可动人偶全球市场规模研究与预测,按类型(超级英雄,动漫人物,电影人物,其他),最终用户(8岁以下,9-15岁,15岁以上),分销渠道(线下,在线)区域分析2022-2029
市场调查报告书
商品编码
1261222

可动人偶全球市场规模研究与预测,按类型(超级英雄,动漫人物,电影人物,其他),最终用户(8岁以下,9-15岁,15岁以上),分销渠道(线下,在线)区域分析2022-2029

Global Action Figures Market Size study & Forecast, by Type (Superheroes, Anime Characters, Movie Characters, Others), End-user (Up to 8 years, 9 - 15 years, 15 years & above), Distribution Channel (Offline, Online) & Regional Analysis, 2022-2029

出版日期: | 出版商: Bizwit Research & Consulting LLP | 英文 | 商品交期: 2-3个工作天内

价格

2021 年全球可动人偶市场价值约为 76.2 亿美元,预计在 2022-2029 年预测期内将以超过 8.6% 的健康增长率增长。

可动人偶是可摆姿势的角色模型,通常由塑料製成,基于虚构或历史电影,漫画书,视频游戏或电视节目中的角色。 众多动漫节目和动作片的日益流行,15 岁以下儿童人数的增加以及主要市场参与者不断增加的战略举措等因素正在推动全球市场需求。 根据联合国人口司(2022)的数据,到 2021 年,15 岁以下的儿童将有约 20 亿,高于 1950 年的 8.7 亿。

此外,人口可支配收入的增加进一步推动了全球市场的增长。 据世界银行估计,美国 2011 年的人均 GDP 为 50,066 美元。 此外,它一直在增长,到 2021 年将达到 69,287.5 美元。 同样,根据世界银行的数据,墨西哥 2016 年的人均 GDP 估计为 8,774.5 美元。 它也一直在增长,到 2021 年将达到 9,926.4 美元。 因此,人们的高可支配收入增加了人们的购买力,从而以相当大的速度增加了市场的增长。 此外,电子商务平台上创新产品的出现和产品供应的增加将在预测期内带来各种有利可图的机会。 然而,儿童电子游戏的日益普及正在影响整个 2022-2029 年预测期内的市场增长。

可动人偶全球市场研究考虑的主要区域是亚太地区,北美,欧洲,中美洲和南美洲以及拉丁美洲其他地区。 由于人群中动作玩具的增长趋势以及对定制动作玩具的高需求,北美在收入方面占据了市场主导地位。 另一方面,由于目标人口的增长,可支配收入水平的提高以及通过电子商务的玩具销售激增等因素,预计亚太地区在预测期内将以最高的复合年增长率增长。

本研究的目的是阐明近年来各个细分市场和国家/地区的市场规模,并预测未来几年的市场规模。 该报告旨在捕捉被调查国家中该行业的定性和定量方面的情况。

它还提供了关键方面的详细信息,例如决定市场未来增长的驱动因素和挑战。 此外,它还包含供利益相关者投资的潜在微观市场机会,以及对主要参与者的竞争格局和产品供应的深入分析。 .

内容

第 1 章执行摘要

  • 市场概况
  • 2019-2029 年各细分市场的全球市场估计和预测
    • 2019-2029 年各地区可动人偶市场
    • 可动人偶市场,按类型,2019-2029
    • 可动人偶市场,按最终用户分类,2019 年至 2029 年
    • 可动人偶市场,按分销渠道,2019 年至 2029 年
  • 主要趋势
  • 调查方法
  • 调查先决条件

第 2 章可动人偶全球市场的定义和范围

  • 调查目的
  • 市场定义和范围
    • 调查范围
    • 工业发展
  • 本次调查涵盖的年份
  • 货币兑换率

第 3 章全球可动人偶市场动态

  • 可动人偶市场影响分析(2019-2029 年)
    • 市场驱动因素
      • 国民可支配收入增加
      • 众多动漫节目和动作片的人气上升
    • 市场挑战
      • 电子游戏在儿童中的普及率很高
    • 市场机会
      • 不断推出创新产品
      • 增加了各种电子商务平台上的产品供应

第 4 章可动人偶全球市场行业分析

  • 波特 5 力模型
    • 供应商的议价能力
    • 买家的议价能力
    • 新进入者的威胁
    • 替代品的威胁
    • 竞争公司之间的敌对关係
  • 波特 5 力模型的未来方法 (2019-2029)
  • 害虫分析
    • 政治
    • 经济的
    • 社交
    • 技术
  • 主要投资机会
  • 关键成功策略
  • 业内人士的前景
  • 分析师的建议和结论

