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市场调查报告书
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1847507

2025年扩增实境生成式人工智慧全球市场报告

Generative AI In Augmented Reality Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 250 Pages | 商品交期: 2-10个工作天内

价格
简介目录

近年来,扩增实境生成式人工智慧的市场规模迅速扩张,从2024年的25.6亿美元成长到2025年的34.7亿美元,复合年增长率达35.5%。这一成长可归因于以下几个方面:透过个人化内容和互动来改善使用者体验;增强设计和工程领域的视觉化和模拟能力;提高内容创作和设计流程的生产力和效率;透过即时数据整合和分析实现更佳决策;以及透过人工智慧生成的语言翻译和字幕来提高可访问性和包容性。

预计未来几年,扩增实境(AR)领域生成式人工智慧(GAN)的市场规模将呈指数级增长,到2029年将达到108.1亿美元,复合年增长率(CAGR)高达32.9%。预测期内的成长主要归功于以下几个面向:AR赋能的虚拟会议和演示增强了协作和沟通;AI生成的声音和音乐提升了AR体验的沉浸感和参与度;物体识别和追踪的准确性和速度得到提高;AI生成的加密和认证增强了安全性和隐私性;以及内容製作和分发的可扩展性和成本效益得到提升。预测期内的关键趋势包括:生成对抗网路(GAN)的日益普及、 变压器模型的兴起、将生成式人工智慧与其他技术结合的混合方法、语音同步和注视点追踪技术,以及对用户参与度和个人化的重视。

我们预测未来五年该市场将成长32.9%,较先前预测略微下调0.4%。这一下调主要归因于美国与其他国家之间的关税影响。亚洲对关键光学感测器、触觉设备和AR眼镜征收的关税可能会对扩增实境(AR)生成式人工智慧(GI)产生负面影响,降低系统效能,并增加开发者和终端用户的成本。此外,由于相互关税以及贸易紧张局势和限制加剧对全球经济和贸易的负面影响,这种影响也将更加广泛。

远距办公的日益普及预计将推动产生式人工智慧和扩增实境市场在未来的成长。远距办公,也称为在家工作或远程办公,是指员工无需前往实体办公室或职场的工作安排。远距办公的这一成长趋势已成为增强工业现实(AIR)解决方案应用和发展的关键驱动力。生成式扩增实境(GAR)在远距办公环境中具有巨大的潜力,尤其是在那些依赖实体营运且需要现场团队和远端团队协作的行业。例如,美国媒体公司福布斯传媒有限责任公司(Forbes Media LLC)报告称,到2023年,美国将有12.7%的全职员工在家工作,28.2%的员工将采用混合办公模式。预计到2025年,将有约3,260万美国人远距办公,约占劳动力的22%。因此,远距办公的日益普及是推动生成式人工智慧和扩增实境市场成长的关键因素。

目录

第一章执行摘要

第二章 市场特征

第三章 市场趋势与策略

第四章 市场:宏观经济情景,包括利率、通货膨胀、地缘政治、贸易战和关税,以及新冠疫情及其復苏对市场的影响

第五章 全球成长分析与策略分析框架

  • 全球扩增实境生成式人工智慧:PESTEL 分析(政治、社会、科技、环境、法律因素、驱动因素与限制因素)
  • 终端用户产业分析
  • 全球扩增实境生成式人工智慧市场:成长率分析
  • 全球扩增实境生成式人工智慧市场表现:规模与成长,2019-2024年
  • 全球扩增实境生成式人工智慧市场预测:规模与成长,2024-2029年,2034年
  • 全球扩增实境生成式人工智慧:潜在市场规模 (TAM)

