封面
市场调查报告书
商品编码
1455458

2024 年体育生成人工智慧全球市场报告

Generative Artificial Intelligence (AI) in Sports Global Market Report 2024

出版日期: 按订单生产 | 出版商: The Business Research Company | 英文 175 Pages | 商品交期: 2-10个工作天内

价格
简介目录

体育领域生成人工智慧的市场规模预计在未来几年将快速成长。预计到 2028 年将以 27.8% 的复合年增长率 (CAGR) 增长至 5.8 亿美元。预测期内的预期成长可归因于电脑视觉的进步、客製化培训计画的实施、即时决策支援系统、扩大的球迷体验以及举办全球体育赛事。这段时期预计的主要趋势包括运动技术与新兴技术的融合、可穿戴设备的技术进步、赞助和商机的探索、对伤害预防和復健的重视以及可穿戴技术继续融入体育产业。这包括各种整合。

运动伤害发生率的增加预计将推动体育市场中生成人工智慧的成长。运动损伤,包括运动、运动和体育活动期间对身体的伤害和损害,可以透过使用生成人工智慧来减少。该技术可以创建真实的训练场景,使运动员能够在安全可控的环境中练习正确的技术并识别潜在的受伤风险。国家安全委员会报告称,2023年,运动和休閒伤害总数增加了11%,从2021年的3,231,885人增加到2022年的3,631,970人。因此,运动伤害的快速增加已成为支持生成式人工智慧在体育市场成长的关键驱动力。

体育市场产生人工智慧的领先企业正在策略性地利用协作来提供数位产品和服务并获得竞争优势。策略合作涉及两方或多方之间的正式或非正式协议,以在保持独立性的同时努力实现通用目标。例如,2023 年 8 月,美国软体开发公司 Globant 和为体育和娱乐产业提供数位工具的西班牙公司 LaLiga Tech 宣布达成协议,与微软合作开发各种人工智慧 (AI)。体育科技服务。此次合作将结合体育产业专业知识和 IT 部门知识,利用人工智慧和区块链等技术来增强体育资料并改善全球数百万球迷的体验。微软是一家美国科技公司,是各行业生成人工智慧平台的领先供应商。

目录

第一章执行摘要

第二章 市场特点

第三章 市场趋势与策略

第四章宏观经济情景

  • 高通膨对市场的影响
  • 乌克兰与俄罗斯战争对市场的影响
  • COVID-19 对市场的影响

第五章世界市场规模与成长

  • 全球市场驱动因素与限制因素
    • 市场驱动因素
    • 市场限制因素
  • 2018-2023 年全球市场规模表现与成长
  • 全球市场规模预测与成长,2023-2028、2033

第六章市场区隔

  • 全球生成人工智慧运动市场,按运动类型细分,实际与预测,2018-2023、2023-2028、2033
  • 足球
  • 网球
  • 蟋蟀
  • 篮球
  • 曲棍球
  • 高尔夫球
  • 其他运动
  • 全球运动市场产生人工智慧,依部署、效能和预测细分,2018-2023、2023-2028、2033
  • 本地
  • 云端基础
  • 全球运动生成人工智慧市场,按应用细分、性能和预测,2018-2023、2023-2028、2033
  • 绩效分析
  • 游戏策略
  • 运动器材设计
  • 其他用途

第 7 章 区域与国家分析

  • 全球生成式人工智慧在运动市场、地区、表现与预测,2018-2023、2023-2028、2033
  • 全球运动市场产生人工智慧,按国家、表现和预测,2018-2023、2023-2028、2033

第八章亚太市场

第九章 中国市场

第十章 印度市场

第十一章 日本市场

第十二章 澳洲市场

第十三章 印尼市场

第14章 韩国市场

第十五章 西欧市场

第十六章英国市场

第十七章 德国市场

第十八章 法国市场

第十九章 义大利市场

第20章 西班牙市场

第21章 东欧市场

第22章 俄罗斯市场

第23章 北美市场

第24章美国市场

第25章加拿大市场

第26章 南美洲市场

第27章 巴西市场

第28章 中东市场

第29章 非洲市场

第三十章 竞争格局及公司概况

  • 市场竞争格局
  • 市场公司简介
    • Google LLC
    • Amazon Web Services(AWS)
    • Intel Corporation
    • International Business Machines Corporation
    • NVIDIA Corporation

