全球游戏开发软件市场研究报告 - 行业分析、规模、份额、增长、趋势及2023年至2030年预测
市场调查报告书
商品编码
1307022

全球游戏开发软件市场研究报告 - 行业分析、规模、份额、增长、趋势及2023年至2030年预测

Global Game Development Software Market Research Report - Industry Analysis, Size, Share, Growth, Trends and Forecast 2023 to 2030

出版日期: | 出版商: Value Market Research | 英文 158 Pages | 商品交期: 最快1-2个工作天内

价格

游戏开发软件是指帮助游戏开发人员创建、设计和编程视频游戏的一系列工具、框架和平台。这些软件包提供广泛的功能和能力,以简化游戏开发流程,使开发人员能够将其创意变为现实。

市场动态:

随着视频游戏在不同平台和人群中的日益普及,全球视频游戏行业多年来经历了大幅增长。对视频游戏日益增长的需求催生了对强大的游戏开发软件的需求,以满足开发人员的要求,使他们能够创造出引人入胜、身临其境的游戏体验。技术的进步彻底改变了游戏开发流程,使其更加便捷高效。功能强大的硬件、改进的图形处理能力以及先进的工具和框架使开发人员能够创建具有增强视觉效果、逼真物理效果和身临其境的游戏玩法的高品质游戏。游戏开发软件利用这些技术进步,为开发人员提供必要的工具和功能,以充分发挥现代硬件的潜力,创造引人入胜的游戏体验。独立游戏开发的兴起对这一市场产生了重大影响。独立开发者和小型工作室现在可以使用价格低廉、用户友好的软件,使他们能够与大型游戏开发公司竞争。这导致了独立游戏的激增,以及对满足独立开发者特定要求和限制的游戏开发软件的需求。

研究报告涵盖波特五力模型、市场吸引力分析和价值链分析。这些工具有助于清晰了解行业结构,评估全球竞争吸引力。此外,这些工具还对全球游戏开发软件市场的各个细分市场进行了全面评估。游戏开发软件行业的增长和趋势为本研究提供了整体方法。

市场细分:

游戏开发软件市场报告的这一部分提供了国家和地区层面细分市场的详细数据,从而帮助战略家确定各自产品或服务的目标人群以及即将到来的机会。

按解决方案分类

  • 软件(独立解决方案、打包/软件套件)
  • 服务(实施与更新、咨询与培训)

按游戏类型

  • 手机游戏
  • 控制台和PC游戏

按最终用户

  • 个人用户
  • 企业

区域分析

本部分涵盖区域展望,重点介绍北美、欧洲、亚太、拉美、中东和非洲地区游戏开发软件市场的当前和未来需求。此外,报告还重点介绍了所有主要地区各个应用领域的需求、估计和预测。

  • 全球游戏开发软件各地区市场份额(代表图)
  • 全球游戏开发软件市场份额

该研究报告还涵盖了市场中主要企业的综合概况以及全球竞争格局的深入分析。游戏开发软件市场的主要参与者包括Adobe Inc.、AdoreStudio Ltd.、Amazon Lumberyard、Autodesk Inc.、DEGICA Co. Ltd.、Epic Games Inc.、FUGA Gaming Technologies、GameSalad Inc.、Imfitech It Solution Pvt.本部分包括竞争格局的整体视图,其中包括各种战略发展,如关键并购、未来能力、合作伙伴关系、财务概况、合作、新产品开发、新产品发布和其他发展。

目 录

第一章:前言

  • 报告描述
    • 报告目标
    • 目标受众
    • 独特销售主张(USP)和产品
  • 研究范围
  • 研究方法
    • 市场调研流程
    • 市场调研方法

第二章:执行摘要

  • 市场亮点
  • 全球市场概况

第三章:游戏开发软件-行业分析

  • 简介 - 市场动态
  • 市场驱动因素
  • 市场限制因素
  • 市场机会
  • 行业趋势
  • 波特五力分析
  • 市场吸引力分析
    • 按解决方案的市场吸引力分析
    • 按游戏类型的市场吸引力分析
    • 按最终用户的市场吸引力分析
    • 市场吸引力分析:按地区