第六章 市场细分

  • 全球扩增实境生成式人工智慧市场:按组件、效能和预测划分,2019-2024年、2024-2029年、2034年
  • 软体
  • 服务
  • 全球扩增实境生成式人工智慧市场:按应用、效能和预测划分,2019-2024年、2024-2029年、2034年
  • 游戏与娱乐
  • 公司
  • 教育
  • 全球扩增实境生成式人工智慧市场(按最终用户、效能和预测划分,2019-2024 年、2024-2029 年、2034 年)
  • 公司
  • 消费者
  • 全球扩增实境生成式人工智慧市场:软体细分,按类型、效能和预测,2019-2024年、2024-2029年、2034年
  • AR开发软体
  • 人工智慧驱动的扩增实境工具
  • 用于内容创作的生成式人工智慧
  • AR视觉化软体
  • 全球扩增实境生成式人工智慧市场:服务细分、按类型划分、实际结果和预测(2019-2024 年、2024-2029 年、2034 年)
  • 咨询服务
  • 整合服务
  • 培训和支援服务
  • 託管服务

第七章 区域和国家分析

  • 全球扩增实境生成式人工智慧市场:按地区、效能和预测划分,2019-2024年、2024-2029年、2034年
  • 全球扩增实境生成式人工智慧市场:国家/地区、效能与预测,2019-2024 年、2024-2029 年、2034 年

第八章 亚太市场

第九章:中国市场

第十章 印度市场

第十一章 日本市场

第十二章:澳洲市场

第十三章 印尼市场

第十四章 韩国市场

第十五章 西欧市场

第十六章英国市场

第十七章:德国市场

第十八章:法国市场

第十九章:义大利市场

第二十章:西班牙市场

第21章 东欧市场

第22章 俄罗斯市场

第23章 北美市场

第24章美国市场

第25章:加拿大市场

第26章 南美洲市场

第27章:巴西市场

第28章 中东市场

第29章:非洲市场

第三十章:竞争格局与公司概况

  • 扩增实境中的生成式人工智慧市场:竞争格局
  • 扩增实境中的生成式人工智慧市场:公司概况
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章:其他领先和创新企业

  • Qualcomm Technologies Inc.
  • NVIDIA Corporation
  • Snap Inc.
  • PTC Inc.
  • Epic Games Inc.
  • Magic Leap Inc.
  • Niantic Inc.
  • WayRay AG
  • DAQRI
  • RE'FLEKT GmbH
  • Ubimax GmbH
  • Seabery
  • Vuzix Corporation
  • Scope AR
  • Upskill

第32章 全球市场竞争基准化分析与仪錶板

第33章 重大併购

第34章 近期市场趋势

第35章:高潜力市场国家、细分市场与策略

  • 2029年扩增实境市场中的生成式人工智慧:提供新机会的国家
  • 2029年扩增实境市场中的生成式人工智慧:提供新机会的细分领域
  • 2029年扩增实境市场中的生成式人工智慧:成长策略
    • 基于市场趋势的策略
    • 竞争对手策略

第36章附录

简介目录
Product Code: r28149u

Generative AI in augmented reality (AR) involves employing artificial intelligence algorithms to generate content, including images, videos, or 3D models, within an AR environment. This technology facilitates the creation of dynamic and interactive virtual elements that enhance the user's real-world experience in AR applications.

The primary components of generative AI in augmented reality comprise software and services. Software is instrumental in developing algorithms for generative AI in augmented reality, enabling the creation of virtual objects or environments based on real-world data. This technology is applied across various sectors, including gaming, entertainment, enterprise, and education, serving the needs of both consumer and enterprise end-users.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The sharp rise in U.S. tariffs and the ensuing trade tensions in spring 2025 are having a significant impact on the information technology sector, especially in hardware manufacturing, data infrastructure, and software deployment. Increased duties on imported semiconductors, circuit boards, and networking equipment have driven up production and operating costs for tech companies, cloud service providers, and data centers. Firms that depend on globally sourced components for laptops, servers, and consumer electronics are grappling with extended lead times and mounting pricing pressures. At the same time, tariffs on specialized software and retaliatory actions by key international markets have disrupted global IT supply chains and dampened foreign demand for U.S.-made technologies. In response, the sector is ramping up investments in domestic chip production, broadening its supplier network, and leveraging AI-powered automation to improve resilience and manage costs more effectively.

