封面
市场调查报告书
商品编码
1849609

2025年全球扩增实境(AR)购物市场报告

Augmented Reality (AR) Shopping Global Market Report 2025

出版日期: | 出版商: The Business Research Company | 英文 250 Pages | 商品交期: 2-10个工作天内

价格
简介目录

近年来,扩增实境(AR)购物市场呈指数级增长,预计从2024年的61.1亿美元增长到2025年的80.3亿美元,复合年增长率高达31.4%。预测期内的成长可归因于政府对扩增实境的投资、消费者对身临其境型购物体验的需求、全球电子商务的普及、线上社交商务的发展以及对个人化购物解决方案的需求。

预计未来几年扩增实境(AR)购物市场将呈指数级增长,到2029年市场规模将达到240.5亿美元,年复合成长率(CAGR)高达31.6%。预测期内的成长主要归功于千禧世代和Z世代消费能力的提升、人工智慧在扩增实境购物个人化方面的应用、永续购物理念的日益普及、直销零售通路的蓬勃发展以及智慧型手机普及率的不断提高。预测期内的关键趋势包括:科技公司与零售品牌之间的合作、扩增实境与电商平台的融合、用于免持购物的扩增实境眼镜的研发、游戏化元素在扩增实境购物中的应用以及3D扩增实境产品目录的开发。

未来五年31.6%的预测成长率较我们先前对该市场的预测略微下降了0.4%。这一下降主要归因于美国与其他国家之间的关税影响。由于关税推高了从全球供应商采购的即时渲染引擎和基于人工智慧的个人化模组的成本,美国AR购物应用的发展可能会受到影响。此外,相互关税以及不断升级的贸易紧张局势和限制措施对全球经济和贸易造成的负面影响也将使这种影响更加广泛。

智慧型手机的普及预计将推动扩增实境(AR)购物市场的扩张。智慧型手机的高普及率归功于其价格实惠、功能多样、连接便捷,以及能够透过单一的紧凑型设备满足消费者多样化的需求。智慧型手机使用户能够即时查看产品,并透过互动和沈浸式功能增强网路购物体验,从而促进AR购物的发展。例如,英国比价和切换服务供应商Uswitch Limited在2024年2月报告称,2022年初英国的行动连线数为7,180万,比人口多420万,较2021年成长了3.8%(约260万)。预计到2025年,英国人口将达到6,830万,其中95%(约6,500万)将是智慧型手机用户。因此,智慧型手机的普及将继续推动AR购物市场的成长。

目录

第一章执行摘要

第二章 市场特征

第三章 市场趋势与策略

第四章 市场:宏观经济情景,包括利率、通货膨胀、地缘政治、贸易战和关税,以及新冠疫情及其復苏对市场的影响

第五章 全球成长分析与策略分析框架

  • 全球扩增实境(AR)购物:PESTEL 分析(政治、社会、技术、环境、法律因素、驱动因素和限制因素)
  • 终端用户产业分析
  • 全球扩增实境(AR)购物市场:成长率分析
  • 全球扩增实境(AR)购物市场表现:规模与成长,2019-2024年
  • 全球扩增实境(AR)购物市场预测:规模与成长,2024-2029年,2034年预测
  • 全球扩增实境购物:潜在市场规模 (TAM)

第六章 市场细分

  • 全球扩增实境(AR)购物市场:依产品类型划分,实际结果及预测(2019-2024年、2024-2029年预测、2034年预测)。
  • 硬体
  • 软体
  • 服务
  • 全球扩增实境(AR)购物市场:AR技术、表现与预测,2019-2024年、2024-2029年预测、2034年预测
  • 基于标记的扩增实境
  • 无标记扩增实境
  • 全球扩增实境(AR)购物市场:依应用领域划分,实际结果及预测(2019-2024年、2024-2029年预测、2034年预测)
  • 家居用品和家具
  • 美容和化妆品
  • 服装合身
  • 食品杂货购物
  • 鞋类
  • 其他用途
  • 全球扩增实境(AR)购物市场:依最终用途划分,实际值和预测值,2019-2024年、2024-2029年预测值、2034年预测值
  • 零售和店内
  • 电子商务与店外销售
  • 全球扩增实境(AR)购物市场:按硬体(类型)细分,实际值和预测值,2019-2024年,2024-2029年预测值,2034年预测值
  • 扩增实境智慧眼镜
  • 扩增实境头戴式显示器
  • 扩增实境功能的智慧型手机和平板电脑
  • 扩增实境镜子和资讯亭
  • 扩增实境感测器和摄影机
  • 全球扩增实境(AR)购物市场:细分软体(按类型)、实际结果和预测,2019-2024年、2024-2029年预测、2034年预测
  • 扩增实境购物应用程式
  • 利用人工智慧的虚拟试穿解决方案
  • 扩增实境产品视觉化工具
  • 网路为基础的扩增实境购物平台
  • 扩增实境内容创作与管理软体
  • 全球扩增实境(AR)购物市场:依服务类型细分,实际结果及预测(2019-2024年、2024-2029年预测、2034年预测)。
  • 扩增实境(AR)整合与部署服务
  • 扩增实境购物体验咨询
  • 扩增实境应用开发
  • AR解决方案维护与支援服务
  • 扩增实境行销和广告解决方案