第四章:价值链分析

  • 价值链分析
  • 原材料分析
    • 原材料清单
    • 原材料制造商列表
    • 主要原材料价格走势
  • 潜在买家名单
  • 营销渠道
    • 直接营销
    • 间接营销
    • 营销渠道发展趋势

第五章:全球游戏开发软件市场分析:按解决方案划分

  • 解决方案概述
  • 历史和预测数据
  • 按解决方案分析
  • 软件(独立解决方案、打包/软件套件)
  • 服务(实施与更新、咨询与培训)

第六章:全球游戏开发软件市场分析:按游戏类型划分

  • 按游戏类型概述
  • 历史和预测数据
  • 按游戏类型分析
  • 移动游戏
  • 主机和PC游戏

第七章 :全球游戏开发软件市场分析:按最终用户分类

  • 终端用户概述
  • 历史和预测数据
  • 终端用户分析
  • 个人用户
  • 企业

第8章:全球游戏开发软件市场分析:按地区划分

  • 地区前景
  • 地区介绍
  • 北美销售分析
    • 概述、历史和预测数据 销售分析
    • 北美细分市场销售分析
    • 北美各国销售分析
    • 美国销售分析
    • 加拿大销售分析
    • 墨西哥销售分析
  • 欧洲销售分析
    • 概述、历史和预测数据 销售分析
    • 欧洲销售分析
    • 欧洲各国销售分析
    • 英国销售分析
    • 法国销售分析
    • 德国销售分析
    • 意大利销售分析
    • 俄罗斯销售分析
    • 欧洲其他地区销售分析
  • 亚太地区销售分析
    • 概述、历史和预测数据 销售分析
    • 亚太地区细分市场销售分析
    • 亚太地区各国销售分析
    • 中国销售分析
    • 印度销售分析
    • 日本销售分析
    • 韩国销售分析
    • 澳大利亚销售分析
    • 亚太其他地区销售分析
  • 拉丁美洲销售分析
    • 概述、历史和预测数据 销售分析
    • 拉丁美洲各细分市场销售分析
    • 拉丁美洲各国销售分析
    • 巴西销售分析
    • 阿根廷销售分析
    • 秘鲁销售分析
    • 智利销售分析
    • 拉丁美洲其他地区销售分析
  • 中东和非洲销售分析
    • 概述、历史和预测数据 销售分析
    • 中东及非洲地区销售分析
    • 中东及非洲国家销售分析
    • 沙特阿拉伯销售分析
    • 阿联酋销售分析
    • 以色列销售分析
    • 南非销售分析
    • 中东及非洲其他地区销售分析

第九章 : 游戏开发软件企业竞争格局

  • 游戏开发软件市场竞争
  • 合伙/合作/协议
  • 合并与收购
  • 新产品发布
  • 其他发展

第10章 : 公司简介

  • 公司份额分析
  • 市场集中率
  • Adobe Inc.
    • 公司概况
    • 公司收入
    • 公司产品
    • 近期发展
  • AdoreStudio Ltd.
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • Amazon Lumberyard
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • Autodesk Inc.
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • DEGICA Co. Ltd.
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • Epic Games Inc.
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • FUGA Gaming Technologies
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • GameSalad Inc.
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • Imfitech It Solution Pvt. Ltd.
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • Microsoft Corporation
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • Scirra Ltd.
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • Stencyl LLC
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • Unity Technologies
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展
  • YoYo Games Ltd
    • 公司概况
    • 公司收入
    • 产品
    • 近期发展

注 - 在公司简介中,财务细节和近期发展取决于可用性,如果是私营公司,则可能不包括在内。

Product Code: VMR112111233

Game development software refers to a set of tools, frameworks, and platforms that assist game developers in creating, designing, and programming video games. These software packages provide a wide range of features and capabilities to streamline the game development process and enable developers to bring their creative ideas to life.

