Product Code: A204076
According to a new report published by Allied Market Research, titled, "Virtual Event Platforms Market," The virtual event platforms market was valued at $12.6 billion in 2022, and is estimated to reach $83.8 billion by 2032, growing at a CAGR of 21.2% from 2023 to 2032.
Surge in growing acceptance of online streaming and increasing significance of the event management sector primarily drive the growth of the virtual event platform market. However, insufficient technological expertise to integrate virtual event software and lack of infrastructure for communication and inconsistent networks hamper market growth to some extent. Moreover, increasing reliance on CYOD and BYOD solutions is expected to provide lucrative opportunities for market growth during the forecast period.
The virtual event platform market is segmented on the basis of component, enterprise size, end user, and region. On the basis of component, it is categorized into platform and services. As per enterprise size, it is bifurcated into large enterprise and small and medium-sized enterprises (SMEs). Depending on end user, it is fragmented into government, healthcare and life science, BFSI, education and others. Region wise, it is analyzed across North America, Europe, Asia-Pacific, and LAMEA.
The key players operating in the market include Microsoft, Cisco, 6Connex, Accelevents, Remo Inc., Hubilo, vFair, BigMaker, Hopin, and Stova. Furthermore, it highlights the strategies of the key players to improve the market share and sustain competition.
Top Impacting Factor
Growing acceptance of online streaming
The market for virtual event platforms has expanded dramatically as a result of the growing acceptance of online streaming. The way audiences access and consume events has been completely transformed by online streaming. Virtual event platforms are an effective way to connect participants who are far away from actual events due to the growing need for easy and on-demand information. Participants are able to access live streams, seminars, and interactive sessions from any location in the world with ease owing to these platforms. The effortless deployment and adaptability of virtual event systems have significantly enhanced the accessibility and reach of events, which has raised attendance and engagement. Furthermore, due to the restrictions of COVID-19 pandemic on in-person gatherings, the use of virtual event platforms has accelerated further. Organizations and individuals turned to virtual event platforms to continue holding conferences, trade exhibitions, concerts, and other meetings when many physical events were cancelled or postponed. This sudden change has not only shown how resilient virtual event platforms are, but it additionally brought attention to how well they can provide immersive and interesting events to a worldwide audience.
Increasing significance of the event management sector
Another major factor propelling the market for virtual event platforms is the expanding significance of the event management sector. An increasingly important component of marketing campaigns, corporate strategy, and community engagement initiatives is event management. Innovative solutions that may improve the event experience are in higher demand as businesses realize the importance of events in generating leads, cultivating customer connections, and raising brand awareness. Event managers may create immersive, dynamic, and captivating virtual experiences for guests with the help of virtual event platforms, which come with an array of features and capabilities. These platforms enable event organizers to simplify their processes and produce flawless events by offering tools for networking, ticketing, content management, registration, and analytics, among other things. Additionally, the COVID-19 pandemic highlighted the significance of the event management sector and its flexibility in responding to shifting conditions. Physical events were adversely affected by travel restrictions and bans on mass gatherings. In response, event coordinators started using virtual event platforms to move their gatherings online. In addition to assisting organizations in keeping up with event schedules and connecting with their intended audiences, this change has created new avenues for virtual encounters that are not limited by physical locations.
Key Benefits For Stakeholders
- This report provides a quantitative analysis of the market segments, current trends, estimations, and dynamics of the virtual event platforms market analysis from 2022 to 2032 to identify the prevailing virtual event platforms market opportunities.
- The market research is offered along with information related to key drivers, restraints, and opportunities.
- Porter's five forces analysis highlights the potency of buyers and suppliers to enable stakeholders make profit-oriented business decisions and strengthen their supplier-buyer network.
- In-depth analysis of the virtual event platforms market segmentation assists to determine the prevailing market opportunities.
- Major countries in each region are mapped according to their revenue contribution to the global market.
- Market player positioning facilitates benchmarking and provides a clear understanding of the present position of the market players.
- The report includes the analysis of the regional as well as global virtual event platforms market trends, key players, market segments, application areas, and market growth strategies.
Additional benefits you will get with this purchase are:
- Quarterly Update and* (only available with a corporate license, on listed price)
- 5 additional Company Profile of client Choice pre- or Post-purchase, as a free update.
- Free Upcoming Version on the Purchase of Five and Enterprise User License.