第 5 章风险评估:COVID-19 的影响

  • 评估 COVID-19 对行业的总体影响
  • COVID-19 之前和 COVID-19 之后的市场情景

第 6 章全球人偶市场:按类型

  • 市场概况
  • 全球人偶市场:按类型,性能和潜力分析
  • 2019-2029 年按类型划分的可动人偶全球市场估计和预测
  • 可动人偶市场,细分市场分析
    • 超级英雄
    • 动漫角色
    • 电影角色
    • 其他

第 7 章全球人偶市场:最终用户

  • 市场概况
  • 全球人偶市场:最终用户的性能潜力分析
  • 2019-2029 年最终用户可动人偶全球市场估计和预测
  • 可动人偶市场,细分市场分析
    • 最多 8 年
    • 9 到 15 岁
    • 15 岁以上

第 8 章全球人偶市场:按分销渠道

  • 市场概况
  • 全球人偶市场:按分销渠道,性能潜力分析
  • 按分销渠道对 2019-2029 年全球可动人偶市场进行的估计和预测
  • 可动人偶市场,细分市场分析
    • 离线
    • 在线

第 9 章全球可动人偶市场:区域分析

  • 人偶市场,区域市场概况
  • 北美
    • 美国
      • 按类型估算和预测,2019-2029 年
      • 2019-2029 年最终用户的估计和预测
      • 2019-2029 年各分销渠道的估计和预测
    • 加拿大
  • 欧洲人偶市场概况
    • 英国
    • 德国
    • 法国
    • 西班牙
    • 意大利
    • 其他欧洲
  • 亚太地区人偶市场概况
    • 中国
    • 印度
    • 日本
    • 澳大利亚
    • 韩国
    • 其他亚太地区
  • 拉丁美洲人偶市场概况
    • 巴西
    • 墨西哥
    • 其他拉丁美洲地区
  • 世界其他地方

第 10 章衝突信息

  • 顶级市场策略
  • 公司简介
    • 孩之宝
      • 关键信息
      • 概览
      • 财务(仅当数据可用时)
      • 产品概述
      • 近期趋势
    • The LEGO Group
    • Playmates Toys Ltd.
    • JAKKS Pacific, Inc.
    • Mattel
    • Bandai Namco Holdings Inc.
    • Diamond Select Toys
    • Good Smile Company, Inc.
    • Spin Master
    • McFarlane Toys

第 11 章研究过程

  • 研究过程
    • 数据挖掘
    • 分析
    • 市场评估
    • 验证
    • 出版
  • 调查的特点
  • 调查先决条件

Global Action Figures Market is valued at approximately USD 7.62 billion in 2021 and is anticipated to grow with a healthy growth rate of more than 8.6% over the forecast period 2022-2029. An action figure is a poseable character model figure that is generally created of plastic and is based on characters from fictitious or historical movies, comic books, video games, or television shows. Factors such as the growing popularity of numerous cartoon programs and action films, the rising number of children under 15 years, coupled with the increasing number of strategic initiatives for the key market players are driving market demand across the globe. As per the United Nations Population Division (2022), approximately 2 billion children under the age of 15 were present in 2021, which is up from 0.87 billion in 1950.

In addition, increasing disposable income of the population is further acting as a catalyzing factor for the growth of the global market. According to The World Bank, in the United States, the GDP per capita was estimated to account for USD 50,066 in 2011. Also, it is constantly growing and reached USD 69, 287.5 by 2021. Likewise, The World Bank reported that, in Mexico, the GDP per capita was estimated to account for USD 8,774.5 in 2016. Also, it is constantly growing and reached USD 9,926.4 by the year 2021. Therefore, the high disposable income of the population is boosting the purchasing capacity of the population, which, in turn, augments the market growth at a considerable rate. Moreover, the rising introduction of innovative products, as well as the increasing availability of products on various e-commerce platforms are presenting various lucrative opportunities over the forecasting years. However, the high adoption of video games among children is challenging the market growth throughout the forecast period of 2022-2029.