Market Dynamics:

The global video game industry has experienced significant growth over the years, driven by the rising popularity of video games across various platforms and demographics. This increasing demand for video games creates a need for robust game development software to meet the requirements of developers and enable them to create engaging and immersive gaming experiences. Advancements in technology have revolutionized the game development process, making it more accessible and efficient. The availability of powerful hardware, improved graphics capabilities, and advanced tools and frameworks has empowered developers to create high-quality games with enhanced visuals, realistic physics, and immersive gameplay. Game development software leverages these technological advancements to provide developers with the necessary tools and features to harness the full potential of modern hardware and creates compelling gaming experiences. The rise of indie game development has significantly impacted this market. Independent developers and small studios now have access to affordable and user-friendly software, allowing them to compete with larger game development companies. This has led to a surge in indie games and a need for game development software that caters to the specific requirements and constraints of indie developers.

The research report covers Porter's Five Forces Model, Market Attractiveness Analysis, and Value Chain analysis. These tools help to get a clear picture of the industry's structure and evaluate the competition attractiveness at a global level. Additionally, these tools also give an inclusive assessment of each segment in the global market of game development software. The growth and trends of game development software industry provide a holistic approach to this study.

Market Segmentation:

This section of the game development software market report provides detailed data on the segments at country and regional level, thereby assisting the strategist in identifying the target demographics for the respective product or services with the upcoming opportunities.

By Solutions

  • Software (Stand-Alone Solutions, Packaged/ Software Suite)
  • Services (Implementation & Update, Consulting & Training)

By Game Type

  • Mobile Games
  • Console & PC Games

By End-User

  • Individual
  • Enterprises

Regional Analysis

This section covers the regional outlook, which accentuates current and future demand for the Game Development Software market across North America, Europe, Asia-Pacific, Latin America, and Middle East & Africa. Further, the report focuses on demand, estimation, and forecast for individual application segments across all the prominent regions.

  • Global Game Development Software Market Share by Region (Representative Graph)
  • Global Game Development Software Market Share

The research report also covers the comprehensive profiles of the key players in the market and an in-depth view of the competitive landscape worldwide. The major players in the game development software market include Adobe Inc., AdoreStudio Ltd., Amazon Lumberyard, Autodesk Inc., DEGICA Co. Ltd., Epic Games Inc., FUGA Gaming Technologies, GameSalad Inc., Imfitech It Solution Pvt. Ltd., Microsoft Corporation, Scirra Ltd., Stencyl LLC, Unity Technologies, YoYo Games Ltd. This section consists of a holistic view of the competitive landscape that includes various strategic developments such as key mergers & acquisitions, future capacities, partnerships, financial overviews, collaborations, new product developments, new product launches, and other developments.

TABLE OF CONTENTS

1 . PREFACE

  • 1.1. Report Description
    • 1.1.1. Objective
    • 1.1.2. Target Audience
    • 1.1.3. Unique Selling Proposition (USP) & offerings
  • 1.2. Research Scope
  • 1.3. Research Methodology
    • 1.3.1. Market Research Process
    • 1.3.2. Market Research Methodology

2 . EXECUTIVE SUMMARY

  • 2.1. Highlights of Market
  • 2.2. Global Market Snapshot

3 . GAME DEVELOPMENT SOFTWARE - INDUSTRY ANALYSIS

  • 3.1. Introduction - Market Dynamics
  • 3.2. Market Drivers
  • 3.3. Market Restraints
  • 3.4. Opportunities
  • 3.5. Industry Trends
  • 3.6. Porter's Five Force Analysis
  • 3.7. Market Attractiveness Analysis
    • 3.7.1 Market Attractiveness Analysis By Solutions
    • 3.7.2 Market Attractiveness Analysis By Game Type
    • 3.7.3 Market Attractiveness Analysis By End-user
    • 3.7.4 Market Attractiveness Analysis By Region