The generative AI in augmented reality market research report is one of a series of new reports from The Business Research Company that provides Generative AI in augmented reality market statistics, including generative AI in augmented reality industry global market size, regional shares, competitors with a generative AI in augmented reality market share, detailed generative AI in augmented reality market segments, market trends and opportunities, and any further data you may need to thrive in the generative AI in augmented reality industry. This generative AI in augmented reality market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The generative ai in augmented reality market size has grown exponentially in recent years. It will grow from $2.56 billion in 2024 to $3.47 billion in 2025 at a compound annual growth rate (CAGR) of 35.5%. The growth in the historic period can be attributed to improved user experience through personalized content and interactions, enhanced visualization and simulation capabilities for design and engineering, increased productivity and efficiency in content creation and design processes, real-time data integration and analysis for better decision-making, improved accessibility and inclusivity through AI-generated language translation and captioning.

The generative ai in augmented reality market size is expected to see exponential growth in the next few years. It will grow to $10.81 billion in 2029 at a compound annual growth rate (CAGR) of 32.9%. The growth in the forecast period can be attributed to enhanced collaboration and communication through AR-enabled virtual meetings and presentations, increased immersion and engagement in AR experiences through AI-generated sound and music, improved accuracy and speed in object recognition and tracking, enhanced security and privacy through AI-generated encryption and authentication, increased scalability and cost-effectiveness in content production and distribution. Major trends in the forecast period include growing adoption of generative adversarial networks (GANs), rise of transformer models, hybrid approaches that combine generative AI with other technologies, speech synchronization and eye gazing and focus on user engagement and personalization.

The forecast of 32.9% growth over the next five years reflects a modest reduction of 0.4% from the previous estimate for this market. This reduction is primarily due to the impact of tariffs between the US and other countries. Generative AI in AR could be negatively affected as tariffs on critical optical sensors, haptic devices, and AR glasses from Asia could reduce system performance and affordability for developers and end users. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

The growing prevalence of remote work is expected to drive the expansion of the generative AI augmented reality market in the future. Remote work, also known as telecommuting or telework, refers to a work arrangement where employees do not need to commute to a physical office or workplace. This increasing trend of remote work has emerged as a significant driver for the adoption and development of augmented industrial reality (AIR) solutions. Generative augmented reality (GAR) holds immense potential in remote work settings, particularly in industries reliant on physical operations and necessitating collaboration between on-site and remote teams. For example, Forbes Media LLC, a US-based media company, reported in 2023 that 12.7% of full-time employees in the United States work from home, while 28.2% follow a hybrid work model. It is estimated that by 2025, approximately 32.6 million Americans will be working remotely, constituting about 22% of the workforce. Hence, the growing prevalence of remote work is a key driver behind the growth of the generative AI augmented reality market.

Major players in the generative AI in augmented reality market are actively developing innovative solutions such as neural networks for AR to enhance the 3D AR platform. The integration of neural networks into their Generative AR Platform enables users to create optimized 3D objects and images suitable for augmented reality projects, even on low-end smartphones. For instance, in April 2023, Devar, a US-based technology company, unveiled the first neural network for AR. This neural network generates high-quality 3D models meeting the performance standards for webAR objects, including the optimal number of polygons, correct topology, and textures, which are typically labor-intensive for 3D specialists to create. Leveraging DEVAR's proprietary 3D content datasets and user feedback from the MyWebAR platform, the neural network streamlines AR asset creation, making AR development accessible to users lacking prior experience in AR content creation.