The key regions considered for the Global Action Figures Market study include Asia Pacific, North America, Europe, Latin America, and the Rest of the World. North America dominated the market in terms of revenue, owing to the growing trend of action toys among the population and the high demand for custom-made action toys. Whereas, the Asia Pacific is also expected to grow with the highest CAGR during the forecast period, owing to factors such as rising target populations, increasing disposable income levels, and a surge in sales of toys through e-commerce platforms in the market space.

Major market players included in this report are:

  • Hasbro
  • The LEGO Group
  • Playmates Toys Ltd.
  • JAKKS Pacific, Inc.
  • Mattel
  • Bandai Namco Holdings Inc.
  • Diamond Select Toys
  • Good Smile Company, Inc.
  • Spin Master
  • McFarlane Toys

Recent Developments in the Market:

  • In August 2022, The LEGO Group unveiled the introduction of its new factory of around 33,850 m² in Monterrey with a total investment of approximately USD 500 million in the site. This new facility boosts production capacity to fulfill the long-term demand globally especially in America.

Global Action Figures Market Report Scope:

  • Historical Data: 2019-2020-2021
  • Base Year for Estimation: 2021
  • Forecast period: 2022-2029
  • Report Coverage: Revenue forecast, Company Ranking, Competitive Landscape, Growth factors, and Trends
  • Segments Covered: Type, End-user, Distribution Channel, Region
  • Regional Scope: North America; Europe; Asia Pacific; Latin America; Rest of the World
  • Customization Scope: Free report customization (equivalent up to 8 analyst's working hours) with purchase. Addition or alteration to country, regional & segment scope*

The objective of the study is to define market sizes of different segments & countries in recent years and to forecast the values to the coming years. The report is designed to incorporate both qualitative and quantitative aspects of the industry within countries involved in the study.

The report also caters detailed information about the crucial aspects such as driving factors & challenges which will define the future growth of the market. Additionally, it also incorporates potential opportunities in micro markets for stakeholders to invest along with the detailed analysis of competitive landscape and product offerings of key players. The detailed segments and sub-segment of the market are explained below.

By Type:

  • Superheroes
  • Anime Characters
  • Movie Characters
  • Others

By End-user:

  • Up to 8 years
  • 9 - 15 years
  • 15 years & above

By Distribution Channel:

  • Offline
  • Online

By Region:

  • North America
  • U.S.
  • Canada
  • Europe
  • UK
  • Germany
  • France
  • Spain
  • Italy
  • ROE
  • Asia Pacific
  • China
  • India
  • Japan
  • Australia
  • South Korea
  • RoAPAC
  • Latin America
  • Brazil
  • Mexico
  • RoLA
  • Rest of the World

Table of Contents

Chapter 1. Executive Summary

  • 1.1. Market Snapshot
  • 1.2. Global & Segmental Market Estimates & Forecasts, 2019-2029 (USD Billion)
    • 1.2.1. Action Figures Market, by Region, 2019-2029 (USD Billion)
    • 1.2.2. Action Figures Market, by Type, 2019-2029 (USD Billion)
    • 1.2.3. Action Figures Market, by End-user, 2019-2029 (USD Billion)
    • 1.2.4. Action Figures Market, by Distribution Channel, 2019-2029 (USD Billion)
  • 1.3. Key Trends
  • 1.4. Estimation Methodology
  • 1.5. Research Assumption

Chapter 2. Global Action Figures Market Definition and Scope

  • 2.1. Objective of the Study
  • 2.2. Market Definition & Scope
    • 2.2.1. Scope of the Study
    • 2.2.2. Industry Evolution
  • 2.3. Years Considered for the Study
  • 2.4. Currency Conversion Rates

Chapter 3. Global Action Figures Market Dynamics

  • 3.1. Action Figures Market Impact Analysis (2019-2029)
    • 3.1.1. Market Drivers
      • 3.1.1.1. Increasing disposable income of the population
      • 3.1.1.2. Growing popularity of numerous cartoon programs and action films
    • 3.1.2. Market Challenges
      • 3.1.2.1. High adoption of video games among children
    • 3.1.3. Market Opportunities
      • 3.1.3.1. Rising introduction of innovative products
      • 3.1.3.2. Increasing availability of products on various e-commerce platforms