4 . VALUE CHAIN ANALYSIS

  • 4.1. Value Chain Analysis
  • 4.2. Raw Material Analysis
    • 4.2.1. List of Raw Materials
    • 4.2.2. Raw Material Manufactures List
    • 4.2.3. Price Trend of Key Raw Materials
  • 4.3. List of Potential Buyers
  • 4.4. Marketing Channel
    • 4.4.1. Direct Marketing
    • 4.4.2. Indirect Marketing
    • 4.4.3. Marketing Channel Development Trend

5 . GLOBAL GAME DEVELOPMENT SOFTWARE MARKET ANALYSIS BY SOLUTIONS

  • 5.1 Overview by Solutions
  • 5.2 Historical and Forecast Data
  • 5.3 Analysis by Solutions
  • 5.4 Software (Stand-alone Solutions, Packaged/ Software Suite) Historic and Forecast Sales by Regions
  • 5.5 Services (Implementation & Update, Consulting & Training) Historic and Forecast Sales by Regions

6 . GLOBAL GAME DEVELOPMENT SOFTWARE MARKET ANALYSIS BY GAME TYPE

  • 6.1 Overview by Game Type
  • 6.2 Historical and Forecast Data
  • 6.3 Analysis by Game Type
  • 6.4 Mobile Games Historic and Forecast Sales by Regions
  • 6.5 Console & PC Games Historic and Forecast Sales by Regions

7 . GLOBAL GAME DEVELOPMENT SOFTWARE MARKET ANALYSIS BY END-USER

  • 7.1 Overview by End-user
  • 7.2 Historical and Forecast Data
  • 7.3 Analysis by End-user
  • 7.4 Individual Historic and Forecast Sales by Regions
  • 7.5 Enterprises Historic and Forecast Sales by Regions

8 . GLOBAL GAME DEVELOPMENT SOFTWARE MARKET ANALYSIS BY GEOGRAPHY

  • 8.1. Regional Outlook
  • 8.2. Introduction
  • 8.3. North America Sales Analysis
    • 8.3.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.3.2. North America By Segment Sales Analysis
    • 8.3.3. North America By Country Sales Analysis
    • 8.3.4. United State Sales Analysis
    • 8.3.5. Canada Sales Analysis
    • 8.3.6. Mexico Sales Analysis
  • 8.4. Europe Sales Analysis
    • 8.4.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.4.2. Europe by Segment Sales Analysis
    • 8.4.3. Europe by Country Sales Analysis
    • 8.4.4. United Kingdom Sales Analysis
    • 8.4.5. France Sales Analysis
    • 8.4.6. Germany Sales Analysis
    • 8.4.7. Italy Sales Analysis
    • 8.4.8. Russia Sales Analysis
    • 8.4.9. Rest Of Europe Sales Analysis
  • 8.5. Asia Pacific Sales Analysis
    • 8.5.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.5.2. Asia Pacific by Segment Sales Analysis
    • 8.5.3. Asia Pacific by Country Sales Analysis
    • 8.5.4. China Sales Analysis
    • 8.5.5. India Sales Analysis
    • 8.5.6. Japan Sales Analysis
    • 8.5.7. South Korea Sales Analysis
    • 8.5.8. Australia Sales Analysis
    • 8.5.9. Rest Of Asia Pacific Sales Analysis
  • 8.6. Latin America Sales Analysis
    • 8.6.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.6.2. Latin America by Segment Sales Analysis
    • 8.6.3. Latin America by Country Sales Analysis
    • 8.6.4. Brazil Sales Analysis
    • 8.6.5. Argentina Sales Analysis
    • 8.6.6. Peru Sales Analysis
    • 8.6.7. Chile Sales Analysis
    • 8.6.8. Rest of Latin America Sales Analysis
  • 8.7. Middle East & Africa Sales Analysis
    • 8.7.1. Overview, Historic and Forecast Data Sales Analysis
    • 8.7.2. Middle East & Africa by Segment Sales Analysis
    • 8.7.3. Middle East & Africa by Country Sales Analysis
    • 8.7.4. Saudi Arabia Sales Analysis
    • 8.7.5. UAE Sales Analysis
    • 8.7.6. Israel Sales Analysis
    • 8.7.7. South Africa Sales Analysis
    • 8.7.8. Rest Of Middle East And Africa Sales Analysis