第三十一章 其他重大及创新企业

  • Baidu Inc.
  • Zebra Technologies Corporation
  • Stats Perform Group LLC
  • Tempus Ex
  • GumGum Inc.
  • Noah Basketball LLC
  • Catapult Sports
  • Genius Sports
  • PlaySight Interactive Ltd.
  • ChyronHego Corporation
  • Whistle Sports Inc.
  • Sportlogiq Inc.
  • SportsMEDIA Technology
  • Hawk-Eye Innovations Ltd.
  • Opendorse, Inc.

第32章竞争基准化分析

第 33 章. 竞争对手仪表板

第三十四章 重大併购

第35章 未来前景与可能性分析

第36章附录

简介目录
Product Code: r16459

Generative artificial intelligence (AI) in sports pertains to a category of AI that focuses on the generation, synthesis, or creation of content, data, or elements associated with the domain of sports. Its application aims to enhance fan engagement, create novel revenue streams, and elevate the overall sports experience for both fans and athletes.

Generative artificial intelligence (AI) finds applications across various sports, encompassing football, tennis, cricket, basketball, hockey, golf, and others. Football, a team sport with two teams of 11 players each playing on a rectangular pitch with goals at either end, utilizes AI deployment in diverse modes, including cloud and on-premises. Its applications in football extend to performance analysis, game strategies, sports equipment design, and various other aspects.

The generative artificial intelligence (AI) in sports market research report is one of a series of new reports from The Business Research Company that provides generative artificial intelligence (AI) in sports market statistics, including generative artificial intelligence (AI) in sports industry global market size, regional shares, competitors with a generative artificial intelligence (AI) in sports market share, detailed generative artificial intelligence (AI) in sports market segments, market trends and opportunities, and any further data you may need to thrive in the generative artificial intelligence (AI) in sports industry. This generative artificial intelligence (AI) in sports market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The generative artificial intelligence (AI) in sports market size has grown exponentially in recent years. It will grow from $0.17 billion in 2023 to $0.22 billion in 2024 at a compound annual growth rate (CAGR) of 30.7%. The growth observed in the historic period can be attributed to factors such as the expansion of data centers, the emergence of cloud gaming services, advancements in autonomous vehicles and Advanced Driver Assistance Systems (ADAS), the growth of edge computing and the Internet of Things (IoT), as well as developments in blockchain and cryptocurrency technologies.

The generative artificial intelligence (AI) in sports market size is expected to see exponential growth in the next few years. It will grow to $0.58 billion in 2028 at a compound annual growth rate (CAGR) of 27.8%. The anticipated growth in the forecast period can be attributed to advancements in computer vision, the implementation of customized training programs, real-time decision support systems, the expansion of fan experiences, and the hosting of global sporting events. Significant trends expected during this period encompass the integration of sports technologies with emerging technologies, technological advancements in wearables, exploration of sponsorship and revenue opportunities, emphasis on injury prevention and rehabilitation, and the continued integration of wearable technology in the sports industry.

The increasing incidence of sports injuries is anticipated to drive the growth of generative artificial intelligence (AI) in the sports market. Sports injuries, encompassing harm or damage to the body during sports, exercise, or athletic activities, can be mitigated through the use of generative AI. This technology enables the creation of realistic training scenarios, allowing athletes to practice proper techniques and identify potential injury risks within a safe and controlled environment. In 2023, the National Safety Council reported a notable 11% increase in the total number of sports and recreational injuries, rising from 3,231,885 in 2021 to 3,631,970 in 2022. Consequently, the surge in sports injuries is a key driver behind the growth of generative artificial intelligence (AI) in the sports market.

Leading companies in the generative artificial intelligence (AI) sports market are strategically leveraging collaborations to deliver digital products and services, gaining a competitive advantage. Strategic collaborations involve formal or informal agreements between multiple parties working toward a common goal while retaining their independence. For example, in August 2023, Globant, a US-based software development company, and LaLiga Tech, a Spain-based company providing digital tools to the sports and entertainment industry, joined forces with Microsoft to develop a range of artificial intelligence (AI) services for sports technology. This collaboration combines sports industry expertise with IT sector knowledge, harnessing technologies such as AI and blockchain to enhance sports data and improve the experience for millions of fans globally. Microsoft, a US-based technology corporation, serves as a key provider of generative AI platforms across various industries.

In July 2023, Greenfly, a US-based software company, successfully acquired Miro AI for an undisclosed amount. This strategic acquisition is set to revolutionize Greenfly's digital media platform for the sports industry. The integration of Miro AI's AI-powered content as a service (CaaS) platforms is expected to provide real-time access to short-form digital media, elevate fan engagement, and solidify Greenfly's position in the market, showcasing the significance of inorganic growth strategies in the dynamic generative artificial intelligence (AI) sports market.

Major companies operating in the generative artificial intelligence (AI) in sports market report are Google LLC, Amazon Web Services (AWS), Intel Corporation, International Business Machines Corporation, NVIDIA Corporation, Baidu Inc., Zebra Technologies Corporation, Stats Perform Group LLC, Tempus Ex, GumGum Inc., Noah Basketball LLC, Catapult Sports, Genius Sports, PlaySight Interactive Ltd., ChyronHego Corporation, Whistle Sports Inc., Sportlogiq Inc., SportsMEDIA Technology, Hawk-Eye Innovations Ltd., Opendorse, Inc., Spiideo AB, Beyond Sports, ShotTracker, Kinduct Technologies Inc., MVP Interactive, Inc., Perform Group Ltd, Second Spectrum Inc., PlayGineering Systems

North America was the largest region in the generative artificial intelligence (AI) in sports market in 2023. Asia-Pacific is expected to be the fastest-growing region in the forecast period. The regions covered in the generative artificial intelligence (AI) in sports market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the generative artificial intelligence (AI) in sports market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain

The generative artificial intelligence (AI) in sports market includes revenues earned by entities by providing services such as virtual training, content creation, athlete branding and commercialization, and personalized fan engagement. The market value includes the value of related goods sold by the service provider or included within the service offering. Only goods and services traded between entities or sold to end consumers are included. The generative artificial intelligence (AI) in sports market consists of sales of smart wearables, interactive training equipment, and personalized rehabilitation tools. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors, and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Generative Artificial Intelligence (AI) in Sports Global Market Report 2024 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on generative artificial intelligence (ai) in sports market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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  • Measure the impact of high global inflation on market growth.
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Where is the largest and fastest growing market for generative artificial intelligence (ai) in sports ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward? The generative artificial intelligence (ai) in sports market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The impact of sanctions, supply chain disruptions, and altered demand for goods and services due to the Russian Ukraine war, impacting various macro-economic factors and parameters in the Eastern European region and its subsequent effect on global markets.

The impact of higher inflation in many countries and the resulting spike in interest rates.

The continued but declining impact of covid 19 on supply chains and consumption patterns.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth. It covers the growth trajectory of COVID-19 for all regions, key developed countries and major emerging markets.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

Markets Covered:

  • 1) By Sports Type: Football; Tennis; Cricket; Basketball; Hockey; Golf; Other Sports
  • 2) By Deployment: On-premises; Cloud-based
  • 3) By Application: Performance Analysis; Game Strategies; Sports Equipment Design; Other Applications
  • Companies Mentioned: Google LLC; Amazon Web Services (AWS); Intel Corporation; International Business Machines Corporation; NVIDIA Corporation
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Generative Artificial Intelligence (AI) in Sports Market Characteristics

3. Generative Artificial Intelligence (AI) in Sports Market Trends And Strategies

4. Generative Artificial Intelligence (AI) in Sports Market - Macro Economic Scenario

  • 4.1. Impact Of High Inflation On The Market
  • 4.2. Ukraine-Russia War Impact On The Market
  • 4.3. COVID-19 Impact On The Market

5. Global Generative Artificial Intelligence (AI) in Sports Market Size and Growth

  • 5.1. Global Generative Artificial Intelligence (AI) in Sports Market Drivers and Restraints
    • 5.1.1. Drivers Of The Market
    • 5.1.2. Restraints Of The Market
  • 5.2. Global Generative Artificial Intelligence (AI) in Sports Historic Market Size and Growth, 2018 - 2023, Value ($ Billion)
  • 5.3. Global Generative Artificial Intelligence (AI) in Sports Forecast Market Size and Growth, 2023 - 2028, 2033F, Value ($ Billion)

6. Generative Artificial Intelligence (AI) in Sports Market Segmentation

  • 6.1. Global Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Football
  • Tennis
  • Cricket
  • Basketball
  • Hockey
  • Golf
  • Other Sports
  • 6.2. Global Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • On-premises
  • Cloud-based
  • 6.3. Global Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • Performance Analysis
  • Game Strategies
  • Sports Equipment Design
  • Other Applications

7. Generative Artificial Intelligence (AI) in Sports Market Regional And Country Analysis

  • 7.1. Global Generative Artificial Intelligence (AI) in Sports Market, Split By Region, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 7.2. Global Generative Artificial Intelligence (AI) in Sports Market, Split By Country, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

8. Asia-Pacific Generative Artificial Intelligence (AI) in Sports Market

  • 8.1. Asia-Pacific Generative Artificial Intelligence (AI) in Sports Market Overview
  • Region Information, Impact Of COVID-19, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.3. Asia-Pacific Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 8.4. Asia-Pacific Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

9. China Generative Artificial Intelligence (AI) in Sports Market

  • 9.1. China Generative Artificial Intelligence (AI) in Sports Market Overview
  • 9.2. China Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.3. China Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion
  • 9.4. China Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F,$ Billion

10. India Generative Artificial Intelligence (AI) in Sports Market

  • 10.1. India Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.2. India Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 10.3. India Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

11. Japan Generative Artificial Intelligence (AI) in Sports Market

  • 11.1. Japan Generative Artificial Intelligence (AI) in Sports Market Overview
  • 11.2. Japan Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.3. Japan Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 11.4. Japan Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

12. Australia Generative Artificial Intelligence (AI) in Sports Market

  • 12.1. Australia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.2. Australia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 12.3. Australia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

13. Indonesia Generative Artificial Intelligence (AI) in Sports Market

  • 13.1. Indonesia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.2. Indonesia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 13.3. Indonesia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

14. South Korea Generative Artificial Intelligence (AI) in Sports Market

  • 14.1. South Korea Generative Artificial Intelligence (AI) in Sports Market Overview
  • 14.2. South Korea Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.3. South Korea Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 14.4. South Korea Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

15. Western Europe Generative Artificial Intelligence (AI) in Sports Market

  • 15.1. Western Europe Generative Artificial Intelligence (AI) in Sports Market Overview
  • 15.2. Western Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.3. Western Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 15.4. Western Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

16. UK Generative Artificial Intelligence (AI) in Sports Market

  • 16.1. UK Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.2. UK Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 16.3. UK Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

17. Germany Generative Artificial Intelligence (AI) in Sports Market

  • 17.1. Germany Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.2. Germany Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 17.3. Germany Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

18. France Generative Artificial Intelligence (AI) in Sports Market

  • 18.1. France Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.2. France Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 18.3. France Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

19. Italy Generative Artificial Intelligence (AI) in Sports Market

  • 19.1. Italy Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.2. Italy Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 19.3. Italy Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

20. Spain Generative Artificial Intelligence (AI) in Sports Market

  • 20.1. Spain Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.2. Spain Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 20.3. Spain Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

21. Eastern Europe Generative Artificial Intelligence (AI) in Sports Market

  • 21.1. Eastern Europe Generative Artificial Intelligence (AI) in Sports Market Overview
  • 21.2. Eastern Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.3. Eastern Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 21.4. Eastern Europe Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

22. Russia Generative Artificial Intelligence (AI) in Sports Market

  • 22.1. Russia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.2. Russia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 22.3. Russia Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

23. North America Generative Artificial Intelligence (AI) in Sports Market

  • 23.1. North America Generative Artificial Intelligence (AI) in Sports Market Overview
  • 23.2. North America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.3. North America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 23.4. North America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

24. USA Generative Artificial Intelligence (AI) in Sports Market

  • 24.1. USA Generative Artificial Intelligence (AI) in Sports Market Overview
  • 24.2. USA Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.3. USA Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 24.4. USA Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