第七章 区域和国家分析

  • 全球扩增实境(AR)购物市场:按地区、表现和预测划分,2019-2024年、2024-2029年预测、2034年预测
  • 全球扩增实境(AR)购物市场:按国家/地区划分,实际结果和预测,2019-2024 年、2024-2029 年预测、2034 年预测

第八章 亚太市场

第九章:中国市场

第十章 印度市场

第十一章 日本市场

第十二章:澳洲市场

第十三章 印尼市场

第十四章 韩国市场

第十五章 西欧市场

第十六章英国市场

第十七章:德国市场

第十八章:法国市场

第十九章:义大利市场

第二十章:西班牙市场

第21章 东欧市场

第22章 俄罗斯市场

第23章 北美市场

第24章美国市场

第25章:加拿大市场

第26章 南美洲市场

第27章:巴西市场

第28章 中东市场

第29章:非洲市场

第三十章:竞争格局与公司概况

  • 扩增实境(AR)购物市场:竞争格局
  • 扩增实境(AR)购物市场:公司简介
    • Amazon.com Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

第31章:其他领先和创新企业

  • Inter Ikea Systems BV
  • Qualcomm Technologies, Inc.
  • Wayfair Inc.
  • Seiko Epson Corporation
  • Burberry Group Plc
  • PTC Inc.
  • Converse Inc.
  • Warby Parker Inc.
  • Houzz Inc.
  • Magic Leap Inc.
  • Rebecca Minkoff LLC
  • StayinFront Inc.
  • 3D Cloud by Marxent(Marxent Labs LLC)
  • Blippar Ltd.
  • Vuzix Corporation

第32章 全球市场竞争基准化分析与仪錶板

第33章 重大併购

第34章 近期市场趋势

第35章:高潜力市场国家、细分市场与策略

  • 2029年扩增实境(AR)购物市场:提供新机会的国家
  • 2029年扩增实境(AR)购物市场:蕴藏新机会的细分市场
  • 2029年扩增实境(AR)购物市场:成长策略
    • 基于市场趋势的策略
    • 竞争对手策略

第36章附录

简介目录
Product Code: r34219u

Augmented reality (AR) shopping leverages AR technology to enhance the consumer shopping experience by merging virtual elements with the real world. It enables users to visualize products in 3D, try on items virtually, and interact with digital features through smartphones or AR glasses, creating a more immersive, personalized, and engaging shopping journey, particularly in eCommerce and retail settings.

The key offerings in AR shopping include hardware, software, and services. Hardware encompasses devices such as headsets, smart mirrors, and handheld devices that facilitate AR experiences. The technology is categorized into marker-based AR and markerless AR and is applied across various industries, including automotive, home goods and furniture, beauty and cosmetics, apparel fittings, grocery shopping, and footwear. AR shopping is utilized in both retail and in-store settings as well as in eCommerce and out-of-store experiences.

Note that the outlook for this market is being affected by rapid changes in trade relations and tariffs globally. The report will be updated prior to delivery to reflect the latest status, including revised forecasts and quantified impact analysis. The report's Recommendations and Conclusions sections will be updated to give strategies for entities dealing with the fast-moving international environment.