- 16 analyst hours of support* (post-purchase, if you find additional data requirements upon review of the report, you may receive support amounting to 16 analyst hours to solve questions, and post-sale queries)
- 15% Free Customization* (in case the scope or segment of the report does not match your requirements, 15% is equivalent to 3 working days of free work, applicable once)
- Free data Pack on the Five and Enterprise User License. (Excel version of the report)
- Free Updated report if the report is 6-12 months old or older.
- 24-hour priority response*
- Free Industry updates and white papers.
Possible Customization with this report (with additional cost and timeline, please talk to the sales executive to know more)
- Upcoming/New Entrant by Regions
- Market share analysis of players by products/segments
- Regulatory Guidelines
- Strategic Recommedations
- Additional company profiles with specific to client's interest
- Expanded list for Company Profiles
- Historic market data
- Key player details (including location, contact details, supplier/vendor network etc. in excel format)
- Market share analysis of players at global/region/country level
- SWOT Analysis
Key Market Segments
By Virtual Event Platforms Component
By Virtual Event Platforms Enterprise Size
- Large Enterprise
- Small and Medium-sized Enterprise
By Virtual Event Platforms End User
- Healthcare and Life Science
- Government
- BFSI
- Education
- Others
By Region
- North America
- Europe
- UK
- Germany
- France
- Italy
- Spain
- Rest of Europe
- Asia-Pacific
- China
- Japan
- India
- Australia
- South Korea
- Rest of Asia-Pacific
- LAMEA
- Latin America
- Middle East
- Africa
Key Market Players:
- Cisco System Inc
- Microsoft
- Accelevents
- Hubilo
- BigMaker
- Remo Inc.
- Stova
- vFair
- Hopin
- 6connex
TABLE OF CONTENTS
CHAPTER 1: INTRODUCTION
- 1.1. Report description
- 1.2. Key market segments
- 1.3. Key benefits to the stakeholders
- 1.4. Research methodology
- 1.4.1. Primary research
- 1.4.2. Secondary research
- 1.4.3. Analyst tools and models
CHAPTER 2: EXECUTIVE SUMMARY
CHAPTER 3: MARKET OVERVIEW
- 3.1. Market definition and scope
- 3.2. Key findings
- 3.2.1. Top impacting factors
- 3.2.2. Top investment pockets
- 3.3. Porter's five forces analysis
- 3.3.1. Low bargaining power of suppliers
- 3.3.2. Low threat of new entrants
- 3.3.3. Low threat of substitutes
- 3.3.4. Low intensity of rivalry
- 3.3.5. Low bargaining power of buyers
- 3.4. Market dynamics
- 3.4.1. Drivers
- 3.4.1.1. Growing acceptance of online streaming
- 3.4.1.2. Increasing significance of the event management sector
- 3.4.2. Restraints
- 3.4.2.1. Insufficient technological expertise to integrate virtual event software
- 3.4.2.2. Lack of infrastructure for communication and inconsistent networks
- 3.4.3. Opportunities
- 3.4.3.1. Increasing reliance on CYOD and BYOD solutions
CHAPTER 4: VIRTUAL EVENT PLATFORMS MARKET, BY VIRTUAL EVENT PLATFORMS COMPONENT
- 4.1. Overview
- 4.1.1. Market size and forecast
- 4.2. Platform
- 4.2.1. Key market trends, growth factors and opportunities
- 4.2.2. Market size and forecast, by region
- 4.2.3. Market share analysis by country
- 4.3. Services
- 4.3.1. Key market trends, growth factors and opportunities
- 4.3.2. Market size and forecast, by region
- 4.3.3. Market share analysis by country
CHAPTER 5: VIRTUAL EVENT PLATFORMS MARKET, BY VIRTUAL EVENT PLATFORMS ENTERPRISE SIZE
- 5.1. Overview
- 5.1.1. Market size and forecast
- 5.2. Large Enterprise
- 5.2.1. Key market trends, growth factors and opportunities
- 5.2.2. Market size and forecast, by region
- 5.2.3. Market share analysis by country
- 5.3. Small and Medium-sized Enterprise
- 5.3.1. Key market trends, growth factors and opportunities
- 5.3.2. Market size and forecast, by region
- 5.3.3. Market share analysis by country
CHAPTER 6: VIRTUAL EVENT PLATFORMS MARKET, BY VIRTUAL EVENT PLATFORMS END USER
- 6.1. Overview
- 6.1.1. Market size and forecast
- 6.2. Healthcare and Life Science
- 6.2.1. Key market trends, growth factors and opportunities
- 6.2.2. Market size and forecast, by region
- 6.2.3. Market share analysis by country
- 6.3. Government
- 6.3.1. Key market trends, growth factors and opportunities
- 6.3.2. Market size and forecast, by region
- 6.3.3. Market share analysis by country
- 6.4. BFSI
- 6.4.1. Key market trends, growth factors and opportunities
- 6.4.2. Market size and forecast, by region
- 6.4.3. Market share analysis by country
- 6.5. Education
- 6.5.1. Key market trends, growth factors and opportunities
- 6.5.2. Market size and forecast, by region
- 6.5.3. Market share analysis by country
- 6.6. Others
- 6.6.1. Key market trends, growth factors and opportunities
- 6.6.2. Market size and forecast, by region
- 6.6.3. Market share analysis by country
CHAPTER 7: VIRTUAL EVENT PLATFORMS MARKET, BY REGION
- 7.1. Overview
- 7.1.1. Market size and forecast By Region
- 7.2. North America
- 7.2.1. Key market trends, growth factors and opportunities
- 7.2.2. Market size and forecast, by Virtual Event Platforms Component
- 7.2.3. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.2.4. Market size and forecast, by Virtual Event Platforms End User
- 7.2.5. Market size and forecast, by country
- 7.2.5.1. U.S.