9 . COMPETITIVE LANDSCAPE OF THE GAME DEVELOPMENT SOFTWARE COMPANIES

  • 9.1. Game Development Software Market Competition
  • 9.2. Partnership/Collaboration/Agreement
  • 9.3. Merger And Acquisitions
  • 9.4. New Product Launch
  • 9.5. Other Developments

10 . COMPANY PROFILES OF GAME DEVELOPMENT SOFTWARE INDUSTRY

  • 10.1. Company Share Analysis
  • 10.2. Market Concentration Rate
  • 10.3. Adobe Inc.
    • 10.3.1. Company Overview
    • 10.3.2. Company Revenue
    • 10.3.3. Products
    • 10.3.4. Recent Developments
  • 10.4. AdoreStudio Ltd.
    • 10.4.1. Company Overview
    • 10.4.2. Company Revenue
    • 10.4.3. Products
    • 10.4.4. Recent Developments
  • 10.5. Amazon Lumberyard
    • 10.5.1. Company Overview
    • 10.5.2. Company Revenue
    • 10.5.3. Products
    • 10.5.4. Recent Developments
  • 10.6. Autodesk Inc.
    • 10.6.1. Company Overview
    • 10.6.2. Company Revenue
    • 10.6.3. Products
    • 10.6.4. Recent Developments
  • 10.7. DEGICA Co. Ltd.
    • 10.7.1. Company Overview
    • 10.7.2. Company Revenue
    • 10.7.3. Products
    • 10.7.4. Recent Developments
  • 10.8. Epic Games Inc.
    • 10.8.1. Company Overview
    • 10.8.2. Company Revenue
    • 10.8.3. Products
    • 10.8.4. Recent Developments
  • 10.9. FUGA Gaming Technologies
    • 10.9.1. Company Overview
    • 10.9.2. Company Revenue
    • 10.9.3. Products
    • 10.9.4. Recent Developments
  • 10.10. GameSalad Inc.
    • 10.10.1. Company Overview
    • 10.10.2. Company Revenue
    • 10.10.3. Products
    • 10.10.4. Recent Developments
  • 10.11. Imfitech It Solution Pvt. Ltd.
    • 10.11.1. Company Overview
    • 10.11.2. Company Revenue
    • 10.11.3. Products
    • 10.11.4. Recent Developments
  • 10.12. Microsoft Corporation
    • 10.12.1. Company Overview
    • 10.12.2. Company Revenue
    • 10.12.3. Products
    • 10.12.4. Recent Developments
  • 10.13. Scirra Ltd.
    • 10.13.1. Company Overview
    • 10.13.2. Company Revenue
    • 10.13.3. Products
    • 10.13.4. Recent Developments
  • 10.14. Stencyl LLC
    • 10.14.1. Company Overview
    • 10.14.2. Company Revenue
    • 10.14.3. Products
    • 10.14.4. Recent Developments
  • 10.15. Unity Technologies
    • 10.15.1. Company Overview
    • 10.15.2. Company Revenue
    • 10.15.3. Products
    • 10.15.4. Recent Developments
  • 10.16. YoYo Games Ltd
    • 10.16.1. Company Overview
    • 10.16.2. Company Revenue
    • 10.16.3. Products
    • 10.16.4. Recent Developments

Note - in company profiling, financial details and recent development are subject to availability or might not be covered in case of private companies

LIST OF TABLES

  • Market Snapshot
  • Drivers : Impact Analysis
  • Restraints : Impact Analysis
  • List of Raw Material
  • List of Raw Material Manufactures
  • List of Potential Buyers
  • Analysis by Solutions (USD MN)
  • Software (Stand-alone Solutions, Packaged/ Software Suite) Market Sales by Geography (USD MN)
  • Services (Implementation & Update, Consulting & Training) Market Sales by Geography (USD MN)
  • Analysis Market by Game Type (USD MN)
  • Mobile Games Market Sales by Geography (USD MN)
  • Console & PC Games Market Sales by Geography (USD MN)
  • Analysis by End-user (USD MN)
  • Individual Market Sales by Geography (USD MN)
  • Enterprises Market Sales by Geography (USD MN)
  • Global Game Development Software Market Sales by Geography (USD MN)
  • North America Market Analysis (USD MN)
  • United State Market Analysis (USD MN)
  • Canada Market Analysis (USD MN)
  • Mexico Market Analysis (USD MN)
  • Europe Market Analysis (USD MN)
  • Europe Market Estimate by Country (USD MN)
  • United Kingdom Market Analysis (USD MN)
  • France Market Analysis (USD MN)
  • Germany Market Analysis (USD MN)
  • Italy Market Analysis (USD MN)
  • Russia Market Analysis (USD MN)
  • Spain Market Analysis (USD MN)
  • Rest of Europe Market Analysis (USD MN)
  • Asia Pacific Market Analysis (USD MN)
  • China Market Analysis (USD MN)
  • Japan Market Analysis (USD MN)
  • India Market Analysis (USD MN)
  • South Korea Market Analysis (USD MN)
  • Australia Market Analysis (USD MN)
  • Rest of Asia Pacific Market Analysis (USD MN)
  • Latin America Market Analysis (USD MN)
  • Brazil Market Analysis (USD MN)
  • Argentina Market Analysis (USD MN)
  • Peru Market Analysis (USD MN)
  • Chile Market Analysis (USD MN)
  • Rest of Latin America Market Analysis (USD MN)
  • Middle East & Africa Market Analysis (USD MN)
  • Saudi Arabia Market Analysis (USD MN)
  • UAE Market Analysis (USD MN)
  • Israel Market Analysis (USD MN)
  • South Africa Market Analysis (USD MN)
  • Rest of Middle East and Africa Market Analysis (USD MN)
  • Partnership/Collaboration/Agreement
  • Mergers And Acquisition

LIST OF FIGURES

  • Research Scope of Game Development Software Report
  • Market Research Process
  • Market Research Methodology
  • Global Game Development Software Market Size, by Region (USD MN)
  • Porters Five Forces Analysis
  • Market Attractiveness Analysis by Solutions
  • Market Attractiveness Analysis by Game Type
  • Market Attractiveness Analysis by End-user
  • Market Attractiveness Analysis by Region
  • Value Chain Analysis
  • Global Market Analysis by Solutions (USD MN)
  • Software (Stand-alone Solutions, Packaged/ Software Suite) Market Sales by Geography (USD MN)
  • Services (Implementation & Update, Consulting & Training) Market Sales by Geography (USD MN)
  • Global Market Analysis by Game Type (USD MN)
  • Mobile Games Market Sales by Geography (USD MN)
  • Console & PC Games Market Sales by Geography (USD MN)
  • Global Market Analysis by End-user (USD MN)
  • Individual Market Sales by Geography (USD MN)
  • Enterprises Market Sales by Geography (USD MN)
  • Global Market Sales (USD MN)
  • North America Market Sales (USD MN)
  • Europe Market Sales (USD MN)
  • Asia Pacific Market Sales (USD MN)
  • Latin America Market Sales (USD MN)
  • Middle East & Africa Market Sales (USD MN)
  • Recent Development in Industry
  • Top Company Market Share Analysis

Kindly note that the above listed are the basic tables and figures of the report and are not limited to the TOC.