In March 2024, Apple Inc., a multinational technology company based in the US, acquired DarwinAI for an undisclosed amount. This acquisition is intended to strengthen Apple's artificial intelligence capabilities, especially in the inspection of manufacturing components. By incorporating DarwinAI's technologies, Apple aims to improve quality control processes and attain greater precision within the manufacturing sector. DarwinAI is a Canadian startup that specializes in artificial intelligence and focuses on creating solutions for visual quality inspection in manufacturing processes.

Major companies operating in the generative AI in augmented reality market report are Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Meta Platforms Inc.; Qualcomm Technologies Inc.; NVIDIA Corporation; Snap Inc.; PTC Inc.; Epic Games Inc.; Magic Leap Inc.; Niantic Inc.; WayRay AG; DAQRI; RE'FLEKT GmbH; Ubimax GmbH; Seabery; Vuzix Corporation; Scope AR; Upskill; Blippar; Atheer Inc.; Wikitude GmbH; ViewAR; 8th Wall

North America was the largest region in the generative AI in augmented reality market in 2024. The regions covered in the generative AI in augmented reality market report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East, Africa.

The countries covered in the generative AI in augmented reality market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The generative AI in augmented reality market consists of revenues earned by entities by providing services such as augmented reality development, content creation, product visualization services, consulting and integration services. The market value includes the value of related goods sold by the service provider or included within the service offering. The generative AI in augmented reality market also includes sales of smart glasses, headsets, smartphones, and AR-enabled tablets. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Generative AI In Augmented Reality Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on generative ai in augmented reality market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

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Where is the largest and fastest growing market for generative ai in augmented reality ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The generative ai in augmented reality market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Component: Software; Services
  • 2) By Application: Gaming And Entertainment; Enterprise; Education
  • 3) By End-User: Enterprise; Consumer
  • Subsegments:
  • 1) By Software: AR Development Software; AI-Powered AR Tools; Generative AI For Content Creation; AR Visualization Software
  • 2) By Services: Consulting Services; Integration Services; Training And Support Services; Managed Services
  • Companies Mentioned: Apple Inc.; Alphabet Inc.; Samsung Electronics Co. Ltd.; Microsoft Corporation; Meta Platforms Inc.; Qualcomm Technologies Inc.; NVIDIA Corporation; Snap Inc.; PTC Inc.; Epic Games Inc.; Magic Leap Inc.; Niantic Inc.; WayRay AG; DAQRI; RE'FLEKT GmbH; Ubimax GmbH; Seabery; Vuzix Corporation; Scope AR; Upskill; Blippar; Atheer Inc.; Wikitude GmbH; ViewAR; 8th Wall
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Generative AI In Augmented Reality Market Characteristics

3. Generative AI In Augmented Reality Market Trends And Strategies

4. Generative AI In Augmented Reality Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Generative AI In Augmented Reality Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Generative AI In Augmented Reality PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Generative AI In Augmented Reality Market Growth Rate Analysis
  • 5.4. Global Generative AI In Augmented Reality Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Generative AI In Augmented Reality Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Generative AI In Augmented Reality Total Addressable Market (TAM)

6. Generative AI In Augmented Reality Market Segmentation

  • 6.1. Global Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Software
  • Services
  • 6.2. Global Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Gaming And Entertainment
  • Enterprise
  • Education
  • 6.3. Global Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Enterprise
  • Consumer
  • 6.4. Global Generative AI In Augmented Reality Market, Sub-Segmentation Of Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • AR Development Software
  • AI-Powered AR Tools
  • Generative AI For Content Creation
  • AR Visualization Software
  • 6.5. Global Generative AI In Augmented Reality Market, Sub-Segmentation Of Services, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Consulting Services
  • Integration Services
  • Training And Support Services
  • Managed Services

7. Generative AI In Augmented Reality Market Regional And Country Analysis

  • 7.1. Global Generative AI In Augmented Reality Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Generative AI In Augmented Reality Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Generative AI In Augmented Reality Market