The sharp rise in U.S. tariffs and the ensuing trade tensions in spring 2025 are having a significant impact on the information technology sector, especially in hardware manufacturing, data infrastructure, and software deployment. Increased duties on imported semiconductors, circuit boards, and networking equipment have driven up production and operating costs for tech companies, cloud service providers, and data centers. Firms that depend on globally sourced components for laptops, servers, and consumer electronics are grappling with extended lead times and mounting pricing pressures. At the same time, tariffs on specialized software and retaliatory actions by key international markets have disrupted global IT supply chains and dampened foreign demand for U.S.-made technologies. In response, the sector is ramping up investments in domestic chip production, broadening its supplier network, and leveraging AI-powered automation to improve resilience and manage costs more effectively.

The augmented reality (AR) shopping market research report is one of a series of new reports from The Business Research Company that provides augmented reality (AR) shopping market statistics, including augmented reality (AR) shopping industry global market size, regional shares, competitors with a augmented reality (AR) shopping market share, detailed augmented reality (AR) shopping market segments, market trends and opportunities, and any further data you may need to thrive in the augmented reality (AR) shopping industry. This augmented reality (AR) shopping market research report delivers a complete perspective of everything you need, with an in-depth analysis of the current and future scenario of the industry.

The augmented reality (ar) shopping market size has grown exponentially in recent years. It will grow from $6.11 billion in 2024 to $8.03 billion in 2025 at a compound annual growth rate (CAGR) of 31.4%. The growth in the historic period can be attributed to government investments in augmented reality, consumer demand for immersive shopping experiences, rising e-commerce adoption globally, growth of online social commerce, need for personalized shopping solutions.

The augmented reality (ar) shopping market size is expected to see exponential growth in the next few years. It will grow to $24.05 billion in 2029 at a compound annual growth rate (CAGR) of 31.6%. The growth in the forecast period can be attributed to increase in millennial and gen z spending power, growth of ai for augmented reality shopping personalization, increasing importance of sustainable shopping, surge in direct-to-consumer retail channels, increase in smart phone penetration. Major trends in the forecast period include partnerships between tech firms and retail brands, integration of augmented reality in e-commerce platforms, development of augmented reality glasses for hands-free shopping, introduction of gamification in augmented reality shopping, development of 3d product catalogs with augmented reality.

The forecast of 31.6% growth over the next five years reflects a modest reduction of 0.4% from the previous estimate for this market. This reduction is primarily due to the impact of tariffs between the US and other countries. U.S. AR shopping applications may encounter setbacks as tariffs push up the cost of real-time rendering engines and AI-based personalization modules sourced from global providers. The effect will also be felt more widely due to reciprocal tariffs and the negative effect on the global economy and trade due to increased trade tensions and restrictions.

The growing accessibility of smartphones is anticipated to drive the expansion of the augmented reality (AR) shopping market. High smartphone adoption is attributed to their affordability, multifunctionality, and seamless connectivity, catering to diverse consumer needs within a single compact device. Smartphones facilitate AR shopping by enabling users to visualize products in real-time, enhancing online shopping experiences with interactive and immersive features. For example, in February 2024, Uswitch Limited, a UK-based provider of comparison and switching services, reported that the UK had 71.8 million mobile connections at the start of 2022, surpassing the population by 4.2 million and reflecting a 3.8% increase (approximately 2.6 million) from 2021. By 2025, the UK population is projected to reach 68.3 million, with an estimated 95% (around 65 million people) expected to be smartphone users. As a result, the increasing availability of smartphones will continue to drive growth in the AR shopping market.

Leading companies in the AR shopping market are focusing on the development of advanced technological solutions, such as AR shopping tools, to enhance immersive and interactive shopping experiences. AR shopping tools leverage augmented reality to overlay digital information or virtual product representations onto real-world environments, allowing for interactive visualization and customization. For instance, in June 2022, Burberry, a UK-based luxury fashion house, introduced an AR viewer as part of its augmented reality shopping experience. The AR feature on Burberry.com enables customers to engage with the brand's signature bag by virtually placing a true-to-scale 3D model within their surroundings. Using a smartphone, shoppers can scan their environment to position the bag in real-world settings, such as on a table next to personal items for size comparison or against an outfit to assess color contrast, replicating an in-store shopping experience.

In November 2022, Snap Inc., a US-based technology company, partnered with Amazon to enhance AR shopping through the Snapchat app. This collaboration brings augmented reality-powered Virtual Try-On to Snapchat's 363 million daily active users, allowing them to digitally try on eyewear from brands such as Maui Jim, Persol, Oakley, Ray-Ban, and Costa Del Mar. Leveraging Snap's Lens Web Builder and Amazon's 3D models, the partnership enables scalable AR asset creation, improving the shopping experience for Amazon Fashion within Snapchat. Amazon Inc. is a US-based provider of augmented reality (AR) shopping solutions.

Major players in the augmented reality (ar) shopping market are Amazon.com Inc., Apple Inc., Google LLC, Microsoft Corporation, Meta Platforms Inc., Inter Ikea Systems BV, Qualcomm Technologies, Inc., Wayfair Inc., Seiko Epson Corporation, Burberry Group Plc, PTC Inc., Converse Inc., Warby Parker Inc., Houzz Inc., Magic Leap Inc., Rebecca Minkoff LLC, StayinFront Inc., 3D Cloud by Marxent (Marxent Labs LLC), Blippar Ltd., Vuzix Corporation, Wikitude GmbH, Holition Ltd., ViewAR GmbH, Zugara Inc., and Imaginate Technologies.

North America was the largest region in the augmented reality (AR) shopping market in 2024. The regions covered in augmented reality (AR) shopping report are Asia-Pacific, Western Europe, Eastern Europe, North America, South America, Middle East and Africa.

The countries covered in the augmented reality (AR) shopping market report are Australia, Brazil, China, France, Germany, India, Indonesia, Japan, Russia, South Korea, UK, USA, Canada, Italy, Spain.

The augmented reality (AR) shopping market consists of revenues earned by entities by providing services such as personalized recommendations, customer support, and gamification of shopping experiences. The market value includes the value of related goods sold by the service provider or included within the service offering. The augmented reality (AR) shopping market also includes sales of interactive product customization tools, shopping apps, advertising displays, and navigation tools for retail stores. Values in this market are 'factory gate' values, that is the value of goods sold by the manufacturers or creators of the goods, whether to other entities (including downstream manufacturers, wholesalers, distributors and retailers) or directly to end customers. The value of goods in this market includes related services sold by the creators of the goods.

The market value is defined as the revenues that enterprises gain from the sale of goods and/or services within the specified market and geography through sales, grants, or donations in terms of the currency (in USD, unless otherwise specified).

The revenues for a specified geography are consumption values that are revenues generated by organizations in the specified geography within the market, irrespective of where they are produced. It does not include revenues from resales along the supply chain, either further along the supply chain or as part of other products.

Augmented Reality (AR) Shopping Global Market Report 2025 from The Business Research Company provides strategists, marketers and senior management with the critical information they need to assess the market.

This report focuses on augmented reality (ar) shopping market which is experiencing strong growth. The report gives a guide to the trends which will be shaping the market over the next ten years and beyond.

Reasons to Purchase

  • Gain a truly global perspective with the most comprehensive report available on this market covering 15 geographies.
  • Assess the impact of key macro factors such as geopolitical conflicts, trade policies and tariffs, post-pandemic supply chain realignment, inflation and interest rate fluctuations, and evolving regulatory landscapes.
  • Create regional and country strategies on the basis of local data and analysis.
  • Identify growth segments for investment.
  • Outperform competitors using forecast data and the drivers and trends shaping the market.
  • Understand customers based on the latest market shares.
  • Benchmark performance against key competitors.
  • Suitable for supporting your internal and external presentations with reliable high quality data and analysis
  • Report will be updated with the latest data and delivered to you within 2-3 working days of order along with an Excel data sheet for easy data extraction and analysis.
  • All data from the report will also be delivered in an excel dashboard format.

Where is the largest and fastest growing market for augmented reality (ar) shopping ? How does the market relate to the overall economy, demography and other similar markets? What forces will shape the market going forward, including technological disruption, regulatory shifts, and changing consumer preferences? The augmented reality (ar) shopping market global report from the Business Research Company answers all these questions and many more.

The report covers market characteristics, size and growth, segmentation, regional and country breakdowns, competitive landscape, market shares, trends and strategies for this market. It traces the market's historic and forecast market growth by geography.

  • The market characteristics section of the report defines and explains the market.
  • The market size section gives the market size ($b) covering both the historic growth of the market, and forecasting its development.
  • The forecasts are made after considering the major factors currently impacting the market. These include:

The forecasts are made after considering the major factors currently impacting the market. These include the technological advancements such as AI and automation, Russia-Ukraine war, trade tariffs (government-imposed import/export duties), elevated inflation and interest rates.

  • Market segmentations break down the market into sub markets.
  • The regional and country breakdowns section gives an analysis of the market in each geography and the size of the market by geography and compares their historic and forecast growth.
  • The competitive landscape chapter gives a description of the competitive nature of the market, market shares, and a description of the leading companies. Key financial deals which have shaped the market in recent years are identified.
  • The trends and strategies section analyses the shape of the market as it emerges from the crisis and suggests how companies can grow as the market recovers.

Scope

  • Markets Covered:1) By Offering: Hardware; Software; Services
  • 2) By AR Technology: Marker-Based AR; Markerless AR
  • 3) By Application: Automotive; Home Goods And Furniture; Beauty And Cosmetics; Apparel Fittings; Grocery Shopping; Footwear; Other Applications
  • 4) By End Use: Retail And In-Store; E-Commerce And Out of Store
  • Subsegments:
  • 1) By Hardware: Augmented Reality Smart Glasses; Augmented Reality Head-Mounted Displays; Augmented Reality-Enabled Smartphones And Tablets; Augmented Reality Mirrors And Kiosks; Augmented Reality Sensors And Cameras
  • 2) By Software: Augmented Reality Shopping Applications; Artificial Intelligence-Powered Virtual Try-On Solutions; Augmented Reality-Powered Product Visualization Tools; Web-Based Augmented Reality Shopping Platforms; Augmented Reality Content Creation And Management Software
  • 3) By Services: Augmented Reality Integration And Deployment Services; Augmented Reality Shopping Experience Consulting; Custom Augmented Reality Application Development; Maintenance And Support Services For AR Solutions; Augmented Reality Marketing And Advertising Solutions
  • Companies Mentioned: Amazon.com Inc.; Apple Inc.; Google LLC; Microsoft Corporation; Meta Platforms Inc.; Inter Ikea Systems BV; Qualcomm Technologies, Inc.; Wayfair Inc.; Seiko Epson Corporation; Burberry Group Plc; PTC Inc.; Converse Inc.; Warby Parker Inc.; Houzz Inc.; Magic Leap Inc.; Rebecca Minkoff LLC; StayinFront Inc.; 3D Cloud by Marxent (Marxent Labs LLC); Blippar Ltd.; Vuzix Corporation; Wikitude GmbH; Holition Ltd.; ViewAR GmbH; Zugara Inc.; Imaginate Technologies
  • Countries: Australia; Brazil; China; France; Germany; India; Indonesia; Japan; Russia; South Korea; UK; USA; Canada; Italy; Spain
  • Regions: Asia-Pacific; Western Europe; Eastern Europe; North America; South America; Middle East; Africa
  • Time Series: Five years historic and ten years forecast.
  • Data: Ratios of market size and growth to related markets, GDP proportions, expenditure per capita,
  • Data Segmentations: country and regional historic and forecast data, market share of competitors, market segments.
  • Sourcing and Referencing: Data and analysis throughout the report is sourced using end notes.
  • Delivery Format: PDF, Word and Excel Data Dashboard.

Table of Contents

1. Executive Summary

2. Augmented Reality (AR) Shopping Market Characteristics

3. Augmented Reality (AR) Shopping Market Trends And Strategies

4. Augmented Reality (AR) Shopping Market - Macro Economic Scenario Including The Impact Of Interest Rates, Inflation, Geopolitics, Trade Wars and Tariffs, And Covid And Recovery On The Market

  • 4.1. Supply Chain Impact from Tariff War & Trade Protectionism

5. Global Augmented Reality (AR) Shopping Growth Analysis And Strategic Analysis Framework

  • 5.1. Global Augmented Reality (AR) Shopping PESTEL Analysis (Political, Social, Technological, Environmental and Legal Factors, Drivers and Restraints)
  • 5.2. Analysis Of End Use Industries
  • 5.3. Global Augmented Reality (AR) Shopping Market Growth Rate Analysis
  • 5.4. Global Augmented Reality (AR) Shopping Historic Market Size and Growth, 2019 - 2024, Value ($ Billion)
  • 5.5. Global Augmented Reality (AR) Shopping Forecast Market Size and Growth, 2024 - 2029, 2034F, Value ($ Billion)
  • 5.6. Global Augmented Reality (AR) Shopping Total Addressable Market (TAM)

6. Augmented Reality (AR) Shopping Market Segmentation

  • 6.1. Global Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Hardware
  • Software
  • Services
  • 6.2. Global Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Marker-Based AR
  • Markerless AR
  • 6.3. Global Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Automotive
  • Home Goods And Furniture
  • Beauty And Cosmetics
  • Apparel Fittings
  • Grocery Shopping
  • Footwear
  • Other Applications
  • 6.4. Global Augmented Reality (AR) Shopping Market, Segmentation By End Use, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Retail And In-Store
  • E-Commerce And Out of Store
  • 6.5. Global Augmented Reality (AR) Shopping Market, Sub-Segmentation Of Hardware, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Augmented Reality Smart Glasses
  • Augmented Reality Head-Mounted Displays
  • Augmented Reality-Enabled Smartphones And Tablets
  • Augmented Reality Mirrors And Kiosks
  • Augmented Reality Sensors And Cameras
  • 6.6. Global Augmented Reality (AR) Shopping Market, Sub-Segmentation Of Software, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Augmented Reality Shopping Applications
  • Artificial Intelligence-Powered Virtual Try-On Solutions
  • Augmented Reality-Powered Product Visualization Tools
  • Web-Based Augmented Reality Shopping Platforms
  • Augmented Reality Content Creation And Management Software
  • 6.7. Global Augmented Reality (AR) Shopping Market, Sub-Segmentation Of Services, By Type, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • Augmented Reality Integration And Deployment Services
  • Augmented Reality Shopping Experience Consulting
  • Custom Augmented Reality Application Development
  • Maintenance And Support Services For AR Solutions
  • Augmented Reality Marketing And Advertising Solutions

7. Augmented Reality (AR) Shopping Market Regional And Country Analysis

  • 7.1. Global Augmented Reality (AR) Shopping Market, Split By Region, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 7.2. Global Augmented Reality (AR) Shopping Market, Split By Country, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

8. Asia-Pacific Augmented Reality (AR) Shopping Market

  • 8.1. Asia-Pacific Augmented Reality (AR) Shopping Market Overview
  • Region Information, Market Information, Background Information, Government Initiatives, Regulations, Regulatory Bodies, Major Associations, Taxes Levied, Corporate Tax Structure, Investments, Major Companies
  • 8.2. Asia-Pacific Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.3. Asia-Pacific Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 8.4. Asia-Pacific Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

9. China Augmented Reality (AR) Shopping Market

  • 9.1. China Augmented Reality (AR) Shopping Market Overview
  • 9.2. China Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.3. China Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion
  • 9.4. China Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F,$ Billion

10. India Augmented Reality (AR) Shopping Market

  • 10.1. India Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.2. India Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 10.3. India Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

11. Japan Augmented Reality (AR) Shopping Market

  • 11.1. Japan Augmented Reality (AR) Shopping Market Overview
  • 11.2. Japan Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.3. Japan Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 11.4. Japan Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

12. Australia Augmented Reality (AR) Shopping Market

  • 12.1. Australia Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.2. Australia Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 12.3. Australia Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

13. Indonesia Augmented Reality (AR) Shopping Market

  • 13.1. Indonesia Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.2. Indonesia Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 13.3. Indonesia Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

14. South Korea Augmented Reality (AR) Shopping Market

  • 14.1. South Korea Augmented Reality (AR) Shopping Market Overview
  • 14.2. South Korea Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.3. South Korea Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 14.4. South Korea Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

15. Western Europe Augmented Reality (AR) Shopping Market

  • 15.1. Western Europe Augmented Reality (AR) Shopping Market Overview
  • 15.2. Western Europe Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.3. Western Europe Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 15.4. Western Europe Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

16. UK Augmented Reality (AR) Shopping Market

  • 16.1. UK Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.2. UK Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 16.3. UK Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

17. Germany Augmented Reality (AR) Shopping Market

  • 17.1. Germany Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.2. Germany Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 17.3. Germany Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

18. France Augmented Reality (AR) Shopping Market

  • 18.1. France Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.2. France Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 18.3. France Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

19. Italy Augmented Reality (AR) Shopping Market

  • 19.1. Italy Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.2. Italy Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 19.3. Italy Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

20. Spain Augmented Reality (AR) Shopping Market

  • 20.1. Spain Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.2. Spain Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 20.3. Spain Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

