市场调查报告书
商品编码
1182167
2022-2029 年全球联网玩具市场规模研究与预测,按接口、年龄、分销渠道、地区分析Global Connected Toys Market Size study & Forecast, by Interface, by Age, by Distribution Channel and Regional Analysis, 2022-2029 |
2021 年全球联网玩具市场价值约为 66.2 亿美元,预计在 2022-2029 年预测期内将以超过 20.9% 的健康增长率增长。
联网玩具是一种具有 Wi-Fi、蓝牙或其他互联网连接特性的互联网设备,通过由语音识别软件组成的嵌入式软件在用户之间提供个性化的游戏体验。这些玩具还可以帮助父母监控孩子的行踪。市场需求主要受多种因素驱动,例如越来越倾向于监控和跟踪玩具设备、对互动和自我参与玩具的需求增加以及连接平台的易用性。
双收入家庭中物联网连接设备的日益普及决定了市场需求。根据 Statista 报告,2019 年记录的物联网 (IoT) 连接设备约为 86 亿,预计到 2025 年将达到约 191 亿。与此同时,异性恋夫妇工作文化的转变正在迅速采用双收入家庭,以减少花费在父母和孩子之间的大量时间,这将促进全球市场的增长。我在这里。此外,人们对互联网和技术的认识不断提高,以及研发投资的增加,可能会在未来几年创造重要的商机。然而,在 2022 年至 2029 年的预测期内,对联网玩具使用的隐私担忧不断增加,以及与始终在线连接相关的若干风险阻碍了市场增长。
全球联网玩具市场研究中考虑的主要区域是亚太地区、北美、欧洲、拉丁美洲和世界其他地区。由于技术开发支出增加以及教育领域对联网玩具的需求飙升,北美在收入方面占据了市场主导地位。另一方面,预计亚太地区在预测期内将以最高复合年增长率增长。儿童越来越多地采用手持设备、更广泛的消费者基础以及主要市场参与者的存在等因素正在推动预测期内的市场增长。
这项研究的目的是定义近年来各个细分市场和国家的市场规模,并预测他们在未来几年的价值。本报告旨在捕捉被调查国家行业的定性和定量方面的情况。
它还提供了有关关键方面的详细信息,例如将定义市场未来增长的驱动因素和挑战。此外,它还包含供利益相关者投资的微观市场潜在机会,以及对主要参与者的竞争格局和产品供应的深入分析。
Global Connected Toys Market is valued at approximately USD 6.62 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 20.9% over the forecast period 2022-2029. Connected toys are internet-enabled devices that feature Wi-Fi, Bluetooth, or other internet-connected properties that offer personalized play experiences among users via embedded software which comprises speech recognition software. These toys also assist parents to monitor the whereabouts of their kids. The market demand is majorly driven by the factors such as rising inclination towards monitoring and tracking of toy devices, growing demand for interactive and self-engaging toys, and easy availability of connected platforms.
The rising proliferation of IoT-connected devices among two working-parent households is stipulating the market demand. As per the Statista report, in 2019, around 8.6 billion Internet of Things (IoT) connected devices were recorded, which is estimated to reach around 19.1 billion devices by 2025. Accordingly, the shift in working culture in heterosexual couples is rapidly adopting two-working-parent households to decrease the considerable time spent between parents and children, which, is augmenting the market growth across the globe. In addition, the growing awareness of the internet and technology, as well as rising investment in R&D activities are creating lucrative opportunities in the foreseen years. However, rising privacy concerns regarding the usage of connected toys and several risks associated with constant connectivity stifle market growth throughout the forecast period of 2022-2029.
The key regions considered for the Global Connected Toys Market study include Asia Pacific, North America, Europe, Latin America, and the Rest of the World. North America dominated the market in terms of revenue, owing to the rising expenditure on technological developments, coupled with the surging demand for connected toys in the education sector. Whereas, the Asia Pacific is expected to grow at the highest CAGR during the forecast period. Factors such as the increasing adoption of handheld devices among kids, a broad consumer base, and the rising presence of the leading market players are burgeoning the market growth in the forecasting years.
Major market players included in this report are:
Mattel
Hasbro
LEGO
Sony
VTech
UBTECH
DJI
iRobot
Sphero
Digital Dream Labs
Recent Developments in the Market:
Global Connected Toys Market Report Scope:
Historical Data: 2019-2020-2021
Base Year for Estimation: 2021
Forecast period: 2022-2029
Report Coverage: Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
Segments Covered: Interface, Age, Distribution Channel, Region
Regional Scope: North America; Europe; Asia Pacific; Latin America; Rest of the World
Customization Scope: Free report customization (equivalent up to 8 analyst's working hours) with purchase. Addition or alteration to country, regional & segment scope*
The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.
The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below:
By Interface:
App-based connected drones
Console connected toys
Smartphone connected toys
Tablet connected toys
By Age:
2-5 years
6-8 years
8-12 years
Teenagers
Adults
By Distribution Channel:
Retailers
Online
Specialty stores
By Region:
North America
U.S.
Canada
Europe
UK
Germany
France
Spain
Italy
ROE
Asia Pacific
China
India
Japan
Australia
South Korea
RoAPAC
Latin America
Brazil
Mexico
ROLA
Rest of the World
List of tables and figures and dummy in nature, final lists may vary in the final deliverable
List of figures
List of tables and figures and dummy in nature, final lists may vary in the final deliverable