25. Canada Generative Artificial Intelligence (AI) in Sports Market

  • 25.1. Canada Generative Artificial Intelligence (AI) in Sports Market Overview
  • 25.2. Canada Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.3. Canada Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 25.4. Canada Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

26. South America Generative Artificial Intelligence (AI) in Sports Market

  • 26.1. South America Generative Artificial Intelligence (AI) in Sports Market Overview
  • 26.2. South America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.3. South America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 26.4. South America Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

27. Brazil Generative Artificial Intelligence (AI) in Sports Market

  • 27.1. Brazil Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.2. Brazil Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 27.3. Brazil Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

28. Middle East Generative Artificial Intelligence (AI) in Sports Market

  • 28.1. Middle East Generative Artificial Intelligence (AI) in Sports Market Overview
  • 28.2. Middle East Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.3. Middle East Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 28.4. Middle East Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

29. Africa Generative Artificial Intelligence (AI) in Sports Market

  • 29.1. Africa Generative Artificial Intelligence (AI) in Sports Market Overview
  • 29.2. Africa Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Sports Type, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.3. Africa Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Deployment, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion
  • 29.4. Africa Generative Artificial Intelligence (AI) in Sports Market, Segmentation By Application, Historic and Forecast, 2018-2023, 2023-2028F, 2033F, $ Billion

30. Generative Artificial Intelligence (AI) in Sports Market Competitive Landscape And Company Profiles

  • 30.1. Generative Artificial Intelligence (AI) in Sports Market Competitive Landscape
  • 30.2. Generative Artificial Intelligence (AI) in Sports Market Company Profiles
    • 30.2.1. Google LLC
      • 30.2.1.1. Overview
      • 30.2.1.2. Products and Services
      • 30.2.1.3. Strategy
      • 30.2.1.4. Financial Performance
    • 30.2.2. Amazon Web Services (AWS)
      • 30.2.2.1. Overview
      • 30.2.2.2. Products and Services
      • 30.2.2.3. Strategy
      • 30.2.2.4. Financial Performance
    • 30.2.3. Intel Corporation
      • 30.2.3.1. Overview
      • 30.2.3.2. Products and Services
      • 30.2.3.3. Strategy
      • 30.2.3.4. Financial Performance
    • 30.2.4. International Business Machines Corporation
      • 30.2.4.1. Overview
      • 30.2.4.2. Products and Services
      • 30.2.4.3. Strategy
      • 30.2.4.4. Financial Performance
    • 30.2.5. NVIDIA Corporation
      • 30.2.5.1. Overview
      • 30.2.5.2. Products and Services
      • 30.2.5.3. Strategy
      • 30.2.5.4. Financial Performance

31. Generative Artificial Intelligence (AI) in Sports Market Other Major And Innovative Companies

  • 31.1. Baidu Inc.
  • 31.2. Zebra Technologies Corporation
  • 31.3. Stats Perform Group LLC
  • 31.4. Tempus Ex
  • 31.5. GumGum Inc.
  • 31.6. Noah Basketball LLC
  • 31.7. Catapult Sports
  • 31.8. Genius Sports
  • 31.9. PlaySight Interactive Ltd.
  • 31.10. ChyronHego Corporation
  • 31.11. Whistle Sports Inc.
  • 31.12. Sportlogiq Inc.
  • 31.13. SportsMEDIA Technology
  • 31.14. Hawk-Eye Innovations Ltd.
  • 31.15. Opendorse, Inc.

32. Global Generative Artificial Intelligence (AI) in Sports Market Competitive Benchmarking

33. Global Generative Artificial Intelligence (AI) in Sports Market Competitive Dashboard

34. Key Mergers And Acquisitions In The Generative Artificial Intelligence (AI) in Sports Market

35. Generative Artificial Intelligence (AI) in Sports Market Future Outlook and Potential Analysis

  • 35.1 Generative Artificial Intelligence (AI) in Sports Market In 2028 - Countries Offering Most New Opportunities
  • 35.2 Generative Artificial Intelligence (AI) in Sports Market In 2028 - Segments Offering Most New Opportunities
  • 35.3 Generative Artificial Intelligence (AI) in Sports Market In 2028 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer