technologies Limited
- 13.6.1 Company details
- 13.6.2 Financial outlook
- 13.6.3 Product summary
- 13.6.4 Recent developments
- 13.7 EVS Broadcast Equipment
- 13.7.1 Company details
- 13.7.2 Financial outlook
- 13.7.3 Product summary
- 13.7.4 Recent developments
- 13.8 Grass Valley USA LLC
- 13.8.1 Company details
- 13.8.2 Financial outlook
- 13.8.3 Product summary
- 13.8.4 Recent developments
- 13.9 Harmonic Inc.
- 13.9.1 Company details
- 13.9.2 Financial outlook
- 13.9.3 Product summary
- 13.9.4 Recent developments
- 13.10 IBM Corporation
- 13.10.1 Company details
- 13.10.2 Financial outlook
- 13.10.3 Product summary
- 13.10.4 Recent developments
- 13.11 Quantum Corporation
- 13.11.1 Company details
- 13.11.2 Financial outlook
- 13.11.3 Product summary
- 13.11.4 Recent developments
- 13.12 Rohde & Schwarz GmbH & Co. KG
- 13.12.1 Company details
- 13.12.2 Financial outlook
- 13.12.3 Product summary
- 13.12.4 Recent developments
- 13.13 Sencore
- 13.13.1 Company details
- 13.13.2 Financial outlook
- 13.13.3 Product summary
- 13.13.4 Recent developments
- 13.14 Video Stream Networks S.L.
- 13.14.1 Company details
- 13.14.2 Financial outlook
- 13.14.3 Product summary
- 13.14.4 Recent developments
- 13.15 VSN Video Stream Networks S.L
- 13.15.1 Company details
- 13.15.2 Financial outlook
- 13.15.3 Product summary
- 13.15.4 Recent developments
- 13.16 WideOrbit
- 13.16.1 Company details
- 13.16.2 Financial outlook
- 13.16.3 Product summary
- 13.16.4 Recent developments
14. List of Abbreviations
15. Reference Links
16. Conclusion
17. Research Scope