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市场调查报告书
商品编码
1691708

家庭娱乐中心市场 - 全球产业规模、份额、趋势、机会和预测,按类型、按游客人口统计、按设施规模、按收入来源、按地区和竞争,2020-2030F

Family Entertainment Centers Market - Global Industry Size, Share, Trends, Opportunity and Forecast, By Type, By Visitor Demographics, By Facility Size, By Revenue Source, By Region & Competition, 2020-2030F

出版日期: | 出版商: TechSci Research | 英文 181 Pages | 商品交期: 2-3个工作天内

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简介目录

2024 年全球家庭娱乐中心市场价值为 290.2 亿美元,预计到 2030 年将成长至 524.5 亿美元,预测期内复合年增长率为 10.43%。受可支配收入增加、城市化以及消费者对沉浸式和互动体验的需求不断增长的推动,全球家庭娱乐中心 (FEC) 市场正在经历显着增长。虚拟实境(VR)、扩增实境(AR)和人工智慧驱动的景点等技术进步正在改变这个产业。市场包括游乐场、室内游乐园、弹翻床公园和适合不同年龄层的主题娱乐区。

市场概况
预测期 2026-2030
2024 年市场规模 290.2 亿美元
2030 年市场规模 524.5 亿美元
2025-2030 年复合年增长率 10.43%
成长最快的领域 食品和饮料
最大的市场 北美洲

主要参与者专注于创新、合作伙伴关係和加强安全措施来吸引游客。新兴趋势包括游戏化、电竞融合和客製化体验。例如,内华达州亨德森市拟建的价值 7,000 万美元的室内体育和家庭娱乐中心就体现了家庭娱乐中心 (FEC) 不断发展的格局。这个占地 180,000 平方英尺的两层设施旨在吸引当地和地区体育锦标赛,提供可转换为匹克球场的篮球场、混合草皮场等设施,以及保龄球、激光枪战游戏、迷你高尔夫等潜在设施,以及餐厅和酒吧。这些发展凸显了家庭娱乐中心市场整合多种娱乐选择以增强游客体验并推动经济成长的趋势。

主要市场驱动因素

可支配所得增加和都市化

主要市场挑战

激烈的竞争与市场饱和

主要市场趋势

无现金支付和数位融合的扩展

目录

第 1 章:简介

第 2 章:研究方法

第 3 章:执行摘要

第 4 章:顾客之声

第五章:全球家庭娱乐中心市场展望

  • 市场规模和预测
    • 按价值
  • 市场占有率和预测
    • 按类型(街机工作室、VR 游戏区、运动游戏厅、其他)
    • 依游客人口统计(年轻人(19-25 岁)、成人(<25 岁)、有儿童的家庭(0-9 岁)、有儿童的家庭(9-12 岁)、青少年(12-18 岁)
    • 依设施规模(10,001-20,000 平方英尺、>40,000 平方英尺、<5,000 平方英尺、5,000-10,000 平方英尺、20,001-40,000 平方英尺)
    • 按收入来源(入场费和门票销售、广告、食品和饮料、商品销售)
    • 按区域
    • 依前 5 大公司分类,其他(2024 年)
  • 全球家庭娱乐中心市场地图和机会评估
    • 按类型
    • 根据游客人口统计
    • 按设施规模
    • 按收入来源
    • 按区域

第六章:北美家庭娱乐中心市场展望

  • 市场规模和预测
  • 市场占有率和预测
  • 北美:国家分析
    • 加拿大
    • 墨西哥

第七章:亚太家庭娱乐中心市场展望

  • 市场规模和预测
  • 市场占有率和预测
  • 亚太地区:国家分析
    • 日本
    • 印度
    • 澳洲
    • 韩国
    • 印尼

第 8 章:欧洲家庭娱乐中心市场展望

  • 市场规模和预测
  • 市场占有率和预测
  • 欧洲:国家分析
    • 英国
    • 义大利
    • 德国
    • 西班牙

第九章:南美洲家庭娱乐中心市场展望

  • 市场规模和预测
  • 市场占有率和预测
  • 南美洲:国家分析
    • 哥伦比亚
    • 巴西

第 10 章:中东和非洲家庭娱乐中心市场展望

  • 市场规模和预测
  • 市场占有率和预测
  • 中东和非洲:国家分析
    • 沙乌地阿拉伯
    • 阿联酋
    • 土耳其

第 11 章:市场动态

  • 驱动程式
  • 挑战

第 12 章:COVID-19 对全球家庭娱乐中心市场的影响

  • 影响评估模型
    • 受影响的关键部分
    • 受影响的主要地区
    • 受影响的主要国家

第 13 章:市场趋势与发展

第 14 章:竞争格局

  • 公司简介
    • United Parks & Resorts Inc.
    • Malpani Arcade Pvt Ltd
    • Smaaash Entertainment Private Limited
    • The Walt Disney Company
    • Merlin Entertainments Limited
    • Timezone Entertainment Private Limited
    • ATP IP, LLC (Altitude Trampoline Park)
    • Cinergy Entertainment Group, Inc.
    • Round One Entertainment Inc.
    • Scene75 Entertainment Centers

第 15 章:策略建议/行动计划

  • 重点关注领域
  • 按类型分類的目标
  • 按收入来源分類的目标

第16章调查会社について・免责事项

简介目录
Product Code: 3986

Global Family Entertainment Centers market was valued at USD 29.02 billion in 2024 and is expected to grow to USD 52.45 billion by 2030 with a CAGR of 10.43% during the forecast period. The global family entertainment centers (FEC) market is experiencing significant growth, driven by rising disposable incomes, urbanization, and increasing consumer demand for immersive and interactive experiences. Technological advancements, such as virtual reality (VR), augmented reality (AR), and AI-driven attractions, are transforming the industry. The market includes arcades, indoor amusement parks, trampoline parks, and themed entertainment zones catering to diverse age groups.

Market Overview
Forecast Period2026-2030
Market Size 2024USD 29.02 Billion
Market Size 2030USD 52.45 Billion
CAGR 2025-203010.43%
Fastest Growing SegmentFood & Beverages
Largest MarketNorth America

Key players focus on innovation, partnerships, and enhanced safety measures to attract visitors. Emerging trends include gamification, e-sports integration, and customized experiences. For instance, the proposed USD70 million indoor sports and family entertainment complex in Henderson, Nevada, exemplifies the evolving landscape of Family Entertainment Centers (FECs). This 180,000-square-foot, two-level facility is designed to attract both local and regional sports tournaments, offering amenities such as basketball courts convertible for pickleball, hybrid turf fields, and potential features like bowling, laser tag, mini-golf, as well as a restaurant and bar. Such developments highlight the FEC market's trend toward integrating diverse entertainment options to enhance visitor experiences and drive economic growth.

Key Market Drivers

Rising Disposable Incomes and Urbanization

One of the primary drivers of the global family entertainment centers (FEC) market is the increase in disposable incomes, particularly in emerging economies. As household incomes grow, families allocate more spending toward leisure and entertainment activities, driving demand for FECs. Urbanization further amplifies this trend, as more people migrate to cities with enhanced infrastructure, higher living standards, and a greater concentration of entertainment venues. The rapid expansion of malls, shopping complexes, and mixed-use developments in urban areas has created an ideal environment for FECs to thrive, offering accessible and diversified entertainment options for families and groups. For instance, the latest data shows that per capita disposable income increased in India by 8% in FY24, following a 13.3% rise in the previous year.

Key Market Challenges

Intense Competition and Market Saturation

The increasing number of family entertainment centers worldwide has led to intensified competition and, in some regions, market saturation. With many players offering similar entertainment experiences, differentiation becomes a significant challenge. Consumers have a growing number of choices, ranging from traditional arcades and trampoline parks to more immersive experiences such as escape rooms and theme-based attractions. To stay competitive, operators must continuously innovate and offer unique, engaging experiences that appeal to different age groups and demographics. Additionally, competition from other forms of entertainment, including online gaming, streaming services, and home-based entertainment systems, has led to shifting consumer behaviors. Attracting repeat customers and maintaining foot traffic in a highly competitive landscape remains a major concern for FEC businesses.

Key Market Trends

Expansion of Cashless Payment and Digital Integration

The global push toward cashless transactions and digital integration is transforming the way FECs operate. Many entertainment centers are adopting RFID wristbands, mobile apps, and digital kiosks for seamless entry, gameplay, and payment processing. These technologies enhance customer convenience by allowing visitors to load credits, track game scores, and access exclusive rewards without handling physical cash or paper tickets. Moreover, AI-driven analytics help FEC operators gather insights into customer behavior, preferences, and spending patterns, enabling them to offer personalized promotions and improve operational efficiency. Mobile integration is also expanding, with apps offering features such as online reservations, loyalty programs, and interactive maps for a smoother visitor experience.

Key Market Players

  • United Parks & Resorts Inc.
  • Malpani Arcade Pvt Ltd
  • Smaaash Entertainment Private Limited
  • The Walt Disney Company
  • Merlin Entertainments Limited
  • Timezone Entertainment Private Limited
  • ATP IP, LLC (Altitude Trampoline Park)
  • Cinergy Entertainment Group, Inc.
  • Round One Entertainment Inc.
  • Scene75 Entertainment Centers

Report Scope:

In this report, the Global Family Entertainment Centers Market has been segmented into the following categories, in addition to the industry trends which have also been detailed below:

Family Entertainment Centers Market, By Type:

  • Arcade Studios
  • VR Gaming Zones
  • Sports Arcades
  • Others

Family Entertainment Centers Market, By Visitor Demographics:

  • Young adults (19-25)
  • Adults (>25)
  • Families with children (0-9)
  • Families with children (9-12)
  • Teenagers (12-18)

Family Entertainment Centers Market, By Facility Size:

  • 10,001-20,000 sq feet
  • >40,000 sq feet
  • <5,000 sq feet
  • 5,000-10,000 sq feet
  • 20,001-40,000 sq feet

Family Entertainment Centers Market, By Revenue Source:

  • Entry Fees & Ticket Sales
  • Advertising
  • Food & Beverages
  • Merchandising

Family Entertainment Centers Market, By Region:

  • North America
    • United States
    • Canada
    • Mexico
  • Asia-Pacific
    • China
    • Japan
    • India
    • Australia
    • South Korea
    • Indonesia
  • Europe
    • France
    • United Kingdom
    • Italy
    • Germany
    • Spain
  • South America
    • Argentina
    • Colombia
    • Brazil
  • Middle East & Africa
    • South Africa
    • Saudi Arabia
    • UAE
    • Turkey

Competitive Landscape

Company Profiles: Detailed analysis of the major companies presents in the Global Family Entertainment Centers Market.

Available Customizations:

Global Family Entertainment Centers Market report with the given market data, TechSci Research offers customizations according to a company's specific needs. The following customization options are available for the report:

Company Information

  • Detailed analysis and profiling of additional market players (up to five).

Table of Contents

1. Introduction

  • 1.1. Product Overview
  • 1.2. Key Highlights of the Report
  • 1.3. Market Coverage
  • 1.4. Market Segments Covered
  • 1.5. Research Tenure Considered

2. Research Methodology

  • 2.1. Objective of the Study
  • 2.2. Baseline Methodology
  • 2.3. Key Industry Partners
  • 2.4. Major Association and Secondary Sources
  • 2.5. Forecasting Methodology
  • 2.6. Data Triangulation & Validation
  • 2.7. Assumptions and Limitations

3. Executive Summary

  • 3.1. Market Overview
  • 3.2. Market Forecast
  • 3.3. Key Regions
  • 3.4. Key Segments

4. Voice of Customers

  • 4.1. Brand Awareness
  • 4.2. Factor Influencing Purchase Decision

5. Global Family Entertainment Centers Market Outlook

  • 5.1. Market Size & Forecast
    • 5.1.1. By Value
  • 5.2. Market Share & Forecast
    • 5.2.1. By Type Market Share Analysis (Arcade Studios, VR Gaming Zones, Sports Arcades, Others)
    • 5.2.2. By Visitor Demographics Market Share Analysis (Young adults (19-25), Adults (<25), Families with children (0-9), Families with children (9-12), Teenagers(12-18)
    • 5.2.3. By Facility Size Market Share Analysis (10,001-20,000 sq feet, >40,000 sq feet, <5,000 sq feet, 5,000-10,000 sq feet, 20,001-40,000 sq feet)
    • 5.2.4. By Revenue Source Market Share Analysis (Entry Fees & Ticket Sales, Advertising, Food & Beverages, Merchandising)
    • 5.2.5. By Regional Market Share Analysis
      • 5.2.5.1. North America Market Share Analysis
      • 5.2.5.2. Europe Market Share Analysis
      • 5.2.5.3. Asia Pacific Market Share Analysis
      • 5.2.5.4. Middle East & Africa Market Share Analysis
      • 5.2.5.5. South America Market Share Analysis
    • 5.2.6. By Top 5 Companies Market Share Analysis, Others (2024)
  • 5.3. Global Family Entertainment Centers Market Mapping & Opportunity Assessment
    • 5.3.1. By Type Market Mapping & Opportunity Assessment
    • 5.3.2. By Visitor Demographics Market Mapping & Opportunity Assessment
    • 5.3.3. By Facility Size Market Mapping & Opportunity Assessment
    • 5.3.4. By Revenue Source Market Mapping & Opportunity Assessment
    • 5.3.5. By Regional Market Mapping & Opportunity Assessment

6. North America Family Entertainment Centers Market Outlook

  • 6.1. Market Size & Forecast
    • 6.1.1. By Value
  • 6.2. Market Share & Forecast
    • 6.2.1. By Type Market Share Analysis
    • 6.2.2. By Visitor Demographics Market Share Analysis
    • 6.2.3. By Facility Size Market Share Analysis
    • 6.2.4. By Revenue Source Market Share Analysis
    • 6.2.5. By Country Market Share Analysis
  • 6.3. North America: Country Analysis
    • 6.3.1. United States Family Entertainment Centers Market Outlook
      • 6.3.1.1. Market Size & Forecast
        • 6.3.1.1.1. By Value
      • 6.3.1.2. Market Share & Forecast
        • 6.3.1.2.1. By Type Market Share Analysis
        • 6.3.1.2.2. By Visitor Demographics Market Share Analysis
        • 6.3.1.2.3. By Facility Size Market Share Analysis
        • 6.3.1.2.4. By Revenue Source Market Share Analysis
    • 6.3.2. Canada Family Entertainment Centers Market Outlook
      • 6.3.2.1. Market Size & Forecast
        • 6.3.2.1.1. By Value
      • 6.3.2.2. Market Share & Forecast
        • 6.3.2.2.1. By Type Market Share Analysis
        • 6.3.2.2.2. By Visitor Demographics Market Share Analysis
        • 6.3.2.2.3. By Facility Size Market Share Analysis
        • 6.3.2.2.4. By Revenue Source Market Share Analysis
    • 6.3.3. Mexico Family Entertainment Centers Market Outlook
      • 6.3.3.1. Market Size & Forecast
        • 6.3.3.1.1. By Value
      • 6.3.3.2. Market Share & Forecast
        • 6.3.3.2.1. By Type Market Share Analysis
        • 6.3.3.2.2. By Visitor Demographics Market Share Analysis
        • 6.3.3.2.3. By Facility Size Market Share Analysis
        • 6.3.3.2.4. By Revenue Source Market Share Analysis