21. Eastern Europe Augmented Reality (AR) Shopping Market

  • 21.1. Eastern Europe Augmented Reality (AR) Shopping Market Overview
  • 21.2. Eastern Europe Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.3. Eastern Europe Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 21.4. Eastern Europe Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

22. Russia Augmented Reality (AR) Shopping Market

  • 22.1. Russia Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.2. Russia Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 22.3. Russia Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

23. North America Augmented Reality (AR) Shopping Market

  • 23.1. North America Augmented Reality (AR) Shopping Market Overview
  • 23.2. North America Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.3. North America Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 23.4. North America Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

24. USA Augmented Reality (AR) Shopping Market

  • 24.1. USA Augmented Reality (AR) Shopping Market Overview
  • 24.2. USA Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.3. USA Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 24.4. USA Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

25. Canada Augmented Reality (AR) Shopping Market

  • 25.1. Canada Augmented Reality (AR) Shopping Market Overview
  • 25.2. Canada Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.3. Canada Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 25.4. Canada Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

26. South America Augmented Reality (AR) Shopping Market

  • 26.1. South America Augmented Reality (AR) Shopping Market Overview
  • 26.2. South America Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.3. South America Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 26.4. South America Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

27. Brazil Augmented Reality (AR) Shopping Market

  • 27.1. Brazil Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.2. Brazil Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 27.3. Brazil Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

28. Middle East Augmented Reality (AR) Shopping Market

  • 28.1. Middle East Augmented Reality (AR) Shopping Market Overview
  • 28.2. Middle East Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.3. Middle East Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 28.4. Middle East Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

29. Africa Augmented Reality (AR) Shopping Market

  • 29.1. Africa Augmented Reality (AR) Shopping Market Overview
  • 29.2. Africa Augmented Reality (AR) Shopping Market, Segmentation By Offering, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.3. Africa Augmented Reality (AR) Shopping Market, Segmentation By AR Technology, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion
  • 29.4. Africa Augmented Reality (AR) Shopping Market, Segmentation By Application, Historic and Forecast, 2019-2024, 2024-2029F, 2034F, $ Billion

30. Augmented Reality (AR) Shopping Market Competitive Landscape And Company Profiles

  • 30.1. Augmented Reality (AR) Shopping Market Competitive Landscape
  • 30.2. Augmented Reality (AR) Shopping Market Company Profiles
    • 30.2.1. Amazon.com Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.2. Apple Inc. Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.3. Google LLC Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.4. Microsoft Corporation Overview, Products and Services, Strategy and Financial Analysis
    • 30.2.5. Meta Platforms Inc. Overview, Products and Services, Strategy and Financial Analysis

31. Augmented Reality (AR) Shopping Market Other Major And Innovative Companies

  • 31.1. Inter Ikea Systems BV
  • 31.2. Qualcomm Technologies, Inc.
  • 31.3. Wayfair Inc.
  • 31.4. Seiko Epson Corporation
  • 31.5. Burberry Group Plc
  • 31.6. PTC Inc.
  • 31.7. Converse Inc.
  • 31.8. Warby Parker Inc.
  • 31.9. Houzz Inc.
  • 31.10. Magic Leap Inc.
  • 31.11. Rebecca Minkoff LLC
  • 31.12. StayinFront Inc.
  • 31.13. 3D Cloud by Marxent (Marxent Labs LLC)
  • 31.14. Blippar Ltd.
  • 31.15. Vuzix Corporation

32. Global Augmented Reality (AR) Shopping Market Competitive Benchmarking And Dashboard

33. Key Mergers And Acquisitions In The Augmented Reality (AR) Shopping Market

34. Recent Developments In The Augmented Reality (AR) Shopping Market

35. Augmented Reality (AR) Shopping Market High Potential Countries, Segments and Strategies

  • 35.1 Augmented Reality (AR) Shopping Market In 2029 - Countries Offering Most New Opportunities
  • 35.2 Augmented Reality (AR) Shopping Market In 2029 - Segments Offering Most New Opportunities
  • 35.3 Augmented Reality (AR) Shopping Market In 2029 - Growth Strategies
    • 35.3.1 Market Trend Based Strategies
    • 35.3.2 Competitor Strategies

36. Appendix

  • 36.1. Abbreviations
  • 36.2. Currencies
  • 36.3. Historic And Forecast Inflation Rates
  • 36.4. Research Inquiries
  • 36.5. The Business Research Company
  • 36.6. Copyright And Disclaimer