- 7.2.5.1.1. Market size and forecast, by Virtual Event Platforms Component
- 7.2.5.1.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.2.5.1.3. Market size and forecast, by Virtual Event Platforms End User
- 7.2.5.2. Canada
- 7.2.5.2.1. Market size and forecast, by Virtual Event Platforms Component
- 7.2.5.2.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.2.5.2.3. Market size and forecast, by Virtual Event Platforms End User
- 7.3. Europe
- 7.3.1. Key market trends, growth factors and opportunities
- 7.3.2. Market size and forecast, by Virtual Event Platforms Component
- 7.3.3. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.3.4. Market size and forecast, by Virtual Event Platforms End User
- 7.3.5. Market size and forecast, by country
- 7.3.5.1. UK
- 7.3.5.1.1. Market size and forecast, by Virtual Event Platforms Component
- 7.3.5.1.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.3.5.1.3. Market size and forecast, by Virtual Event Platforms End User
- 7.3.5.2. Germany
- 7.3.5.2.1. Market size and forecast, by Virtual Event Platforms Component
- 7.3.5.2.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.3.5.2.3. Market size and forecast, by Virtual Event Platforms End User
- 7.3.5.3. France
- 7.3.5.3.1. Market size and forecast, by Virtual Event Platforms Component
- 7.3.5.3.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.3.5.3.3. Market size and forecast, by Virtual Event Platforms End User
- 7.3.5.4. Italy
- 7.3.5.4.1. Market size and forecast, by Virtual Event Platforms Component
- 7.3.5.4.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.3.5.4.3. Market size and forecast, by Virtual Event Platforms End User
- 7.3.5.5. Spain
- 7.3.5.5.1. Market size and forecast, by Virtual Event Platforms Component
- 7.3.5.5.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.3.5.5.3. Market size and forecast, by Virtual Event Platforms End User
- 7.3.5.6. Rest of Europe
- 7.3.5.6.1. Market size and forecast, by Virtual Event Platforms Component
- 7.3.5.6.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.3.5.6.3. Market size and forecast, by Virtual Event Platforms End User
- 7.4. Asia-Pacific
- 7.4.1. Key market trends, growth factors and opportunities
- 7.4.2. Market size and forecast, by Virtual Event Platforms Component
- 7.4.3. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.4.4. Market size and forecast, by Virtual Event Platforms End User
- 7.4.5. Market size and forecast, by country
- 7.4.5.1. China
- 7.4.5.1.1. Market size and forecast, by Virtual Event Platforms Component
- 7.4.5.1.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.4.5.1.3. Market size and forecast, by Virtual Event Platforms End User
- 7.4.5.2. Japan
- 7.4.5.2.1. Market size and forecast, by Virtual Event Platforms Component
- 7.4.5.2.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.4.5.2.3. Market size and forecast, by Virtual Event Platforms End User
- 7.4.5.3. India
- 7.4.5.3.1. Market size and forecast, by Virtual Event Platforms Component
- 7.4.5.3.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.4.5.3.3. Market size and forecast, by Virtual Event Platforms End User
- 7.4.5.4. Australia
- 7.4.5.4.1. Market size and forecast, by Virtual Event Platforms Component
- 7.4.5.4.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.4.5.4.3. Market size and forecast, by Virtual Event Platforms End User
- 7.4.5.5. South Korea
- 7.4.5.5.1. Market size and forecast, by Virtual Event Platforms Component
- 7.4.5.5.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.4.5.5.3. Market size and forecast, by Virtual Event Platforms End User