Chapter 4. Global Action Figures Market Industry Analysis

  • 4.1. Porter's 5 Force Model
    • 4.1.1. Bargaining Power of Suppliers
    • 4.1.2. Bargaining Power of Buyers
    • 4.1.3. Threat of New Entrants
    • 4.1.4. Threat of Substitutes
    • 4.1.5. Competitive Rivalry
  • 4.2. Futuristic Approach to Porter's 5 Force Model (2019-2029)
  • 4.3. PEST Analysis
    • 4.3.1. Political
    • 4.3.2. Economical
    • 4.3.3. Social
    • 4.3.4. Technological
  • 4.4. Top investment opportunity
  • 4.5. Top winning strategies
  • 4.6. Industry Experts Prospective
  • 4.7. Analyst Recommendation & Conclusion

Chapter 5. Risk Assessment: COVID-19 Impact

  • 5.1. Assessment of the overall impact of COVID-19 on the industry
  • 5.2. Pre COVID-19 and post COVID-19 Market scenario

Chapter 6. Global Action Figures Market, by Type

  • 6.1. Market Snapshot
  • 6.2. Global Action Figures Market by Type, Performance - Potential Analysis
  • 6.3. Global Action Figures Market Estimates & Forecasts by Type 2019-2029 (USD Billion)
  • 6.4. Action Figures Market, Sub Segment Analysis
    • 6.4.1. Superheroes
    • 6.4.2. Anime Characters
    • 6.4.3. Movie Characters
    • 6.4.4. Others

Chapter 7. Global Action Figures Market, by End-user

  • 7.1. Market Snapshot
  • 7.2. Global Action Figures Market by End-user, Performance - Potential Analysis
  • 7.3. Global Action Figures Market Estimates & Forecasts by End-user 2019-2029 (USD Billion)
  • 7.4. Action Figures Market, Sub Segment Analysis
    • 7.4.1. Up to 8 years
    • 7.4.2. 9 - 15 years
    • 7.4.3. 15 years & above

Chapter 8. Global Action Figures Market, by Distribution Channel

  • 8.1. Market Snapshot
  • 8.2. Global Action Figures Market by Distribution Channel, Performance - Potential Analysis
  • 8.3. Global Action Figures Market Estimates & Forecasts by Distribution Channel 2019-2029 (USD Billion)
  • 8.4. Action Figures Market, Sub Segment Analysis
    • 8.4.1. Offline
    • 8.4.2. Online

Chapter 9. Global Action Figures Market, Regional Analysis

  • 9.1. Action Figures Market, Regional Market Snapshot
  • 9.2. North America Action Figures Market
    • 9.2.1. U.S. Action Figures Market
      • 9.2.1.1. Type breakdown estimates & forecasts, 2019-2029
      • 9.2.1.2. End-user breakdown estimates & forecasts, 2019-2029
      • 9.2.1.3. Distribution Channel breakdown estimates & forecasts, 2019-2029
    • 9.2.2. Canada Action Figures Market
  • 9.3. Europe Action Figures Market Snapshot
    • 9.3.1. U.K. Action Figures Market
    • 9.3.2. Germany Action Figures Market
    • 9.3.3. France Action Figures Market
    • 9.3.4. Spain Action Figures Market
    • 9.3.5. Italy Action Figures Market
    • 9.3.6. Rest of Europe Action Figures Market
  • 9.4. Asia-Pacific Action Figures Market Snapshot
    • 9.4.1. China Action Figures Market
    • 9.4.2. India Action Figures Market
    • 9.4.3. Japan Action Figures Market
    • 9.4.4. Australia Action Figures Market
    • 9.4.5. South Korea Action Figures Market
    • 9.4.6. Rest of Asia Pacific Action Figures Market
  • 9.5. Latin America Action Figures Market Snapshot
    • 9.5.1. Brazil Action Figures Market
    • 9.5.2. Mexico Action Figures Market
    • 9.5.3. Rest of Latin America Action Figures Market
  • 9.6. Rest of The World Action Figures Market

Chapter 10. Competitive Intelligence

  • 10.1. Top Market Strategies
  • 10.2. Company Profiles
    • 10.2.1. Hasbro
      • 10.2.1.1. Key Information
      • 10.2.1.2. Overview
      • 10.2.1.3. Financial (Subject to Data Availability)
      • 10.2.1.4. Product Summary
      • 10.2.1.5. Recent Developments
    • 10.2.2. The LEGO Group
    • 10.2.3. Playmates Toys Ltd.
    • 10.2.4. JAKKS Pacific, Inc.
    • 10.2.5. Mattel
    • 10.2.6. Bandai Namco Holdings Inc.
    • 10.2.7. Diamond Select Toys
    • 10.2.8. Good Smile Company, Inc.
    • 10.2.9. Spin Master
    • 10.2.10. McFarlane Toys