7. Asia Pacific Family Entertainment Centers Market Outlook

  • 7.1. Market Size & Forecast
    • 7.1.1. By Value
  • 7.2. Market Share & Forecast
    • 7.2.1. By Type Market Share Analysis
    • 7.2.2. By Visitor Demographics Market Share Analysis
    • 7.2.3. By Facility Size Market Share Analysis
    • 7.2.4. By Revenue Source Market Share Analysis
    • 7.2.5. By Country Market Share Analysis
  • 7.3. Asia Pacific: Country Analysis
    • 7.3.1. China Family Entertainment Centers Market Outlook
      • 7.3.1.1. Market Size & Forecast
        • 7.3.1.1.1. By Value
      • 7.3.1.2. Market Share & Forecast
        • 7.3.1.2.1. By Type Market Share Analysis
        • 7.3.1.2.2. By Visitor Demographics Market Share Analysis
        • 7.3.1.2.3. By Facility Size Market Share Analysis
        • 7.3.1.2.4. By Revenue Source Market Share Analysis
    • 7.3.2. Japan Family Entertainment Centers Market Outlook
      • 7.3.2.1. Market Size & Forecast
        • 7.3.2.1.1. By Value
      • 7.3.2.2. Market Share & Forecast
        • 7.3.2.2.1. By Type Market Share Analysis
        • 7.3.2.2.2. By Visitor Demographics Market Share Analysis
        • 7.3.2.2.3. By Facility Size Market Share Analysis
        • 7.3.2.2.4. By Revenue Source Market Share Analysis
    • 7.3.3. India Family Entertainment Centers Market Outlook
      • 7.3.3.1. Market Size & Forecast
        • 7.3.3.1.1. By Value
      • 7.3.3.2. Market Share & Forecast
        • 7.3.3.2.1. By Type Market Share Analysis
        • 7.3.3.2.2. By Visitor Demographics Market Share Analysis
        • 7.3.3.2.3. By Facility Size Market Share Analysis
        • 7.3.3.2.4. By Revenue Source Market Share Analysis
    • 7.3.4. Australia Family Entertainment Centers Market Outlook
      • 7.3.4.1. Market Size & Forecast
        • 7.3.4.1.1. By Value
      • 7.3.4.2. Market Share & Forecast
        • 7.3.4.2.1. By Type Market Share Analysis
        • 7.3.4.2.2. By Visitor Demographics Market Share Analysis
        • 7.3.4.2.3. By Facility Size Market Share Analysis
        • 7.3.4.2.4. By Revenue Source Market Share Analysis
    • 7.3.5. South Korea Family Entertainment Centers Market Outlook
      • 7.3.5.1. Market Size & Forecast
        • 7.3.5.1.1. By Value
      • 7.3.5.2. Market Share & Forecast
        • 7.3.5.2.1. By Type Market Share Analysis
        • 7.3.5.2.2. By Visitor Demographics Market Share Analysis
        • 7.3.5.2.3. By Facility Size Market Share Analysis
        • 7.3.5.2.4. By Revenue Source Market Share Analysis
    • 7.3.6. Indonesia Family Entertainment Centers Market Outlook
      • 7.3.6.1. Market Size & Forecast
        • 7.3.6.1.1. By Value
      • 7.3.6.2. Market Share & Forecast
        • 7.3.6.2.1. By Type Market Share Analysis
        • 7.3.6.2.2. By Visitor Demographics Market Share Analysis
        • 7.3.6.2.3. By Facility Size Market Share Analysis
        • 7.3.6.2.4. By Revenue Source Market Share Analysis

8. Europe Family Entertainment Centers Market Outlook

  • 8.1. Market Size & Forecast
    • 8.1.1. By Value
  • 8.2. Market Share & Forecast
    • 8.2.1. By Type Market Share Analysis
    • 8.2.2. By Visitor Demographics Market Share Analysis
    • 8.2.3. By Facility Size Market Share Analysis
    • 8.2.4. By Revenue Source Market Share Analysis
    • 8.2.5. By Country Market Share Analysis
  • 8.3. Europe: Country Analysis
    • 8.3.1. France Family Entertainment Centers Market Outlook
      • 8.3.1.1. Market Size & Forecast
        • 8.3.1.1.1. By Value
      • 8.3.1.2. Market Share & Forecast
        • 8.3.1.2.1. By Type Market Share Analysis
        • 8.3.1.2.2. By Visitor Demographics Market Share Analysis
        • 8.3.1.2.3. By Facility Size Market Share Analysis
        • 8.3.1.2.4. By Revenue Source Market Share Analysis
    • 8.3.2. United Kingdom Family Entertainment Centers Market Outlook
      • 8.3.2.1. Market Size & Forecast
        • 8.3.2.1.1. By Value
      • 8.3.2.2. Market Share & Forecast
        • 8.3.2.2.1. By Type Market Share Analysis
        • 8.3.2.2.2. By Visitor Demographics Market Share Analysis
        • 8.3.2.2.3. By Facility Size Market Share Analysis
        • 8.3.2.2.4. By Revenue Source Market Share Analysis
    • 8.3.3. Italy Family Entertainment Centers Market Outlook
      • 8.3.3.1. Market Size & Forecast
        • 8.3.3.1.1. By Value
      • 8.3.3.2. Market Share & Forecast
        • 8.3.3.2.1. By Type Market Share Analysis
        • 8.3.3.2.2. By Visitor Demographics Market Share Analysis
        • 8.3.3.2.3. By Facility Size Market Share Analysis
        • 8.3.3.2.4. By Revenue Source Market Share Analysis
    • 8.3.4. Germany Family Entertainment Centers Market Outlook
      • 8.3.4.1. Market Size & Forecast
        • 8.3.4.1.1. By Value
      • 8.3.4.2. Market Share & Forecast
        • 8.3.4.2.1. By Type Market Share Analysis
        • 8.3.4.2.2. By Visitor Demographics Market Share Analysis
        • 8.3.4.2.3. By Facility Size Market Share Analysis
        • 8.3.4.2.4. By Revenue Source Market Share Analysis
    • 8.3.5. Spain Family Entertainment Centers Market Outlook
      • 8.3.5.1. Market Size & Forecast
        • 8.3.5.1.1. By Value
      • 8.3.5.2. Market Share & Forecast
        • 8.3.5.2.1. By Type Market Share Analysis
        • 8.3.5.2.2. By Visitor Demographics Market Share Analysis
        • 8.3.5.2.3. By Facility Size Market Share Analysis
        • 8.3.5.2.4. By Revenue Source Market Share Analysis

9. South America Family Entertainment Centers Market Outlook

  • 9.1. Market Size & Forecast
    • 9.1.1. By Value
  • 9.2. Market Share & Forecast
    • 9.2.1. By Type Market Share Analysis
    • 9.2.2. By Visitor Demographics Market Share Analysis
    • 9.2.3. By Facility Size Market Share Analysis
    • 9.2.4. By Revenue Source Market Share Analysis
    • 9.2.5. By Country Market Share Analysis
  • 9.3. South America: Country Analysis
    • 9.3.1. Argentina Family Entertainment Centers Market Outlook
      • 9.3.1.1. Market Size & Forecast
        • 9.3.1.1.1. By Value
      • 9.3.1.2. Market Share & Forecast
        • 9.3.1.2.1. By Type Market Share Analysis
        • 9.3.1.2.2. By Visitor Demographics Market Share Analysis
        • 9.3.1.2.3. By Facility Size Market Share Analysis
        • 9.3.1.2.4. By Revenue Source Market Share Analysis
    • 9.3.2. Colombia Family Entertainment Centers Market Outlook
      • 9.3.2.1. Market Size & Forecast
        • 9.3.2.1.1. By Value
      • 9.3.2.2. Market Share & Forecast
        • 9.3.2.2.1. By Type Market Share Analysis
        • 9.3.2.2.2. By Visitor Demographics Market Share Analysis
        • 9.3.2.2.3. By Facility Size Market Share Analysis
        • 9.3.2.2.4. By Revenue Source Market Share Analysis
    • 9.3.3. Brazil Family Entertainment Centers Market Outlook
      • 9.3.3.1. Market Size & Forecast
        • 9.3.3.1.1. By Value
      • 9.3.3.2. Market Share & Forecast
        • 9.3.3.2.1. By Type Market Share Analysis
        • 9.3.3.2.2. By Visitor Demographics Market Share Analysis
        • 9.3.3.2.3. By Facility Size Market Share Analysis
        • 9.3.3.2.4. By Revenue Source Market Share Analysis

10. Middle East & Africa Family Entertainment Centers Market Outlook

  • 10.1. Market Size & Forecast
    • 10.1.1. By Value
  • 10.2. Market Share & Forecast
    • 10.2.1. By Type Market Share Analysis
    • 10.2.2. By Visitor Demographics Market Share Analysis
    • 10.2.3. By Facility Size Market Share Analysis
    • 10.2.4. By Revenue Source Market Share Analysis
    • 10.2.5. By Country Market Share Analysis
  • 10.3. Middle East & Africa: Country Analysis
    • 10.3.1. South Africa Family Entertainment Centers Market Outlook
      • 10.3.1.1. Market Size & Forecast
        • 10.3.1.1.1. By Value
      • 10.3.1.2. Market Share & Forecast
        • 10.3.1.2.1. By Type Market Share Analysis
        • 10.3.1.2.2. By Visitor Demographics Market Share Analysis
        • 10.3.1.2.3. By Facility Size Market Share Analysis
        • 10.3.1.2.4. By Revenue Source Market Share Analysis
    • 10.3.2. Saudi Arabia Family Entertainment Centers Market Outlook
      • 10.3.2.1. Market Size & Forecast
        • 10.3.2.1.1. By Value
      • 10.3.2.2. Market Share & Forecast
        • 10.3.2.2.1. By Type Market Share Analysis
        • 10.3.2.2.2. By Visitor Demographics Market Share Analysis
        • 10.3.2.2.3. By Facility Size Market Share Analysis
        • 10.3.2.2.4. By Revenue Source Market Share Analysis
    • 10.3.3. UAE Family Entertainment Centers Market Outlook
      • 10.3.3.1. Market Size & Forecast
        • 10.3.3.1.1. By Value
      • 10.3.3.2. Market Share & Forecast
        • 10.3.3.2.1. By Type Market Share Analysis
        • 10.3.3.2.2. By Visitor Demographics Market Share Analysis
        • 10.3.3.2.3. By Facility Size Market Share Analysis
        • 10.3.3.2.4. By Revenue Source Market Share Analysis
    • 10.3.4. Turkey Family Entertainment Centers Market Outlook
      • 10.3.4.1. Market Size & Forecast
        • 10.3.4.1.1. By Value
      • 10.3.4.2. Market Share & Forecast
        • 10.3.4.2.1. By Type Market Share Analysis
        • 10.3.4.2.2. By Visitor Demographics Market Share Analysis
        • 10.3.4.2.3. By Facility Size Market Share Analysis
        • 10.3.4.2.4. By Revenue Source Market Share Analysis

11. Market Dynamics

  • 11.1. Drivers
  • 11.2. Challenges

12. Impact of COVID-19 on Global Family Entertainment Centers Market

  • 12.1. Impact Assessment Model
    • 12.1.1. Key Segments Impacted
    • 12.1.2. Key Region Impacted
    • 12.1.3. Key Countries Impacted

13. Market Trends & Developments

14. Competitive Landscape

  • 14.1. Company Profiles
    • 14.1.1. United Parks & Resorts Inc.
      • 14.1.1.1. Company Details
      • 14.1.1.2. Products
      • 14.1.1.3. Financials (As Per Availability)
      • 14.1.1.4. Key Market Focus & Geographical Presence
      • 14.1.1.5. Recent Developments
      • 14.1.1.6. Key Management Personnel
    • 14.1.2. Malpani Arcade Pvt Ltd
      • 14.1.2.1. Company Details
      • 14.1.2.2. Products
      • 14.1.2.3. Financials (As Per Availability)
      • 14.1.2.4. Key Market Focus & Geographical Presence
      • 14.1.2.5. Recent Developments
      • 14.1.2.6. Key Management Personnel
    • 14.1.3. Smaaash Entertainment Private Limited
      • 14.1.3.1. Company Details
      • 14.1.3.2. Products
      • 14.1.3.3. Financials (As Per Availability)
      • 14.1.3.4. Key Market Focus & Geographical Presence
      • 14.1.3.5. Recent Developments
      • 14.1.3.6. Key Management Personnel
    • 14.1.4. The Walt Disney Company
      • 14.1.4.1. Company Details
      • 14.1.4.2. Products
      • 14.1.4.3. Financials (As Per Availability)
      • 14.1.4.4. Key Market Focus & Geographical Presence
      • 14.1.4.5. Recent Developments
      • 14.1.4.6. Key Management Personnel
    • 14.1.5. Merlin Entertainments Limited
      • 14.1.5.1. Company Details
      • 14.1.5.2. Products
      • 14.1.5.3. Financials (As Per Availability)
      • 14.1.5.4. Key Market Focus & Geographical Presence
      • 14.1.5.5. Recent Developments
      • 14.1.5.6. Key Management Personnel
    • 14.1.6. Timezone Entertainment Private Limited
      • 14.1.6.1. Company Details
      • 14.1.6.2. Products
      • 14.1.6.3. Financials (As Per Availability)
      • 14.1.6.4. Key Market Focus & Geographical Presence
      • 14.1.6.5. Recent Developments
      • 14.1.6.6. Key Management Personnel
    • 14.1.7. ATP IP, LLC (Altitude Trampoline Park)
      • 14.1.7.1. Company Details
      • 14.1.7.2. Products
      • 14.1.7.3. Financials (As Per Availability)
      • 14.1.7.4. Key Market Focus & Geographical Presence
      • 14.1.7.5. Recent Developments
      • 14.1.7.6. Key Management Personnel
    • 14.1.8. Cinergy Entertainment Group, Inc.
      • 14.1.8.1. Company Details
      • 14.1.8.2. Products
      • 14.1.8.3. Financials (As Per Availability)
      • 14.1.8.4. Key Market Focus & Geographical Presence
      • 14.1.8.5. Recent Developments
      • 14.1.8.6. Key Management Personnel
    • 14.1.9. Round One Entertainment Inc.
      • 14.1.9.1. Company Details
      • 14.1.9.2. Products
      • 14.1.9.3. Financials (As Per Availability)
      • 14.1.9.4. Key Market Focus & Geographical Presence
      • 14.1.9.5. Recent Developments
      • 14.1.9.6. Key Management Personnel
    • 14.1.10. Scene75 Entertainment Centers
      • 14.1.10.1. Company Details
      • 14.1.10.2. Products
      • 14.1.10.3. Financials (As Per Availability)
      • 14.1.10.4. Key Market Focus & Geographical Presence
      • 14.1.10.5. Recent Developments
      • 14.1.10.6. Key Management Personnel

15. Strategic Recommendations/Action Plan

  • 15.1. Key Focus Areas
  • 15.2. Target By Type
  • 15.3. Target By Revenue Source

16. About Us & Disclaimer