- 7.4.5.6. Rest of Asia-Pacific
- 7.4.5.6.1. Market size and forecast, by Virtual Event Platforms Component
- 7.4.5.6.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.4.5.6.3. Market size and forecast, by Virtual Event Platforms End User
- 7.5. LAMEA
- 7.5.1. Key market trends, growth factors and opportunities
- 7.5.2. Market size and forecast, by Virtual Event Platforms Component
- 7.5.3. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.5.4. Market size and forecast, by Virtual Event Platforms End User
- 7.5.5. Market size and forecast, by country
- 7.5.5.1. Latin America
- 7.5.5.1.1. Market size and forecast, by Virtual Event Platforms Component
- 7.5.5.1.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.5.5.1.3. Market size and forecast, by Virtual Event Platforms End User
- 7.5.5.2. Middle East
- 7.5.5.2.1. Market size and forecast, by Virtual Event Platforms Component
- 7.5.5.2.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.5.5.2.3. Market size and forecast, by Virtual Event Platforms End User
- 7.5.5.3. Africa
- 7.5.5.3.1. Market size and forecast, by Virtual Event Platforms Component
- 7.5.5.3.2. Market size and forecast, by Virtual Event Platforms Enterprise Size
- 7.5.5.3.3. Market size and forecast, by Virtual Event Platforms End User
CHAPTER 8: COMPETITIVE LANDSCAPE
- 8.1. Introduction
- 8.2. Top winning strategies
- 8.3. Product mapping of top 10 player
- 8.4. Competitive dashboard
- 8.5. Competitive heatmap
- 8.6. Top player positioning, 2022
CHAPTER 9: COMPANY PROFILES
- 9.1. Microsoft
- 9.1.1. Company overview
- 9.1.2. Key executives
- 9.1.3. Company snapshot
- 9.1.4. Operating business segments
- 9.1.5. Product portfolio
- 9.1.6. Business performance
- 9.1.7. Key strategic moves and developments
- 9.2. Cisco System Inc
- 9.2.1. Company overview
- 9.2.2. Key executives
- 9.2.3. Company snapshot
- 9.2.4. Operating business segments
- 9.2.5. Product portfolio
- 9.2.6. Business performance
- 9.2.7. Key strategic moves and developments
- 9.3. 6connex
- 9.3.1. Company overview
- 9.3.2. Key executives
- 9.3.3. Company snapshot
- 9.3.4. Operating business segments
- 9.3.5. Product portfolio
- 9.3.6. Key strategic moves and developments
- 9.4. Accelevents
- 9.4.1. Company overview
- 9.4.2. Key executives
- 9.4.3. Company snapshot
- 9.4.4. Operating business segments
- 9.4.5. Product portfolio
- 9.4.6. Key strategic moves and developments
- 9.5. Remo Inc.
- 9.5.1. Company overview
- 9.5.2. Key executives
- 9.5.3. Company snapshot
- 9.5.4. Operating business segments
- 9.5.5. Product portfolio
- 9.5.6. Key strategic moves and developments
- 9.6. Hubilo
- 9.6.1. Company overview
- 9.6.2. Key executives
- 9.6.3. Company snapshot
- 9.6.4. Operating business segments
- 9.6.5. Product portfolio
- 9.6.6. Key strategic moves and developments
- 9.7. vFair
- 9.7.1. Company overview
- 9.7.2. Key executives
- 9.7.3. Company snapshot
- 9.7.4. Operating business segments
- 9.7.5. Product portfolio
- 9.7.6. Key strategic moves and developments
- 9.8. BigMaker
- 9.8.1. Company overview
- 9.8.2. Key executives
- 9.8.3. Company snapshot
- 9.8.4. Operating business segments
- 9.8.5. Product portfolio
- 9.8.6. Key strategic moves and developments
- 9.9. Hopin
- 9.9.1. Company overview
- 9.9.2. Key executives
- 9.9.3. Company snapshot
- 9.9.4. Operating business segments
- 9.9.5. Product portfolio
- 9.9.6. Key strategic moves and developments
- 9.10. Stova
- 9.10.1. Company overview
- 9.10.2. Key executives
- 9.10.3. Company snapshot
- 9.10.4. Operating business segments
- 9.10.5. Product portfolio
- 9.10.6. Key strategic moves and developments