Chapter 11. Research Process

  • 11.1. Research Process
    • 11.1.1. Data Mining
    • 11.1.2. Analysis
    • 11.1.3. Market Estimation
    • 11.1.4. Validation
    • 11.1.5. Publishing
  • 11.2. Research Attributes
  • 11.3. Research Assumption

LIST OF TABLES

  • TABLE 1. Global Action Figures Market, report scope
  • TABLE 2. Global Action Figures Market estimates & forecasts by Region 2019-2029 (USD Billion)
  • TABLE 3. Global Action Figures Market estimates & forecasts by Type 2019-2029 (USD Billion)
  • TABLE 4. Global Action Figures Market estimates & forecasts by End-user 2019-2029 (USD Billion)
  • TABLE 5. Global Action Figures Market estimates & forecasts by Distribution Channel 2019-2029 (USD Billion)
  • TABLE 6. Global Action Figures Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 7. Global Action Figures Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 8. Global Action Figures Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 9. Global Action Figures Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 10. Global Action Figures Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 11. Global Action Figures Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 12. Global Action Figures Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 13. Global Action Figures Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 14. Global Action Figures Market by segment, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 15. Global Action Figures Market by region, estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 16. U.S. Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 17. U.S. Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 18. U.S. Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 19. Canada Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 20. Canada Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 21. Canada Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 22. UK Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 23. UK Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 24. UK Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 25. Germany Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 26. Germany Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 27. Germany Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 28. France Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 29. France Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 30. France Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 31. Italy Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 32. Italy Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 33. Italy Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 34. Spain Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 35. Spain Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 36. Spain Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 37. RoE Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 38. RoE Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 39. RoE Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 40. China Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 41. China Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 42. China Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 43. India Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 44. India Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 45. India Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 46. Japan Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 47. Japan Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 48. Japan Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 49. South Korea Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 50. South Korea Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 51. South Korea Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 52. Australia Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 53. Australia Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 54. Australia Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 55. RoAPAC Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 56. RoAPAC Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 57. RoAPAC Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 58. Brazil Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 59. Brazil Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 60. Brazil Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 61. Mexico Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 62. Mexico Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 63. Mexico Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 64. RoLA Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 65. RoLA Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 66. RoLA Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 67. Row Action Figures Market estimates & forecasts, 2019-2029 (USD Billion)
  • TABLE 68. Row Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 69. Row Action Figures Market estimates & forecasts by segment 2019-2029 (USD Billion)
  • TABLE 70. List of secondary sources, used in the study of global Action Figures Market
  • TABLE 71. List of primary sources, used in the study of global Action Figures Market
  • TABLE 72. Years considered for the study
  • TABLE 73. Exchange rates considered

List of tables and figures and dummy in nature, final lists may vary in the final deliverable

LIST OF FIGURES

List of figures

  • FIG 1. Global Action Figures Market, research methodology
  • FIG 2. Global Action Figures Market, Market estimation techniques
  • FIG 3. Global Market size estimates & forecast methods
  • FIG 4. Global Action Figures Market, key trends 2021
  • FIG 5. Global Action Figures Market, growth prospects 2022-2029
  • FIG 6. Global Action Figures Market, porters 5 force model
  • FIG 7. Global Action Figures Market, pest analysis
  • FIG 8. Global Action Figures Market, value chain analysis
  • FIG 9. Global Action Figures Market by segment, 2019 & 2029 (USD Billion)
  • FIG 10. Global Action Figures Market by segment, 2019 & 2029 (USD Billion)
  • FIG 11. Global Action Figures Market by segment, 2019 & 2029 (USD Billion)
  • FIG 12. Global Action Figures Market by segment, 2019 & 2029 (USD Billion)
  • FIG 13. Global Action Figures Market by segment, 2019 & 2029 (USD Billion)
  • FIG 14. Global Action Figures Market, regional snapshot 2019 & 2029
  • FIG 15. North America Action Figures Market 2019 & 2029 (USD Billion)
  • FIG 16. Europe Action Figures Market 2019 & 2029 (USD Billion)
  • FIG 17. Asia pacific Action Figures Market 2019 & 2029 (USD Billion)
  • FIG 18. Latin America Action Figures Market 2019 & 2029 (USD Billion)
  • FIG 19. Global Action Figures Market, company Market share analysis (2021)

List of tables and figures and dummy in nature, final lists may vary in the final deliverable