  • 8.1. Asia-Pacific Generative AI In Augmented Reality Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Generative AI In Augmented Reality Market

  • 9.1. China Generative AI In Augmented Reality Market Overview
  • 9.2. China Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Generative AI In Augmented Reality Market

  • 10.1. India Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Generative AI In Augmented Reality Market

  • 11.1. Japan Generative AI In Augmented Reality Market Overview
  • 11.2. Japan Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Generative AI In Augmented Reality Market

  • 12.1. Australia Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Generative AI In Augmented Reality Market

  • 13.1. Indonesia Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Generative AI In Augmented Reality Market

  • 14.1. South Korea Generative AI In Augmented Reality Market Overview
  • 14.2. South Korea Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Generative AI In Augmented Reality Market

  • 15.1. Western Europe Generative AI In Augmented Reality Market Overview
  • 15.2. Western Europe Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Generative AI In Augmented Reality Market

  • 16.1. UK Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Generative AI In Augmented Reality Market

  • 17.1. Germany Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Generative AI In Augmented Reality Market

  • 18.1. France Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Generative AI In Augmented Reality Market

  • 19.1. Italy Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Generative AI In Augmented Reality Market

  • 20.1. Spain Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Generative AI In Augmented Reality Market

  • 21.1. Eastern Europe Generative AI In Augmented Reality Market Overview
  • 21.2. Eastern Europe Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Generative AI In Augmented Reality Market

  • 22.1. Russia Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Generative AI In Augmented Reality Market

  • 23.1. North America Generative AI In Augmented Reality Market Overview
  • 23.2. North America Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Generative AI In Augmented Reality Market

  • 24.1. USA Generative AI In Augmented Reality Market Overview
  • 24.2. USA Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Generative AI In Augmented Reality Market

  • 25.1. Canada Generative AI In Augmented Reality Market Overview
  • 25.2. Canada Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Generative AI In Augmented Reality Market

  • 26.1. South America Generative AI In Augmented Reality Market Overview
  • 26.2. South America Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Generative AI In Augmented Reality Market

  • 27.1. Brazil Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Generative AI In Augmented Reality Market

  • 28.1. Middle East Generative AI In Augmented Reality Market Overview
  • 28.2. Middle East Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Generative AI In Augmented Reality Market

  • 29.1. Africa Generative AI In Augmented Reality Market Overview
  • 29.2. Africa Generative AI In Augmented Reality Market, Segmentation By Component, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Generative AI In Augmented Reality Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Generative AI In Augmented Reality Market, Segmentation By End-User, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Generative AI In Augmented Reality Market Competitive Landscape And Company Profiles

  • 30.1. Generative AI In Augmented Reality Market Competitive Landscape
  • 30.2. Generative AI In Augmented Reality Market Company Profiles
    • 30.2.1. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Alphabet Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Samsung Electronics Co. Ltd. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Generative AI In Augmented Reality Market Other Major And Innovative Companies

  • 31.1. Qualcomm Technologies Inc.
  • 31.2. NVIDIA Corporation
  • 31.3. Snap Inc.
  • 31.4. PTC Inc.
  • 31.5. Epic Games Inc.
  • 31.6. Magic Leap Inc.
  • 31.7. Niantic Inc.
  • 31.8. WayRay AG
  • 31.9. DAQRI
  • 31.10. RE'FLEKT GmbH
  • 31.11. Ubimax GmbH
  • 31.12. Seabery
  • 31.13. Vuzix Corporation
  • 31.14. Scope AR
  • 31.15. Upskill

32. Global Generative AI In Augmented Reality Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Generative AI In Augmented Reality Market

34. Recent Developments In The Generative AI In Augmented Reality Market

35. Generative AI In Augmented Reality Market High Potential Countries, Segments and Strategies

  • 35.1 Generative AI In Augmented Reality Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Generative AI In Augmented Reality Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Generative AI In Augmented Reality Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer